Compare the official snapshot’s Aghanim upgrades. Affected abilities and newly granted skills stay separate.
Not a current-game guarantee, best build, win-rate recommendation or damage/cooldown simulator.
Base mode
Source template: descriptions are displayed as literal text. Unresolved %tokens% mean values are unknown; no numbers or immunity rules are inferred.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Dark Pact
slark_dark_pact · #5494
After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes %self_damage_pct%%% of the damage.
DISPEL TYPE: Strong Dispel
Image delivery failed; source record unchanged.
Pounce
slark_pounce · #5495
Slark leaps forward, leashing and applying Essence Shift stacks to the first hero he connects. That unit can only move a limited distance away from Slark's landing position.
Image delivery failed; source record unchanged.
Saltwater Shiv
slark_saltwater_shiv · #1693
Slark slices the target with his salty shiv, stealing a portion of the target's movement speed, Health Regen and Health Restoration.<br><br>These effects stack independently.
Image delivery failed; source record unchanged.
Essence Shift
slark_essence_shift · #5496
Slark steals the life essence of enemy heroes with his attacks, draining %stat_loss% of each of their attributes and converting them to bonus %agi_gain% Agility. If Slark kills an affected enemy hero, he permanently steals %stat_loss% Agility.
Image delivery failed; source record unchanged.
Shadow Dance
slark_shadow_dance · #5497
When not visible to the enemy team, Slark passively gains bonus movement speed and health regeneration. If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for %neutral_disable% seconds.<br><br>When activated, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark, but enemies can see the cloud itself.
Affected abilities
Image delivery failed; source record unchanged.
Pounce
slark_pounce · #5495
Scepter · Affected
Provides charges and increases range.
affected: true · granted: false
Newly granted abilities
No abilities in this group for the selected source mode.
Unknown relationships
No missing relationship flags in this selection.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Dark Pact
slark_dark_pact · #5494
After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes %self_damage_pct%%% of the damage.
DISPEL TYPE: Strong Dispel
Image delivery failed; source record unchanged.
Pounce
slark_pounce · #5495
Slark leaps forward, leashing and applying Essence Shift stacks to the first hero he connects. That unit can only move a limited distance away from Slark's landing position.
Image delivery failed; source record unchanged.
Saltwater Shiv
slark_saltwater_shiv · #1693
Slark slices the target with his salty shiv, stealing a portion of the target's movement speed, Health Regen and Health Restoration.<br><br>These effects stack independently.
Image delivery failed; source record unchanged.
Essence Shift
slark_essence_shift · #5496
Slark steals the life essence of enemy heroes with his attacks, draining %stat_loss% of each of their attributes and converting them to bonus %agi_gain% Agility. If Slark kills an affected enemy hero, he permanently steals %stat_loss% Agility.
Image delivery failed; source record unchanged.
Shadow Dance
slark_shadow_dance · #5497
When not visible to the enemy team, Slark passively gains bonus movement speed and health regeneration. If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for %neutral_disable% seconds.<br><br>When activated, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark, but enemies can see the cloud itself.
Affected abilities
No abilities in this group for the selected source mode.
Newly granted abilities
Image delivery failed; source record unchanged.
Depth Shroud
slark_depth_shroud · #729
Shard · Newly granted
Source description is empty.
affected: false · granted: true
Unknown relationships
No missing relationship flags in this selection.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Dark Pact
slark_dark_pact · #5494
After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes %self_damage_pct%%% of the damage.
DISPEL TYPE: Strong Dispel
Image delivery failed; source record unchanged.
Pounce
slark_pounce · #5495
Slark leaps forward, leashing and applying Essence Shift stacks to the first hero he connects. That unit can only move a limited distance away from Slark's landing position.
Image delivery failed; source record unchanged.
Saltwater Shiv
slark_saltwater_shiv · #1693
Slark slices the target with his salty shiv, stealing a portion of the target's movement speed, Health Regen and Health Restoration.<br><br>These effects stack independently.
Image delivery failed; source record unchanged.
Essence Shift
slark_essence_shift · #5496
Slark steals the life essence of enemy heroes with his attacks, draining %stat_loss% of each of their attributes and converting them to bonus %agi_gain% Agility. If Slark kills an affected enemy hero, he permanently steals %stat_loss% Agility.
Image delivery failed; source record unchanged.
Shadow Dance
slark_shadow_dance · #5497
When not visible to the enemy team, Slark passively gains bonus movement speed and health regeneration. If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for %neutral_disable% seconds.<br><br>When activated, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark, but enemies can see the cloud itself.
Affected abilities
Image delivery failed; source record unchanged.
Pounce
slark_pounce · #5495
Scepter · Affected
Provides charges and increases range.
affected: true · granted: false
Newly granted abilities
Image delivery failed; source record unchanged.
Depth Shroud
slark_depth_shroud · #729
Shard · Newly granted
Source description is empty.
affected: false · granted: true
Unknown relationships
No missing relationship flags in this selection.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Dark Pact
slark_dark_pact · #5494
After a short delay, Slark sacrifices some of his life blood, purging most negative debuffs and dealing damage to enemy units around him and to himself. Slark only takes %self_damage_pct%%% of the damage.
DISPEL TYPE: Strong Dispel
Image delivery failed; source record unchanged.
Pounce
slark_pounce · #5495
Slark leaps forward, leashing and applying Essence Shift stacks to the first hero he connects. That unit can only move a limited distance away from Slark's landing position.
Image delivery failed; source record unchanged.
Saltwater Shiv
slark_saltwater_shiv · #1693
Slark slices the target with his salty shiv, stealing a portion of the target's movement speed, Health Regen and Health Restoration.<br><br>These effects stack independently.
Image delivery failed; source record unchanged.
Essence Shift
slark_essence_shift · #5496
Slark steals the life essence of enemy heroes with his attacks, draining %stat_loss% of each of their attributes and converting them to bonus %agi_gain% Agility. If Slark kills an affected enemy hero, he permanently steals %stat_loss% Agility.
Image delivery failed; source record unchanged.
Shadow Dance
slark_shadow_dance · #5497
When not visible to the enemy team, Slark passively gains bonus movement speed and health regeneration. If Slark is damaged by a neutral unit, the passive movement and health regeneration bonuses are lost for %neutral_disable% seconds.<br><br>When activated, Slark hides himself in a cloud of shadows, becoming immune to detection. Attacking, casting spells, and using items will not reveal Slark, but enemies can see the cloud itself.