Compare the official snapshot’s Aghanim upgrades. Affected abilities and newly granted skills stay separate.
Not a current-game guarantee, best build, win-rate recommendation or damage/cooldown simulator.
Base mode
Source template: descriptions are displayed as literal text. Unresolved %tokens% mean values are unknown; no numbers or immunity rules are inferred.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Refraction
templar_assassin_refraction · #5194
Templar Assassin becomes highly elusive, gaining a small barrier and bonus to her damage. The damage and avoidance effects are separate, and have a limited number of instances. If a barrier is consumed, a new one is created as long as there are charges left. If an instance of damage would deal more damage than the remaining barrier, all of the damage is absorbed.
Image delivery failed; source record unchanged.
Meld
templar_assassin_meld · #5195
Templar Assassin conceals herself, becoming invisible as long as she remains still. If Meld's invisibility is broken by attacking an enemy, Lanaya's attack will deal bonus damage to the enemy and reduce their armor for %debuff_duration% seconds. Bonus damage and debuffs from Meld are applied to all enemies in the Psi Blades split range.
Image delivery failed; source record unchanged.
Psi Blades
templar_assassin_psi_blades · #5196
Templar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range. For each unit it damages, the split damage is reduced by a percentage.
Image delivery failed; source record unchanged.
Psionic Trap
templar_assassin_psionic_trap · #5197
Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they exert a slowing influence of %movement_speed_min%%% in a %trap_radius% radius. Trap movement slow charges up to %movement_speed_max%%% after %trap_max_charge_duration% seconds. Deals damage after %trap_max_charge_duration%s.
Image delivery failed; source record unchanged.
Inner Peace
templar_assassin_inner_peace · #1750
When remaining stationary and not taking damage for %time_until_meditation%s, Templar Assassin begins meditating, gaining health and mana regeneration, reaching the maximum bonus after %time_until_max_bonus%s of meditating.
Affected abilities
Image delivery failed; source record unchanged.
Psionic Trap
templar_assassin_psionic_trap · #5197
Scepter · Affected
When activated, traps now silence affected enemies.
affected: true · granted: false
Newly granted abilities
Image delivery failed; source record unchanged.
Psionic Projection
templar_assassin_trap_teleport · #7853
Scepter · Newly granted
Source description is empty.
affected: false · granted: true
Unknown relationships
No missing relationship flags in this selection.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Refraction
templar_assassin_refraction · #5194
Templar Assassin becomes highly elusive, gaining a small barrier and bonus to her damage. The damage and avoidance effects are separate, and have a limited number of instances. If a barrier is consumed, a new one is created as long as there are charges left. If an instance of damage would deal more damage than the remaining barrier, all of the damage is absorbed.
Image delivery failed; source record unchanged.
Meld
templar_assassin_meld · #5195
Templar Assassin conceals herself, becoming invisible as long as she remains still. If Meld's invisibility is broken by attacking an enemy, Lanaya's attack will deal bonus damage to the enemy and reduce their armor for %debuff_duration% seconds. Bonus damage and debuffs from Meld are applied to all enemies in the Psi Blades split range.
Image delivery failed; source record unchanged.
Psi Blades
templar_assassin_psi_blades · #5196
Templar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range. For each unit it damages, the split damage is reduced by a percentage.
Image delivery failed; source record unchanged.
Psionic Trap
templar_assassin_psionic_trap · #5197
Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they exert a slowing influence of %movement_speed_min%%% in a %trap_radius% radius. Trap movement slow charges up to %movement_speed_max%%% after %trap_max_charge_duration% seconds. Deals damage after %trap_max_charge_duration%s.
Image delivery failed; source record unchanged.
Inner Peace
templar_assassin_inner_peace · #1750
When remaining stationary and not taking damage for %time_until_meditation%s, Templar Assassin begins meditating, gaining health and mana regeneration, reaching the maximum bonus after %time_until_max_bonus%s of meditating.
Affected abilities
Image delivery failed; source record unchanged.
Refraction
templar_assassin_refraction · #5194
Shard · Affected
Increases bonus damage. Refraction can be cast while disabled.
affected: true · granted: false
Newly granted abilities
No abilities in this group for the selected source mode.
Unknown relationships
No missing relationship flags in this selection.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Refraction
templar_assassin_refraction · #5194
Templar Assassin becomes highly elusive, gaining a small barrier and bonus to her damage. The damage and avoidance effects are separate, and have a limited number of instances. If a barrier is consumed, a new one is created as long as there are charges left. If an instance of damage would deal more damage than the remaining barrier, all of the damage is absorbed.
Image delivery failed; source record unchanged.
Meld
templar_assassin_meld · #5195
Templar Assassin conceals herself, becoming invisible as long as she remains still. If Meld's invisibility is broken by attacking an enemy, Lanaya's attack will deal bonus damage to the enemy and reduce their armor for %debuff_duration% seconds. Bonus damage and debuffs from Meld are applied to all enemies in the Psi Blades split range.
Image delivery failed; source record unchanged.
Psi Blades
templar_assassin_psi_blades · #5196
Templar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range. For each unit it damages, the split damage is reduced by a percentage.
Image delivery failed; source record unchanged.
Psionic Trap
templar_assassin_psionic_trap · #5197
Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they exert a slowing influence of %movement_speed_min%%% in a %trap_radius% radius. Trap movement slow charges up to %movement_speed_max%%% after %trap_max_charge_duration% seconds. Deals damage after %trap_max_charge_duration%s.
Image delivery failed; source record unchanged.
Inner Peace
templar_assassin_inner_peace · #1750
When remaining stationary and not taking damage for %time_until_meditation%s, Templar Assassin begins meditating, gaining health and mana regeneration, reaching the maximum bonus after %time_until_max_bonus%s of meditating.
Affected abilities
Image delivery failed; source record unchanged.
Refraction
templar_assassin_refraction · #5194
Shard · Affected
Increases bonus damage. Refraction can be cast while disabled.
affected: true · granted: false
Image delivery failed; source record unchanged.
Psionic Trap
templar_assassin_psionic_trap · #5197
Scepter · Affected
When activated, traps now silence affected enemies.
affected: true · granted: false
Newly granted abilities
Image delivery failed; source record unchanged.
Psionic Projection
templar_assassin_trap_teleport · #7853
Scepter · Newly granted
Source description is empty.
affected: false · granted: true
Unknown relationships
No missing relationship flags in this selection.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Refraction
templar_assassin_refraction · #5194
Templar Assassin becomes highly elusive, gaining a small barrier and bonus to her damage. The damage and avoidance effects are separate, and have a limited number of instances. If a barrier is consumed, a new one is created as long as there are charges left. If an instance of damage would deal more damage than the remaining barrier, all of the damage is absorbed.
Image delivery failed; source record unchanged.
Meld
templar_assassin_meld · #5195
Templar Assassin conceals herself, becoming invisible as long as she remains still. If Meld's invisibility is broken by attacking an enemy, Lanaya's attack will deal bonus damage to the enemy and reduce their armor for %debuff_duration% seconds. Bonus damage and debuffs from Meld are applied to all enemies in the Psi Blades split range.
Image delivery failed; source record unchanged.
Psi Blades
templar_assassin_psi_blades · #5196
Templar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range. For each unit it damages, the split damage is reduced by a percentage.
Image delivery failed; source record unchanged.
Psionic Trap
templar_assassin_psionic_trap · #5197
Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they exert a slowing influence of %movement_speed_min%%% in a %trap_radius% radius. Trap movement slow charges up to %movement_speed_max%%% after %trap_max_charge_duration% seconds. Deals damage after %trap_max_charge_duration%s.
Image delivery failed; source record unchanged.
Inner Peace
templar_assassin_inner_peace · #1750
When remaining stationary and not taking damage for %time_until_meditation%s, Templar Assassin begins meditating, gaining health and mana regeneration, reaching the maximum bonus after %time_until_max_bonus%s of meditating.