Compare the official snapshot’s Aghanim upgrades. Affected abilities and newly granted skills stay separate.
Not a current-game guarantee, best build, win-rate recommendation or damage/cooldown simulator.
Base mode
Source template: descriptions are displayed as literal text. Unresolved %tokens% mean values are unknown; no numbers or immunity rules are inferred.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Poison Attack
viper_poison_attack · #5218
Intensifies Viper's venom, adding an effect to his normal attack that applies a stacking movement speed slow and magic resistance deduction while dealing damage over time. Stacks up to %max_stacks% times.
Image delivery failed; source record unchanged.
Nethertoxin
viper_nethertoxin · #5219
Viper releases a Nethertoxin at the targeted area. Units in that area take an increasing damage over time based on how long they remain in it. Units in it have their attack speed slowed.
Image delivery failed; source record unchanged.
Corrosive Skin
viper_corrosive_skin · #5220
Viper exudes an infectious toxin that damages and slows the attack speed of any enemy that damages it in a %max_range% radius. The acid exudate also increases Viper's resistance to magic.
Missing source image
Predator
viper_predator · #1461
Viper's attacks deal an additional instance of physical damage per missing health percentage of the target hero.
Image delivery failed; source record unchanged.
Viper Strike
viper_viper_strike · #5221
Viper slows the targeted enemy unit's movement and attack speed while also disabling their passives and dealing poison damage over time. The slowing effect reduces over the duration of the poison.
Affected abilities
Image delivery failed; source record unchanged.
Corrosive Skin
viper_corrosive_skin · #5220
Scepter · Affected
Corrosive Skin applies %effect_multiplier%x the attack speed slow to enemies that are within %effect_multiplier_distance% distance of Viper. Viper's Corrosive Skin Magic Resistance and Damage per Second are gradually increased while he is in Nethertoxin, up to %nethertoxin_bonus_pct%%% increased effect after %nethertoxin_bonus_pct_max_duration_tooltip%s.
affected: true · granted: false
Newly granted abilities
Image delivery failed; source record unchanged.
Nosedive
viper_nose_dive · #983
Scepter · Newly granted
Source description is empty.
affected: false · granted: true
Unknown relationships
No missing relationship flags in this selection.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Poison Attack
viper_poison_attack · #5218
Intensifies Viper's venom, adding an effect to his normal attack that applies a stacking movement speed slow and magic resistance deduction while dealing damage over time. Stacks up to %max_stacks% times.
Image delivery failed; source record unchanged.
Nethertoxin
viper_nethertoxin · #5219
Viper releases a Nethertoxin at the targeted area. Units in that area take an increasing damage over time based on how long they remain in it. Units in it have their attack speed slowed.
Image delivery failed; source record unchanged.
Corrosive Skin
viper_corrosive_skin · #5220
Viper exudes an infectious toxin that damages and slows the attack speed of any enemy that damages it in a %max_range% radius. The acid exudate also increases Viper's resistance to magic.
Missing source image
Predator
viper_predator · #1461
Viper's attacks deal an additional instance of physical damage per missing health percentage of the target hero.
Image delivery failed; source record unchanged.
Viper Strike
viper_viper_strike · #5221
Viper slows the targeted enemy unit's movement and attack speed while also disabling their passives and dealing poison damage over time. The slowing effect reduces over the duration of the poison.
Affected abilities
Image delivery failed; source record unchanged.
Poison Attack
viper_poison_attack · #5218
Shard · Affected
Increases max stacks, and causes Poison Attack to lower armor per stack and to affect buildings for reduced damage.
affected: true · granted: false
Newly granted abilities
No abilities in this group for the selected source mode.
Unknown relationships
No missing relationship flags in this selection.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Poison Attack
viper_poison_attack · #5218
Intensifies Viper's venom, adding an effect to his normal attack that applies a stacking movement speed slow and magic resistance deduction while dealing damage over time. Stacks up to %max_stacks% times.
Image delivery failed; source record unchanged.
Nethertoxin
viper_nethertoxin · #5219
Viper releases a Nethertoxin at the targeted area. Units in that area take an increasing damage over time based on how long they remain in it. Units in it have their attack speed slowed.
Image delivery failed; source record unchanged.
Corrosive Skin
viper_corrosive_skin · #5220
Viper exudes an infectious toxin that damages and slows the attack speed of any enemy that damages it in a %max_range% radius. The acid exudate also increases Viper's resistance to magic.
Missing source image
Predator
viper_predator · #1461
Viper's attacks deal an additional instance of physical damage per missing health percentage of the target hero.
Image delivery failed; source record unchanged.
Viper Strike
viper_viper_strike · #5221
Viper slows the targeted enemy unit's movement and attack speed while also disabling their passives and dealing poison damage over time. The slowing effect reduces over the duration of the poison.
Affected abilities
Image delivery failed; source record unchanged.
Poison Attack
viper_poison_attack · #5218
Shard · Affected
Increases max stacks, and causes Poison Attack to lower armor per stack and to affect buildings for reduced damage.
affected: true · granted: false
Image delivery failed; source record unchanged.
Corrosive Skin
viper_corrosive_skin · #5220
Scepter · Affected
Corrosive Skin applies %effect_multiplier%x the attack speed slow to enemies that are within %effect_multiplier_distance% distance of Viper. Viper's Corrosive Skin Magic Resistance and Damage per Second are gradually increased while he is in Nethertoxin, up to %nethertoxin_bonus_pct%%% increased effect after %nethertoxin_bonus_pct_max_duration_tooltip%s.
affected: true · granted: false
Newly granted abilities
Image delivery failed; source record unchanged.
Nosedive
viper_nose_dive · #983
Scepter · Newly granted
Source description is empty.
affected: false · granted: true
Unknown relationships
No missing relationship flags in this selection.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Poison Attack
viper_poison_attack · #5218
Intensifies Viper's venom, adding an effect to his normal attack that applies a stacking movement speed slow and magic resistance deduction while dealing damage over time. Stacks up to %max_stacks% times.
Image delivery failed; source record unchanged.
Nethertoxin
viper_nethertoxin · #5219
Viper releases a Nethertoxin at the targeted area. Units in that area take an increasing damage over time based on how long they remain in it. Units in it have their attack speed slowed.
Image delivery failed; source record unchanged.
Corrosive Skin
viper_corrosive_skin · #5220
Viper exudes an infectious toxin that damages and slows the attack speed of any enemy that damages it in a %max_range% radius. The acid exudate also increases Viper's resistance to magic.
Missing source image
Predator
viper_predator · #1461
Viper's attacks deal an additional instance of physical damage per missing health percentage of the target hero.
Image delivery failed; source record unchanged.
Viper Strike
viper_viper_strike · #5221
Viper slows the targeted enemy unit's movement and attack speed while also disabling their passives and dealing poison damage over time. The slowing effect reduces over the duration of the poison.