Blink Dagger
| Change | Before | After |
|---|---|---|
Blink no longer has an overshoot range | — | — |
Io is optional. Content is ready.
Official patch notes · historical static snapshot
OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT
Tracking the evolving meta.| # | Change | Before | After |
|---|---|---|---|
| 1 | Map Objectives Tormentor | — | — |
| 2 | Map Objectives First Spawn Time increased from 15:00 to 20:00 | 15:00 | 20:00 |
| 3 | Map Objectives Tormentor: Unyielding Shield: Base barrier decreased from 2100 to 2000 | 2100 | 2000 |
| 4 | Map Objectives Tormentor: Unyielding Shield: Barrier regeneration gain per minute of game time decreased from 5 to 3.5 At 20 minutes: barrier decreased from 2500 + 140 regen to 2400 + 110 regen. At 40 minutes: barrier decreased from 2900 + 240 regen to 2800 + 180 regen | 5 | 3.5 |
| 5 | Map Objectives Roshan | — | — |
| 6 | Map Objectives Slam: Hero Duration increased from 2s to 4s | 2s | 4s |
| 7 | Map Objectives Slam: Non-Hero Duration increased from 4s to 8s | 4s | 8s |
| 8 | Map Objectives Roar of Retribution: Incoming Damage Buff Duration increased from 8s to 12s | 8s | 12s |
| 9 | Map Objectives Roar of Retribution: Health Trigger threshold increased from 80% to 85% | 80% | 85% |
| 10 | Map Objectives Roar of Retribution: Now cast even if Roshan is Silenced or Stunned | — | — |
| 11 | Map Objectives Roar of Retribution: Now gives Roshan a strong dispel on cast | — | — |
| 12 | Map Objectives Roar of Retribution: Now triggers a message visible to everyone (similar to when Roshan's Banner is planted) | — | — |
| 13 | Map Objectives Strength of the Immortal: Armor Bonus per minute increased from 0.375 to 0.4 | 0.375 | 0.4 |
| 14 | Map Objectives Strength of the Immortal: Attack Damage Bonus per minute increased from 6 to 7 | 6 | 7 |
| 15 | Terrain Changes The Radiant Safe Lane small pull camp has been moved to the north, and trees added above it | — | — |
| 16 | Terrain Changes Many trees have been moved and adjusted in the Radiant Safe Lane pull area | — | — |
| 17 | Terrain Changes The top Radiant Tier 2 and the cliff to the right have been shifted to the west slightly | — | — |
| 18 | Terrain Changes The Radiant triangle ramp leading behind the top Radiant Tier 2 has been shifted north | — | — |
| 19 | Terrain Changes The ramps on the east side of the Radiant Triangle have been shifted to the north and east, and trees around them subsequently adjusted | — | — |
| 20 | Terrain Changes A ramp has been added leading from the Radiant Triangle to behind the middle Radiant Tier 2 | the Radiant Triangle | behind the middle Radiant Tier 2 |
| 21 | Terrain Changes The mid Radiant Tier 2 tower has been shifted away from the Triangle, and trees around it have been adjusted | — | — |
| 22 | Terrain Changes A juke path has been added to the trees east of the Radiant mid tier 2 tower | — | — |
| 23 | Terrain Changes The northern cliff edge, ramps and Hard / Ancient camps of the Radiant triangle have been moved slightly southwest | — | — |
| 24 | Terrain Changes The cliff to the southwest near the ramp to Radiant midlane and the river has been slightly reduced in size | — | — |
| 25 | Terrain Changes The ramp directly south of the bottom Roshan Pit has been moved north slightly | — | — |
| 26 | Terrain Changes A path has been added closest to the Dire Bottom Tier 1 tower from the lane to the lotus pool | the lane | the lotus pool |
| 27 | Terrain Changes Several trees have been added and adjusted near the Dire mid tier 2 tower | — | — |
| 28 | Terrain Changes Several trees between the two neutrals camps on the easternmost region of the Dire side have been removed | — | — |
| 29 | Terrain Changes The Dire bounty rune has been moved slightly to the east | — | — |
| 30 | Terrain Changes The ramp leading from the Dire triangle area to the river and bottom Roshan Pit has been moved slightly north and simplified to remove two small unpathable ledges | the Dire triangle area | the river and bottom Roshan Pit has been moved slightly north and simplified to remove two small unpathable ledges |
| 31 | Terrain Changes The Dire triangle watcher has been moved slightly to the north | — | — |
| 32 | Terrain Changes The bottom lane lotus pool has been moved to the north and to the west, and many of the tree paths have been adjusted | — | — |
| 33 | Terrain Changes The top lane lotus pool has been moved slightly to the north, and some of the tree paths have been adjusted | — | — |
| 34 | Terrain Changes The Top Roshan Pit has been adjusted to be closer to the center of the Radiant / Dire cliffsides | — | — |
| 35 | Terrain Changes The Bottom Roshan Pit has been moved northwest slightly towards the middle of the map | — | — |
| 36 | Terrain Changes The Bottom Roshan Pit has been slightly rotated to face more towards the middle of the map | — | — |
| 37 | Terrain Changes A dead spot has been fixed in the Bottom Roshan Pit | — | — |
| 38 | Terrain Changes Flooded camps in main jungles near the bounty runes have had their pull timers reduced | — | — |
| 39 | Terrain Changes Watchers now can't be activated before the start of the game | — | — |
| 40 | Terrain Changes Watchers no longer display the green AoE ring/potential vision when hovering sentry and observer wards | — | — |
| 41 | Terrain Changes Watchers now only display their potential vision areas when holding Alt | — | — |
| 42 | General Changes Lifesteal Amplification and Spell Lifesteal Amplification have been removed and a new umbrella stat has been created in their place: Health Restoration | — | — |
| 43 | General Changes Provides a percentage increase to the health gained from Lifesteal, Spell Lifesteal, and Health Regeneration Also decreases those values when negative | — | — |
| 44 | General Changes Positive and Negative sources of Health Restoration stack diminishingly with each other "Stacking diminishingly" is the same behavior as evasion and magic resistance. Given N sources of positive Health Restoration, the final value will be calculated as: 1 - (1 - n0) * (1 - n1) * ... For example, if you have a Sange (16%) and a Tier 4 Neutral Item with the Crude Enchantment (20%), your total Health Restoration would be 1 - (1 - .16) * (1 - .2) = 32.8%. In other words, multiple smaller sources are less effective than one single large source. Negative sources of Health Restoration are stacked the same way, and then the positive and negative values are added together for your final Health Restoration. | — | — |
| 45 | General Changes Health Restoration cannot go lower than -100% and cannot go higher than 100% | — | — |
| 46 | General Changes Sources of Heal Amplification now stack additively with each other instead of diminishingly This includes both Incoming Heal Amplification and Outgoing Heal Amplification | — | — |
| 47 | General Changes Heal Amplification cannot go lower than -100% and has no upper limit | — | — |
| 48 | General Changes Effects that root and disarm are now considered Bind Effects and will have the status effect "Bound" overhead Example: Crystal Maiden’s Frostbite | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent Persecutor Min/Max Movement Slow increased from +5%/15% to +7.5%/15% | +5%/15% | +7.5%/15% |
| Talents Level 20 Talent Mana Void Stun increased from +0.7s to +0.8s | +0.7s | +0.8s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Call Out · Berserker's Call Bonus Armor increased from +5 to +6 Total value increased from 17/18/19/20 to 18/19/20/21 | +5 | +6 |
| Talents Level 20 Talent Counter Helix Damage increased from +25 to +30 | +25 | +30 |
| Battle Hunger Movement Slow increased from 15/20/25/30% to 18/22/26/30% | 15/20/25/30% | 18/22/26/30% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Enfeeble Cooldown decreased from 28/21/14/7s to 22/17/12/7s | 28/21/14/7s | 22/17/12/7s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Removed Bloodrush Facet | — | — |
| Change | Before | After |
|---|---|---|
| Old Blood · Talents Level 10 Talent +15% Bloodrage Spell Amplification replaced with +15% Bloodrage Base Damage Amp | — | — |
| Old Blood · Bloodrage Replaces 15/20/25/30% Spell Amplification with 10/15/20/25% base damage amplification. The ability now also silences the target and can be cast on enemies. Decreases Cast Range from 800 to 400. Increases Mana Cost from 0 to 60 Level 20 Talent that reduces Bloodrage's Max Health damage doesn't affect enemy casts. Aghanim's Scepter upgrade also affects only Bloodseeker and doesn't provide bonus damage to enemies | — | — |
| Talents Level 10 Talent +25 Bloodrage Attack Speed replaced with +175 Health | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Arcane Overflow · Arcane Aura Allied mana restoration decreased from 25% to 15% | 25% | 15% |
| Arcane Overflow · Arcane Aura Now also restores a portion of mana to Crystal Maiden herself | — | — |
| Arcane Overflow · Arcane Aura Activation no longer interrupts movement | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Frost Arrows Aghanim's Scepter instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 10% per stack, now reduces Health Restoration by 10% per stack | — | — |
| Glacier On-cast knockback distance increased from 175 to 225 | 175 | 225 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Removed Spirit Cairn innate ability | — | — |
| Change | Before | After |
|---|---|---|
| Tectonic Buildup · Aftershock Radius increase rescaled from (+50 with every 10 hero levels) to (+40 with every level of Echo Slam) | (+50 with every 10 hero levels) | (+40 with every level of Echo Slam) |
| Resonating Ridge · Fissure Enemy heroes stunned by Fissure emit an echo to each nearby unit within a 400 radius, dealing 60% of Echo Slam's current echo damage It's equal to 54/60/66 damage, plus 30 with level 20 talent | — | — |
| Slugger Now is an innate ability Almost no values were changed, still improves with Echo Slam | — | — |
| Slugger Damage (Creep Death) decreased from 40/60/80/100 to 30/45/60/75 | 40/60/80/100 | 30/45/60/75 |
| Aftershock Radius decreased from 350 to 300 | 350 | 300 |
| Echo Slam Echo Damage decreased from 90/110/130 to 90/100/110 | 90/110/130 | 90/100/110 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent -3s Blade Fury Cooldown replaced with +90 Blade Fury DPS | — | — |
| Blade Fury Damage tick interval is no longer based on Juggernaut's attack speed and has been changed to 5 ticks per second | — | — |
| Blade Fury Damage rescaled from 40/45/50/55 per tick to 80/110/140/170 per second | 40/45/50/55 per tick | 80/110/140/170 per second |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Leaps and Bounds Root Duration increased from 1.1/1.4/1.7/2.0s to 1.5/1.75/2.0/2.25s | 1.1/1.4/1.7/2.0s | 1.5/1.75/2.0/2.25s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain decreased from 3.2 to 2.6 | 3.2 | 2.6 |
| Base stats / mechanics Base Mana Regen decreased from 0.5 to 0 | 0.5 | 0 |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent Agility decreased from +20 to +15 | +20 | +15 |
| Attribute Shift (Agility Gain) Shift Rate decreased from 5/10/15/20 to 4/8/12/16 | 5/10/15/20 | 4/8/12/16 |
| Attribute Shift (Strength Gain) Shift Rate decreased from 5/10/15/20 to 4/8/12/16 | 5/10/15/20 | 4/8/12/16 |
| Morph Morph Replicate sub-ability cooldown increased from 1s to 2s | 1s | 2s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Shadowmire · Shadowraze Movement Slow per stack increased from 3/6/9/12% to 6/8/10/12% | 3/6/9/12% | 6/8/10/12% |
| Talents Level 15 Talent Presence Aura Affects Buildings replaced with +2 Presence Armor Reduction | — | — |
| Necromastery Hero kills now grant 3 souls | — | — |
| Feast of Souls Cooldown increased from 16s to 21s | 16s | 21s |
| Feast of Souls Mana Cost increased from 60 to 60/65/70/75 | 60 | 60/65/70/75 |
| Feast of Souls Duration rescaled from 7.5/8/8.5/9s to 8s | 7.5/8/8.5/9s | 8s |
| Feast of Souls Now additionally provides 5/7/9/11% bonus move speed | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Health Regen increased from 1.5 to 2 | 1.5 | 2 |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent +300 Phantom Rush Range replaced with +15% Spirit Lance Illusion Damage | — | — |
| Spirit Lance No longer upgraded with Aghanim's Scepter | — | — |
| Phantom Rush Now upgraded with Aghanim's Scepter | — | — |
| Phantom Rush Increases Max Rush Distance by 625. Whenever Phantom Lancer Rushes through enemies, he creates Juxtapose illusions that attack them | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Curveball · Illusory Orb Now also makes orb deal 5% of its damage every 0.5s in its damage radius | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Rot Aghanim's Scepter instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 20%, now reduces Health Restoration by 20% | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Dynamo Spell Amp per bonus attack damage increased from 1% to 1.25% | 1% | 1.25% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Removed Sandshroud and Dust Devil Facets | — | — |
| Change | Before | After |
|---|---|---|
| Sandblast · Sand Storm When Sand King attacks enemies in Sand Storm, he applies a debuff that blinds the target by 20/30/40/50%. Blind duration: 5s | — | — |
| Final Sting · Stinger Each enemy hero hit by Stinger in innermost radius instantly emits a Caustic Finale explosion that deals 50% less damage Doesn't apply to Stinger strikes created by Aghanim's Scepter | — | — |
| Talents Level 20 Talent Base/Incremental Radius of Epicenter decreased from +100/12 to +75/7 | +100/12 | +75/7 |
| Talents Level 25 Talent 35% Sand Storm Slow and Blind replaced with 45% Sand Storm Slow | — | — |
| Caustic Finale Base Damage increased from 15/35/55/75 to 20/40/60/80 | 15/35/55/75 | 20/40/60/80 |
| Caustic Finale Dying Unit's Max Health as Damage decreased from 4/8/12/16% to 3/7/11/15% | 4/8/12/16% | 3/7/11/15% |
| Sand Storm Radius increased from 350/400/450/500 to 425/500/575/650 | 350/400/450/500 | 425/500/575/650 |
| Sand Storm Once again grants invisibility by default (0.7s fade time) | — | — |
| Stinger Radius rescaled from 225/255/285/315 to 230/250/270/290 | 225/255/285/315 | 230/250/270/290 |
| Stinger Bonus Damage rescaled from 35/70/105/140 to 50/75/100/125 | 35/70/105/140 | 50/75/100/125 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent Avalanche Damage increased from +70 to +100 | +70 | +100 |
| Tree Grab Attack Range decreased from 350 to 300 | 350 | 300 |
| Grow Attack Speed Reduction increased from 30% to 35% | 30% | 35% |
| Avalanche Damage decreased from 100/200/300/400 to 100/190/280/370 | 100/200/300/400 | 100/190/280/370 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Agility increased from 21 to 23 | 21 | 23 |
| Base stats / mechanics Damage at level 1 increased by 2 (from 47–53 to 49–55) | 47–53 | 49–55) |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent Wave of Terror Steals Reduced Damage And Armor increased from 20% to 25% | 20% | 25% |
| Magic Missile Stun duration increased from 1.1/1.3/1.5/1.7s to 1.2/1.4/1.6/1.8s | 1.1/1.3/1.5/1.7s | 1.2/1.4/1.6/1.8s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Tangled · Shackleshot Bonus Damage per hero increased from 12/20/28/36 to 40 | 12/20/28/36 | 40 |
| Tangled · Shackleshot Damage Buff Duration decreased from 6s to 3/4/5/6s | 6s | 3/4/5/6s |
| Powershot Cast Range increased from 2600 to 3000 Now it matches arrow's range | 2600 | 3000 |
| Focus Fire Damage Reduction decreased from 30% to 25% | 30% | 25% |
| Gale Force Cast Range decreased from 1500 to 1200 | 1500 | 1200 |
| Gale Force Radius decreased from 1000 to 900 | 1000 | 900 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +1.75 Mana Regen replaced with +1 Heavenly Jump Target | — | — |
| Talents Level 15 Talent +1 Heavenly Jump Target replaced with -0.4s Arc Lightning Cooldown | — | — |
| Talents Level 25 Talent Static Field Damage increased from +1% to +1.5% | +1% | +1.5% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Grog Blossom · X Marks the Spot Upon return, now always applies Ghostship's Admiral's Rum buff to Kunkka himself | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Combustion: Overheat Damage increased from 10/30/50/70 to 15/35/55/75 | 10/30/50/70 | 15/35/55/75 |
| Change | Before | After |
|---|---|---|
| Laguna Blade Damage increased from 500/700/900 to 500/750/1000 | 500/700/900 | 500/750/1000 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Finger of Death Cooldown decreased from 140/90/40s to 130/85/40s | 140/90/40s | 130/85/40s |
| Finger of Death Aghanim's Scepter Cooldown increased from 80/50/20s to 90/60/30s | 80/50/20s | 90/60/30s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Massive Serpent Ward · Mass Serpent Ward Damage multiplier increased from 10x to 12x Damage increased from 500/850/1200 to 600/1020/1440. Health and Bounty values are still multiplied by 10x | 10x | 12x |
| Mass Serpent Ward On creation, wards now prioritize the closest enemy hero in their attack range | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Armor decreased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Seaborn Sentinel Bonus Armor increased from 1/2/3/4 to 3/4/5/6 | 1/2/3/4 | 3/4/5/6 |
| Seaborn Sentinel Aghanim's Scepter Bonus Armor decreased from 11 to 10 Total Armor bonus with Scepter increased from 12/13/14/15 to 13/14/15/16 | 11 | 10 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Removed Headhunter Facet | — | — |
| Change | Before | After |
|---|---|---|
| Malpractice · Maledict When an enemy dies while under effect of Maledict, 75% of what the next burst damage amount would be is dealt to all enemies in 800 units. This effect works even if the enemy dies to the last burst of damage Doesn't work on illusion's death. Sends projectiles towards enemies within said radius. Projectile speed: 1200. Disjointable | — | — |
| Paralyzing Cask No longer deals bonus damage to creeps | — | — |
| Paralyzing Cask Base Damage increased from 50 to 55/70/85/100 | 50 | 55/70/85/100 |
| Paralyzing Cask Now deals 20 more damage per bounce by default | — | — |
| Paralyzing Cask Bounces rescaled from 2/4/6/8 to 3/4/5/6 | 2/4/6/8 | 3/4/5/6 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Removed Frostbound Facet | — | — |
| Change | Before | After |
|---|---|---|
| Evil Eye · Sinister Gaze Sinister Gaze applies a Evil Eye debuff that will deal additional 10/15/20/25 damage every time Lich deals magic damage to the target, and amplifies received movement slows by 50%. The Evil Eye debuff duration lingers up to 2x the elapsed Sinister Gaze channel duration Abilities and items that do not proc certain other abilities (Blood Grenade, Radiance, etc.) do not trigger the additional magic damage | — | — |
| Sinister Gaze Mana Drain per second increased from 15% to 20% | 15% | 20% |
| Sinister Gaze No longer has extended duration on creeps | — | — |
| Chain Frost Now the orb lingers for 2s if there are no current targets to bounce to. The orb will bounce to a new target if one becomes available within the linger duration | — | — |
| Chain Frost Bounces can now damage and slow Roshan Previously only affected Roshan if he was the cast target | — | — |
| Ice Spire Hero hits to kill decreased from 5 to 4 | 5 | 4 |
| Ice Spire Creep hits to kill decreased from 10 to 8 | 10 | 8 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Cloak and Dagger Movement Speed increased from +8% to +10% | +8% | +10% |
| Talents Level 25 Talent Cloak and Dagger Fade Delay Reduction increased from 1s to 1.25s | 1s | 1.25s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Demonic Summoning Eidolon Damage rescaled from 20/28/38/47 to 16/27/38/49 | 20/28/38/47 | 16/27/38/49 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Armor decreased by 2 | — | — |
| Change | Before | After |
|---|---|---|
| March of the Machines Damage decreased from 17/26/35/44 to 13/22/31/40 | 17/26/35/44 | 13/22/31/40 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Take Aim Bonus Attack Range rescaled from 200 to 100/150/200/250 | 200 | 100/150/200/250 |
| Take Aim No longer increases armor | — | — |
| Take Aim While active, Sniper's vision range is increased by 500/750/1000/1250 and his field of view is restricted to a 140 degree cone He still shares vision with his team | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +125 Reaper's Scythe Cast Range replaced with -2.5s Ghost Shroud Cooldown | — | — |
| Sadist Mana Regen per kill increased from 3/4.5/6/7.5 to 3.5/5/6.5/8 | 3/4.5/6/7.5 | 3.5/5/6.5/8 |
| Death Pulse Heal increased from 55/80/105/130 to 70/90/110/130 | 55/80/105/130 | 70/90/110/130 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Fatal Bonds No longer applies to enemies in Fog of War (once applied, damage still hits enemies in FoW) | — | — |
| Shadow Word Effect Radius decreased from 300 to 225 | 300 | 225 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Agility decreased from 22 to 19 | 22 | 19 |
| Base stats / mechanics Damage at level 1 decreased by 1 (from 53–57 to 52–56) | 53–57 | 52–56) |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent Inner Beast Attack Speed increased from +10 to +15 | +10 | +15 |
| Drums of Slom Stacks granted upon using Primal Roar decreased from 10/15/20 to 10 | 10/15/20 | 10 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Bondage Returning spell damage increased from 15% to 20% | 15% | 20% |
| Shadow Strike Movement Slow rescaled from 20/35/50/65% to 25/35/45/55% | 20/35/50/65% | 25/35/45/55% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Septic Shock: Aghanim's Scepter no longer gives Plague Wards the ability to deal Septic Shock damage (moved to Plague Carrier facet) | — | — |
| Base stats / mechanics Septic Shock: Aghanim's Scepter Base Damage per debuff increased from 20% to 25% | 20% | 25% |
| Change | Before | After |
|---|---|---|
| Plague Carrier Septic Shock: Allows Plague Wards to deal Septic Shock damage based on their damage | — | — |
| Plague Carrier · Venomous Gale When Venomous Gale impacts enemy heroes, 2 Plague Wards are created around them based on the current level of Plague Ward | — | — |
| Talents Level 20 Talent Gale Creates Plague Wards replaced with +50 Base Damage | — | — |
| Plague Ward Ward HP increased from 120/230/340/450 to 150/250/350/450 | 120/230/340/450 | 150/250/350/450 |
| Plague Ward Gold Bounty rescaled from 15/17/19/21 to 10/14/18/22 | 15/17/19/21 | 10/14/18/22 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Time Dilation DPS per cooldown increased from +7 to +9 | +7 | +9 |
| Talents Level 15 Talent Time Lock Damage increased from +30 to +35 | +30 | +35 |
| Talents Level 20 Talent Time Walk Cooldown Reduction increased from 1s to 1.25s | 1s | 1.25s |
| Talents Level 20 Talent Attack Speed During Chronosphere/Time Zone increased from +80 to +100 | +80 | +100 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base movement speed decreased from 315 to 310 | 315 | 310 |
| Base stats / mechanics Base Intelligence decreased from 18 to 16 | 18 | 16 |
| Change | Before | After |
|---|---|---|
| Bone Guard · Bone Guard Denies on non-skeleton units now count towards skeleton charges | — | — |
| Vampiric Spirit Lifesteal decreased from 16/24/32/40% to 10/20/30/40% | 16/24/32/40% | 10/20/30/40% |
| Vampiric Spirit No longer freezes Reincarnation cooldown while Wraith Delay is active | — | — |
| Reincarnation Can no longer be triggered while under effect of Vampiric Spirit's Wraith Delay (for ceremonial reasons) | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent Silence AoE increased from +75 to +100 | +75 | +100 |
| Crypt Swarm Damage increased from 85/165/245/325 to 100/175/250/325 | 85/165/245/325 | 100/175/250/325 |
| Silence Projectile Speed increased from 1200 to 1400 | 1200 | 1400 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Blur Now is an innate ability that improves with Coup de Grace level Values were not changed | — | — |
| Blur No longer dispelled when near enemy Outposts, Watchers or base buildings (other than Towers/Ancient) | — | — |
| Blur Now dispelled when attacking Roshan or enemy Barracks | — | — |
| Blur Now upgraded with Aghanim's Shard | — | — |
| Blur Decreases cooldown from 60/55/50/45s to 50/45/40/35s. Any time Phantom Assassin gets a hero kill, her ability cooldowns advance 60% of their max cooldown values | — | — |
| Immaterial Now is a basic ability | — | — |
| Immaterial Bonus Evasion changed from 20% + 1% per hero level to 20/30/40/50% | 20% + 1% per hero level | 20/30/40/50% |
| Fan of Knives Now granted by Aghanim's Scepter | — | — |
| Fan of Knives Max Health Damage increased from 28% to 30% | 28% | 30% |
| Fan of Knives Break Duration increased from 3s to 4s | 3s | 4s |
| Fan of Knives Cooldown decreased from 20s to 14s | 20s | 14s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Rewards of Ruin Spell amplification per destroyed tower increased from 1.25% to 1.5% | 1.25% | 1.5% |
| Decrepify Cast Range increased from 475/550/625/700 to 550/600/650/700 | 475/550/625/700 | 550/600/650/700 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Meld Debuff Duration decreased from +2.5s to +2s | +2.5s | +2s |
| Talents Level 15 Talent +100 Psi Blades Attack and Split Range replaced with +3 Meld Armor Reduction | — | — |
| Meld Armor Reduction decreased from 5/6/7/8 to 3.5/5/6.5/8 | 5/6/7/8 | 3.5/5/6.5/8 |
| Meld Bonus Damage decreased from 70/125/180/235 to 55/105/155/205 | 70/125/180/235 | 55/105/155/205 |
| Psionic Trap Aghanim's Shard Min Silence Duration decreased from 1s to 0.25s | 1s | 0.25s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Poison Attack Mana Cost decreased from 24 to 22 | 24 | 22 |
| Viper Strike Attack Slow increased from 80/120/160 to 100/140/180 | 80/120/160 | 100/140/180 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Frost Dragon · Wyrm's Wrath Instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 14/21/28/35%, now reduces Health Restoration by 14/21/28/35% | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Shallow Grave Cast Range rescaled from 700/800/900/1000 to 900 | 700/800/900/1000 | 900 |
| Shallow Grave Duration increased from 3.5/4/4.5/5s to 4/4.5/5/5.5s | 3.5/4/4.5/5s | 4/4.5/5/5.5s |
| Shallow Grave Heal Amplification per 10% missing increased from 2/4/6/8% to 3/5/7/9% | 2/4/6/8% | 3/5/7/9% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Chainmeal · Armor Power Clockwerk gains an ability to self-cast Chainmail item to consume it. Each consumed Chainmail provides him with +4 Armor. Number of stacks is unlimited | — | — |
| Talents Level 20 Talent +75 Rocket Flare Damage replaced with +70 Power Cogs Mana Burn | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Chronoptic Nourishment No longer improves with Pulse Nova's level | — | — |
| Chronoptic Nourishment Damage as mana restore rescaled from 14/21/28/35% to 25% | 14/21/28/35% | 25% |
| Split Earth Aghanim's Shard additional casts decreased from 3 to 2 | 3 | 2 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Attack Range decreased from 620 to 600 | 620 | 600 |
| Base stats / mechanics Removed Ironwood Treant facet | — | — |
| Change | Before | After |
|---|---|---|
| Soothing Saplings · Talents Level 15 Talent +100 Teleportation Barrier replaced with +30% Sprout Heal Per Second | — | — |
| Soothing Saplings · Sprout Healing mechanic reworked. Now enchants all trees in a 1200 AoE around the Sprout. Each enchanted tree emits a 175 radius healing aura. No longer heals buildings | — | — |
| Soothing Saplings · Sprout Heal per second increased from 10/20/30/40 to 14/26/38/50 | 10/20/30/40 | 14/26/38/50 |
| Nature's Profit Whenever an enemy hero is killed by Nature's Prophet or dies within 750 range of him, 2 seconds later a money tree grows in their place. Each tree spawns 2 gold bags every second, which can be picked up by any hero. Each gold bag grants gold equal to 1.5x of the killed hero's level. Each money tree has a lifespan of 3s | — | — |
| Nature's Profit Gold bags are created in 200-250 radius from the tree and disappear after 15s of lying on the ground. Gold Bags are automatically picked up by heroes within 50 range from them. Money tree provides 2x Tango healing similarly to Ironwood Tree | the tree and disappear after 15s of lying on the ground. Gold Bags are automatically picked up by heroes within 50 range from them. Money tree provides 2x Tango healing similarly | Ironwood Tree |
| Nature's Profit · Talents Level 15 Talent +100 Teleportation Barrier replaced with +1 Nature's Profit Gold Bags Per Tick | — | — |
| Sprout Damage decreased from 70/140/210/280 to 70/135/200/265 | 70/140/210/280 | 70/135/200/265 |
| Teleportation Barrier decreased from 100/150/200/250 to 70/130/190/250 | 100/150/200/250 | 70/130/190/250 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Strength decreased from 25 to 23 | 25 | 23 |
| Base stats / mechanics Damage at level 1 decreased by 2 (from 41–47 to 39–45) | 41–47 | 39–45) |
| Change | Before | After |
|---|---|---|
| Gorestorm · Infest Damage over time debuff is now undispellable | — | — |
| Feast Heal from Target's Max Health rescaled from 1.5/2/2.5/3% to 2/2.25/2.5/2.75% | Target's Max Health rescaled from 1.5/2/2.5/3% | 2/2.25/2.5/2.75% |
| Feast Max Health Damage rescaled from 1.5/2/2.5/3% to 2/2.25/2.5/2.75% | 1.5/2/2.5/3% | 2/2.25/2.5/2.75% |
| Infest Creep Max HP Loss / sec decreased from 2/1/0% to 1.5/0.75/0% | 2/1/0% | 1.5/0.75/0% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain decreased from 1.8 to 1.5 | 1.8 | 1.5 |
| Change | Before | After |
|---|---|---|
| Normal Punch Cooldown increased from 9s to 10s | 9s | 10s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent Attack Range decreased from +75 to +60 | +75 | +60 |
| Burning Army Cooldown decreased from 80s to 70s | 80s | 70s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Hammer of Purity Mana Cost decreased from 30/35/40/45 to 0 | 30/35/40/45 | 0 |
| Hammer of Purity Now briefly slows the target's movement speed by 75% for 0.2s | — | — |
| Hammer of Purity Now also increases attack range by 75 for the hit | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Spellbound · Enchant Attack Range Bonus increased from 60/120/180/240 to 100/150/200/250 | 60/120/180/240 | 100/150/200/250 |
| Impetus Mana Cost rescaled from 50 to 40/45/50/55 | 50 | 40/45/50/55 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Inner Fire Aghanim's Shard Movement Slow increased from 40% to 50% | 40% | 50% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Voidbringer · Void Level 5 now also increases Move Slow from 50% to 60% | 50% | 60% |
| Voidbringer · Void Level 5 now also increases Attack Slow from 50 to 60 | 50 | 60 |
| Talents Level 20 Talent Strength decreased from +20 to +15 | +20 | +15 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Spider's Milk Hero Health as heal increased from +0.5% to +1.5% | +0.5% | +1.5% |
| Talents Level 15 Talent -5s Spin Web Charge Restore Time replaced with +12 Incapacitating Bite Attack Bonus | — | — |
| Talents Level 20 Talent +12 Incapacitating Bite Attack Bonus replaced with -6s Spin Web Charge Restore Time | — | — |
| Spider's Milk Buff is no longer dispellable | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Damage increased from +20 to +25 | +20 | +25 |
| Friendly Shadow Ally Fade Time decreased from 1.0s to 0.5s | 1.0s | 0.5s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Liquid Frost Bonus Damage rescaled from 12/18/24/30 to 8/16/24/32 | 12/18/24/30 | 8/16/24/32 |
| Macropyre Linger duration decreased from 2s to 1s | 2s | 1s |
| Macropyre Aghanim's Scepter no longer increases flame width by 70 | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base movement speed decreased from 330 to 320 | 330 | 320 |
| Change | Before | After |
|---|---|---|
| Stoked · Firefly Also sets Batrider on fire. He's burning away 2% of his max health per second, but gains increasingly bigger bonuses to Movement Speed and Spell Amplification over the duration. Max Movement Speed Bonus: 25/30/35/40%. Max Spell Amplification Bonus: 20% | — | — |
| Stoked · Firefly Max bonus values are reached at the end of Firefly's duration and don't linger after. Bonuses increase and self-burn damage are applied every 0.1s. Self-burn damage does not increase over time. Self-burn damage is magical and non-lethal | — | — |
| Arsonist Increases the max level of Sticky Napalm to 5 | — | — |
| Arsonist Number of times +2 All Attributes can be skilled decreased from 7 to 6 | 7 | 6 |
| Arsonist · Sticky Napalm At level 5 makes Batrider's attacks apply 1 stack of Sticky Napalm | — | — |
| Talents Level 25 Talent Sticky Napalm stacks applied by Flamebreak increased from 2 to 4 | 2 | 4 |
| Talents Level 25 Talent Sticky Napalm Damage decreased from +20 to +10 | +20 | +10 |
| Sticky Napalm Now applies 2 stacks on cast | — | — |
| Sticky Napalm Stack limit increased from 10 to 20 | 10 | 20 |
| Sticky Napalm All per-stack values are halved Application Damage and Turn Rate neither halved nor doubled | — | — |
| Sticky Napalm Damage per stack decreased from 5/10/15/20 to 2.5/5/7.5/10 | 5/10/15/20 | 2.5/5/7.5/10 |
| Sticky Napalm Movement Slow per stack decreased from 1.5/3/4.5/6% to 0.75/1.5/2.25/3% | 1.5/3/4.5/6% | 0.75/1.5/2.25/3% |
| Sticky Napalm Aghanim's Shard upgrade reworked | — | — |
| Sticky Napalm Removes the 20 stack limit and allows Sticky Napalm to deal 35% of its damage to buildings | — | — |
| Flaming Lasso No longer upgraded with Aghanim's Shard | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage increased by 2 | — | — |
| Base stats / mechanics Damage at level 1 increased from 46–56 to 48–58 | 46–56 | 48–58 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent Holy Persuasion Damage increased from +12 to +14 | +12 | +14 |
| Talents Level 20 Talent Holy Persuasion Minimum Health increased from +1200 to +1300 | +1200 | +1300 |
| Talents Level 20 Talent -30s Hand of God Cooldown replaced with +20% Divine Favor Heal Amplification | — | — |
| Holy Persuasion Bonus Damage increased from 2/7/11/15 to 4/8/12/16 | 2/7/11/15 | 4/8/12/16 |
| Holy Persuasion Existing units now receive the benefits of Chen leveling up or improving Holy Persuasion (normal ability points or talents) immediately; creeps maintain their percentage of health | — | — |
| Holy Persuasion No longer upgraded with Aghanim's Scepter | — | — |
| Divine Favor Now Chen's teleporting units also receive the buff when this ability is cast on Chen himself | — | — |
| Hand of God Now upgraded with Aghanim's Scepter | — | — |
| Hand of God Reduces cooldown by 40s. Hand of God becomes a channeled spell. After the initial heal, Chen can keep channeling the ability for up to 6 seconds to grant Debuff Immunity with 60% Magic Resistance to all allied units within 800 radius with the exception of himself. This effect also triples the Hand of God's heal over time for all units within the Debuff Immunity radius Channel Radius can be increased with AoE Bonuses | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Desolate Radius decreased from 400 to 350 | 400 | 350 |
| Shadow Step Duration rescaled from 5/6/7s to 6s | 5/6/7s | 6s |
| Haunt Duration decreased from 7s to 6s | 7s | 6s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent Ice Blast Frostbitten Duration decreased from +5s to +4s | +5s | +4s |
| Ice Vortex Cast Range decreased from 1500 to 1200 | 1500 | 1200 |
| Ice Vortex Radius decreased from 300 to 275 | 300 | 275 |
| Ice Blast Aghanim's Shard Cold Feet stun duration decreased from 60% to 50% | 60% | 50% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Devil's Bargain Item sell back percentage decreased from 90% to 85% | 90% | 85% |
| Doom Mana Cost decreased from 150/225/300 to 150/200/250 | 150/225/300 | 150/200/250 |
| Doom Aghanim's Scepter radius increased from 300 to 350 | 300 | 350 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent Enrage Status Resistance increased from +20% to +25% | +20% | +25% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Planar Pocket Ability Reworked | — | — |
| Planar Pocket Now is a unit-targeted ability. Barathrum gains 75% magic resistance and distorts reality around the selected hero, making any unit-targeted spells cast by enemy heroes on the target to get redirected towards Spirit Breaker. Can be cast on both allied and enemy heroes, but only spells cast by enemies of Spirit Breaker will be redirected. Cast Range: 700 | — | — |
| Planar Pocket Io's Tether is the only exception that will ignore this effect | — | — |
| Planar Pocket Redirected spells are not considered as reflected. If Spirit Breaker is under effects such as Lotus Orb's Echo Shell, redirected spells will be reflected back to the enemy caster | — | — |
| Planar Pocket If the redirected spell has different interactions for allies and enemies, Spirit Breaker will receive the enemy interaction Example: Oracle's Fate's Edict will disarm Spirit Breaker even if the ability was redirected from Oracle's ally | — | — |
| Planar Pocket Cooldown increased from 20s to 25s | 20s | 25s |
| Planar Pocket Mana Cost increased from 75 to 100 | 75 | 100 |
| Planar Pocket Duration decreased from 7s to 6s | 7s | 6s |
| Planar Pocket Now dispellable only by Strong Dispel | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Armor decreased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Afterburner · Rocket Barrage Movespeed Duration increased from 4s to 4.5s | 4s | 4.5s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Dividends · Greevil's Greed GPM per Aghanim's Scepter decreased from +75 to +70 | +75 | +70 |
| Corrosive Weaponry Max Stacks decreased from 10/12/14/16 to 7/10/13/16 | 10/12/14/16 | 7/10/13/16 |
| Corrosive Weaponry Movement Slow per stack increased from 1.5/2/2.5/3% to 2/2.5/3/3.5% | 1.5/2/2.5/3% | 2/2.5/3/3.5% |
| Corrosive Weaponry Base Attack Damage Reduction per stack increased from 1.5/2/2.5/3% to 2/2.5/3/3.5% | 1.5/2/2.5/3% | 2/2.5/3/3.5% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage increased by 4 | — | — |
| Base stats / mechanics Damage at level 1 increased from 35–41 to 39–45 | 35–41 | 39–45 |
| Base stats / mechanics Intelligence gain decreased from 4.7 to 4.0 | 4.7 | 4.0 |
| Base stats / mechanics Aghanim's Scepter no longer grants +2 levels to facet-centered orb and +1 to the others. Now grants only +1 level to all Orbs Additional orb level is moved to the new Level 15 Talent | — | — |
| Base stats / mechanics Removed basic facet-exclusive upgrades: Cold Snap's health and mana restoration for Scholar of Koryx, Alacrity's bonus attack range for Mind of Tornarus and Chaos Meteor's increased size and travel distance for Agent of Gallaron | — | — |
| Change | Before | After |
|---|---|---|
| Scholar of Koryx · Quas No longer gains the second additional level from Aghanim's Scepter | — | — |
| Scholar of Koryx · Cold Snap No longer restores mana or health | — | — |
| Scholar of Koryx · Ice Wall Aghanim's Shard upgrade moved to Aghanim's Scepter and reworked | — | — |
| Scholar of Koryx · Ice Wall Aghanim's Scepter makes the skill vector-targeted to create a moving Ice Floe instead of Ice Wall. After 1.3s delay, the Ice Floe forms from the center of the targeted area, creating a 150 width Ice Floe in its wake. Enemies that stay in it for longer than 2.5 seconds freeze, becoming rooted for 1.5 + (0.1 * Quas) seconds and take an instance of (75 + 25 * Quas) magical damage 1.6/1.7/1.8/1.9/2.0/2.1/2.2/2.3/2.4/2.5s root duration and 100/125/150/175/200/225/250/275/300/325 damage | — | — |
| Scholar of Koryx · Ice Wall Aghanim's Scepter cast range is 600. Ice Floe can freeze the same unit multiple times if they leave the floe and enter it again. Staying in the floe would prevent the unit from being rooted again | — | — |
| Scholar of Koryx · Ghost Walk No longer upgraded with Aghanim's Scepter | — | — |
| Scholar of Koryx · Ghost Walk Now upgraded with Aghanim's Shard | — | — |
| Scholar of Koryx · Ghost Walk Increases Slow Radius by 150 and applies Ice Wall's Damage Per Second to all affected enemies | — | — |
| Mind of Tornarus · Wex No longer gains the second additional level from Aghanim's Scepter | — | — |
| Mind of Tornarus · Alacrity No longer provides bonus attack range to Invoker and his controlled units | — | — |
| Mind of Tornarus · Tornado Aghanim's Scepter Twister spawn interval increased from 300 to 400 | 300 | 400 |
| Mind of Tornarus · Tornado Aghanim's Scepter Twister damage per second rescaled from 120 to (50 + 10 * Wex) 60/70/80/90/100/110/120/130/140/150 | 120 | (50 + 10 * Wex) |
| Mind of Tornarus · Tornado Aghanim's Scepter Twister duration changed from 4s to (3s + 0.2s * Quas) 3.2/3.4/3.6/3.8/4.0/4.2/4.4/4.6/4.8/5s | 4s | (3s + 0.2s * Quas) |
| Agent of Gallaron · Exort No longer gains the second additional level from Aghanim's Scepter | — | — |
| Agent of Gallaron · Chaos Meteor No longer has increased size and travel distance | — | — |
| Agent of Gallaron · Sun Strike Aghanim's Scepter Cataclysm cooldown increased from 75s to 90s | 75s | 90s |
| Talents Level 15 Talent -4s Sun Strike Cooldown replaced with +1 Facet Orb Level | — | — |
| Talents Level 20 Talent Alacrity Damage/Speed increased from +30 to +35 | +30 | +35 |
| Wex Now also grants +1/2/3/4/5/6/7/8/9/10 Attack Speed per instance | — | — |
| Exort Attack Damage per instance increased from 1/3/5/7/9/11/13/15/17/19 to 2/4/6/8/10/12/14/16/18/20 | 1/3/5/7/9/11/13/15/17/19 | 2/4/6/8/10/12/14/16/18/20 |
| Cold Snap Freeze Damage increased by 20 From 8/16/24/32/40/48/56/64/72/80 to 28/36/44/52/60/68/76/84/92/100 | — | — |
| Sun Strike Damage decreased from (150 + 50 * Exort) to (125 + 50 * Exort) From 200/250/300/350/400/450/500/550/600/650 to 175/225/275/325/375/425/475/525/575/625 | (150 + 50 * Exort) | (125 + 50 * Exort) |
| Forge Spirit Duration rescaled from 10/20/30/40/50/60/70/80/90/100s to 24/30/36/42/48/54/60/66/72/78s | 10/20/30/40/50/60/70/80/90/100s | 24/30/36/42/48/54/60/66/72/78s |
| Ice Wall The damage per second interval is now based on an individual unit gaining the debuff, rather than on an interval for the entire wall. As a result, the first damage instance is now applied instantly | — | — |
| Ice Wall Damage interval improved from 1s to 0.5s | 1s | 0.5s |
| Ice Wall Damage per second rescaled from (8 * Exort) to (25 + Exort * 5) From 8/16/24/32/40/48/56/64/72/80 to 30/35/40/45/50/55/60/65/70/75 | (8 * Exort) | (25 + Exort * 5) |
| Ice Wall Wall Width now supports AoE bonuses again | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Removed Irrepressible and Reverberating Silence facets | — | — |
| Change | Before | After |
|---|---|---|
| Synaptic Split Increases the max level of Glaives of Wisdom to 5 | — | — |
| Synaptic Split Number of times +2 All Attributes can be skilled decreased from 7 to 6 | 7 | 6 |
| Synaptic Split · Glaives of Wisdom Level 5 makes glaives bounce 1 time to a random target within 450 range. The bounce prioritizes heroes and costs mana just like the original attack | — | — |
| Suffer In Silence Silencer deals 10/15/20/25% more damage to silenced targets and takes 10/15/20/25% less damage from them. Improves with Global Silence | — | — |
| Talents Level 20 Talent 1 Glaives of Wisdom Bounce replaced with +40s Glaives of Wisdom Int Steal Duration | — | — |
| Glaives of Wisdom No longer upgraded with Aghanim's Shard | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Mana decreased from +250 to +200 | +250 | +200 |
| Talents Level 15 Talent Current Mana as Movement Speed decreased from +1% to +0.8% | +1% | +0.8% |
| Talents Level 20 Talent Sanity's Eclipse Mana Difference Multiplier decreased from +0.2 to +0.15 | +0.2 | +0.15 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Spirit Wolves · Summon Wolves Bonus Health per wolf increased from 60/115/170/225 to 60/120/180/240 | 60/115/170/225 | 60/120/180/240 |
| Talents Level 20 Talent Shapeshift Duration increased from +6s to +7s | +6s | +7s |
| Wolf Bite Now can also be used on allied creep-heroes | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent Attack Speed increased from +100 to +110 | +100 | +110 |
| Thunder Clap Cast Point improved from 0.4s to 0.35s | 0.4s | 0.35s |
| Thunder Clap Cooldown rescaled from 16/15/14/13s to 18/16/14/12s | 16/15/14/13s | 18/16/14/12s |
| Thunder Clap Damage increased from 75/150/225/300 to 80/160/240/320 | 75/150/225/300 | 80/160/240/320 |
| Cinder Brew Cooldown decreased from 22/19/16/13s to 19/17/15/13s | 22/19/16/13s | 19/17/15/13s |
| Primal Split Earth Brewling's attack damage increased by 5/10/15 From 15–25/45–55/75–85 to 20–30/55–65/90–100 | — | — |
| Primal Split Earth Brewling's Demolish Bonus Building Damage decreased from 80/140/200 to 50/100/150 | 80/140/200 | 50/100/150 |
| Primal Split Storm Brewling's Cyclone now deals 75 damage when the target unit lands | — | — |
| Primal Split Storm Brewling's Wind Walk Bonus Movement Speed increased from 20/30/40% to 25/35/45% | 20/30/40% | 25/35/45% |
| Primal Split Fire Brewling's Permanent Immolation radius increased from 220 to 250 | 220 | 250 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Menace Damage amplification per stack increased from 2% to 2.5% | 2% | 2.5% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Summon Spirit Bear Gem of True Sight's passive True Sight now works when carried by the Spirit Bear | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Cloven Chaos · Chaos Bolt Bounce range increased from 60% of cast range to 70% | 60% of cast range | 70% |
| Chaos Bolt Maximum Damage increased from 150/230/310/390 to 155/240/325/410 | 150/230/310/390 | 155/240/325/410 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Armor decreased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| More Meepo · Divided We Stand Clone Stats increased from 85% to 90% | 85% | 90% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Nature's Guise Damage taken cooldown decreased from 3s to 2.75s | 3s | 2.75s |
| Living Armor Duration increased from 15/20/25/30s to 18/22/26/30s | 15/20/25/30s | 18/22/26/30s |
| Overgrowth Cooldown decreased from 120/110/100s to 110/100/90s | 120/110/100s | 110/100/90s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Strength increased from 23 to 25 | 23 | 25 |
| Base stats / mechanics Damage at level 1 increased by 2 (from 67–73 to 69–75) | 67–73 | 69–75) |
| Change | Before | After |
|---|---|---|
| Ignite Slow rescaled from 20/23/26/29% to 25% | 20/23/26/29% | 25% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Damage increased by 2 | — | — |
| Base stats / mechanics Damage at level 1 increased from 53–61 to 55–63 | 53–61 | 55–63 |
| Change | Before | After |
|---|---|---|
| Soul Rip Damage/Heal per unit rescaled from 15/25/35/45 to 14/26/38/50 | 15/25/35/45 | 14/26/38/50 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Telekinesis Cooldown decreased from 24/21/18/15s to 23/20/17/14s | 24/21/18/15s | 23/20/17/14s |
| Spell Steal Certain spells that are toggleable and do not have a health or mana cost are no longer stealable This includes Mars' Bulwark, Medusa's Split Shot, Muerta's Gunslinger, and Phantom Lancer's Phantom Rush | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Thunderstorm · Thunder Strike Now also increases slow duration from 0.4s to 0.8s | 0.4s | 0.8s |
| Kinetic Fence · Kinetic Fence Fixed an error that displayed incorrect wall length in tooltips and description It used to show Kinetic Field's 350 radius, but the actual length is 1200 | — | — |
| Transference Increases the max level of Electromagnetic Repulsion to 4, improves with Static Storm | — | — |
| Transference · Electromagnetic Repulsion Can be activated, targeting allied heroes or self. Manual cast deals damage equal to 10% of Disruptor's current health and sets ability on 26/20/14/8s cooldown. Cast Range: 600. Mana Cost: 50 | — | — |
| Talents Level 15 Talent +1.5s Static Storm Duration replaced with +60 Static Storm Max DPS | — | — |
| Talents Level 20 Talent +0.6s Thunder Strike Slow Duration replaced with +150 Electromagnetic Repulsion Radius/Knockback | — | — |
| Talents Level 20 Talent Kinetic Field Duration decreased from +2s to +1.5s | +2s | +1.5s |
| Thunder Strike Aghanim's Shard dormant duration decreased from 5s to 4s | 5s | 4s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Nyxth Sense: Radius increased from 350 to 400 | 350 | 400 |
| Change | Before | After |
|---|---|---|
| Spiked Carapace Cooldown decreased from 23/18/13/8s to 20/16/12/8s | 23/18/13/8s | 20/16/12/8s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Agility increased from 21 to 22 | 21 | 22 |
| Base stats / mechanics Damage at level 1 increased by 1 (from 44–46 to 45–47) | 44–46 | 45–47) |
| Change | Before | After |
|---|---|---|
| Deluge · Deluge No longer reduces enemy status resistance | — | — |
| Deluge · Deluge Damage increased from 80/140/200/260 to 80/150/220/290 | 80/140/200/260 | 80/150/220/290 |
| Deluge · Deluge Max Movement Speed decreased from 240 to 230 | 240 | 230 |
| Talents Level 25 Talent Ensnare applies Break replaced with +25 Agility | — | — |
| Ensnare Aghanim's Scepter now also applies Break to the target | — | — |
| Song of the Siren Cooldown decreased from 180/140/100s to 160/130/100s | 180/140/100s | 160/130/100s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Recall · Recall Chakra Magic is now applied only to the teleport target Movement speed buff is still applied to both Keeper of the Light and the target | — | — |
| Talents Level 15 Talent Chakra Magic Cooldown Reduction decreased from 3s to 2s | 3s | 2s |
| Spirit Form Cast Range Bonus decreased from 125/250/375 to 100/200/300 | 125/250/375 | 100/200/300 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Removed Sight Seer innate ability | — | — |
| Base stats / mechanics Wellspring: New Innate Ability. Passive, can't be leveled up | — | — |
| Base stats / mechanics Consumable items and item abilities that restore Health and Mana over time affect Io twice as fast. Total amount of restored health or mana remains the same | — | — |
| Base stats / mechanics This applies to Healing Salve, Tango, Clarity, Bottle, Urn of Shadows, Spirit Vessel, Pollywog Charm, and Mana Draught | — | — |
| Base stats / mechanics Example: Usually Clarity restores 150 mana over 25s. For Io it will restore 150 mana over 12.5s | — | — |
| Change | Before | After |
|---|---|---|
| Spirits Aghanim's Scepter Movement Slow increased from 15% to 25% | 15% | 25% |
| Relocate Cooldown decreased from 100/90/80s to 90/80/70s | 100/90/80s | 90/80/70s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent Gravekeeper's Cloak Armor increased from 10 to 15 | 10 | 15 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Essence Shift Duration decreased from 20/40/60/80s to 15/35/55/75s | 20/40/60/80s | 15/35/55/75s |
| Depth Shroud Cast Range decreased from 600 to 400 | 600 | 400 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Mystic Snake Base Damage decreased from 90/150/210/270 to 90/140/190/240 | 90/150/210/270 | 90/140/190/240 |
| Mystic Snake Mana Gain rescaled from 14/15/16/17% to 15% | 14/15/16/17% | 15% |
| Gorgon's Grasp Mana Cost increased from 40/60/80/100 to 65/85/105/125 | 40/60/80/100 | 65/85/105/125 |
| Stone Gaze Mana Cost increased from 200 to 250 | 200 | 250 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Berserker's Rage Maim Damage increased from 5/10/15/20 to 10/15/20/25 | 5/10/15/20 | 10/15/20/25 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Counter-Strike · Double Edge Now also counts non-hero damage taken from enemies | — | — |
| Double Edge Cast Range increased from 150 to 175 | 150 | 175 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Shockwave Slow Duration decreased from 0.7/0.8/0.9/1s to 0.4/0.6/0.8/1s | 0.7/0.8/0.9/1s | 0.4/0.6/0.8/1s |
| Skewer Aghanim's Shard Tree Hit Damage increased from 30 to 40 | 30 | 40 |
| Skewer Aghanim's Shard Cliff Hit Damage increased from 125 to 150 | 125 | 150 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Reactive Armor Regeneration per Stack increased from +0.2 to +0.25 | +0.2 | +0.25 |
| Talents Level 20 Talent Exposure Therapy Heals per Tree Destroyed increased from +7 to +10 | +7 | +10 |
| Exposure Therapy Mana gain on tree kill increased from 4/5/6/7 to 4/6/8/10 | 4/5/6/7 | 4/6/8/10 |
| Flamethrower Building Damage increased from 40% to 50% | 40% | 50% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Seeing Red · Warpath Vision cone increased from 90 to 110 degrees | 90 | 110 degrees |
| Viscous Nasal Goo Base Armor Loss decreased from 2/2/3/3 to 1.5/2/2.5/3 | 2/2/3/3 | 1.5/2/2.5/3 |
| Viscous Nasal Goo Base Movement Slow decreased from 15% to 10% | 15% | 10% |
| Quill Spray Added an auto-cast. Right-click the ability to make Bristleback automatically cast it whenever it's possible | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Intelligence increased from 23 to 25 | 23 | 25 |
| Base stats / mechanics Damage at level 1 increased by 2 (from 39–49 to 41–51) | 39–49 | 41–51) |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +0.5x Arcane Bolt Int Multiplier replaced with +125 Arcane Bolt Cast Range | — | — |
| Talents Level 25 Talent Arcane Bolt Pierces Spell Immunity replaced with +1.5x Arcane Bolt Int Multiplier | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Removed Mephitic Shroud Facet | — | — |
| Change | Before | After |
|---|---|---|
| Malignant Mist · Mist Coil Mist Coil also deals 40/60/80/100% attack damage and applies effects from items and abilities. Self damage when cast on an enemy is increased from 40% to 70% Self damage is not affected by attack damage. This is exactly how it was with the previous Aghanim's Shard effect | items and abilities. Self damage when cast on an enemy is increased from 40% | 70% |
| Withering Mist Instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 35%, now reduces Health Restoration by 35% | — | — |
| Mist Coil No longer upgraded with Aghanim's Shard | — | — |
| Aphotic Shield Now upgraded with Aghanim's Shard | — | — |
| Aphotic Shield Deals 75% of absorbed damage to nearby enemies | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Deconstruction · Natural Order Armor Reduction per second decreased from 1 to 0.8 | 1 | 0.8 |
| Deconstruction · Natural Order Magic Resistance Reduction per second decreased from 1% to 0.8% | 1% | 0.8% |
| Astral Spirit Astral Spirit no longer automatically rejoins Elder Titan on collision with him. Now requires the duration to run out or the Return ability to be cast | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Outfight Them! Now levels up with Duel | — | — |
| Outfight Them! Instead of increasing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 50%, now increases Health Restoration by 30/40/50/60% | — | — |
| Outfight Them! Now applies when attacking enemy heroes that are equal or higher level than you, instead of only higher level enemy heroes | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base movement speed increased from 300 to 310 | 300 | 310 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Chain Gang · Searing Chains Number of bonus units increased from 1 to 2 | 1 | 2 |
| Chain Gang · Searing Chains Unit Count increased from 3 to 4 | 3 | 4 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Demon's Reach · Atrophy Aura No longer loses cleave on death | — | — |
| Abyssal Horde Demonic Warrior damage type changed from Default to Runty Runty units deal 25% less attack damage against heroes | Default | Runty |
| Abyssal Horde Demonic Archer damage type changed from Default to Piercing Piercing units deal 50% more attack damage against non-hero units, but also deal 50% less damage to heroes and heavy units (buildings and siege creeps) | Default | Piercing |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Health Regen decreased from 1.5 to 0.5 | 1.5 | 0.5 |
| Change | Before | After |
|---|---|---|
| Reflection Mana Cost increased from 45/50/55/60 to 60/65/70/75 | 45/50/55/60 | 60/65/70/75 |
| Metamorphosis Bonus Damage rescaled from 30/40/50/60 to 20/40/60/80 | 30/40/50/60 | 20/40/60/80 |
| Demon Zeal Bonus Movement Speed decreased from 100 to 60 | 100 | 60 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Hotspot · Sun Ray Max damage/heal increased from 150% to 160% | 150% | 160% |
| Talents Level 20 Talent Supernova Stun Duration increased from +0.5s to +0.6s | +0.5s | +0.6s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Attack Range increased from 620 to 625 | 620 | 625 |
| Change | Before | After |
|---|---|---|
| Prognosticate Now also foretells which power rune will spawn | — | — |
| Prognosticate Pressing Alt will now display which rune will spawn and a timer before it spawns Nothing will be shown above the rune spot if the next rune will spawn in the other rune spot | — | — |
| Fate's Edict Cast Range rescaled from 500/600/700/800 to 700 | 500/600/700/800 | 700 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Damage increased from +30 to +35 | +30 | +35 |
| Talents Level 15 Talent Splinter Blast Shatter Radius decreased from +400 to +300 | +400 | +300 |
| Talents Level 25 Talent Splinter Blast Stun Duration decreased from 1.5s to 1.25s | 1.5s | 1.25s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Runed Replica · Tempest Double Level 1 now grants Arcane Rune instead of Invisibility Rune All other levels are unchanged | — | — |
| Talents Level 20 Talent Magnetic Field Cooldown Reduction decreased from 7s to 5s | 7s | 5s |
| Talents Level 20 Talent Spark Wraith Damage increased from +40% to +50% | +40% | +50% |
| Talents Level 25 Talent Spark Wraith Activation Delay Reduction increased from 1s to 1.1s | 1s | 1.1s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Removed Wukong's Faithful facet | — | — |
| Change | Before | After |
|---|---|---|
| Changing of the Guard · Wukong's Command While Wukong's Command is active, Monkey King gains a Changing of the Guard ability which allows him to transform into any one of his soldiers. Upon cast, Monkey King takes the place of the soldier closest to the target location for 1.5s, and leaves another one in his stead. While Transfigured, Monkey King is indistinguishable from other soldiers and invulnerable, but can't issue commands. Cast Point: 0.3s. Mana Cost: 25. Cooldown: 3s Changing of the Guard ability appears in place of Wukong's Command and starts on a 0.5s cooldown after casting Wukong's Command. Can't be cast while rooted and can't target soldiers created by Aghanim's Scepter effect. Monkey King disjoints projectiles upon transformation. The possessed soldier has a small ring around it which is visible only to Monkey King and his allies. When the effect is over, Monkey King becomes his usual self leaving the overtaken soldier's position empty. | — | — |
| Primal Spring Cast Range decreased from 1000 to 800 | 1000 | 800 |
| Jingu Mastery Counter Duration decreased from 7/8/9/10s to 5.5/7/8.5/10s | 7/8/9/10s | 5.5/7/8.5/10s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Pixie Dust Bonus Health Regen increased from 100% to 150% | 100% | 150% |
| Pixie Dust Bonus Mana Regen increased from 100% to 150% | 100% | 150% |
| Shadow Realm Cooldown decreased from 22/20/18/16s to 21/19/17/15s | 22/20/18/16s | 21/19/17/15s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Double Jump · Shield Crash Min Damage/Barrier Increase increased from 25% to 30% | 25% | 30% |
| Talents Level 15 Talent Shield Crash Barrier Per Hero increased from +80 to +90 | +80 | +90 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Fine Art · Stroke of Fate Grimstroke launches a mirrored curved stroke from his free hand. Each enemy can take damage only from one stroke but still contributes to bonus damage accumulation for both | his free hand. Each enemy can take damage only from one stroke but still contributes | bonus damage accumulation for both |
| Stroke of Fate Point Vector Target behavior, previously exclusive to Fine Art facet, is now enabled by default | — | — |
| Stroke of Fate 20/30/40/50 bonus damage per unit replaced with separate values for heroes and creeps: 20/40/60/80 per hero and 10/20/30/40 per creep Illusions count as creeps | — | — |
| Soulbind If the debuff ends on the primary target early due to status resistance, it will also be destroyed on the secondary target Previously, the secondary target would still be leashed | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Go Nuts · Scurry No longer increases Buff Duration to 3.5/4/4.5/5s | — | — |
| Acorn Shot Mana Cost decreased from 85/90/95/100 to 70/80/90/100 | 85/90/95/100 | 70/80/90/100 |
| Scurry Buff Duration increased from 2/2.5/3/3.5s to 3.5/4/4.5/5s | 2/2.5/3/3.5s | 3.5/4/4.5/5s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Agility increased from 19 to 21 | 19 | 21 |
| Base stats / mechanics Damage at level 1 increased by 1 (51–55 to 52–56) | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +50 Aether Remnant Damage replaced with +40 Resonant Pulse Damage | — | — |
| Talents Level 10 Talent Mana Regen decreased from +1.75 to +1.5 | +1.75 | +1.5 |
| Talents Level 15 Talent +70 Resonant Pulse Damage replaced with +60 Aether Remnant Damage | — | — |
| Talents Level 15 Talent Aether Remnant Provides 475 Truesight replaced with +20% Resonant Pulse Barrier Affects both base and per hero hit values | — | — |
| Talents Level 20 Talent Astral Step Charge Restore Time Reduction decreased from 4s to 3s | 4s | 3s |
| Intrinsic Edge The tooltip now shows the current values of Health Regen, Armor, Mana Regen, and Magic Resistance gained from the ability | — | — |
| Aether Remnant Damage increased from 85/135/185/235 to 90/140/190/240 | 85/135/185/235 | 90/140/190/240 |
| Aether Remnant Aghanim's Shard reworked | — | — |
| Aether Remnant Creates an additional watcher path that rotates around the remnant, providing True Sight in a 475 radius. The remnants no longer trigger on creeps, instead dealing 50% of their damage every second in both paths | — | — |
| Resonant Pulse Damage increased from 60/105/150/195 to 60/110/160/210 Total damage with the talent decreased from 130/175/220/265 at level 15 to 100/150/200/250 at level 10 | 60/105/150/195 | 60/110/160/210 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Buckshot: Auto attack bonus damage on non-glancing shots increased from 25% to 30% | 25% | 30% |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent +60 Mortimer Kisses Impact Damage replaced with 2 Firesnap Cookie Charges | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Dauntless Regen Per Enemy increased from +10% to +20% | +10% | +20% |
| Dauntless HP Regen per extra enemy increased from 50% to 70% | 50% | 70% |
| Dauntless Radius decreased from 900 to 700 | 900 | 700 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +200 Escape Act Cast Range replaced with +75 Impalement Arts Impact Damage | — | — |
| Dark Carnival Barker If Ringmaster does not have a Souvenir, he will be granted one upon death (instead of upon respawn) | — | — |
| Dark Carnival Barker Ringmaster will no longer be granted a Souvenir if he has no Souvenirs and dies to a Neutral Creep or Roshan | — | — |
| Escape Act Mana Cost increased from 80 to 120 | 80 | 120 |
| Escape Act Bonus Movement Speed rescaled from 5/10/15/20% to 0/8/16/24% | 5/10/15/20% | 0/8/16/24% |
| Impalement Arts Impact Damage decreased from 75 to 50 | 75 | 50 |
| Spotlight Illusion Max Health Loss each second decreased from 50% to 30% | 50% | 30% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage decreased by 5 | — | — |
| Base stats / mechanics Damage at level 1 decreased from 54–58 to 49–53 | 54–58 | 49–53 |
| Change | Before | After |
|---|---|---|
| Starsurge · Starbreaker Now will grant the attack speed buff even if Starbreaker was interrupted | — | — |
| Break of Dawn Ability reworked | — | — |
| Break of Dawn Passive, can't be leveled up | — | — |
| Break of Dawn Whenever the sun comes out, Dawnbreaker gains 25% bonus base damage and 20% bonus vision that decreases throughout the course of the day, down to 0% at night | — | — |
| Starbreaker Aghanim's Shard upgrade now also destroys trees in front of Dawnbreaker | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain increased from 1.8 to 2.2 | 1.8 | 2.2 |
| Base stats / mechanics Damage gain per level increased from +3.0 to +3.2 | +3.0 | +3.2 |
| Change | Before | After |
|---|---|---|
| Dispose Damage rescaled from 75/150/225/300 to 60/150/240/330 | 75/150/225/300 | 60/150/240/330 |
| Rebound Mana Cost decreased from 75/90/105/120 to 70/80/90/100 | 75/90/105/120 | 70/80/90/100 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Removed Ofrenda Facet | — | — |
| Change | Before | After |
|---|---|---|
| Quickdraw · Dead Shot Whenever an enemy is feared, Gunslinger proc chance increases to 1.5x base chance for 5s | — | — |
| Quickdraw · Gunslinger Each time Gunslinger procs, the remaining Dead Shot cooldown is reduced by 1s Also affects charge restoration time | — | — |
| Talents Level 20 Talent 2 Dead Shot Charges replaced with +2s Pierce The Veil Duration | — | — |
| Talents Level 25 Talent +25% Magic Resistance replaced with 2 Dead Shot Charges | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Health Regen increased from 1.0 to 1.5 | 1.0 | 1.5 |
| Base stats / mechanics Base Attack Speed increased from 100 to 110 | 100 | 110 |
| Base stats / mechanics Shadowhawk: No longer grants cooldown reduction | — | — |
| Base stats / mechanics Shadowhawk: Invis Bonus Crit decreased from 40/60/80/100% to 30/45/60/75% | 40/60/80/100% | 30/45/60/75% |
| Base stats / mechanics Shadowhawk: Raven's Veil: Now also increases buff duration from 7/8/9s to 8/9/10s | 7/8/9s | 8/9/10s |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +1.5 Mana Regen replaced with +50 Raptor Dance Radius | — | — |
| Talents Level 15 Talent Raven's Veil Mark Applies Parry Bonus replaced with +1 Raptor Dance Strike | — | — |
| Talents Level 20 Talent +50% Falcon Rush Evasion replaced with Add 50% of Attack Damage to Talon Toss (always uses attack value of Sai discipline) | — | — |
| Talents Level 20 Talent Kazurai Katana Damage Per Second decreased from +5% to +4% | +5% | +4% |
| Switch Discipline Katana Discipline no longer increases damage by 12% | — | — |
| Switch Discipline Katana Discipline now increases damage gained from Agility by 20% | — | — |
| Echo Slash Cooldown rescaled from 20/18/16/14s to 21/18/15/12s | 20/18/16/14s | 21/18/15/12s |
| Echo Slash Bonus Hero Damage decreased from 25/45/65/85 to 20/40/60/80 | 25/45/65/85 | 20/40/60/80 |
| Grappling Claw No longer has lifesteal | — | — |
| Grappling Claw Mana Cost decreased from 50 to 40 | 50 | 40 |
| Grappling Claw Cooldown decreased from 16/13/10/7s to 13/11/9/7s | 16/13/10/7s | 13/11/9/7s |
| Grappling Claw Cast Range decreased from 700/800/900/1000 to 650/750/850/950 | 700/800/900/1000 | 650/750/850/950 |
| Grappling Claw Move Slow rescaled from 80% to 70/80/90/100% | 80% | 70/80/90/100% |
| Grappling Claw Slow now lasts a fixed 0.7/0.8/0.9/1s instead of Kez's travel time | — | — |
| Kazurai Katana No longer applies health regen reduction | — | — |
| Kazurai Katana Damage per second rescaled from 6/7/8/9% to 5/7/9/11% | 6/7/8/9% | 5/7/9/11% |
| Kazurai Katana Duration rescaled from 5/6/7/8s to 7s Total damage with duration increased from 30/42/56/72% to 35/49/63/77% | 5/6/7/8s | 7s |
| Kazurai Katana Now has a reworked active component as a default part of the ability | — | — |
| Kazurai Katana Kez impales the target, landing an attack on it and setting its move speed and turn rate to 0 for 0.6s. The target also takes 50% of current Kazurai Katana bleed stacks as burst damage. Cast Range: 200. Mana Cost: 50. Cooldown: 20/15/10/5s | — | — |
| Kazurai Katana This attack can proc attack modifiers similarly to regular attacks. The stacks that would be created by the impale are not added to the burst damage and are added after the effect ends as the usual bleed stack. Previous version did include them in the burst | — | — |
| Kazurai Katana Reworked Aghanim's Shard upgrade | — | — |
| Kazurai Katana Adds 100% lifesteal off the attack damage dealt on impalement. If the impalement was made from behind (in a 105 degree cone), the slow is replaced with a stun, and the number of Bleed stacks is increased from 50% to 100% | behind (in a 105 degree cone), the slow is replaced with a stun, and the number of Bleed stacks is increased from 50% | 100% |
| Raptor Dance 1s channeling was replaced with a 1s cast time (still cannot be cancelled by Kez) It means it won't go on cooldown if the cast is interrupted and it's affected by Cast Speed bonuses (i.e. Yasha and Kaya) | — | — |
| Raptor Dance Strikes count increased from 2/3/4 to 4 | 2/3/4 | 4 |
| Raptor Dance Base Damage rescaled from 75 to 30/60/90 Total damage rescaled from 150/225/300 to 120/240/360 | 75 | 30/60/90 |
| Raptor Dance Max Health as Damage decreased from 4% to 3% Total max health damage rescaled from 8/12/16% to 12% | 4% | 3% |
| Raptor Dance Lifesteal against illusions now has an 80% penalty, similarly to creep lifesteal penalty | — | — |
| Falcon Rush Now also provides 15/30/45/60% Slow Resistance during the buff | — | — |
| Falcon Rush Secondary Attacks Damage decreased from 100% to 45/55/65/75% | 100% | 45/55/65/75% |
| Falcon Rush Rush Range is no longer increased by AoE bonuses | — | — |
| Falcon Rush Cooldown rescaled from 20/18/16/14s to 21/18/15/12s | 20/18/16/14s | 21/18/15/12s |
| Talon Toss No longer has an AoE effect, proccing only on target | — | — |
| Talon Toss Now inflicts an attack with True Strike and fixed damage instead of simply dealing physical damage This means it can proc and apply attack modifiers, but it also doesn't affect attack immune units (i.e. Ethereal) | — | — |
| Talon Toss Damage rescaled from 75/125/175/225 to 60/120/180/240 | 75/125/175/225 | 60/120/180/240 |
| Talon Toss Silence Duration increased from 1.75/2/2.25/2.5s to 2/2.25/2.5/2.75s | 1.75/2/2.25/2.5s | 2/2.25/2.5/2.75s |
| Talon Toss Cooldown decreased from 16/13/10/7s to 13/11/9/7s | 16/13/10/7s | 13/11/9/7s |
| Shodo Sai Chance to Mark increased from 17% to 18% | 17% | 18% |
| Shodo Sai Mark no longer provides True Strike | — | — |
| Shodo Sai No longer grants bonus stun or critical strike from marks generated by parrying an enemy Hero As a result, there is no longer a visually distinct mark for being parried | — | — |
No neutral-creep section in this official patch.
This collection contains official balance changes. It has no patch-aligned match sample, so pick rates, win rates and performance trends are not established.
Explore match evidence →These notes describe patch 7.39. Later patches may change or remove these mechanics. Historical Facet and Innate sections are preserved as written, rather than presented as current hero rules.
Balance changes alone do not prove a win-rate effect. Compare a stated sample, role and time window before drawing a performance conclusion.
Explore this patch →Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.
Valve source data ↗SHA-256: 9eb8254a8695e5069f1a708bacef961e76180ab218f05d3606fff07d13557832