Compare the official snapshot’s Aghanim upgrades. Affected abilities and newly granted skills stay separate.
Not a current-game guarantee, best build, win-rate recommendation or damage/cooldown simulator.
Base mode
Source template: descriptions are displayed as literal text. Unresolved %tokens% mean values are unknown; no numbers or immunity rules are inferred.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Tether
wisp_tether · #5485
Tethers Io to an allied unit, granting bonus movement speed to both. When Io restores health or mana, the tethered unit gains a portion of that amount. The tether breaks when the allied unit moves too far away, or Io cancels the tether. Tether slows enemies touching it.
Image delivery failed; source record unchanged.
Spirits
wisp_spirits · #5486
Summon five particle spirits that dance in a circle around Io. If a particle collides with an enemy hero, it explodes, damaging all enemy units in an area around it. Creeps take minor damage from touching a particle spirit, but do not cause them to explode. When its duration ends, any remaining Spirits explode.
Image delivery failed; source record unchanged.
Overcharge
wisp_overcharge · #5487
Io gains attack speed, spell amplification, and health regeneration based on max health. If Io is Tethered to an ally, that unit also gains any bonuses granted by Overcharge.
Image delivery failed; source record unchanged.
Spirits In
wisp_spirits_in · #5490
Sends the spirits closer to you. Can be toggled on and off.
Image delivery failed; source record unchanged.
Spirits Out
wisp_spirits_out · #5493
Sends the spirits farther away from you. Can be toggled on and off.
Image delivery failed; source record unchanged.
Relocate
wisp_relocate · #5488
Teleports Io and a tethered ally to any location. After the spell expires, Io and the tethered ally will return to their original location. Double-click to teleport to your team's base fountain.
Image delivery failed; source record unchanged.
Equilibrium
wisp_equilibrium · #1770
Io gains outgoing damage amplification the closer it is to full health, and Health Restoration and Healing Amplification the closer it is to zero health.
Affected abilities
Image delivery failed; source record unchanged.
Spirits
wisp_spirits · #5486
Scepter · Affected
Spirits now passively spawn around Io constantly every second up to the max. Spirits colliding with enemy Heroes slows them briefly. Can be activated to explode spirits.
affected: true · granted: false
Newly granted abilities
No abilities in this group for the selected source mode.
Unknown relationships
No missing relationship flags in this selection.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Tether
wisp_tether · #5485
Tethers Io to an allied unit, granting bonus movement speed to both. When Io restores health or mana, the tethered unit gains a portion of that amount. The tether breaks when the allied unit moves too far away, or Io cancels the tether. Tether slows enemies touching it.
Image delivery failed; source record unchanged.
Spirits
wisp_spirits · #5486
Summon five particle spirits that dance in a circle around Io. If a particle collides with an enemy hero, it explodes, damaging all enemy units in an area around it. Creeps take minor damage from touching a particle spirit, but do not cause them to explode. When its duration ends, any remaining Spirits explode.
Image delivery failed; source record unchanged.
Overcharge
wisp_overcharge · #5487
Io gains attack speed, spell amplification, and health regeneration based on max health. If Io is Tethered to an ally, that unit also gains any bonuses granted by Overcharge.
Image delivery failed; source record unchanged.
Spirits In
wisp_spirits_in · #5490
Sends the spirits closer to you. Can be toggled on and off.
Image delivery failed; source record unchanged.
Spirits Out
wisp_spirits_out · #5493
Sends the spirits farther away from you. Can be toggled on and off.
Image delivery failed; source record unchanged.
Relocate
wisp_relocate · #5488
Teleports Io and a tethered ally to any location. After the spell expires, Io and the tethered ally will return to their original location. Double-click to teleport to your team's base fountain.
Image delivery failed; source record unchanged.
Equilibrium
wisp_equilibrium · #1770
Io gains outgoing damage amplification the closer it is to full health, and Health Restoration and Healing Amplification the closer it is to zero health.
Affected abilities
Image delivery failed; source record unchanged.
Tether
wisp_tether · #5485
Shard · Affected
Tether damages enemies touching it. Io is healed for %damage_to_heal%%% of the damage done.
affected: true · granted: false
Newly granted abilities
No abilities in this group for the selected source mode.
Unknown relationships
No missing relationship flags in this selection.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Tether
wisp_tether · #5485
Tethers Io to an allied unit, granting bonus movement speed to both. When Io restores health or mana, the tethered unit gains a portion of that amount. The tether breaks when the allied unit moves too far away, or Io cancels the tether. Tether slows enemies touching it.
Image delivery failed; source record unchanged.
Spirits
wisp_spirits · #5486
Summon five particle spirits that dance in a circle around Io. If a particle collides with an enemy hero, it explodes, damaging all enemy units in an area around it. Creeps take minor damage from touching a particle spirit, but do not cause them to explode. When its duration ends, any remaining Spirits explode.
Image delivery failed; source record unchanged.
Overcharge
wisp_overcharge · #5487
Io gains attack speed, spell amplification, and health regeneration based on max health. If Io is Tethered to an ally, that unit also gains any bonuses granted by Overcharge.
Image delivery failed; source record unchanged.
Spirits In
wisp_spirits_in · #5490
Sends the spirits closer to you. Can be toggled on and off.
Image delivery failed; source record unchanged.
Spirits Out
wisp_spirits_out · #5493
Sends the spirits farther away from you. Can be toggled on and off.
Image delivery failed; source record unchanged.
Relocate
wisp_relocate · #5488
Teleports Io and a tethered ally to any location. After the spell expires, Io and the tethered ally will return to their original location. Double-click to teleport to your team's base fountain.
Image delivery failed; source record unchanged.
Equilibrium
wisp_equilibrium · #1770
Io gains outgoing damage amplification the closer it is to full health, and Health Restoration and Healing Amplification the closer it is to zero health.
Affected abilities
Image delivery failed; source record unchanged.
Tether
wisp_tether · #5485
Shard · Affected
Tether damages enemies touching it. Io is healed for %damage_to_heal%%% of the damage done.
affected: true · granted: false
Image delivery failed; source record unchanged.
Spirits
wisp_spirits · #5486
Scepter · Affected
Spirits now passively spawn around Io constantly every second up to the max. Spirits colliding with enemy Heroes slows them briefly. Can be activated to explode spirits.
affected: true · granted: false
Newly granted abilities
No abilities in this group for the selected source mode.
Unknown relationships
No missing relationship flags in this selection.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Tether
wisp_tether · #5485
Tethers Io to an allied unit, granting bonus movement speed to both. When Io restores health or mana, the tethered unit gains a portion of that amount. The tether breaks when the allied unit moves too far away, or Io cancels the tether. Tether slows enemies touching it.
Image delivery failed; source record unchanged.
Spirits
wisp_spirits · #5486
Summon five particle spirits that dance in a circle around Io. If a particle collides with an enemy hero, it explodes, damaging all enemy units in an area around it. Creeps take minor damage from touching a particle spirit, but do not cause them to explode. When its duration ends, any remaining Spirits explode.
Image delivery failed; source record unchanged.
Overcharge
wisp_overcharge · #5487
Io gains attack speed, spell amplification, and health regeneration based on max health. If Io is Tethered to an ally, that unit also gains any bonuses granted by Overcharge.
Image delivery failed; source record unchanged.
Spirits In
wisp_spirits_in · #5490
Sends the spirits closer to you. Can be toggled on and off.
Image delivery failed; source record unchanged.
Spirits Out
wisp_spirits_out · #5493
Sends the spirits farther away from you. Can be toggled on and off.
Image delivery failed; source record unchanged.
Relocate
wisp_relocate · #5488
Teleports Io and a tethered ally to any location. After the spell expires, Io and the tethered ally will return to their original location. Double-click to teleport to your team's base fountain.
Image delivery failed; source record unchanged.
Equilibrium
wisp_equilibrium · #1770
Io gains outgoing damage amplification the closer it is to full health, and Health Restoration and Healing Amplification the closer it is to zero health.