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Clockwerk assets / Aghanim explorer

Clockwerk: what changes?

Compare the official snapshot’s Aghanim upgrades. Affected abilities and newly granted skills stay separate.

Not a current-game guarantee, best build, win-rate recommendation or damage/cooldown simulator.

Base mode

Source template: descriptions are displayed as literal text. Unresolved %tokens% mean values are unknown; no numbers or immunity rules are inferred.

Base abilities

Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.

Battery Assault

Battery Assault

rattletrap_battery_assault · #5237

Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun.

Power Cogs

Power Cogs

rattletrap_power_cogs · #5238

Forms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by %mana_burn_as_damage_pct%%% of the mana burned.<br><br> Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to %projectile_distance% distance away with one hit. Clockwerk can move through the cogs freely, disabling them as he passes over.

Rocket Flare

Rocket Flare

rattletrap_rocket_flare · #5239

Fires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for %duration% seconds.

Hookshot

Hookshot

rattletrap_hookshot · #5240

Fires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage to everyone in a %stun_radius% radius around the hit target. Any enemies Clockwerk collides with along the way are damaged and stunned.

Missing source image

Armor Power

rattletrap_armor_power · #1295

Clockwerk's outgoing damage increases by %damage_per_armor%%% per point of armor. Clockwerk can consume Chainmails to permanently gain +%armor_per_chainmail% armor per Chainmail consumed. Can stack. Self-cast to consume.

Source evidence

Valve official English hero data ↗

Retrieved 2026-09-10T13:39:45.183973+00:00 · hero #51

SHA-256 0b8bd6256b8e142de7404859d40576b36360fc11143cf0631cedd9658e86a226

Pinned WEB-495 evidence; artwork joins on exact ability ID and name. Retrieval time is not a patch version.

Official Valve feeds and CDN; historical game-script evidence mirrored by dotabuff/d2vpkr. Retrieval dates are not patch versions.

Taxonomy & coverage (JSON)