Compare the official snapshot’s Aghanim upgrades. Affected abilities and newly granted skills stay separate.
Not a current-game guarantee, best build, win-rate recommendation or damage/cooldown simulator.
Base mode
Source template: descriptions are displayed as literal text. Unresolved %tokens% mean values are unknown; no numbers or immunity rules are inferred.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Shrapnel
sniper_shrapnel · #5154
Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every %abilitychargerestoretime% seconds.
Image delivery failed; source record unchanged.
Headshot
sniper_headshot · #5155
Sniper increases his accuracy, giving him a chance to deal %damage% extra damage and knock back his enemies. Knockback distance increases based on how close the enemy is to Sniper. Headshots briefly slow enemy movement and attack speed by %slow%%%.
Image delivery failed; source record unchanged.
Take Aim
sniper_take_aim · #5156
Passively increases Sniper's attack range by %passive_attack_range_bonus%.
On cast, Sniper gains increased vision, Headshot chance, and attack range. Slows you by %slow%%% for the duration and restricts your vision to a frontal cone.
Missing source image
Keen Scope
sniper_keen_scope · #1268
Sniper’s attacks deal bonus damage for every %bonus_damage_distance% units of distance Sniper is from the target.
Image delivery failed; source record unchanged.
Assassinate
sniper_assassinate · #5157
Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals Sniper's attack damage plus bonus damage at long range and mini-stuns the target. Whenever Sniper kills an enemy hero, Assassinate is refreshed.
Affected abilities
Image delivery failed; source record unchanged.
Assassinate
sniper_assassinate · #5157
Scepter · Affected
Causes Assassinate to fire quicker and stun the enemy target.
affected: true · granted: false
Newly granted abilities
No abilities in this group for the selected source mode.
Unknown relationships
No missing relationship flags in this selection.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Shrapnel
sniper_shrapnel · #5154
Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every %abilitychargerestoretime% seconds.
Image delivery failed; source record unchanged.
Headshot
sniper_headshot · #5155
Sniper increases his accuracy, giving him a chance to deal %damage% extra damage and knock back his enemies. Knockback distance increases based on how close the enemy is to Sniper. Headshots briefly slow enemy movement and attack speed by %slow%%%.
Image delivery failed; source record unchanged.
Take Aim
sniper_take_aim · #5156
Passively increases Sniper's attack range by %passive_attack_range_bonus%.
On cast, Sniper gains increased vision, Headshot chance, and attack range. Slows you by %slow%%% for the duration and restricts your vision to a frontal cone.
Missing source image
Keen Scope
sniper_keen_scope · #1268
Sniper’s attacks deal bonus damage for every %bonus_damage_distance% units of distance Sniper is from the target.
Image delivery failed; source record unchanged.
Assassinate
sniper_assassinate · #5157
Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals Sniper's attack damage plus bonus damage at long range and mini-stuns the target. Whenever Sniper kills an enemy hero, Assassinate is refreshed.
Affected abilities
No abilities in this group for the selected source mode.
Newly granted abilities
Image delivery failed; source record unchanged.
Concussive Grenade
sniper_concussive_grenade · #694
Shard · Newly granted
Reduces cooldown, increases damage, and allows the knockback to affect Sniper as well.
affected: false · granted: true
Unknown relationships
No missing relationship flags in this selection.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Shrapnel
sniper_shrapnel · #5154
Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every %abilitychargerestoretime% seconds.
Image delivery failed; source record unchanged.
Headshot
sniper_headshot · #5155
Sniper increases his accuracy, giving him a chance to deal %damage% extra damage and knock back his enemies. Knockback distance increases based on how close the enemy is to Sniper. Headshots briefly slow enemy movement and attack speed by %slow%%%.
Image delivery failed; source record unchanged.
Take Aim
sniper_take_aim · #5156
Passively increases Sniper's attack range by %passive_attack_range_bonus%.
On cast, Sniper gains increased vision, Headshot chance, and attack range. Slows you by %slow%%% for the duration and restricts your vision to a frontal cone.
Missing source image
Keen Scope
sniper_keen_scope · #1268
Sniper’s attacks deal bonus damage for every %bonus_damage_distance% units of distance Sniper is from the target.
Image delivery failed; source record unchanged.
Assassinate
sniper_assassinate · #5157
Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals Sniper's attack damage plus bonus damage at long range and mini-stuns the target. Whenever Sniper kills an enemy hero, Assassinate is refreshed.
Affected abilities
Image delivery failed; source record unchanged.
Assassinate
sniper_assassinate · #5157
Scepter · Affected
Causes Assassinate to fire quicker and stun the enemy target.
affected: true · granted: false
Newly granted abilities
Image delivery failed; source record unchanged.
Concussive Grenade
sniper_concussive_grenade · #694
Shard · Newly granted
Reduces cooldown, increases damage, and allows the knockback to affect Sniper as well.
affected: false · granted: true
Unknown relationships
No missing relationship flags in this selection.
Base abilities
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.
Shrapnel
sniper_shrapnel · #5154
Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every %abilitychargerestoretime% seconds.
Image delivery failed; source record unchanged.
Headshot
sniper_headshot · #5155
Sniper increases his accuracy, giving him a chance to deal %damage% extra damage and knock back his enemies. Knockback distance increases based on how close the enemy is to Sniper. Headshots briefly slow enemy movement and attack speed by %slow%%%.
Image delivery failed; source record unchanged.
Take Aim
sniper_take_aim · #5156
Passively increases Sniper's attack range by %passive_attack_range_bonus%.
On cast, Sniper gains increased vision, Headshot chance, and attack range. Slows you by %slow%%% for the duration and restricts your vision to a frontal cone.
Missing source image
Keen Scope
sniper_keen_scope · #1268
Sniper’s attacks deal bonus damage for every %bonus_damage_distance% units of distance Sniper is from the target.
Image delivery failed; source record unchanged.
Assassinate
sniper_assassinate · #5157
Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals Sniper's attack damage plus bonus damage at long range and mini-stuns the target. Whenever Sniper kills an enemy hero, Assassinate is refreshed.