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Patch 7.23a

Official patch notes · historical static snapshot

Nov 27, 2019 · UTC Balance Original patch notes ↗

OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT

Tracking the evolving meta.
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General

3 notes
#ChangeBeforeAfter
1

Neutral drops will now always drop only 3 items per tier, rather than having a chance to get more

2

Neutral drops no longer have an end period in terms of when they can drop, just a start period (now 5/15/25/40/70). Higher tier items will always roll first

3

Neutral drop rate changed from 10/5/2.5/1.25/etc to 9/6/3

10/5/2.5/1.25/etc9/6/3

Items

20 items · including 0 neutral

Iron Talon

ChangeBeforeAfter

Cooldown increased from 20 to 25

2025

Ocean Heart

ChangeBeforeAfter

Health/Mana regen reduced from 10/5 to 6/3

10/56/3

All stats increased from 4 to 5

45

Keen Optic

ChangeBeforeAfter

Mana regeneration reduced from 1.5 to 1.25

1.51.25

Repair Kit

ChangeBeforeAfter

Moved from Tier 2 to Tier 3

Tier 2Tier 3

Helm of the Undying

ChangeBeforeAfter

Moved from Tier 2 to Tier 3

Tier 2Tier 3

Tome of Aghanim

ChangeBeforeAfter

Removed

Imp Claw

ChangeBeforeAfter

Critical Strike reduced from 1.6 to 1.4

1.61.4

Damage increased from 18 to 20

1820

Vambrace

ChangeBeforeAfter

Moved from Tier 3 to Tier 2 (stats lowered to just the components of the recipe)

Tier 3Tier 2 (stats lowered to just the components of the recipe)

Clumsy Net

ChangeBeforeAfter

Moved from Tier 3 to Tier 2

Tier 3Tier 2

Mana regen reduced from 3 to 2

32

Mind Breaker

ChangeBeforeAfter

Manabreak reduced from 30 to 20

3020

Magic resistance increased from 15% to 25%

15%25%

Mana steal now only has half effect on creeps

Timeless Relic

ChangeBeforeAfter

Debuff duration amp reduced from 35% to 25%

35%25%

Spell Amp increased from 10% to 15%

10%15%

Witless Shako

ChangeBeforeAfter

Now provides +1000 Health and -400 Mana

Spell Prism

ChangeBeforeAfter

No longer has an active. Now provides 20% Cooldown Reduction, +12 All stats and +4 Mana Regen

Illusionist's Cape

ChangeBeforeAfter

Now increases damage of your player controlled units as well.

The Leveller

ChangeBeforeAfter

No longer has a cleave or splash effect. Now has +25% Demolish

Seer Stone

ChangeBeforeAfter

Cast Range reduced from 500 to 450

500450

Vision range reduced from 800 to 450

800450

Mirror Shield

ChangeBeforeAfter

No longer has a 75% chance, instead has a 4 second cooldown.

Woodland Striders

ChangeBeforeAfter

Health regen increased from 50 to 70

5070

Book of the Dead

ChangeBeforeAfter

Cooldown increased from 75 to 90

7590

Duration reduced from 90 to 75

9075

Fixed previous summons not disappearing

Phoenix Ash

ChangeBeforeAfter

No longer Gives +30 All stats.

Health restore reduced from 100% to 50%

100%50%

Now refreshes your non-ultimate abilities upon triggering

Heroes & units

10 entries
Anti-Mage

Anti-Mage

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility gain reduced from 3.2 to 3.0

3.23.0

Abilities & talents

ChangeBeforeAfter
Mana Break

Reduced from 2/3/4/5% to 1/2/3/4%

2/3/4/5%1/2/3/4%
Crystal Maiden

Crystal Maiden

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base mana regen from 1 to 1.5

11.5

Abilities & talents

ChangeBeforeAfter
Arcane Aura

Magic resistance reduced from 4/6/8/10 to 5/6/7/8

4/6/8/105/6/7/8
Arcane Aura

Mana regen from 1/1.5/2/2.5 to 0.5/1/1.5/2

1/1.5/2/2.50.5/1/1.5/2

Drow Ranger

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Multishot

Cooldown reduced from 32/28/24/20 to 26/24/22/20

32/28/24/2026/24/22/20
Marksmanship

Aura increased from 25/30/35 to 30/35/40

25/30/3530/35/40
Marksmanship

Damage increased from 40/50/60 to 70/80/90

40/50/6070/80/90
Morphling

Morphling

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Intelligence from 13 + 1.1 to 15 + 1.5

13 + 1.115 + 1.5
Base stats / mechanics

Base strength increased from 20 to 22

2022
Base stats / mechanics

Attribute Shift stats increased from 1/3/5/7 to 3/5/7/9

1/3/5/73/5/7/9

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent from +10 Agility to +12

+10 Agility+12
Razor

Razor

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Level 10 Agility reduced from 15 to 10

1510

Abilities & talents

ChangeBeforeAfter
Eye of the Storm

Passive shock damage reduced from 80/110/140 to 60/100/140

80/110/14060/100/140
Vengeful Spirit

Vengeful Spirit

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base agility reduced from 27 to 20 (base damage unchanged)

2720 (base damage unchanged)

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent reduced from +10 Attributes to +8

+10 Attributes+8
Talents

Level 20 Talent changed from Vengeance Aura Illusion Casts Spells to +200 Magic Missile Damage

Vengeance Aura Illusion Casts Spells+200 Magic Missile Damage
Talents

Level 25 Talent reduced from +400 Magic Missile Damage to Vengeance Aura Illusion Casts Spells

+400 Magic Missile DamageVengeance Aura Illusion Casts Spells
Vengeance Aura

Attack Range bonus from 60/100/140/180 to 60/90/120/150

60/100/140/18060/90/120/150
Ursa

Ursa

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base armor reduced by 1

Abilities & talents

ChangeBeforeAfter
Earthshock

Slow from 25/35/45/55% 10/25/40/55%

Enrage

Cooldown increased from 50/40/30 to 70/50/30

50/40/3070/50/30
Outworld Devourer

Outworld Devourer

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Intelligence increased from 28 + 3.5 to 30 + 4.2

28 + 3.530 + 4.2
Base stats / mechanics

Strength increased from 19 + 2.6 to 21 + 2.9

19 + 2.621 + 2.9

Abilities & talents

ChangeBeforeAfter
Sanity's Eclipse

Mana per charge increased from 30/40/50 to 40/50/60

30/40/5040/50/60
Sanity's Eclipse

Multiplier increased from 0.4/0.5/0.6 to 0.5/0.6/0.7

0.4/0.5/0.60.5/0.6/0.7
Lone Druid

Lone Druid

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Spirit Bear base attack time increased from 1.65/1.55/1.45/1.35 to 1.7/1.6/1.5/1.4

1.65/1.55/1.45/1.351.7/1.6/1.5/1.4

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent reduced from -0.5 Spirit Bear Attack Time to -0.25

-0.5 Spirit Bear Attack Time-0.25
Undying

Undying

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Flesh Golem

Slow from 30/35/40% to 40/45/50%

30/35/40%40/45/50%
Flesh Golem

Strength multiplier from 30/40/50% to 40/50/60%

30/40/50%40/50/60%

Neutral creeps

0 entries

No neutral-creep section in this official patch.

End of official patch notes
Official source & snapshot

Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.

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SHA-256: 423e03d55111c688063851f4f2b4769810f112dd9817e1d06636be051573dde2