Image delivery failed; source record unchanged.Spirit Lance
phantom_lancer_spirit_lance · #5065
Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.
Io is optional. Content is ready.
Phantom Lancer assets / Aghanim explorer
Compare the official snapshot’s Aghanim upgrades. Affected abilities and newly granted skills stay separate.
Not a current-game guarantee, best build, win-rate recommendation or damage/cooldown simulator.
Base mode
Source template: descriptions are displayed as literal text. Unresolved %tokens% mean values are unknown; no numbers or immunity rules are inferred.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.phantom_lancer_spirit_lance · #5065
Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.
Image delivery failed; source record unchanged.phantom_lancer_doppelwalk · #5066
Phantom Lancer briefly vanishes from the battlefield. After %delay% second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes %illusion_2_damage_in_pct%%% bonus damage and deals %illusion_2_damage_out_pct%%% less damage. DISPEL TYPE: Basic Dispel
Image delivery failed; source record unchanged.phantom_lancer_phantom_edge · #1221
When targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining increased movement speed and evasion.
Image delivery failed; source record unchanged.phantom_lancer_illusory_armaments · #1449
Whenever an illusion of Phantom Lancer is created, its outgoing damage cannot go below a fixed value for %duration% seconds.
Image delivery failed; source record unchanged.phantom_lancer_juxtapose · #5067
Phantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for %illusion_duration% seconds, while illusions created from other illusions last %illusion_from_illusion_duration% seconds.
Image delivery failed; source record unchanged.phantom_lancer_phantom_edge · #1221
Scepter · Affected
Increases Range. Whenever Phantom Lancer Rushes through enemies, he creates Juxtapose illusions that attack them. Additionally, every %illusion_spawn_travel_distance% units rushed creates a Juxtapose illusion that rushes to the target alongside Phantom Lancer.
affected: true · granted: false
No abilities in this group for the selected source mode.
No missing relationship flags in this selection.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.phantom_lancer_spirit_lance · #5065
Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.
Image delivery failed; source record unchanged.phantom_lancer_doppelwalk · #5066
Phantom Lancer briefly vanishes from the battlefield. After %delay% second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes %illusion_2_damage_in_pct%%% bonus damage and deals %illusion_2_damage_out_pct%%% less damage. DISPEL TYPE: Basic Dispel
Image delivery failed; source record unchanged.phantom_lancer_phantom_edge · #1221
When targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining increased movement speed and evasion.
Image delivery failed; source record unchanged.phantom_lancer_illusory_armaments · #1449
Whenever an illusion of Phantom Lancer is created, its outgoing damage cannot go below a fixed value for %duration% seconds.
Image delivery failed; source record unchanged.phantom_lancer_juxtapose · #5067
Phantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for %illusion_duration% seconds, while illusions created from other illusions last %illusion_from_illusion_duration% seconds.
Image delivery failed; source record unchanged.phantom_lancer_juxtapose · #5067
Shard · Affected
Adds an active ability to Juxtapose. Renders Phantom Lancer invisible for up to %invis_duration% seconds while generating a duplicate image to confuse enemies. His movement speed is increased by %invis_movespeed%%% during this invisibility.
affected: true · granted: false
No abilities in this group for the selected source mode.
No missing relationship flags in this selection.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.phantom_lancer_spirit_lance · #5065
Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.
Image delivery failed; source record unchanged.phantom_lancer_doppelwalk · #5066
Phantom Lancer briefly vanishes from the battlefield. After %delay% second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes %illusion_2_damage_in_pct%%% bonus damage and deals %illusion_2_damage_out_pct%%% less damage. DISPEL TYPE: Basic Dispel
Image delivery failed; source record unchanged.phantom_lancer_phantom_edge · #1221
When targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining increased movement speed and evasion.
Image delivery failed; source record unchanged.phantom_lancer_illusory_armaments · #1449
Whenever an illusion of Phantom Lancer is created, its outgoing damage cannot go below a fixed value for %duration% seconds.
Image delivery failed; source record unchanged.phantom_lancer_juxtapose · #5067
Phantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for %illusion_duration% seconds, while illusions created from other illusions last %illusion_from_illusion_duration% seconds.
Image delivery failed; source record unchanged.phantom_lancer_phantom_edge · #1221
Scepter · Affected
Increases Range. Whenever Phantom Lancer Rushes through enemies, he creates Juxtapose illusions that attack them. Additionally, every %illusion_spawn_travel_distance% units rushed creates a Juxtapose illusion that rushes to the target alongside Phantom Lancer.
affected: true · granted: false
Image delivery failed; source record unchanged.phantom_lancer_juxtapose · #5067
Shard · Affected
Adds an active ability to Juxtapose. Renders Phantom Lancer invisible for up to %invis_duration% seconds while generating a duplicate image to confuse enemies. His movement speed is increased by %invis_movespeed%%% during this invisibility.
affected: true · granted: false
No abilities in this group for the selected source mode.
No missing relationship flags in this selection.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.phantom_lancer_spirit_lance · #5065
Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.
Image delivery failed; source record unchanged.phantom_lancer_doppelwalk · #5066
Phantom Lancer briefly vanishes from the battlefield. After %delay% second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes %illusion_2_damage_in_pct%%% bonus damage and deals %illusion_2_damage_out_pct%%% less damage. DISPEL TYPE: Basic Dispel
Image delivery failed; source record unchanged.phantom_lancer_phantom_edge · #1221
When targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining increased movement speed and evasion.
Image delivery failed; source record unchanged.phantom_lancer_illusory_armaments · #1449
Whenever an illusion of Phantom Lancer is created, its outgoing damage cannot go below a fixed value for %duration% seconds.
Image delivery failed; source record unchanged.phantom_lancer_juxtapose · #5067
Phantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for %illusion_duration% seconds, while illusions created from other illusions last %illusion_from_illusion_duration% seconds.
Retrieved 2026-09-10T13:39:33.688960+00:00 · hero #12
SHA-256 7052f4f9b4487fa48d7a8b066e1b520c00f0acbe042a3d8c22c1538f91ee0eeb
Pinned WEB-495 evidence; artwork joins on exact ability ID and name. Retrieval time is not a patch version.
Official Valve feeds and CDN; historical game-script evidence mirrored by dotabuff/d2vpkr. Retrieval dates are not patch versions.
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