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Templar Assassin assets / Aghanim explorer

Templar Assassin: what changes?

Compare the official snapshot’s Aghanim upgrades. Affected abilities and newly granted skills stay separate.

Not a current-game guarantee, best build, win-rate recommendation or damage/cooldown simulator.

Base mode

Source template: descriptions are displayed as literal text. Unresolved %tokens% mean values are unknown; no numbers or immunity rules are inferred.

Base abilities

Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.

Refraction

Refraction

templar_assassin_refraction · #5194

Templar Assassin becomes highly elusive, gaining a small barrier and bonus to her damage. The damage and avoidance effects are separate, and have a limited number of instances. If a barrier is consumed, a new one is created as long as there are charges left. If an instance of damage would deal more damage than the remaining barrier, all of the damage is absorbed.

Meld

Meld

templar_assassin_meld · #5195

Templar Assassin conceals herself, becoming invisible as long as she remains still. If Meld's invisibility is broken by attacking an enemy, Lanaya's attack will deal bonus damage to the enemy and reduce their armor for %debuff_duration% seconds. Bonus damage and debuffs from Meld are applied to all enemies in the Psi Blades split range.

Psi Blades

Psi Blades

templar_assassin_psi_blades · #5196

Templar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range. For each unit it damages, the split damage is reduced by a percentage.

Psionic Trap

Psionic Trap

templar_assassin_psionic_trap · #5197

Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they exert a slowing influence of %movement_speed_min%%% in a %trap_radius% radius. Trap movement slow charges up to %movement_speed_max%%% after %trap_max_charge_duration% seconds. Deals damage after %trap_max_charge_duration%s.

Inner Peace

Inner Peace

templar_assassin_inner_peace · #1750

When remaining stationary and not taking damage for %time_until_meditation%s, Templar Assassin begins meditating, gaining health and mana regeneration, reaching the maximum bonus after %time_until_max_bonus%s of meditating.

Source evidence

Valve official English hero data ↗

Retrieved 2026-09-10T13:39:43.737629+00:00 · hero #46

SHA-256 91faea4138893b6514e2f333004b77aedc9c342b81fb1ab27b107321ce146c50

Pinned WEB-495 evidence; artwork joins on exact ability ID and name. Retrieval time is not a patch version.

Official Valve feeds and CDN; historical game-script evidence mirrored by dotabuff/d2vpkr. Retrieval dates are not patch versions.

Taxonomy & coverage (JSON)