Skull Basher
| Change | Before | After |
|---|---|---|
Stun damage changed from Magical to Physical | Magical | Physical |
Io is optional. Content is ready.
Official patch notes · historical static snapshot
OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT
Tracking the evolving meta.| # | Change | Before | After |
|---|---|---|---|
| 1 | Tier 1 Neutral Items now drop at 7 minutes instead of 5 | — | — |
| 2 | Melee hero damage block no longer works against enemy player units | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Crystal Nova Cooldown increased from 11/10/9/8 to 14/12/10/8 | 11/10/9/8 | 14/12/10/8 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain increased from 2.6 to 2.9 | 2.6 | 2.9 |
| Change | Before | After |
|---|---|---|
| Marksmanship Agility multiplier increased from 30/35/40 to 35/40/45 | 30/35/40 | 35/40/45 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +5 All Stats to +6 | +5 All Stats | +6 |
| Talents Level 10 Talent increased from +20 Movement Speed to +25 | +20 Movement Speed | +25 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased by 1 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Storm Surge Movement speed reduced from 4/6/8/10% (8/12/16/20% for you) to 3/5/7/9% (6/10/14/18% for you) | 4/6/8/10% (8/12/16/20% for you) | 3/5/7/9% (6/10/14/18% for you) |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain reduced from 2.9 to 2.6 | 2.9 | 2.6 |
| Change | Before | After |
|---|---|---|
| Vengeance Aura Attribute bonus from 4/8/12/16 to 4/7/10/13 | 4/8/12/16 | 4/7/10/13 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Cloak and Dagger Backstab damage increased from 1/1.5/2 to 1.4/1.8/2.2 | 1/1.5/2 | 1.4/1.8/2.2 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Life Drain Increased from 150/250/350 to 175/275/375 | 150/250/350 | 175/275/375 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Infest Movement speed for heroes is now the same as the creeps bonus | — | — |
| Infest Health bonus reduced from 750/1000/1250 to 400/800/1200 | 750/1000/1250 | 400/800/1200 |
| Infest Cooldown begins once you leave the infested unit | — | — |
| Infest Scepter cooldown increased from 20 to 25 | 20 | 25 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain increased from 3.1 to 3.4 | 3.1 | 3.4 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Spirit Bear base attack time increased from 1.7/1.6/1.5/1.4 to 1.75/1.65/1.55/1.45 | 1.7/1.6/1.5/1.4 | 1.75/1.65/1.55/1.45 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Chaos Strike Max crit increased from 140/165/190/215 to 140/170/200/230% | 140/165/190/215 | 140/170/200/230% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Nature's Grasp No longer targets trees directly | — | — |
| Nature's Grasp Cooldown reduced from 20 to 20/19/18/17 | 20 | 20/19/18/17 |
| Leech Seed Cooldown reduced from 16 to 16/15/14/13 | 16 | 16/15/14/13 |
| Overgrowth Damage increased from 50/75/100 to 100 | 50/75/100 | 100 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Scepter bonus range from 400 to 300 | 400 | 300 |
| Change | Before | After |
|---|---|---|
| Proximity Mines Replenish time increased from 15 to 23 | 15 | 23 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain increased from 2.1 to 2.6 | 2.1 | 2.6 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent reduced from +150 Resonant Pulse Damage to +100 Resonant Pulse Damage | +150 Resonant Pulse Damage | +100 Resonant Pulse Damage |
| Aether Remnant Damage reduced from 90/150/210/270 to 80/130/180/230 | 90/150/210/270 | 80/130/180/230 |
| Dissimilate Damage reduced from 140/220/300/380 to 100/180/260/340 | 140/220/300/380 | 100/180/260/340 |
| Resonant Pulse Cooldown increased from 14 to 16 | 14 | 16 |
| Resonant Pulse Mana cost increased from 90/100/110/120 to 100/110/120/130 | 90/100/110/120 | 100/110/120/130 |
| Resonant Pulse Base shield absorption reduced from 50/100/150/200 to 40/80/120/160 | 50/100/150/200 | 40/80/120/160 |
| Resonant Pulse Damage reduced from 70/130/190/250 to 70/120/170/220 | 70/130/190/250 | 70/120/170/220 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Lil' Shredder Mana cost increased from 75 to 90 | 75 | 90 |
| Lil' Shredder Damage reduced from 45/60/75/90 to 40/55/70/85 | 45/60/75/90 | 40/55/70/85 |
| Lil' Shredder Attack speed slow per stack reduced from 20/25/30/35 to 15/20/25/30 | 20/25/30/35 | 15/20/25/30 |
| Firesnap Cookie Cooldown reduced from 24/22/20/18 to 24/21/18/15 | 24/22/20/18 | 24/21/18/15 |
| Firesnap Cookie Projectile speed increased from 800 to 1000 | 800 | 1000 |
| Firesnap Cookie Cast point reduced when used on self from 0.4 to 0.3 | 0.4 | 0.3 |
| Firesnap Cookie Now works on rooted targets | — | — |
No neutral-creep section in this official patch.
This collection contains official balance changes. It has no patch-aligned match sample, so pick rates, win rates and performance trends are not established.
Explore match evidence →These notes describe patch 7.23b. Later patches may change or remove these mechanics. Historical Facet and Innate sections are preserved as written, rather than presented as current hero rules.
Balance changes alone do not prove a win-rate effect. Compare a stated sample, role and time window before drawing a performance conclusion.
Explore this patch →Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.
Valve source data ↗SHA-256: 33162dc15436341bcddd9d51875f93872d20d835370227bac52d637f04b87688