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Shadow Fiend assets / Aghanim explorer

Shadow Fiend: what changes?

Compare the official snapshot’s Aghanim upgrades. Affected abilities and newly granted skills stay separate.

Not a current-game guarantee, best build, win-rate recommendation or damage/cooldown simulator.

Base mode

Source template: descriptions are displayed as literal text. Unresolved %tokens% mean values are unknown; no numbers or immunity rules are inferred.

Base abilities

Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.

Shadowraze

Shadowraze

nevermore_shadowraze1 · #5059

Shadow Fiend razes the ground directly in front of him, dealing damage to enemy units in the area, dealing bonus damage based on his current Necromastery Soul amount. Adds a stacking damage amplifier on the target that causes the enemy to take bonus Shadowraze damage per stack.

Feast of Souls

Feast of Souls

nevermore_frenzy · #1216

Shadow Fiend gains Bonus Movement and Attack Speed for %duration% seconds. For the duration of the effect, every %soul_collection_interval%s he collects souls from %soul_collection_per_interval% enemies in a %soul_collection_radius% radius. After the effect is over, he loses the souls whose owners are still alive, retaining the rest for %linger_duration%s, after which souls that are over the Necromastery max stack count are also lost. Can only collect souls once from each individual enemy.

Presence of the Dark Lord

Presence of the Dark Lord

nevermore_dark_lord · #5063

Shadow Fiend's presence reduces the armor of nearby enemies.

Requiem of Souls

Requiem of Souls

nevermore_requiem · #5064

Shadow Fiend gathers up to %max_soul_release% of his captured souls to release them as lines of demonic energy. Units near Shadow Fiend when the souls are released can be damaged by several lines of energy. Any unit damaged by Requiem of Souls will be feared and have its movement speed and magic resistance reduced for %requiem_slow_duration% seconds for each line hit up to a maximum of %requiem_slow_duration_max%. Lines of energy are created for every soul captured through Necromastery. <br><br> Requiem of Souls is automatically cast whenever Shadow Fiend dies, regardless of its cooldown.

Necromastery

Necromastery

nevermore_necromastery · #5062

Shadow Fiend steals the soul from units he kills, gaining %necromastery_damage_per_soul% bonus damage per soul. Hero kills grant %souls_per_hero_kill% souls. On death, he releases %soul_release_tooltip%%% of them from bondage.

Source evidence

Valve official English hero data ↗

Retrieved 2026-09-10T13:39:33.089707+00:00 · hero #11

SHA-256 d8ed64c8fb2a7bb3b20c5c77966da78d7435af70a48288cc7fe667730461f1cb

Pinned WEB-495 evidence; artwork joins on exact ability ID and name. Retrieval time is not a patch version.

Official Valve feeds and CDN; historical game-script evidence mirrored by dotabuff/d2vpkr. Retrieval dates are not patch versions.

Taxonomy & coverage (JSON)