Image delivery failed; source record unchanged.Gush
tidehunter_gush · #5118
Summons a gush of water to damage an enemy unit, reducing their movement speed and armor.
Io is optional. Content is ready.
Tidehunter assets / Aghanim explorer
Compare the official snapshot’s Aghanim upgrades. Affected abilities and newly granted skills stay separate.
Not a current-game guarantee, best build, win-rate recommendation or damage/cooldown simulator.
Base mode
Source template: descriptions are displayed as literal text. Unresolved %tokens% mean values are unknown; no numbers or immunity rules are inferred.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.tidehunter_gush · #5118
Summons a gush of water to damage an enemy unit, reducing their movement speed and armor.
Image delivery failed; source record unchanged.tidehunter_kraken_shell · #5119
Thickens Tidehunter's hide to passively block a portion of any incoming physical attack damage. Reduced block amount versus creeps. The hide also removes negative status effects if the damage taken crosses a threshold. Can be activated to double the block amount at the cost of %active_move_speed_penalty_pct%%% movement speed. Lasts %active_duration%s. DISPEL TYPE: Strong Dispel
Image delivery failed; source record unchanged.tidehunter_anchor_smash · #5120
Tidehunter swings his mighty anchor to attack and deal bonus damage to nearby enemies and reduce their attack damage. The radius of Anchor Smash is Tidehunter's attack range plus %additional_range% units.
Image delivery failed; source record unchanged.tidehunter_ravage · #5121
Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.
Image delivery failed; source record unchanged.tidehunter_leviathans_catch · #1746
Whenever an enemy hero is killed by Tidehunter or dies under his debuffs, a fish appears in their place; Tidehunter can eat the fish to permanently gain %fish_health_bonus% Health, %fish_attack_range% Attack Range, and %fish_damage_block% Bonus Damage Block.<br><br>Tidehunter eats a free fish every time he reaches an even hero level.
Image delivery failed; source record unchanged.tidehunter_gush · #5118
Scepter · Affected
Gush becomes a ground targeted wave ability that affects enemy units in a line. Decreases cooldown.
affected: true · granted: false
No abilities in this group for the selected source mode.
No missing relationship flags in this selection.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.tidehunter_gush · #5118
Summons a gush of water to damage an enemy unit, reducing their movement speed and armor.
Image delivery failed; source record unchanged.tidehunter_kraken_shell · #5119
Thickens Tidehunter's hide to passively block a portion of any incoming physical attack damage. Reduced block amount versus creeps. The hide also removes negative status effects if the damage taken crosses a threshold. Can be activated to double the block amount at the cost of %active_move_speed_penalty_pct%%% movement speed. Lasts %active_duration%s. DISPEL TYPE: Strong Dispel
Image delivery failed; source record unchanged.tidehunter_anchor_smash · #5120
Tidehunter swings his mighty anchor to attack and deal bonus damage to nearby enemies and reduce their attack damage. The radius of Anchor Smash is Tidehunter's attack range plus %additional_range% units.
Image delivery failed; source record unchanged.tidehunter_ravage · #5121
Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.
Image delivery failed; source record unchanged.tidehunter_leviathans_catch · #1746
Whenever an enemy hero is killed by Tidehunter or dies under his debuffs, a fish appears in their place; Tidehunter can eat the fish to permanently gain %fish_health_bonus% Health, %fish_attack_range% Attack Range, and %fish_damage_block% Bonus Damage Block.<br><br>Tidehunter eats a free fish every time he reaches an even hero level.
No abilities in this group for the selected source mode.
Image delivery failed; source record unchanged.tidehunter_dead_in_the_water · #5407
Shard · Newly granted
Source description is empty.
affected: false · granted: true
No missing relationship flags in this selection.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.tidehunter_gush · #5118
Summons a gush of water to damage an enemy unit, reducing their movement speed and armor.
Image delivery failed; source record unchanged.tidehunter_kraken_shell · #5119
Thickens Tidehunter's hide to passively block a portion of any incoming physical attack damage. Reduced block amount versus creeps. The hide also removes negative status effects if the damage taken crosses a threshold. Can be activated to double the block amount at the cost of %active_move_speed_penalty_pct%%% movement speed. Lasts %active_duration%s. DISPEL TYPE: Strong Dispel
Image delivery failed; source record unchanged.tidehunter_anchor_smash · #5120
Tidehunter swings his mighty anchor to attack and deal bonus damage to nearby enemies and reduce their attack damage. The radius of Anchor Smash is Tidehunter's attack range plus %additional_range% units.
Image delivery failed; source record unchanged.tidehunter_ravage · #5121
Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.
Image delivery failed; source record unchanged.tidehunter_leviathans_catch · #1746
Whenever an enemy hero is killed by Tidehunter or dies under his debuffs, a fish appears in their place; Tidehunter can eat the fish to permanently gain %fish_health_bonus% Health, %fish_attack_range% Attack Range, and %fish_damage_block% Bonus Damage Block.<br><br>Tidehunter eats a free fish every time he reaches an even hero level.
Image delivery failed; source record unchanged.tidehunter_gush · #5118
Scepter · Affected
Gush becomes a ground targeted wave ability that affects enemy units in a line. Decreases cooldown.
affected: true · granted: false
Image delivery failed; source record unchanged.tidehunter_dead_in_the_water · #5407
Shard · Newly granted
Source description is empty.
affected: false · granted: true
No missing relationship flags in this selection.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.tidehunter_gush · #5118
Summons a gush of water to damage an enemy unit, reducing their movement speed and armor.
Image delivery failed; source record unchanged.tidehunter_kraken_shell · #5119
Thickens Tidehunter's hide to passively block a portion of any incoming physical attack damage. Reduced block amount versus creeps. The hide also removes negative status effects if the damage taken crosses a threshold. Can be activated to double the block amount at the cost of %active_move_speed_penalty_pct%%% movement speed. Lasts %active_duration%s. DISPEL TYPE: Strong Dispel
Image delivery failed; source record unchanged.tidehunter_anchor_smash · #5120
Tidehunter swings his mighty anchor to attack and deal bonus damage to nearby enemies and reduce their attack damage. The radius of Anchor Smash is Tidehunter's attack range plus %additional_range% units.
Image delivery failed; source record unchanged.tidehunter_ravage · #5121
Slams the ground, causing tentacles to erupt in all directions, damaging and stunning all nearby enemy units.
Image delivery failed; source record unchanged.tidehunter_leviathans_catch · #1746
Whenever an enemy hero is killed by Tidehunter or dies under his debuffs, a fish appears in their place; Tidehunter can eat the fish to permanently gain %fish_health_bonus% Health, %fish_attack_range% Attack Range, and %fish_damage_block% Bonus Damage Block.<br><br>Tidehunter eats a free fish every time he reaches an even hero level.
Retrieved 2026-09-10T13:39:38.812985+00:00 · hero #29
SHA-256 41f1768a339294f46e9b7837e9341c56ce3d07f80eb095931f5c52e2a6019fd3
Pinned WEB-495 evidence; artwork joins on exact ability ID and name. Retrieval time is not a patch version.
Official Valve feeds and CDN; historical game-script evidence mirrored by dotabuff/d2vpkr. Retrieval dates are not patch versions.
Taxonomy & coverage (JSON)