Boots of Bearing
| Change | Before | After |
|---|---|---|
Endurance unslowable duration reduced from 2s to 1.5s | 2s | 1.5s |
Io is optional. Content is ready.
Official patch notes · historical static snapshot
OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT
Tracking the evolving meta.| # | Change | Before | After |
|---|---|---|---|
| 1 | Mana cost reduction now stacks diminishingly | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Move Speed increased from 280 to 285 | 280 | 285 |
| Base stats / mechanics Turn Rate improved from 0.6 to 0.7 | 0.6 | 0.7 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Mana Regen increased from 0 to 0.5 | 0 | 0.5 |
| Base stats / mechanics Turn Rate increased from 0.8 to 0.9 | 0.8 | 0.9 |
| Change | Before | After |
|---|---|---|
| Waning Rift Max Distance increased from 300 to 400 | 300 | 400 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent +1.5 Flesh Heap Stack Str replaced with 1.6x Flesh Heap Stack Str and Damage Block bonuses | — | — |
| Flesh Heap Is no longer Dispellable | — | — |
| Flesh Heap Cooldown decreased from 30/25/20/15 to 20/18/16/14 | 30/25/20/15 | 20/18/16/14 |
| Flesh Heap Duration rescaled from 7 to 5/6/7/8 | 7 | 5/6/7/8 |
| Flesh Heap Mana cost decreased from 50 to 35/40/45/50 | 50 | 35/40/45/50 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Electric Vortex Cooldown reduced from 22/20/18/16s to 20/18/16/14s | 22/20/18/16s | 20/18/16/14s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 talent decreased from +50% Grow Bonus Damage With Tree to +40% | +50% Grow Bonus Damage With Tree | +40% |
| Grow Bonus armor reduced from 12/18/24 to 10/15/20 | 12/18/24 | 10/15/20 |
| Grow Tree Bonus Damage decreased from 50% to 40/45/50% | 50% | 40/45/50% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Heavenly Jump Now deals 20/50/75/100 damage | — | — |
| Heavenly Jump Now grants vision before applying the slow/damage | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility Growth increased from 2.1 to 2.4 | 2.1 | 2.4 |
| Base stats / mechanics Intelligence Growth increased from 3.7 to 3.8 | 3.7 | 3.8 |
| Change | Before | After |
|---|---|---|
| Light Strike Array Damage increased from 80/130/180/230 to 100/150/200/250 | 80/130/180/230 | 100/150/200/250 |
| Laguna Blade Manacost reduced from 250/400/550 to 150/300/450 | 250/400/550 | 150/300/450 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Move Speed reduced from 320 to 315 | 320 | 315 |
| Base stats / mechanics Sleeping Dart Shard Sleep duration reduced from 4s to 3s | 4s | 3s |
| Change | Before | After |
|---|---|---|
| Blink Strike Mana cost increased from 50 to 50/55/60/65 | 50 | 50/55/60/65 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility reduced from 13 + 1.6 to 10 + 1.5 | 13 + 1.6 | 10 + 1.5 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +5 Burning Spears DPS reduced to +4 | — | — |
| Inner Fire Cooldown increased from 14/13/12/11 to 17/15/13/11 | 14/13/12/11 | 17/15/13/11 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Movement Speed increased from 300 to 310 | 300 | 310 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 talent +25 Movement Speed reduced to +20 | — | — |
| Sticky Napalm Shard now has a 50% chance of applying Sticky Napalm on attack | — | — |
| Flaming Lasso Mana Cost decreased from 175/200/225 to 150/175/200 | 175/200/225 | 150/175/200 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Summon Wolves Damage reduced from 24-28/32-36/40-44/48-52 to 17-20/23-26/29-32/35-38 | 24-28/32-36/40-44/48-52 | 17-20/23-26/29-32/35-38 |
| Summon Wolves Shard wolf damage reduced from 48-52 to 35-38 | 48-52 | 35-38 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 talent -10s Savage Roar Cooldown decreased to -8s | — | — |
| Spirit Link Attack speed bonus decreased from 16/34/52/70 to 16/32/48/64 | 16/34/52/70 | 16/32/48/64 |
| Spirit Link Shared Armor reduced from 10/15/20/25% to 8/12/16/20% | 10/15/20/25% | 8/12/16/20% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility Growth decreased from 2.4 to 2.2 | 2.4 | 2.2 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +6 Strength no longer applies twice to Clones | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Tombstone Zombie Damage reduced from 44-48 to 33-36 | 44-48 | 33-36 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Rip Tide Damage increased to +30 | — | — |
| Rip Tide Hit threshold increased from 5 to 6 | 5 | 6 |
| Rip Tide Now triggers on Naga and all of her illusions every 6 attacks from Naga and her illusions combined (enemies hit by multiple rip tides only receive 1 instance of damage) | — | — |
| Rip Tide Damage decreased from 40/50/60/70 to 40/45/50/55 | 40/50/60/70 | 40/45/50/55 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 talent +100 Sticky Bomb Damage replaced with +125 Sticky Bomb Latch/Explosion Radius | — | — |
| Blast Off! Now deals self damage based on Techies' current HP, rather than max HP | — | — |
| Blast Off! Self damage decreased from 50/45/40/35% to 35/30/25/20% | 50/45/40/35% | 35/30/25/20% |
| Blast Off! Enemy damage decreased from 275/350/425/500 to 200/300/400/500 | 275/350/425/500 | 200/300/400/500 |
| Blast Off! Cooldown decreased from 45/40/35/30 to 39/36/33/30 | 45/40/35/30 | 39/36/33/30 |
| Sticky Bomb Explosion now slows enemies within the explosion radius by 15/25/35/45% for 2 seconds | — | — |
| Reactive Tazer Disarm duration rescaled from 3 to 2.4/2.7/3.0/3.3s | 3 | 2.4/2.7/3.0/3.3s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Metamorphosis Cooldown reduced from 155s to 150s | 155s | 150s |
| Reflection Radius increased from 475 to 500 | 475 | 500 |
| Conjure Image Illusion Damage taken reduced from 320% to 300% | 320% | 300% |
No neutral-creep section in this official patch.
This collection contains official balance changes. It has no patch-aligned match sample, so pick rates, win rates and performance trends are not established.
Explore match evidence →These notes describe patch 7.31b. Later patches may change or remove these mechanics. Historical Facet and Innate sections are preserved as written, rather than presented as current hero rules.
Balance changes alone do not prove a win-rate effect. Compare a stated sample, role and time window before drawing a performance conclusion.
Explore this patch →Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.
Valve source data ↗SHA-256: 4eb9039f4bb4619b5a63562e4d7a64e9696393c442d53230f29cbf06ceebf969