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Patch 7.39

Official patch notes · historical static snapshot

May 22, 2025 · UTC Major Original patch notes ↗

OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT

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General

48 notes
#ChangeBeforeAfter
1Map Objectives

Tormentor

2Map Objectives

First Spawn Time increased from 15:00 to 20:00

15:0020:00
3Map Objectives

Tormentor: Unyielding Shield: Base barrier decreased from 2100 to 2000

21002000
4Map Objectives

Tormentor: Unyielding Shield: Barrier regeneration gain per minute of game time decreased from 5 to 3.5

At 20 minutes: barrier decreased from 2500 + 140 regen to 2400 + 110 regen. At 40 minutes: barrier decreased from 2900 + 240 regen to 2800 + 180 regen

53.5
5Map Objectives

Roshan

6Map Objectives

Slam: Hero Duration increased from 2s to 4s

2s4s
7Map Objectives

Slam: Non-Hero Duration increased from 4s to 8s

4s8s
8Map Objectives

Roar of Retribution: Incoming Damage Buff Duration increased from 8s to 12s

8s12s
9Map Objectives

Roar of Retribution: Health Trigger threshold increased from 80% to 85%

80%85%
10Map Objectives

Roar of Retribution: Now cast even if Roshan is Silenced or Stunned

11Map Objectives

Roar of Retribution: Now gives Roshan a strong dispel on cast

12Map Objectives

Roar of Retribution: Now triggers a message visible to everyone (similar to when Roshan's Banner is planted)

13Map Objectives

Strength of the Immortal: Armor Bonus per minute increased from 0.375 to 0.4

0.3750.4
14Map Objectives

Strength of the Immortal: Attack Damage Bonus per minute increased from 6 to 7

67
15Terrain Changes

The Radiant Safe Lane small pull camp has been moved to the north, and trees added above it

16Terrain Changes

Many trees have been moved and adjusted in the Radiant Safe Lane pull area

17Terrain Changes

The top Radiant Tier 2 and the cliff to the right have been shifted to the west slightly

18Terrain Changes

The Radiant triangle ramp leading behind the top Radiant Tier 2 has been shifted north

19Terrain Changes

The ramps on the east side of the Radiant Triangle have been shifted to the north and east, and trees around them subsequently adjusted

20Terrain Changes

A ramp has been added leading from the Radiant Triangle to behind the middle Radiant Tier 2

the Radiant Trianglebehind the middle Radiant Tier 2
21Terrain Changes

The mid Radiant Tier 2 tower has been shifted away from the Triangle, and trees around it have been adjusted

22Terrain Changes

A juke path has been added to the trees east of the Radiant mid tier 2 tower

23Terrain Changes

The northern cliff edge, ramps and Hard / Ancient camps of the Radiant triangle have been moved slightly southwest

24Terrain Changes

The cliff to the southwest near the ramp to Radiant midlane and the river has been slightly reduced in size

25Terrain Changes

The ramp directly south of the bottom Roshan Pit has been moved north slightly

26Terrain Changes

A path has been added closest to the Dire Bottom Tier 1 tower from the lane to the lotus pool

the lanethe lotus pool
27Terrain Changes

Several trees have been added and adjusted near the Dire mid tier 2 tower

28Terrain Changes

Several trees between the two neutrals camps on the easternmost region of the Dire side have been removed

29Terrain Changes

The Dire bounty rune has been moved slightly to the east

30Terrain Changes

The ramp leading from the Dire triangle area to the river and bottom Roshan Pit has been moved slightly north and simplified to remove two small unpathable ledges

the Dire triangle areathe river and bottom Roshan Pit has been moved slightly north and simplified to remove two small unpathable ledges
31Terrain Changes

The Dire triangle watcher has been moved slightly to the north

32Terrain Changes

The bottom lane lotus pool has been moved to the north and to the west, and many of the tree paths have been adjusted

33Terrain Changes

The top lane lotus pool has been moved slightly to the north, and some of the tree paths have been adjusted

34Terrain Changes

The Top Roshan Pit has been adjusted to be closer to the center of the Radiant / Dire cliffsides

35Terrain Changes

The Bottom Roshan Pit has been moved northwest slightly towards the middle of the map

36Terrain Changes

The Bottom Roshan Pit has been slightly rotated to face more towards the middle of the map

37Terrain Changes

A dead spot has been fixed in the Bottom Roshan Pit

38Terrain Changes

Flooded camps in main jungles near the bounty runes have had their pull timers reduced

39Terrain Changes

Watchers now can't be activated before the start of the game

40Terrain Changes

Watchers no longer display the green AoE ring/potential vision when hovering sentry and observer wards

41Terrain Changes

Watchers now only display their potential vision areas when holding Alt

42General Changes

Lifesteal Amplification and Spell Lifesteal Amplification have been removed and a new umbrella stat has been created in their place: Health Restoration

43General Changes

Provides a percentage increase to the health gained from Lifesteal, Spell Lifesteal, and Health Regeneration

Also decreases those values when negative

44General Changes

Positive and Negative sources of Health Restoration stack diminishingly with each other

"Stacking diminishingly" is the same behavior as evasion and magic resistance. Given N sources of positive Health Restoration, the final value will be calculated as: 1 - (1 - n0) * (1 - n1) * ... For example, if you have a Sange (16%) and a Tier 4 Neutral Item with the Crude Enchantment (20%), your total Health Restoration would be 1 - (1 - .16) * (1 - .2) = 32.8%. In other words, multiple smaller sources are less effective than one single large source. Negative sources of Health Restoration are stacked the same way, and then the positive and negative values are added together for your final Health Restoration.

45General Changes

Health Restoration cannot go lower than -100% and cannot go higher than 100%

46General Changes

Sources of Heal Amplification now stack additively with each other instead of diminishingly

This includes both Incoming Heal Amplification and Outgoing Heal Amplification

47General Changes

Heal Amplification cannot go lower than -100% and has no upper limit

48General Changes

Effects that root and disarm are now considered Bind Effects and will have the status effect "Bound" overhead

Example: Crystal Maiden’s Frostbite

Items

82 items · including 51 neutral

Blink Dagger

ChangeBeforeAfter

Blink no longer has an overshoot range

Overwhelming Blink

ChangeBeforeAfter

Overwhelming Blink no longer has an overshoot range

Swift Blink

ChangeBeforeAfter

Swift Blink no longer has an overshoot range

Arcane Blink

ChangeBeforeAfter

Arcane Blink no longer has an overshoot range

Kaya

ChangeBeforeAfter

No longer provides +20% Spell Lifesteal Amplification

Mana Regen Amplification bonus decreased from +50% to +40%

+50%+40%

Yasha and Kaya

ChangeBeforeAfter

No longer provides +25% Spell Lifesteal Amplification

Meteor Hammer

ChangeBeforeAfter

No longer provides Spell Lifesteal Amplification

Mana Regen Amplification bonus decreased from +50% to +40%

+50%+40%

Sange

ChangeBeforeAfter

+20% Lifesteal and Health Regen Amplifications replaced with +16% Health Restoration

Abyssal Blade

ChangeBeforeAfter

+25% Lifesteal and Health Regen Amplifications replaced with +20% Health Restoration

Sange and Yasha

ChangeBeforeAfter

+25% Lifesteal and Health Regen Amplifications replaced with +20% Health Restoration

Status Resistance bonus decreased from +20% to +15%

+20%+15%

Kaya and Sange

ChangeBeforeAfter

+25% Lifesteal, Spell Lifesteal and Health Regen Amplifications replaced with +20% Health Restoration

Orb of Frost

ChangeBeforeAfter

Cost increased from 250 to 300

250300

Frost instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 13%, now reduces Health Restoration by 13%

Frost's slow and health restoration reduction no longer stack with Orb of Corrosion and Eye of Skadi

Orb of Corrosion

ChangeBeforeAfter

Total Cost increased from 1000 to 1050

10001050

Corrosion instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 16%, now reduces Health Restoration by 16%

Corrosion's slow and health restoration reduction no longer stack with Orb of Frost and Eye of Skadi

Eye of Skadi

ChangeBeforeAfter

Recipe changed

Now requires a second Ultimate Orb (2800) instead of Point Booster (1200)

No longer requires a 1050 gold recipe. Total Cost increased from 5300 to 5900

53005900

No longer provides +250 Health and +250 Mana

All Attributes bonus increased from +22 to +35

+22+35

Cold Attack instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 40%, now reduces Health Restoration and Heal Amplification by 40%

Cold Attack's slow and health restoration reduction no longer stack with Orb of Frost and Orb of Corrosion

Shiva's Guard

ChangeBeforeAfter

Freezing Aura instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 25%, now reduces Health Restoration and Heal Amplification by 25%

Bloodstone

ChangeBeforeAfter

Bloodpact cooldown decreased from 35s to 30s

35s30s

Eternal Shroud

ChangeBeforeAfter

Shroud Mana restoration increased from 20% to 25%

20%25%

Helm of the Dominator

ChangeBeforeAfter

Recipe changed

Now requires Crown (450) instead of Diadem (1000)

Recipe cost increased from 650 to 1125. Total Cost decreased from 2625 to 2550

Stats unchanged

Helm of the Overlord

ChangeBeforeAfter

Total Cost decreased from 5725 to 5650

57255650

Glimmer Cape

ChangeBeforeAfter

Magic Resistance bonus decreased from +25% to +20%

+25%+20%

Glimmer Barrier increased from 300 to 375

300375

Holy Locket

ChangeBeforeAfter

Holy Blessing Heal Amplification decreased from 25% to 15%

25%15%

Linken's Sphere

ChangeBeforeAfter

Health Regen bonus increased from +6 to +6.5

+6+6.5

Phylactery

ChangeBeforeAfter

Empower Spell Cooldown decreased from 12s to 10s

12s10s

Khanda

ChangeBeforeAfter

Recipe cost decreased from 1500 to 1300. Total Cost decreased from 5900 to 5700

Rod of Atos

ChangeBeforeAfter

Intelligence bonus decreased from +15 to +12

+15+12

Cripple Mana Cost increased from 50 to 100

50100

Gleipnir

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Intelligence bonus decreased from +15 to +12

+15+12

Eternal Chains Mana Cost increased from 100 to 150

100150

Talisman of Evasion

ChangeBeforeAfter

Evasion bonus decreased from +20% to +15%

+20%+15%

Radiance

ChangeBeforeAfter

Evasion bonus decreased from +20% to +15%

+20%+15%

Urn of Shadows

ChangeBeforeAfter

Recipe changed

Now requires Circlet (155) instead of Fluffy Hat (250)

Recipe cost increased from 280 to 320. Total Cost decreased from 880 to 825

No longer provides +125 Health

Now provides +2 All Attributes

Spirit Vessel

ChangeBeforeAfter

Recipe changed

Now requires Diadem (1000) instead of Vitality Booster (1000)

Recipe cost unchanged. Total Cost decreased from 2780 to 2725 due to Urn of Shadows change

27802725 due to Urn of Shadows change

No longer provides +375 Health

Now provides +10 All Attributes

Soul Release when cast on enemy, instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 70%, now reduces Health Restoration and Heal Amplification by 70%

Vladmir's Offering

ChangeBeforeAfter

Armor bonus decreased from +2 to +1

+2+1

Orb of Destruction Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Item Cycled Out

Pig Pole Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Item Cycled Out

Trusty Shovel Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Item Cycled Out

Chipped Vest Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Returning as a Tier 1 Neutral Artifact

Neutral item · Artifact changes

Passive: Chipper. Everytime you are attacked, you return 30 damage to heroes and 20 damage to creeps

Dormant Curio Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

New Tier 1 Neutral Artifact

Neutral item · Artifact changes

Passive: Hidden Potential. Neutral Artifact you choose while holding Dormant Curio will have 30% increased potency

Neutral item · Artifact changes

Provides an Unleashed enchantment which improves some stats of the next non-curio artifact that you'll choose while crafting. Improved stats will have a special icon in the description to indicate that it is improved by Dormant Curio. All improvements will be listed in this summary under each item's section

Neutral item · Artifact changes

This enchantment is tied to the next non-curio artifact you select. It will be saved as long as you keep the upgraded artifact. Selecting a new one will make you lose the Unleashed enchantment

Neutral item · Artifact changes

This enchantment can't be retained with Techies' Spoon's Stash facet

Kobold Cup Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

New Tier 1 Neutral Artifact

Neutral item · Artifact changes

Active: One for the Road. Increases movement speed of all allies within 1000 units by 10% for 6s. Mana Cost: 40. Cooldown: 40s

Sister's Shroud Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

New Tier 1 Neutral Artifact

Neutral item · Artifact changes

Passive: Veiled. Whenever your health falls below 50% you gain a +200% evasion bonus for 8s. Each attack negated by evasion reduces this evasion bonus to 0.25x of its current value

As a result the effect will provide +200/50/12.5/3.125/0.78% evasion after 0/1/2/3/4 evaded attacks. Triggers only from damage by player-controlled sources and Roshan

Neutral item · Artifact changes

Passive: Last Caress. Veiled cooldown is only reset if the wearer dies or kills an enemy hero

Gossamer Cape Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Item Cycled Out

Iron Talon Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Item Cycled Out

Brigand's Blade Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Dormant Curio increases Dark Mercy's damage per increment from 3 to 3.9

33.9

Essence Ring Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Dormant Curio increases Life Essence's health gained from 240 to 312

240312

Mana Draught Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Moved from Tier 1 to Tier 2

Tier 1Tier 2
Neutral item · Artifact changes

Bottoms Up base mana restored increased from 30 to 60

3060
Neutral item · Artifact changes

Dormant Curio increases max mana restored from 4% to 5.2%

4%5.2%

Poor Man's Shield Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Returning as a Tier 2 Neutral Artifact

Neutral item · Artifact changes

Passive: Damage Block. Grants a 50% chance to block 30 damage from attacks on melee wielders, or 20 damage on ranged. Chance to proc increased to 100% against hero attacks

attacks on melee wielders, or 20 damage on ranged. Chanceproc increased to 100% against hero attacks
Neutral item · Artifact changes

Dormant Curio increases damage blocked from 30/20 to 39/26

30/2039/26

Searing Signet Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Dormant Curio increases Burn Through's total damage from 72 to 93.6

7293.6

Tumbler's Toy Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Dormant Curio increases Vault's jump distance from 300 to 390

300390

Nemesis Curse Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Item Cycled Out

Ninja Gear Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Item Cycled Out

Gale Guard Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Dormant Curio increases Cyclonic Shield's barrier amount from 250 to 325

250325

Gunpowder Gauntlet Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Dormant Curio increases Beat the Crowd's bonus magical damage from 120 to 156

120156

Jidi Pollen Bag Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

New Tier 3 Neutral Artifact

Neutral item · Artifact changes

Active: Pollinate. Spread pollen on enemies within 700 units, decreasing their Health Restoration by 20% for 12s and dealing 12% of the target's max health as damage over the duration. Damage interval: 1s. No Mana Cost. Cooldown: 45s

Damage is non-lethal and classified as HP Loss (does not break Blink Dagger)

Neutral item · Artifact changes

Dormant Curio increases total max health damage from 12% to 15.6%

12%15.6%

Psychic Headband Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Returning as a Tier 3 Neutral Artifact

Neutral item · Artifact changes

Active: Psychic Push. Pushes the target enemy away from you 400 distance. Cast Range: 600. No Mana Cost. Cooldown: 20s

Neutral item · Artifact changes

Dormant Curio increases push distance from 400 to 520

400520

Serrated Shiv Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Dormant Curio increases Gut 'Em's current health as damage from 8% to 10.4%

8%10.4%
Neutral item · Artifact changes

Dormant Curio increases Gut 'Em's Roshan damage from 200 to 260

200260

Whisper of the Dread Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Dormant Curio increases Tunnel Vision's bonus spell damage from 10% to 13%

10%13%

Ceremonial Robe Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Item Cycled Out

Mind Breaker Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Item Cycled Out

Ogre Seal Totem Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Item Cycled Out

Crippling Crossbow Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Hobble 40% Healing, Health Regen, Lifesteal and Spell Lifesteal reductions replaced with a new 40% Health Restoration reduction stat

Neutral item · Artifact changes

Dormant Curio increases Health Restoration reduction from 40% to 52%

40%52%

Dezun Bloodrite Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

New Tier 4 Neutral Artifact

Neutral item · Artifact changes

Passive: Blood Invocation. Increases Spell AoE by 15%, but Spells now also cost health equal to 35% of their mana cost

Neutral item · Artifact changes

Dormant Curio increases AoE bonus from 15% to 19.5%

15%19.5%

Giant's Maul Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

New Tier 4 Neutral Artifact

Neutral item · Artifact changes

Passive: Crushing Blow. Your next attack is a critical strike that deals 150% of your attack's regular damage. Hitting an enemy with an empowered strike weakens them, decreasing their Movement Speed by 10%, Attack Speed by 15%, and Cast Speed by 20% for 4s. No Mana Cost. Cooldown: 15s

Neutral item · Artifact changes

Dormant Curio increases critical damage from 150% to 195%

150%195%

Magnifying Monocle Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Dormant Curio increases Keen Eye's bonus cast range from 125 to 162.5 and bonus attack range from 100 to 130

Outworld Staff Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

New Tier 4 Neutral Artifact

Neutral item · Artifact changes

Active: Self-Exile: Removes the caster from the world, making them invulnerable and disabled for 0.7s. Caster loses 5% of their max health on return. This damage is not lethal, but it mutes Blink Dagger and similar items after the effect. Mana Cost: 40. Cooldown: 30s

Tranquil Boots are not muted on this self-damage

Neutral item · Artifact changes

Dormant Curio increases duration from 0.7s to 0.91s

0.7s0.91s

Pyrrhic Cloak Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Dormant Curio increases Retribution's reflected damage from 75% to 97.5%

75%97.5%

Magic Lamp Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Item Cycled Out

Pirate Hat Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Item Cycled Out

Book of the Dead Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Greater Demonic Summoning duration decreased from 75s to 65s

75s65s
Neutral item · Artifact changes

Demonic Warrior health decreased from 1800 to 1600

18001600
Neutral item · Artifact changes

Demonic Warrior damage type changed from Default to Runty

Runty units deal 25% less attack damage against heroes

DefaultRunty
Neutral item · Artifact changes

Demonic Archer health decreased from 1800 to 1300

18001300
Neutral item · Artifact changes

Demonic Archer damage type changed from Default to Piercing

Piercing units deal 50% more attack damage against non-hero units, but also deal 50% less damage to heroes and heavy units (buildings and siege creeps)

DefaultPiercing
Neutral item · Artifact changes

Dormant Curio increases Greater Demonic Summoning's duration from 65s to 84.5s

65s84.5s

Divine Regalia Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

New Tier 5 Neutral Artifact

Neutral item · Artifact changes

Passive: Exalted. Increases outgoing damage by 20%. If the wearer is killed, the item permanently loses the current Enchantment and turns into a Disgraced Regalia

Enchantments retained with Techies' Spoon's Stash facet are unaffected with the exception of the last obtained Tier 5 enchantment. Unleashed enchantment from Dormant Curio artifact is lost as well

Neutral item · Artifact changes

Dormant Curio increases damage multiplier from 20% to 26%

20%26%

Disgraced Regalia Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

New Tier 5 Neutral Artifact

Neutral item · Artifact changes

Passive: Fallen. Has nothing to provide to one who dared to die

Neutral item · Artifact changes

Appears only to heroes that died with Divine Regalia artifact

Neutral item · Artifact changes

Since the 4th slot is taken by your current Artifact when recrafting items, it is possible to recraft Disgraced Regalia with working Tier 5 Enchantment

Neutral item · Artifact changes

The usual Divine Regalia still can reappear among the other 3 choices

Fallen Sky Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Dormant Curio increases Fallen Sky's damage over time from 60 to 78, building impact damage from 75 to 97.5 and non-building impact damage from 150 to 195

Helm of the Undying Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Returning as a Tier 5 Neutral Artifact

Neutral item · Artifact changes

Passive: Death Delay. Survive for an extra 5 seconds after receiving a killing blow. Enemy heroes dying within 1200 units extends this effect by 5 seconds. Cooldown: 50s

Procs before Wraith King's innate Vampiric Spirit ability, but after his Reincarnation ability or Aegis of the Immortal

Neutral item · Artifact changes

Dormant Curio increases base duration from 5s to 6.5s

5s6.5s

Minotaur Horn Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Dormant Curio increases Lesser Avatar's duration from 2s to 2.6s

2s2.6s

Spider Legs Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Dormant Curio increases Skitter's bonus movement speed from 20% to 26%

20%26%

Stygian Desolator Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Dormant Curio increases Greater Corruption's armor reduction from 13 to 16.9

1316.9

Unrelenting Eye Neutral

ChangeBeforeAfter
Neutral item · Artifact changes

Dormant Curio increases Relentless' base slow resistance from 100% to 130%

100%130%

Alert Neutral

ChangeBeforeAfter
Neutral item · Enchantment Changes

Attack Speed bonus decreased from +10/17/24/35 to +10/17/24/31

+10/17/24/35+10/17/24/31
Neutral item · Enchantment Changes

Now additionally provides +100 Attack Range (Melee & Ranged) at Tier 4

Brawny Neutral

ChangeBeforeAfter
Neutral item · Enchantment Changes

Health bonus decreased from +125/165/205/245 to +110/150/190/230

+125/165/205/245+110/150/190/230
Neutral item · Enchantment Changes

Now additionally provides +25% Slow Resistance at Tier 4

Mystical Neutral

ChangeBeforeAfter
Neutral item · Enchantment Changes

Magic Resistance bonus decreased from +0/10/14/18% to +0/10/13/16%

+0/10/14/18%+0/10/13/16%
Neutral item · Enchantment Changes

Now additionally provides +100 Cast Range at Tier 4

Quickened Neutral

ChangeBeforeAfter
Neutral item · Enchantment Changes

Now additionally provides +15% Evasion at Tier 4

Tough Neutral

ChangeBeforeAfter
Neutral item · Enchantment Changes

Damage bonus decreased from +7/10/13/17 to +7/10/13/16

+7/10/13/17+7/10/13/16
Neutral item · Enchantment Changes

Armor bonus decreased from +0/4/7/10 to +0/4/6/8

+0/4/7/10+0/4/6/8
Neutral item · Enchantment Changes

Now additionally provides +40% Knockback Resistance at Tier 4

Decreases the distance pushed by forced movement effects from enemies by 40%

Vampiric Neutral

ChangeBeforeAfter
Neutral item · Enchantment Changes

Now additionally provides +200 Bonus Night Vision at Tier 4

Crude Neutral

ChangeBeforeAfter
Neutral item · Enchantment Changes

No longer provides +20/30% Slow Resistance

Neutral item · Enchantment Changes

Now provides +20/30% Health Restoration

Wise Neutral

ChangeBeforeAfter
Neutral item · Enchantment Changes

Now also provides +15% Max Mana

Heroes & units

118 entries
Anti-Mage

Anti-Mage

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Persecutor Min/Max Movement Slow increased from +5%/15% to +7.5%/15%

+5%/15%+7.5%/15%
Talents

Level 20 Talent Mana Void Stun increased from +0.7s to +0.8s

+0.7s+0.8s
Axe

Axe

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Call Out · Berserker's Call

Bonus Armor increased from +5 to +6

Total value increased from 17/18/19/20 to 18/19/20/21

+5+6
Talents

Level 20 Talent Counter Helix Damage increased from +25 to +30

+25+30
Battle Hunger

Movement Slow increased from 15/20/25/30% to 18/22/26/30%

15/20/25/30%18/22/26/30%
Bane

Bane

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Enfeeble

Cooldown decreased from 28/21/14/7s to 22/17/12/7s

28/21/14/7s22/17/12/7s
Bloodseeker

Bloodseeker

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Removed Bloodrush Facet

Abilities & talents

ChangeBeforeAfter
Old Blood · Talents

Level 10 Talent +15% Bloodrage Spell Amplification replaced with +15% Bloodrage Base Damage Amp

Old Blood · Bloodrage

Replaces 15/20/25/30% Spell Amplification with 10/15/20/25% base damage amplification. The ability now also silences the target and can be cast on enemies. Decreases Cast Range from 800 to 400. Increases Mana Cost from 0 to 60

Level 20 Talent that reduces Bloodrage's Max Health damage doesn't affect enemy casts. Aghanim's Scepter upgrade also affects only Bloodseeker and doesn't provide bonus damage to enemies

Talents

Level 10 Talent +25 Bloodrage Attack Speed replaced with +175 Health

Crystal Maiden

Crystal Maiden

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Arcane Overflow · Arcane Aura

Allied mana restoration decreased from 25% to 15%

25%15%
Arcane Overflow · Arcane Aura

Now also restores a portion of mana to Crystal Maiden herself

Arcane Overflow · Arcane Aura

Activation no longer interrupts movement

Drow Ranger

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Frost Arrows

Aghanim's Scepter instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 10% per stack, now reduces Health Restoration by 10% per stack

Glacier

On-cast knockback distance increased from 175 to 225

175225
Earthshaker

Earthshaker

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Removed Spirit Cairn innate ability

Abilities & talents

ChangeBeforeAfter
Tectonic Buildup · Aftershock

Radius increase rescaled from (+50 with every 10 hero levels) to (+40 with every level of Echo Slam)

(+50 with every 10 hero levels)(+40 with every level of Echo Slam)
Resonating Ridge · Fissure

Enemy heroes stunned by Fissure emit an echo to each nearby unit within a 400 radius, dealing 60% of Echo Slam's current echo damage

It's equal to 54/60/66 damage, plus 30 with level 20 talent

Slugger

Now is an innate ability

Almost no values were changed, still improves with Echo Slam

Slugger

Damage (Creep Death) decreased from 40/60/80/100 to 30/45/60/75

40/60/80/10030/45/60/75
Aftershock

Radius decreased from 350 to 300

350300
Echo Slam

Echo Damage decreased from 90/110/130 to 90/100/110

90/110/13090/100/110

Juggernaut

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent -3s Blade Fury Cooldown replaced with +90 Blade Fury DPS

Blade Fury

Damage tick interval is no longer based on Juggernaut's attack speed and has been changed to 5 ticks per second

Blade Fury

Damage rescaled from 40/45/50/55 per tick to 80/110/140/170 per second

40/45/50/55 per tick80/110/140/170 per second
Mirana

Mirana

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Leaps and Bounds

Root Duration increased from 1.1/1.4/1.7/2.0s to 1.5/1.75/2.0/2.25s

1.1/1.4/1.7/2.0s1.5/1.75/2.0/2.25s
Morphling

Morphling

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain decreased from 3.2 to 2.6

3.22.6
Base stats / mechanics

Base Mana Regen decreased from 0.5 to 0

0.50

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Agility decreased from +20 to +15

+20+15
Attribute Shift (Agility Gain)

Shift Rate decreased from 5/10/15/20 to 4/8/12/16

5/10/15/204/8/12/16
Attribute Shift (Strength Gain)

Shift Rate decreased from 5/10/15/20 to 4/8/12/16

5/10/15/204/8/12/16
Morph

Morph Replicate sub-ability cooldown increased from 1s to 2s

1s2s
Shadow Fiend

Shadow Fiend

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Shadowmire · Shadowraze

Movement Slow per stack increased from 3/6/9/12% to 6/8/10/12%

3/6/9/12%6/8/10/12%
Talents

Level 15 Talent Presence Aura Affects Buildings replaced with +2 Presence Armor Reduction

Necromastery

Hero kills now grant 3 souls

Feast of Souls

Cooldown increased from 16s to 21s

16s21s
Feast of Souls

Mana Cost increased from 60 to 60/65/70/75

6060/65/70/75
Feast of Souls

Duration rescaled from 7.5/8/8.5/9s to 8s

7.5/8/8.5/9s8s
Feast of Souls

Now additionally provides 5/7/9/11% bonus move speed

Phantom Lancer

Phantom Lancer

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Health Regen increased from 1.5 to 2

1.52

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +300 Phantom Rush Range replaced with +15% Spirit Lance Illusion Damage

Spirit Lance

No longer upgraded with Aghanim's Scepter

Phantom Rush

Now upgraded with Aghanim's Scepter

Phantom Rush

Increases Max Rush Distance by 625. Whenever Phantom Lancer Rushes through enemies, he creates Juxtapose illusions that attack them

Puck

Puck

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Curveball · Illusory Orb

Now also makes orb deal 5% of its damage every 0.5s in its damage radius

Pudge

Pudge

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Rot

Aghanim's Scepter instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 20%, now reduces Health Restoration by 20%

Razor

Razor

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Dynamo

Spell Amp per bonus attack damage increased from 1% to 1.25%

1%1.25%
Sand King

Sand King

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Removed Sandshroud and Dust Devil Facets

Abilities & talents

ChangeBeforeAfter
Sandblast · Sand Storm

When Sand King attacks enemies in Sand Storm, he applies a debuff that blinds the target by 20/30/40/50%. Blind duration: 5s

Final Sting · Stinger

Each enemy hero hit by Stinger in innermost radius instantly emits a Caustic Finale explosion that deals 50% less damage

Doesn't apply to Stinger strikes created by Aghanim's Scepter

Talents

Level 20 Talent Base/Incremental Radius of Epicenter decreased from +100/12 to +75/7

+100/12+75/7
Talents

Level 25 Talent 35% Sand Storm Slow and Blind replaced with 45% Sand Storm Slow

Caustic Finale

Base Damage increased from 15/35/55/75 to 20/40/60/80

15/35/55/7520/40/60/80
Caustic Finale

Dying Unit's Max Health as Damage decreased from 4/8/12/16% to 3/7/11/15%

4/8/12/16%3/7/11/15%
Sand Storm

Radius increased from 350/400/450/500 to 425/500/575/650

350/400/450/500425/500/575/650
Sand Storm

Once again grants invisibility by default (0.7s fade time)

Stinger

Radius rescaled from 225/255/285/315 to 230/250/270/290

225/255/285/315230/250/270/290
Stinger

Bonus Damage rescaled from 35/70/105/140 to 50/75/100/125

35/70/105/14050/75/100/125
Tiny

Tiny

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Avalanche Damage increased from +70 to +100

+70+100
Tree Grab

Attack Range decreased from 350 to 300

350300
Grow

Attack Speed Reduction increased from 30% to 35%

30%35%
Avalanche

Damage decreased from 100/200/300/400 to 100/190/280/370

100/200/300/400100/190/280/370
Vengeful Spirit

Vengeful Spirit

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Agility increased from 21 to 23

2123
Base stats / mechanics

Damage at level 1 increased by 2 (from 47–53 to 49–55)

47–5349–55)

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Wave of Terror Steals Reduced Damage And Armor increased from 20% to 25%

20%25%
Magic Missile

Stun duration increased from 1.1/1.3/1.5/1.7s to 1.2/1.4/1.6/1.8s

1.1/1.3/1.5/1.7s1.2/1.4/1.6/1.8s

Windranger

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Tangled · Shackleshot

Bonus Damage per hero increased from 12/20/28/36 to 40

12/20/28/3640
Tangled · Shackleshot

Damage Buff Duration decreased from 6s to 3/4/5/6s

6s3/4/5/6s
Powershot

Cast Range increased from 2600 to 3000

Now it matches arrow's range

26003000
Focus Fire

Damage Reduction decreased from 30% to 25%

30%25%
Gale Force

Cast Range decreased from 1500 to 1200

15001200
Gale Force

Radius decreased from 1000 to 900

1000900
Zeus

Zeus

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +1.75 Mana Regen replaced with +1 Heavenly Jump Target

Talents

Level 15 Talent +1 Heavenly Jump Target replaced with -0.4s Arc Lightning Cooldown

Talents

Level 25 Talent Static Field Damage increased from +1% to +1.5%

+1%+1.5%
Kunkka

Kunkka

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Grog Blossom · X Marks the Spot

Upon return, now always applies Ghostship's Admiral's Rum buff to Kunkka himself

Lina

Lina

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Combustion: Overheat Damage increased from 10/30/50/70 to 15/35/55/75

10/30/50/7015/35/55/75

Abilities & talents

ChangeBeforeAfter
Laguna Blade

Damage increased from 500/700/900 to 500/750/1000

500/700/900500/750/1000
Lion

Lion

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Finger of Death

Cooldown decreased from 140/90/40s to 130/85/40s

140/90/40s130/85/40s
Finger of Death

Aghanim's Scepter Cooldown increased from 80/50/20s to 90/60/30s

80/50/20s90/60/30s
Shadow Shaman

Shadow Shaman

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Massive Serpent Ward · Mass Serpent Ward

Damage multiplier increased from 10x to 12x

Damage increased from 500/850/1200 to 600/1020/1440. Health and Bounty values are still multiplied by 10x

10x12x
Mass Serpent Ward

On creation, wards now prioritize the closest enemy hero in their attack range

Slardar

Slardar

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Armor decreased by 1

Abilities & talents

ChangeBeforeAfter
Seaborn Sentinel

Bonus Armor increased from 1/2/3/4 to 3/4/5/6

1/2/3/43/4/5/6
Seaborn Sentinel

Aghanim's Scepter Bonus Armor decreased from 11 to 10

Total Armor bonus with Scepter increased from 12/13/14/15 to 13/14/15/16

1110
Witch Doctor

Witch Doctor

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Removed Headhunter Facet

Abilities & talents

ChangeBeforeAfter
Malpractice · Maledict

When an enemy dies while under effect of Maledict, 75% of what the next burst damage amount would be is dealt to all enemies in 800 units. This effect works even if the enemy dies to the last burst of damage

Doesn't work on illusion's death. Sends projectiles towards enemies within said radius. Projectile speed: 1200. Disjointable

Paralyzing Cask

No longer deals bonus damage to creeps

Paralyzing Cask

Base Damage increased from 50 to 55/70/85/100

5055/70/85/100
Paralyzing Cask

Now deals 20 more damage per bounce by default

Paralyzing Cask

Bounces rescaled from 2/4/6/8 to 3/4/5/6

2/4/6/83/4/5/6
Lich

Lich

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Removed Frostbound Facet

Abilities & talents

ChangeBeforeAfter
Evil Eye · Sinister Gaze

Sinister Gaze applies a Evil Eye debuff that will deal additional 10/15/20/25 damage every time Lich deals magic damage to the target, and amplifies received movement slows by 50%. The Evil Eye debuff duration lingers up to 2x the elapsed Sinister Gaze channel duration

Abilities and items that do not proc certain other abilities (Blood Grenade, Radiance, etc.) do not trigger the additional magic damage

Sinister Gaze

Mana Drain per second increased from 15% to 20%

15%20%
Sinister Gaze

No longer has extended duration on creeps

Chain Frost

Now the orb lingers for 2s if there are no current targets to bounce to. The orb will bounce to a new target if one becomes available within the linger duration

Chain Frost

Bounces can now damage and slow Roshan

Previously only affected Roshan if he was the cast target

Ice Spire

Hero hits to kill decreased from 5 to 4

54
Ice Spire

Creep hits to kill decreased from 10 to 8

108
Riki

Riki

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Cloak and Dagger Movement Speed increased from +8% to +10%

+8%+10%
Talents

Level 25 Talent Cloak and Dagger Fade Delay Reduction increased from 1s to 1.25s

1s1.25s
Enigma

Enigma

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Demonic Summoning

Eidolon Damage rescaled from 20/28/38/47 to 16/27/38/49

20/28/38/4716/27/38/49
Tinker

Tinker

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Armor decreased by 2

Abilities & talents

ChangeBeforeAfter
March of the Machines

Damage decreased from 17/26/35/44 to 13/22/31/40

17/26/35/4413/22/31/40
Sniper

Sniper

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Take Aim

Bonus Attack Range rescaled from 200 to 100/150/200/250

200100/150/200/250
Take Aim

No longer increases armor

Take Aim

While active, Sniper's vision range is increased by 500/750/1000/1250 and his field of view is restricted to a 140 degree cone

He still shares vision with his team

Necrophos

Necrophos

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +125 Reaper's Scythe Cast Range replaced with -2.5s Ghost Shroud Cooldown

Sadist

Mana Regen per kill increased from 3/4.5/6/7.5 to 3.5/5/6.5/8

3/4.5/6/7.53.5/5/6.5/8
Death Pulse

Heal increased from 55/80/105/130 to 70/90/110/130

55/80/105/13070/90/110/130
Warlock

Warlock

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Fatal Bonds

No longer applies to enemies in Fog of War (once applied, damage still hits enemies in FoW)

Shadow Word

Effect Radius decreased from 300 to 225

300225
Beastmaster

Beastmaster

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Agility decreased from 22 to 19

2219
Base stats / mechanics

Damage at level 1 decreased by 1 (from 53–57 to 52–56)

53–5752–56)

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Inner Beast Attack Speed increased from +10 to +15

+10+15
Drums of Slom

Stacks granted upon using Primal Roar decreased from 10/15/20 to 10

10/15/2010
Queen of Pain

Queen of Pain

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Bondage

Returning spell damage increased from 15% to 20%

15%20%
Shadow Strike

Movement Slow rescaled from 20/35/50/65% to 25/35/45/55%

20/35/50/65%25/35/45/55%
Venomancer

Venomancer

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Septic Shock: Aghanim's Scepter no longer gives Plague Wards the ability to deal Septic Shock damage (moved to Plague Carrier facet)

Base stats / mechanics

Septic Shock: Aghanim's Scepter Base Damage per debuff increased from 20% to 25%

20%25%

Abilities & talents

ChangeBeforeAfter
Plague Carrier

Septic Shock: Allows Plague Wards to deal Septic Shock damage based on their damage

Plague Carrier · Venomous Gale

When Venomous Gale impacts enemy heroes, 2 Plague Wards are created around them based on the current level of Plague Ward

Talents

Level 20 Talent Gale Creates Plague Wards replaced with +50 Base Damage

Plague Ward

Ward HP increased from 120/230/340/450 to 150/250/350/450

120/230/340/450150/250/350/450
Plague Ward

Gold Bounty rescaled from 15/17/19/21 to 10/14/18/22

15/17/19/2110/14/18/22
Faceless Void

Faceless Void

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Time Dilation DPS per cooldown increased from +7 to +9

+7+9
Talents

Level 15 Talent Time Lock Damage increased from +30 to +35

+30+35
Talents

Level 20 Talent Time Walk Cooldown Reduction increased from 1s to 1.25s

1s1.25s
Talents

Level 20 Talent Attack Speed During Chronosphere/Time Zone increased from +80 to +100

+80+100
Wraith King

Wraith King

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base movement speed decreased from 315 to 310

315310
Base stats / mechanics

Base Intelligence decreased from 18 to 16

1816

Abilities & talents

ChangeBeforeAfter
Bone Guard · Bone Guard

Denies on non-skeleton units now count towards skeleton charges

Vampiric Spirit

Lifesteal decreased from 16/24/32/40% to 10/20/30/40%

16/24/32/40%10/20/30/40%
Vampiric Spirit

No longer freezes Reincarnation cooldown while Wraith Delay is active

Reincarnation

Can no longer be triggered while under effect of Vampiric Spirit's Wraith Delay (for ceremonial reasons)

Death Prophet

Death Prophet

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Silence AoE increased from +75 to +100

+75+100
Crypt Swarm

Damage increased from 85/165/245/325 to 100/175/250/325

85/165/245/325100/175/250/325
Silence

Projectile Speed increased from 1200 to 1400

12001400
Phantom Assassin

Phantom Assassin

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Blur

Now is an innate ability that improves with Coup de Grace level

Values were not changed

Blur

No longer dispelled when near enemy Outposts, Watchers or base buildings (other than Towers/Ancient)

Blur

Now dispelled when attacking Roshan or enemy Barracks

Blur

Now upgraded with Aghanim's Shard

Blur

Decreases cooldown from 60/55/50/45s to 50/45/40/35s. Any time Phantom Assassin gets a hero kill, her ability cooldowns advance 60% of their max cooldown values

Immaterial

Now is a basic ability

Immaterial

Bonus Evasion changed from 20% + 1% per hero level to 20/30/40/50%

20% + 1% per hero level20/30/40/50%
Fan of Knives

Now granted by Aghanim's Scepter

Fan of Knives

Max Health Damage increased from 28% to 30%

28%30%
Fan of Knives

Break Duration increased from 3s to 4s

3s4s
Fan of Knives

Cooldown decreased from 20s to 14s

20s14s
Pugna

Pugna

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Rewards of Ruin

Spell amplification per destroyed tower increased from 1.25% to 1.5%

1.25%1.5%
Decrepify

Cast Range increased from 475/550/625/700 to 550/600/650/700

475/550/625/700550/600/650/700
Templar Assassin

Templar Assassin

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Meld Debuff Duration decreased from +2.5s to +2s

+2.5s+2s
Talents

Level 15 Talent +100 Psi Blades Attack and Split Range replaced with +3 Meld Armor Reduction

Meld

Armor Reduction decreased from 5/6/7/8 to 3.5/5/6.5/8

5/6/7/83.5/5/6.5/8
Meld

Bonus Damage decreased from 70/125/180/235 to 55/105/155/205

70/125/180/23555/105/155/205
Psionic Trap

Aghanim's Shard Min Silence Duration decreased from 1s to 0.25s

1s0.25s
Viper

Viper

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Poison Attack

Mana Cost decreased from 24 to 22

2422
Viper Strike

Attack Slow increased from 80/120/160 to 100/140/180

80/120/160100/140/180
Dragon Knight

Dragon Knight

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Frost Dragon · Wyrm's Wrath

Instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 14/21/28/35%, now reduces Health Restoration by 14/21/28/35%

Dazzle

Dazzle

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Shallow Grave

Cast Range rescaled from 700/800/900/1000 to 900

700/800/900/1000900
Shallow Grave

Duration increased from 3.5/4/4.5/5s to 4/4.5/5/5.5s

3.5/4/4.5/5s4/4.5/5/5.5s
Shallow Grave

Heal Amplification per 10% missing increased from 2/4/6/8% to 3/5/7/9%

2/4/6/8%3/5/7/9%
Clockwerk

Clockwerk

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Chainmeal · Armor Power

Clockwerk gains an ability to self-cast Chainmail item to consume it. Each consumed Chainmail provides him with +4 Armor. Number of stacks is unlimited

Talents

Level 20 Talent +75 Rocket Flare Damage replaced with +70 Power Cogs Mana Burn

Leshrac

Leshrac

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Chronoptic Nourishment

No longer improves with Pulse Nova's level

Chronoptic Nourishment

Damage as mana restore rescaled from 14/21/28/35% to 25%

14/21/28/35%25%
Split Earth

Aghanim's Shard additional casts decreased from 3 to 2

32
Nature's Prophet

Nature's Prophet

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Attack Range decreased from 620 to 600

620600
Base stats / mechanics

Removed Ironwood Treant facet

Abilities & talents

ChangeBeforeAfter
Soothing Saplings · Talents

Level 15 Talent +100 Teleportation Barrier replaced with +30% Sprout Heal Per Second

Soothing Saplings · Sprout

Healing mechanic reworked. Now enchants all trees in a 1200 AoE around the Sprout. Each enchanted tree emits a 175 radius healing aura. No longer heals buildings

Soothing Saplings · Sprout

Heal per second increased from 10/20/30/40 to 14/26/38/50

10/20/30/4014/26/38/50
Nature's Profit

Whenever an enemy hero is killed by Nature's Prophet or dies within 750 range of him, 2 seconds later a money tree grows in their place. Each tree spawns 2 gold bags every second, which can be picked up by any hero. Each gold bag grants gold equal to 1.5x of the killed hero's level. Each money tree has a lifespan of 3s

Nature's Profit

Gold bags are created in 200-250 radius from the tree and disappear after 15s of lying on the ground. Gold Bags are automatically picked up by heroes within 50 range from them. Money tree provides 2x Tango healing similarly to Ironwood Tree

the tree and disappear after 15s of lying on the ground. Gold Bags are automatically picked up by heroes within 50 range from them. Money tree provides 2x Tango healing similarlyIronwood Tree
Nature's Profit · Talents

Level 15 Talent +100 Teleportation Barrier replaced with +1 Nature's Profit Gold Bags Per Tick

Sprout

Damage decreased from 70/140/210/280 to 70/135/200/265

70/140/210/28070/135/200/265
Teleportation

Barrier decreased from 100/150/200/250 to 70/130/190/250

100/150/200/25070/130/190/250
Lifestealer

Lifestealer

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Strength decreased from 25 to 23

2523
Base stats / mechanics

Damage at level 1 decreased by 2 (from 41–47 to 39–45)

41–4739–45)

Abilities & talents

ChangeBeforeAfter
Gorestorm · Infest

Damage over time debuff is now undispellable

Feast

Heal from Target's Max Health rescaled from 1.5/2/2.5/3% to 2/2.25/2.5/2.75%

Target's Max Health rescaled from 1.5/2/2.5/3%2/2.25/2.5/2.75%
Feast

Max Health Damage rescaled from 1.5/2/2.5/3% to 2/2.25/2.5/2.75%

1.5/2/2.5/3%2/2.25/2.5/2.75%
Infest

Creep Max HP Loss / sec decreased from 2/1/0% to 1.5/0.75/0%

2/1/0%1.5/0.75/0%
Dark Seer

Dark Seer

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility gain decreased from 1.8 to 1.5

1.81.5

Abilities & talents

ChangeBeforeAfter
Normal Punch

Cooldown increased from 9s to 10s

9s10s
Clinkz

Clinkz

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Attack Range decreased from +75 to +60

+75+60
Burning Army

Cooldown decreased from 80s to 70s

80s70s
Omniknight

Omniknight

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Hammer of Purity

Mana Cost decreased from 30/35/40/45 to 0

30/35/40/450
Hammer of Purity

Now briefly slows the target's movement speed by 75% for 0.2s

Hammer of Purity

Now also increases attack range by 75 for the hit

Enchantress

Enchantress

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Spellbound · Enchant

Attack Range Bonus increased from 60/120/180/240 to 100/150/200/250

60/120/180/240100/150/200/250
Impetus

Mana Cost rescaled from 50 to 40/45/50/55

5040/45/50/55
Huskar

Huskar

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Inner Fire

Aghanim's Shard Movement Slow increased from 40% to 50%

40%50%
Night Stalker

Night Stalker

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Voidbringer · Void

Level 5 now also increases Move Slow from 50% to 60%

50%60%
Voidbringer · Void

Level 5 now also increases Attack Slow from 50 to 60

5060
Talents

Level 20 Talent Strength decreased from +20 to +15

+20+15
Broodmother

Broodmother

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Spider's Milk Hero Health as heal increased from +0.5% to +1.5%

+0.5%+1.5%
Talents

Level 15 Talent -5s Spin Web Charge Restore Time replaced with +12 Incapacitating Bite Attack Bonus

Talents

Level 20 Talent +12 Incapacitating Bite Attack Bonus replaced with -6s Spin Web Charge Restore Time

Spider's Milk

Buff is no longer dispellable

Bounty Hunter

Bounty Hunter

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Damage increased from +20 to +25

+20+25
Friendly Shadow

Ally Fade Time decreased from 1.0s to 0.5s

1.0s0.5s
Jakiro

Jakiro

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Liquid Frost

Bonus Damage rescaled from 12/18/24/30 to 8/16/24/32

12/18/24/308/16/24/32
Macropyre

Linger duration decreased from 2s to 1s

2s1s
Macropyre

Aghanim's Scepter no longer increases flame width by 70

Batrider

Batrider

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base movement speed decreased from 330 to 320

330320

Abilities & talents

ChangeBeforeAfter
Stoked · Firefly

Also sets Batrider on fire. He's burning away 2% of his max health per second, but gains increasingly bigger bonuses to Movement Speed and Spell Amplification over the duration. Max Movement Speed Bonus: 25/30/35/40%. Max Spell Amplification Bonus: 20%

Stoked · Firefly

Max bonus values are reached at the end of Firefly's duration and don't linger after. Bonuses increase and self-burn damage are applied every 0.1s. Self-burn damage does not increase over time. Self-burn damage is magical and non-lethal

Arsonist

Increases the max level of Sticky Napalm to 5

Arsonist

Number of times +2 All Attributes can be skilled decreased from 7 to 6

76
Arsonist · Sticky Napalm

At level 5 makes Batrider's attacks apply 1 stack of Sticky Napalm

Talents

Level 25 Talent Sticky Napalm stacks applied by Flamebreak increased from 2 to 4

24
Talents

Level 25 Talent Sticky Napalm Damage decreased from +20 to +10

+20+10
Sticky Napalm

Now applies 2 stacks on cast

Sticky Napalm

Stack limit increased from 10 to 20

1020
Sticky Napalm

All per-stack values are halved

Application Damage and Turn Rate neither halved nor doubled

Sticky Napalm

Damage per stack decreased from 5/10/15/20 to 2.5/5/7.5/10

5/10/15/202.5/5/7.5/10
Sticky Napalm

Movement Slow per stack decreased from 1.5/3/4.5/6% to 0.75/1.5/2.25/3%

1.5/3/4.5/6%0.75/1.5/2.25/3%
Sticky Napalm

Aghanim's Shard upgrade reworked

Sticky Napalm

Removes the 20 stack limit and allows Sticky Napalm to deal 35% of its damage to buildings

Flaming Lasso

No longer upgraded with Aghanim's Shard

Chen

Chen

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base damage increased by 2

Base stats / mechanics

Damage at level 1 increased from 46–56 to 48–58

46–5648–58

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Holy Persuasion Damage increased from +12 to +14

+12+14
Talents

Level 20 Talent Holy Persuasion Minimum Health increased from +1200 to +1300

+1200+1300
Talents

Level 20 Talent -30s Hand of God Cooldown replaced with +20% Divine Favor Heal Amplification

Holy Persuasion

Bonus Damage increased from 2/7/11/15 to 4/8/12/16

2/7/11/154/8/12/16
Holy Persuasion

Existing units now receive the benefits of Chen leveling up or improving Holy Persuasion (normal ability points or talents) immediately; creeps maintain their percentage of health

Holy Persuasion

No longer upgraded with Aghanim's Scepter

Divine Favor

Now Chen's teleporting units also receive the buff when this ability is cast on Chen himself

Hand of God

Now upgraded with Aghanim's Scepter

Hand of God

Reduces cooldown by 40s. Hand of God becomes a channeled spell. After the initial heal, Chen can keep channeling the ability for up to 6 seconds to grant Debuff Immunity with 60% Magic Resistance to all allied units within 800 radius with the exception of himself. This effect also triples the Hand of God's heal over time for all units within the Debuff Immunity radius

Channel Radius can be increased with AoE Bonuses

Spectre

Spectre

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Desolate

Radius decreased from 400 to 350

400350
Shadow Step

Duration rescaled from 5/6/7s to 6s

5/6/7s6s
Haunt

Duration decreased from 7s to 6s

7s6s
Ancient Apparition

Ancient Apparition

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Ice Blast Frostbitten Duration decreased from +5s to +4s

+5s+4s
Ice Vortex

Cast Range decreased from 1500 to 1200

15001200
Ice Vortex

Radius decreased from 300 to 275

300275
Ice Blast

Aghanim's Shard Cold Feet stun duration decreased from 60% to 50%

60%50%
Doom

Doom

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Devil's Bargain

Item sell back percentage decreased from 90% to 85%

90%85%
Doom

Mana Cost decreased from 150/225/300 to 150/200/250

150/225/300150/200/250
Doom

Aghanim's Scepter radius increased from 300 to 350

300350
Ursa

Ursa

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Enrage Status Resistance increased from +20% to +25%

+20%+25%
Spirit Breaker

Spirit Breaker

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Planar Pocket

Ability Reworked

Planar Pocket

Now is a unit-targeted ability. Barathrum gains 75% magic resistance and distorts reality around the selected hero, making any unit-targeted spells cast by enemy heroes on the target to get redirected towards Spirit Breaker. Can be cast on both allied and enemy heroes, but only spells cast by enemies of Spirit Breaker will be redirected. Cast Range: 700

Planar Pocket

Io's Tether is the only exception that will ignore this effect

Planar Pocket

Redirected spells are not considered as reflected. If Spirit Breaker is under effects such as Lotus Orb's Echo Shell, redirected spells will be reflected back to the enemy caster

Planar Pocket

If the redirected spell has different interactions for allies and enemies, Spirit Breaker will receive the enemy interaction

Example: Oracle's Fate's Edict will disarm Spirit Breaker even if the ability was redirected from Oracle's ally

Planar Pocket

Cooldown increased from 20s to 25s

20s25s
Planar Pocket

Mana Cost increased from 75 to 100

75100
Planar Pocket

Duration decreased from 7s to 6s

7s6s
Planar Pocket

Now dispellable only by Strong Dispel

Gyrocopter

Gyrocopter

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Armor decreased by 1

Abilities & talents

ChangeBeforeAfter
Afterburner · Rocket Barrage

Movespeed Duration increased from 4s to 4.5s

4s4.5s
Alchemist

Alchemist

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Dividends · Greevil's Greed

GPM per Aghanim's Scepter decreased from +75 to +70

+75+70
Corrosive Weaponry

Max Stacks decreased from 10/12/14/16 to 7/10/13/16

10/12/14/167/10/13/16
Corrosive Weaponry

Movement Slow per stack increased from 1.5/2/2.5/3% to 2/2.5/3/3.5%

1.5/2/2.5/3%2/2.5/3/3.5%
Corrosive Weaponry

Base Attack Damage Reduction per stack increased from 1.5/2/2.5/3% to 2/2.5/3/3.5%

1.5/2/2.5/3%2/2.5/3/3.5%
Invoker

Invoker

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base damage increased by 4

Base stats / mechanics

Damage at level 1 increased from 35–41 to 39–45

35–4139–45
Base stats / mechanics

Intelligence gain decreased from 4.7 to 4.0

4.74.0
Base stats / mechanics

Aghanim's Scepter no longer grants +2 levels to facet-centered orb and +1 to the others. Now grants only +1 level to all Orbs

Additional orb level is moved to the new Level 15 Talent

Base stats / mechanics

Removed basic facet-exclusive upgrades: Cold Snap's health and mana restoration for Scholar of Koryx, Alacrity's bonus attack range for Mind of Tornarus and Chaos Meteor's increased size and travel distance for Agent of Gallaron

Abilities & talents

ChangeBeforeAfter
Scholar of Koryx · Quas

No longer gains the second additional level from Aghanim's Scepter

Scholar of Koryx · Cold Snap

No longer restores mana or health

Scholar of Koryx · Ice Wall

Aghanim's Shard upgrade moved to Aghanim's Scepter and reworked

Scholar of Koryx · Ice Wall

Aghanim's Scepter makes the skill vector-targeted to create a moving Ice Floe instead of Ice Wall. After 1.3s delay, the Ice Floe forms from the center of the targeted area, creating a 150 width Ice Floe in its wake. Enemies that stay in it for longer than 2.5 seconds freeze, becoming rooted for 1.5 + (0.1 * Quas) seconds and take an instance of (75 + 25 * Quas) magical damage

1.6/1.7/1.8/1.9/2.0/2.1/2.2/2.3/2.4/2.5s root duration and 100/125/150/175/200/225/250/275/300/325 damage

Scholar of Koryx · Ice Wall

Aghanim's Scepter cast range is 600. Ice Floe can freeze the same unit multiple times if they leave the floe and enter it again. Staying in the floe would prevent the unit from being rooted again

Scholar of Koryx · Ghost Walk

No longer upgraded with Aghanim's Scepter

Scholar of Koryx · Ghost Walk

Now upgraded with Aghanim's Shard

Scholar of Koryx · Ghost Walk

Increases Slow Radius by 150 and applies Ice Wall's Damage Per Second to all affected enemies

Mind of Tornarus · Wex

No longer gains the second additional level from Aghanim's Scepter

Mind of Tornarus · Alacrity

No longer provides bonus attack range to Invoker and his controlled units

Mind of Tornarus · Tornado

Aghanim's Scepter Twister spawn interval increased from 300 to 400

300400
Mind of Tornarus · Tornado

Aghanim's Scepter Twister damage per second rescaled from 120 to (50 + 10 * Wex)

60/70/80/90/100/110/120/130/140/150

120(50 + 10 * Wex)
Mind of Tornarus · Tornado

Aghanim's Scepter Twister duration changed from 4s to (3s + 0.2s * Quas)

3.2/3.4/3.6/3.8/4.0/4.2/4.4/4.6/4.8/5s

4s(3s + 0.2s * Quas)
Agent of Gallaron · Exort

No longer gains the second additional level from Aghanim's Scepter

Agent of Gallaron · Chaos Meteor

No longer has increased size and travel distance

Agent of Gallaron · Sun Strike

Aghanim's Scepter Cataclysm cooldown increased from 75s to 90s

75s90s
Talents

Level 15 Talent -4s Sun Strike Cooldown replaced with +1 Facet Orb Level

Talents

Level 20 Talent Alacrity Damage/Speed increased from +30 to +35

+30+35
Wex

Now also grants +1/2/3/4/5/6/7/8/9/10 Attack Speed per instance

Exort

Attack Damage per instance increased from 1/3/5/7/9/11/13/15/17/19 to 2/4/6/8/10/12/14/16/18/20

1/3/5/7/9/11/13/15/17/192/4/6/8/10/12/14/16/18/20
Cold Snap

Freeze Damage increased by 20

From 8/16/24/32/40/48/56/64/72/80 to 28/36/44/52/60/68/76/84/92/100

Sun Strike

Damage decreased from (150 + 50 * Exort) to (125 + 50 * Exort)

From 200/250/300/350/400/450/500/550/600/650 to 175/225/275/325/375/425/475/525/575/625

(150 + 50 * Exort)(125 + 50 * Exort)
Forge Spirit

Duration rescaled from 10/20/30/40/50/60/70/80/90/100s to 24/30/36/42/48/54/60/66/72/78s

10/20/30/40/50/60/70/80/90/100s24/30/36/42/48/54/60/66/72/78s
Ice Wall

The damage per second interval is now based on an individual unit gaining the debuff, rather than on an interval for the entire wall. As a result, the first damage instance is now applied instantly

Ice Wall

Damage interval improved from 1s to 0.5s

1s0.5s
Ice Wall

Damage per second rescaled from (8 * Exort) to (25 + Exort * 5)

From 8/16/24/32/40/48/56/64/72/80 to 30/35/40/45/50/55/60/65/70/75

(8 * Exort)(25 + Exort * 5)
Ice Wall

Wall Width now supports AoE bonuses again

Silencer

Silencer

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Removed Irrepressible and Reverberating Silence facets

Abilities & talents

ChangeBeforeAfter
Synaptic Split

Increases the max level of Glaives of Wisdom to 5

Synaptic Split

Number of times +2 All Attributes can be skilled decreased from 7 to 6

76
Synaptic Split · Glaives of Wisdom

Level 5 makes glaives bounce 1 time to a random target within 450 range. The bounce prioritizes heroes and costs mana just like the original attack

Suffer In Silence

Silencer deals 10/15/20/25% more damage to silenced targets and takes 10/15/20/25% less damage from them. Improves with Global Silence

Talents

Level 20 Talent 1 Glaives of Wisdom Bounce replaced with +40s Glaives of Wisdom Int Steal Duration

Glaives of Wisdom

No longer upgraded with Aghanim's Shard

Outworld Devourer

Outworld Devourer

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Mana decreased from +250 to +200

+250+200
Talents

Level 15 Talent Current Mana as Movement Speed decreased from +1% to +0.8%

+1%+0.8%
Talents

Level 20 Talent Sanity's Eclipse Mana Difference Multiplier decreased from +0.2 to +0.15

+0.2+0.15
Lycan

Lycan

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Spirit Wolves · Summon Wolves

Bonus Health per wolf increased from 60/115/170/225 to 60/120/180/240

60/115/170/22560/120/180/240
Talents

Level 20 Talent Shapeshift Duration increased from +6s to +7s

+6s+7s
Wolf Bite

Now can also be used on allied creep-heroes

Brewmaster

Brewmaster

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Attack Speed increased from +100 to +110

+100+110
Thunder Clap

Cast Point improved from 0.4s to 0.35s

0.4s0.35s
Thunder Clap

Cooldown rescaled from 16/15/14/13s to 18/16/14/12s

16/15/14/13s18/16/14/12s
Thunder Clap

Damage increased from 75/150/225/300 to 80/160/240/320

75/150/225/30080/160/240/320
Cinder Brew

Cooldown decreased from 22/19/16/13s to 19/17/15/13s

22/19/16/13s19/17/15/13s
Primal Split

Earth Brewling's attack damage increased by 5/10/15

From 15–25/45–55/75–85 to 20–30/55–65/90–100

Primal Split

Earth Brewling's Demolish Bonus Building Damage decreased from 80/140/200 to 50/100/150

80/140/20050/100/150
Primal Split

Storm Brewling's Cyclone now deals 75 damage when the target unit lands

Primal Split

Storm Brewling's Wind Walk Bonus Movement Speed increased from 20/30/40% to 25/35/45%

20/30/40%25/35/45%
Primal Split

Fire Brewling's Permanent Immolation radius increased from 220 to 250

220250
Shadow Demon

Shadow Demon

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Menace

Damage amplification per stack increased from 2% to 2.5%

2%2.5%
Lone Druid

Lone Druid

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Summon Spirit Bear

Gem of True Sight's passive True Sight now works when carried by the Spirit Bear

Chaos Knight

Chaos Knight

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Cloven Chaos · Chaos Bolt

Bounce range increased from 60% of cast range to 70%

60% of cast range70%
Chaos Bolt

Maximum Damage increased from 150/230/310/390 to 155/240/325/410

150/230/310/390155/240/325/410
Meepo

Meepo

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Armor decreased by 1

Abilities & talents

ChangeBeforeAfter
More Meepo · Divided We Stand

Clone Stats increased from 85% to 90%

85%90%
Treant Protector

Treant Protector

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Nature's Guise

Damage taken cooldown decreased from 3s to 2.75s

3s2.75s
Living Armor

Duration increased from 15/20/25/30s to 18/22/26/30s

15/20/25/30s18/22/26/30s
Overgrowth

Cooldown decreased from 120/110/100s to 110/100/90s

120/110/100s110/100/90s
Ogre Magi

Ogre Magi

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Strength increased from 23 to 25

2325
Base stats / mechanics

Damage at level 1 increased by 2 (from 67–73 to 69–75)

67–7369–75)

Abilities & talents

ChangeBeforeAfter
Ignite

Slow rescaled from 20/23/26/29% to 25%

20/23/26/29%25%
Undying

Undying

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Damage increased by 2

Base stats / mechanics

Damage at level 1 increased from 53–61 to 55–63

53–6155–63

Abilities & talents

ChangeBeforeAfter
Soul Rip

Damage/Heal per unit rescaled from 15/25/35/45 to 14/26/38/50

15/25/35/4514/26/38/50
Rubick

Rubick

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Telekinesis

Cooldown decreased from 24/21/18/15s to 23/20/17/14s

24/21/18/15s23/20/17/14s
Spell Steal

Certain spells that are toggleable and do not have a health or mana cost are no longer stealable

This includes Mars' Bulwark, Medusa's Split Shot, Muerta's Gunslinger, and Phantom Lancer's Phantom Rush

Disruptor

Disruptor

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Thunderstorm · Thunder Strike

Now also increases slow duration from 0.4s to 0.8s

0.4s0.8s
Kinetic Fence · Kinetic Fence

Fixed an error that displayed incorrect wall length in tooltips and description

It used to show Kinetic Field's 350 radius, but the actual length is 1200

Transference

Increases the max level of Electromagnetic Repulsion to 4, improves with Static Storm

Transference · Electromagnetic Repulsion

Can be activated, targeting allied heroes or self. Manual cast deals damage equal to 10% of Disruptor's current health and sets ability on 26/20/14/8s cooldown. Cast Range: 600. Mana Cost: 50

Talents

Level 15 Talent +1.5s Static Storm Duration replaced with +60 Static Storm Max DPS

Talents

Level 20 Talent +0.6s Thunder Strike Slow Duration replaced with +150 Electromagnetic Repulsion Radius/Knockback

Talents

Level 20 Talent Kinetic Field Duration decreased from +2s to +1.5s

+2s+1.5s
Thunder Strike

Aghanim's Shard dormant duration decreased from 5s to 4s

5s4s
Nyx Assassin

Nyx Assassin

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Nyxth Sense: Radius increased from 350 to 400

350400

Abilities & talents

ChangeBeforeAfter
Spiked Carapace

Cooldown decreased from 23/18/13/8s to 20/16/12/8s

23/18/13/8s20/16/12/8s
Naga Siren

Naga Siren

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Agility increased from 21 to 22

2122
Base stats / mechanics

Damage at level 1 increased by 1 (from 44–46 to 45–47)

44–4645–47)

Abilities & talents

ChangeBeforeAfter
Deluge · Deluge

No longer reduces enemy status resistance

Deluge · Deluge

Damage increased from 80/140/200/260 to 80/150/220/290

80/140/200/26080/150/220/290
Deluge · Deluge

Max Movement Speed decreased from 240 to 230

240230
Talents

Level 25 Talent Ensnare applies Break replaced with +25 Agility

Ensnare

Aghanim's Scepter now also applies Break to the target

Song of the Siren

Cooldown decreased from 180/140/100s to 160/130/100s

180/140/100s160/130/100s
Keeper of the Light

Keeper of the Light

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Recall · Recall

Chakra Magic is now applied only to the teleport target

Movement speed buff is still applied to both Keeper of the Light and the target

Talents

Level 15 Talent Chakra Magic Cooldown Reduction decreased from 3s to 2s

3s2s
Spirit Form

Cast Range Bonus decreased from 125/250/375 to 100/200/300

125/250/375100/200/300
Io

Io

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Removed Sight Seer innate ability

Base stats / mechanics

Wellspring: New Innate Ability. Passive, can't be leveled up

Base stats / mechanics

Consumable items and item abilities that restore Health and Mana over time affect Io twice as fast. Total amount of restored health or mana remains the same

Base stats / mechanics

This applies to Healing Salve, Tango, Clarity, Bottle, Urn of Shadows, Spirit Vessel, Pollywog Charm, and Mana Draught

Base stats / mechanics

Example: Usually Clarity restores 150 mana over 25s. For Io it will restore 150 mana over 12.5s

Abilities & talents

ChangeBeforeAfter
Spirits

Aghanim's Scepter Movement Slow increased from 15% to 25%

15%25%
Relocate

Cooldown decreased from 100/90/80s to 90/80/70s

100/90/80s90/80/70s
Visage

Visage

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent Gravekeeper's Cloak Armor increased from 10 to 15

1015
Slark

Slark

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Essence Shift

Duration decreased from 20/40/60/80s to 15/35/55/75s

20/40/60/80s15/35/55/75s
Depth Shroud

Cast Range decreased from 600 to 400

600400
Medusa

Medusa

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Mystic Snake

Base Damage decreased from 90/150/210/270 to 90/140/190/240

90/150/210/27090/140/190/240
Mystic Snake

Mana Gain rescaled from 14/15/16/17% to 15%

14/15/16/17%15%
Gorgon's Grasp

Mana Cost increased from 40/60/80/100 to 65/85/105/125

40/60/80/10065/85/105/125
Stone Gaze

Mana Cost increased from 200 to 250

200250
Troll Warlord

Troll Warlord

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Berserker's Rage

Maim Damage increased from 5/10/15/20 to 10/15/20/25

5/10/15/2010/15/20/25
Centaur Warrunner

Centaur Warrunner

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Counter-Strike · Double Edge

Now also counts non-hero damage taken from enemies

Double Edge

Cast Range increased from 150 to 175

150175
Magnus

Magnus

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Shockwave

Slow Duration decreased from 0.7/0.8/0.9/1s to 0.4/0.6/0.8/1s

0.7/0.8/0.9/1s0.4/0.6/0.8/1s
Skewer

Aghanim's Shard Tree Hit Damage increased from 30 to 40

3040
Skewer

Aghanim's Shard Cliff Hit Damage increased from 125 to 150

125150
Timbersaw

Timbersaw

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Reactive Armor Regeneration per Stack increased from +0.2 to +0.25

+0.2+0.25
Talents

Level 20 Talent Exposure Therapy Heals per Tree Destroyed increased from +7 to +10

+7+10
Exposure Therapy

Mana gain on tree kill increased from 4/5/6/7 to 4/6/8/10

4/5/6/74/6/8/10
Flamethrower

Building Damage increased from 40% to 50%

40%50%
Bristleback

Bristleback

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Seeing Red · Warpath

Vision cone increased from 90 to 110 degrees

90110 degrees
Viscous Nasal Goo

Base Armor Loss decreased from 2/2/3/3 to 1.5/2/2.5/3

2/2/3/31.5/2/2.5/3
Viscous Nasal Goo

Base Movement Slow decreased from 15% to 10%

15%10%
Quill Spray

Added an auto-cast. Right-click the ability to make Bristleback automatically cast it whenever it's possible

Skywrath Mage

Skywrath Mage

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Intelligence increased from 23 to 25

2325
Base stats / mechanics

Damage at level 1 increased by 2 (from 39–49 to 41–51)

39–4941–51)

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +0.5x Arcane Bolt Int Multiplier replaced with +125 Arcane Bolt Cast Range

Talents

Level 25 Talent Arcane Bolt Pierces Spell Immunity replaced with +1.5x Arcane Bolt Int Multiplier

Abaddon

Abaddon

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Removed Mephitic Shroud Facet

Abilities & talents

ChangeBeforeAfter
Malignant Mist · Mist Coil

Mist Coil also deals 40/60/80/100% attack damage and applies effects from items and abilities. Self damage when cast on an enemy is increased from 40% to 70%

Self damage is not affected by attack damage. This is exactly how it was with the previous Aghanim's Shard effect

items and abilities. Self damage when cast on an enemy is increased from 40%70%
Withering Mist

Instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 35%, now reduces Health Restoration by 35%

Mist Coil

No longer upgraded with Aghanim's Shard

Aphotic Shield

Now upgraded with Aghanim's Shard

Aphotic Shield

Deals 75% of absorbed damage to nearby enemies

Elder Titan

Elder Titan

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Deconstruction · Natural Order

Armor Reduction per second decreased from 1 to 0.8

10.8
Deconstruction · Natural Order

Magic Resistance Reduction per second decreased from 1% to 0.8%

1%0.8%
Astral Spirit

Astral Spirit no longer automatically rejoins Elder Titan on collision with him. Now requires the duration to run out or the Return ability to be cast

Legion Commander

Legion Commander

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Outfight Them!

Now levels up with Duel

Outfight Them!

Instead of increasing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 50%, now increases Health Restoration by 30/40/50/60%

Outfight Them!

Now applies when attacking enemy heroes that are equal or higher level than you, instead of only higher level enemy heroes

Techies

Techies

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base movement speed increased from 300 to 310

300310

Abilities & talents

ChangeBeforeAfter

No notes supplied for this section.

Ember Spirit

Ember Spirit

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Chain Gang · Searing Chains

Number of bonus units increased from 1 to 2

12
Chain Gang · Searing Chains

Unit Count increased from 3 to 4

34
Underlord

Underlord

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Demon's Reach · Atrophy Aura

No longer loses cleave on death

Abyssal Horde

Demonic Warrior damage type changed from Default to Runty

Runty units deal 25% less attack damage against heroes

DefaultRunty
Abyssal Horde

Demonic Archer damage type changed from Default to Piercing

Piercing units deal 50% more attack damage against non-hero units, but also deal 50% less damage to heroes and heavy units (buildings and siege creeps)

DefaultPiercing
Terrorblade

Terrorblade

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Health Regen decreased from 1.5 to 0.5

1.50.5

Abilities & talents

ChangeBeforeAfter
Reflection

Mana Cost increased from 45/50/55/60 to 60/65/70/75

45/50/55/6060/65/70/75
Metamorphosis

Bonus Damage rescaled from 30/40/50/60 to 20/40/60/80

30/40/50/6020/40/60/80
Demon Zeal

Bonus Movement Speed decreased from 100 to 60

10060
Phoenix

Phoenix

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Hotspot · Sun Ray

Max damage/heal increased from 150% to 160%

150%160%
Talents

Level 20 Talent Supernova Stun Duration increased from +0.5s to +0.6s

+0.5s+0.6s
Oracle

Oracle

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Attack Range increased from 620 to 625

620625

Abilities & talents

ChangeBeforeAfter
Prognosticate

Now also foretells which power rune will spawn

Prognosticate

Pressing Alt will now display which rune will spawn and a timer before it spawns

Nothing will be shown above the rune spot if the next rune will spawn in the other rune spot

Fate's Edict

Cast Range rescaled from 500/600/700/800 to 700

500/600/700/800700
Winter Wyvern

Winter Wyvern

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Damage increased from +30 to +35

+30+35
Talents

Level 15 Talent Splinter Blast Shatter Radius decreased from +400 to +300

+400+300
Talents

Level 25 Talent Splinter Blast Stun Duration decreased from 1.5s to 1.25s

1.5s1.25s
Arc Warden

Arc Warden

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Runed Replica · Tempest Double

Level 1 now grants Arcane Rune instead of Invisibility Rune

All other levels are unchanged

Talents

Level 20 Talent Magnetic Field Cooldown Reduction decreased from 7s to 5s

7s5s
Talents

Level 20 Talent Spark Wraith Damage increased from +40% to +50%

+40%+50%
Talents

Level 25 Talent Spark Wraith Activation Delay Reduction increased from 1s to 1.1s

1s1.1s
Monkey King

Monkey King

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Removed Wukong's Faithful facet

Abilities & talents

ChangeBeforeAfter
Changing of the Guard · Wukong's Command

While Wukong's Command is active, Monkey King gains a Changing of the Guard ability which allows him to transform into any one of his soldiers. Upon cast, Monkey King takes the place of the soldier closest to the target location for 1.5s, and leaves another one in his stead. While Transfigured, Monkey King is indistinguishable from other soldiers and invulnerable, but can't issue commands. Cast Point: 0.3s. Mana Cost: 25. Cooldown: 3s

Changing of the Guard ability appears in place of Wukong's Command and starts on a 0.5s cooldown after casting Wukong's Command. Can't be cast while rooted and can't target soldiers created by Aghanim's Scepter effect. Monkey King disjoints projectiles upon transformation. The possessed soldier has a small ring around it which is visible only to Monkey King and his allies. When the effect is over, Monkey King becomes his usual self leaving the overtaken soldier's position empty.

Primal Spring

Cast Range decreased from 1000 to 800

1000800
Jingu Mastery

Counter Duration decreased from 7/8/9/10s to 5.5/7/8.5/10s

7/8/9/10s5.5/7/8.5/10s
Dark Willow

Dark Willow

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Pixie Dust

Bonus Health Regen increased from 100% to 150%

100%150%
Pixie Dust

Bonus Mana Regen increased from 100% to 150%

100%150%
Shadow Realm

Cooldown decreased from 22/20/18/16s to 21/19/17/15s

22/20/18/16s21/19/17/15s
Pangolier

Pangolier

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Double Jump · Shield Crash

Min Damage/Barrier Increase increased from 25% to 30%

25%30%
Talents

Level 15 Talent Shield Crash Barrier Per Hero increased from +80 to +90

+80+90
Grimstroke

Grimstroke

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Fine Art · Stroke of Fate

Grimstroke launches a mirrored curved stroke from his free hand. Each enemy can take damage only from one stroke but still contributes to bonus damage accumulation for both

his free hand. Each enemy can take damage only from one stroke but still contributesbonus damage accumulation for both
Stroke of Fate

Point Vector Target behavior, previously exclusive to Fine Art facet, is now enabled by default

Stroke of Fate

20/30/40/50 bonus damage per unit replaced with separate values for heroes and creeps: 20/40/60/80 per hero and 10/20/30/40 per creep

Illusions count as creeps

Soulbind

If the debuff ends on the primary target early due to status resistance, it will also be destroyed on the secondary target

Previously, the secondary target would still be leashed

Hoodwink

Hoodwink

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Go Nuts · Scurry

No longer increases Buff Duration to 3.5/4/4.5/5s

Acorn Shot

Mana Cost decreased from 85/90/95/100 to 70/80/90/100

85/90/95/10070/80/90/100
Scurry

Buff Duration increased from 2/2.5/3/3.5s to 3.5/4/4.5/5s

2/2.5/3/3.5s3.5/4/4.5/5s
Void Spirit

Void Spirit

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Agility increased from 19 to 21

1921
Base stats / mechanics

Damage at level 1 increased by 1 (51–55 to 52–56)

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +50 Aether Remnant Damage replaced with +40 Resonant Pulse Damage

Talents

Level 10 Talent Mana Regen decreased from +1.75 to +1.5

+1.75+1.5
Talents

Level 15 Talent +70 Resonant Pulse Damage replaced with +60 Aether Remnant Damage

Talents

Level 15 Talent Aether Remnant Provides 475 Truesight replaced with +20% Resonant Pulse Barrier

Affects both base and per hero hit values

Talents

Level 20 Talent Astral Step Charge Restore Time Reduction decreased from 4s to 3s

4s3s
Intrinsic Edge

The tooltip now shows the current values of Health Regen, Armor, Mana Regen, and Magic Resistance gained from the ability

Aether Remnant

Damage increased from 85/135/185/235 to 90/140/190/240

85/135/185/23590/140/190/240
Aether Remnant

Aghanim's Shard reworked

Aether Remnant

Creates an additional watcher path that rotates around the remnant, providing True Sight in a 475 radius. The remnants no longer trigger on creeps, instead dealing 50% of their damage every second in both paths

Resonant Pulse

Damage increased from 60/105/150/195 to 60/110/160/210

Total damage with the talent decreased from 130/175/220/265 at level 15 to 100/150/200/250 at level 10

60/105/150/19560/110/160/210
Snapfire

Snapfire

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Buckshot: Auto attack bonus damage on non-glancing shots increased from 25% to 30%

25%30%

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +60 Mortimer Kisses Impact Damage replaced with 2 Firesnap Cookie Charges

Mars

Mars

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Dauntless Regen Per Enemy increased from +10% to +20%

+10%+20%
Dauntless

HP Regen per extra enemy increased from 50% to 70%

50%70%
Dauntless

Radius decreased from 900 to 700

900700
Ring Master

Ring Master

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +200 Escape Act Cast Range replaced with +75 Impalement Arts Impact Damage

Dark Carnival Barker

If Ringmaster does not have a Souvenir, he will be granted one upon death (instead of upon respawn)

Dark Carnival Barker

Ringmaster will no longer be granted a Souvenir if he has no Souvenirs and dies to a Neutral Creep or Roshan

Escape Act

Mana Cost increased from 80 to 120

80120
Escape Act

Bonus Movement Speed rescaled from 5/10/15/20% to 0/8/16/24%

5/10/15/20%0/8/16/24%
Impalement Arts

Impact Damage decreased from 75 to 50

7550
Spotlight

Illusion Max Health Loss each second decreased from 50% to 30%

50%30%
Dawnbreaker

Dawnbreaker

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base damage decreased by 5

Base stats / mechanics

Damage at level 1 decreased from 54–58 to 49–53

54–5849–53

Abilities & talents

ChangeBeforeAfter
Starsurge · Starbreaker

Now will grant the attack speed buff even if Starbreaker was interrupted

Break of Dawn

Ability reworked

Break of Dawn

Passive, can't be leveled up

Break of Dawn

Whenever the sun comes out, Dawnbreaker gains 25% bonus base damage and 20% bonus vision that decreases throughout the course of the day, down to 0% at night

Starbreaker

Aghanim's Shard upgrade now also destroys trees in front of Dawnbreaker

Marci

Marci

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility gain increased from 1.8 to 2.2

1.82.2
Base stats / mechanics

Damage gain per level increased from +3.0 to +3.2

+3.0+3.2

Abilities & talents

ChangeBeforeAfter
Dispose

Damage rescaled from 75/150/225/300 to 60/150/240/330

75/150/225/30060/150/240/330
Rebound

Mana Cost decreased from 75/90/105/120 to 70/80/90/100

75/90/105/12070/80/90/100
Muerta

Muerta

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Removed Ofrenda Facet

Abilities & talents

ChangeBeforeAfter
Quickdraw · Dead Shot

Whenever an enemy is feared, Gunslinger proc chance increases to 1.5x base chance for 5s

Quickdraw · Gunslinger

Each time Gunslinger procs, the remaining Dead Shot cooldown is reduced by 1s

Also affects charge restoration time

Talents

Level 20 Talent 2 Dead Shot Charges replaced with +2s Pierce The Veil Duration

Talents

Level 25 Talent +25% Magic Resistance replaced with 2 Dead Shot Charges

Kez

Kez

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Health Regen increased from 1.0 to 1.5

1.01.5
Base stats / mechanics

Base Attack Speed increased from 100 to 110

100110
Base stats / mechanics

Shadowhawk: No longer grants cooldown reduction

Base stats / mechanics

Shadowhawk: Invis Bonus Crit decreased from 40/60/80/100% to 30/45/60/75%

40/60/80/100%30/45/60/75%
Base stats / mechanics

Shadowhawk: Raven's Veil: Now also increases buff duration from 7/8/9s to 8/9/10s

7/8/9s8/9/10s

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +1.5 Mana Regen replaced with +50 Raptor Dance Radius

Talents

Level 15 Talent Raven's Veil Mark Applies Parry Bonus replaced with +1 Raptor Dance Strike

Talents

Level 20 Talent +50% Falcon Rush Evasion replaced with Add 50% of Attack Damage to Talon Toss (always uses attack value of Sai discipline)

Talents

Level 20 Talent Kazurai Katana Damage Per Second decreased from +5% to +4%

+5%+4%
Switch Discipline

Katana Discipline no longer increases damage by 12%

Switch Discipline

Katana Discipline now increases damage gained from Agility by 20%

Echo Slash

Cooldown rescaled from 20/18/16/14s to 21/18/15/12s

20/18/16/14s21/18/15/12s
Echo Slash

Bonus Hero Damage decreased from 25/45/65/85 to 20/40/60/80

25/45/65/8520/40/60/80
Grappling Claw

No longer has lifesteal

Grappling Claw

Mana Cost decreased from 50 to 40

5040
Grappling Claw

Cooldown decreased from 16/13/10/7s to 13/11/9/7s

16/13/10/7s13/11/9/7s
Grappling Claw

Cast Range decreased from 700/800/900/1000 to 650/750/850/950

700/800/900/1000650/750/850/950
Grappling Claw

Move Slow rescaled from 80% to 70/80/90/100%

80%70/80/90/100%
Grappling Claw

Slow now lasts a fixed 0.7/0.8/0.9/1s instead of Kez's travel time

Kazurai Katana

No longer applies health regen reduction

Kazurai Katana

Damage per second rescaled from 6/7/8/9% to 5/7/9/11%

6/7/8/9%5/7/9/11%
Kazurai Katana

Duration rescaled from 5/6/7/8s to 7s

Total damage with duration increased from 30/42/56/72% to 35/49/63/77%

5/6/7/8s7s
Kazurai Katana

Now has a reworked active component as a default part of the ability

Kazurai Katana

Kez impales the target, landing an attack on it and setting its move speed and turn rate to 0 for 0.6s. The target also takes 50% of current Kazurai Katana bleed stacks as burst damage. Cast Range: 200. Mana Cost: 50. Cooldown: 20/15/10/5s

Kazurai Katana

This attack can proc attack modifiers similarly to regular attacks. The stacks that would be created by the impale are not added to the burst damage and are added after the effect ends as the usual bleed stack. Previous version did include them in the burst

Kazurai Katana

Reworked Aghanim's Shard upgrade

Kazurai Katana

Adds 100% lifesteal off the attack damage dealt on impalement. If the impalement was made from behind (in a 105 degree cone), the slow is replaced with a stun, and the number of Bleed stacks is increased from 50% to 100%

behind (in a 105 degree cone), the slow is replaced with a stun, and the number of Bleed stacks is increased from 50%100%
Raptor Dance

1s channeling was replaced with a 1s cast time (still cannot be cancelled by Kez)

It means it won't go on cooldown if the cast is interrupted and it's affected by Cast Speed bonuses (i.e. Yasha and Kaya)

Raptor Dance

Strikes count increased from 2/3/4 to 4

2/3/44
Raptor Dance

Base Damage rescaled from 75 to 30/60/90

Total damage rescaled from 150/225/300 to 120/240/360

7530/60/90
Raptor Dance

Max Health as Damage decreased from 4% to 3%

Total max health damage rescaled from 8/12/16% to 12%

4%3%
Raptor Dance

Lifesteal against illusions now has an 80% penalty, similarly to creep lifesteal penalty

Falcon Rush

Now also provides 15/30/45/60% Slow Resistance during the buff

Falcon Rush

Secondary Attacks Damage decreased from 100% to 45/55/65/75%

100%45/55/65/75%
Falcon Rush

Rush Range is no longer increased by AoE bonuses

Falcon Rush

Cooldown rescaled from 20/18/16/14s to 21/18/15/12s

20/18/16/14s21/18/15/12s
Talon Toss

No longer has an AoE effect, proccing only on target

Talon Toss

Now inflicts an attack with True Strike and fixed damage instead of simply dealing physical damage

This means it can proc and apply attack modifiers, but it also doesn't affect attack immune units (i.e. Ethereal)

Talon Toss

Damage rescaled from 75/125/175/225 to 60/120/180/240

75/125/175/22560/120/180/240
Talon Toss

Silence Duration increased from 1.75/2/2.25/2.5s to 2/2.25/2.5/2.75s

1.75/2/2.25/2.5s2/2.25/2.5/2.75s
Talon Toss

Cooldown decreased from 16/13/10/7s to 13/11/9/7s

16/13/10/7s13/11/9/7s
Shodo Sai

Chance to Mark increased from 17% to 18%

17%18%
Shodo Sai

Mark no longer provides True Strike

Shodo Sai

No longer grants bonus stun or critical strike from marks generated by parrying an enemy Hero

As a result, there is no longer a visually distinct mark for being parried

Neutral creeps

0 entries

No neutral-creep section in this official patch.

End of official patch notes
Official source & snapshot

Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.

Valve source data ↗

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