Image delivery failed; source record unchanged.Grave Chill
visage_grave_chill · #5480
Visage drains the movement and attack speed of the targeted unit, gaining the drained speed for itself and nearby Familiars.
Io is optional. Content is ready.
Visage assets / Aghanim explorer
Compare the official snapshot’s Aghanim upgrades. Affected abilities and newly granted skills stay separate.
Not a current-game guarantee, best build, win-rate recommendation or damage/cooldown simulator.
Base mode
Source template: descriptions are displayed as literal text. Unresolved %tokens% mean values are unknown; no numbers or immunity rules are inferred.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.visage_grave_chill · #5480
Visage drains the movement and attack speed of the targeted unit, gaining the drained speed for itself and nearby Familiars.
Image delivery failed; source record unchanged.visage_soul_assumption · #5481
Visage gathers charges of soul essence each time nearby heroes take more than %damage_limit% damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.
Image delivery failed; source record unchanged.visage_gravekeepers_cloak · #5482
Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.<br><br>Visage's Familiars are protected by his cloak when within %radius% range of him, based on the number of layers Visage has.
Image delivery failed; source record unchanged.visage_silent_as_the_grave · #683
Visage gains flying movement and bonus movement speed. Upon attacking or casting, the speed and flying movement are lost and Visage and his familiars deal additional attack damage for %bonus_duration%s.
Image delivery failed; source record unchanged.visage_summon_familiars · #5483
Conjures %familiar_count% blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed. The ability can be cast in the alt-cast state to recall Visages familiars after %recall_duration%s, during which they cannot attack or act.
Image delivery failed; source record unchanged.visage_silent_as_the_grave · #683
Scepter · Affected
Increases movement speed, damage, and duration. Turns Visage and familiars invisible for the duration until the flying movement is lost.
affected: true · granted: false
No abilities in this group for the selected source mode.
No missing relationship flags in this selection.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.visage_grave_chill · #5480
Visage drains the movement and attack speed of the targeted unit, gaining the drained speed for itself and nearby Familiars.
Image delivery failed; source record unchanged.visage_soul_assumption · #5481
Visage gathers charges of soul essence each time nearby heroes take more than %damage_limit% damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.
Image delivery failed; source record unchanged.visage_gravekeepers_cloak · #5482
Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.<br><br>Visage's Familiars are protected by his cloak when within %radius% range of him, based on the number of layers Visage has.
Image delivery failed; source record unchanged.visage_silent_as_the_grave · #683
Visage gains flying movement and bonus movement speed. Upon attacking or casting, the speed and flying movement are lost and Visage and his familiars deal additional attack damage for %bonus_duration%s.
Image delivery failed; source record unchanged.visage_summon_familiars · #5483
Conjures %familiar_count% blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed. The ability can be cast in the alt-cast state to recall Visages familiars after %recall_duration%s, during which they cannot attack or act.
Image delivery failed; source record unchanged.visage_gravekeepers_cloak · #5482
Shard · Affected
Gains an active component, allowing Visage to use Stone Form, stunning enemies for <span class="GameplayVariable">0.8 / 1.0 / 1.2</span> seconds in an <span class="GameplayVariable">375</span> area around it, dealing <span class="GameplayVariable">60 / 100 / 140</span> damage and becoming invulnerable for <span class="GameplayVariable">6</span> seconds. Restores up to %shard_hp_restoration_pct%%% of your health.
affected: true · granted: false
No abilities in this group for the selected source mode.
No missing relationship flags in this selection.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.visage_grave_chill · #5480
Visage drains the movement and attack speed of the targeted unit, gaining the drained speed for itself and nearby Familiars.
Image delivery failed; source record unchanged.visage_soul_assumption · #5481
Visage gathers charges of soul essence each time nearby heroes take more than %damage_limit% damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.
Image delivery failed; source record unchanged.visage_gravekeepers_cloak · #5482
Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.<br><br>Visage's Familiars are protected by his cloak when within %radius% range of him, based on the number of layers Visage has.
Image delivery failed; source record unchanged.visage_silent_as_the_grave · #683
Visage gains flying movement and bonus movement speed. Upon attacking or casting, the speed and flying movement are lost and Visage and his familiars deal additional attack damage for %bonus_duration%s.
Image delivery failed; source record unchanged.visage_summon_familiars · #5483
Conjures %familiar_count% blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed. The ability can be cast in the alt-cast state to recall Visages familiars after %recall_duration%s, during which they cannot attack or act.
Image delivery failed; source record unchanged.visage_gravekeepers_cloak · #5482
Shard · Affected
Gains an active component, allowing Visage to use Stone Form, stunning enemies for <span class="GameplayVariable">0.8 / 1.0 / 1.2</span> seconds in an <span class="GameplayVariable">375</span> area around it, dealing <span class="GameplayVariable">60 / 100 / 140</span> damage and becoming invulnerable for <span class="GameplayVariable">6</span> seconds. Restores up to %shard_hp_restoration_pct%%% of your health.
affected: true · granted: false
Image delivery failed; source record unchanged.visage_silent_as_the_grave · #683
Scepter · Affected
Increases movement speed, damage, and duration. Turns Visage and familiars invisible for the duration until the flying movement is lost.
affected: true · granted: false
No abilities in this group for the selected source mode.
No missing relationship flags in this selection.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.visage_grave_chill · #5480
Visage drains the movement and attack speed of the targeted unit, gaining the drained speed for itself and nearby Familiars.
Image delivery failed; source record unchanged.visage_soul_assumption · #5481
Visage gathers charges of soul essence each time nearby heroes take more than %damage_limit% damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.
Image delivery failed; source record unchanged.visage_gravekeepers_cloak · #5482
Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.<br><br>Visage's Familiars are protected by his cloak when within %radius% range of him, based on the number of layers Visage has.
Image delivery failed; source record unchanged.visage_silent_as_the_grave · #683
Visage gains flying movement and bonus movement speed. Upon attacking or casting, the speed and flying movement are lost and Visage and his familiars deal additional attack damage for %bonus_duration%s.
Image delivery failed; source record unchanged.visage_summon_familiars · #5483
Conjures %familiar_count% blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed. The ability can be cast in the alt-cast state to recall Visages familiars after %recall_duration%s, during which they cannot attack or act.
Retrieved 2026-09-10T13:39:57.869618+00:00 · hero #92
SHA-256 78591b57c037fa88bac748bb48dcc45e893f94ed551ad112ab1b4b04759dbb2e
Pinned WEB-495 evidence; artwork joins on exact ability ID and name. Retrieval time is not a patch version.
Official Valve feeds and CDN; historical game-script evidence mirrored by dotabuff/d2vpkr. Retrieval dates are not patch versions.
Taxonomy & coverage (JSON)