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Patch 7.33

Official patch notes · historical static snapshot

Apr 20, 2023 · UTC Major Original patch notes ↗

OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT

Tracking the evolving meta.
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137 notes
#ChangeBeforeAfter
1

Map Changes

2

Map reworked. Expanded all 4 edges of the map. Added new paths and objectives

3

Added Twin Gates: 2 portals in the corners of the map. Any player can use a Twin Gate to teleport to the other one after channeling for 3 seconds

4

Removed Roshan pit from the river

5

Added 2 Roshan pits in the corners of the map. As the day turns to night and vice-versa, Roshan uses the Twin Gates to teleport to the other pit: he stays on the Radiant side during the day and at Dire during the night. While going to the new location Roshan has 200 bonus movement speed, phased movement and a 200 magic damage Debuff Immunity piercing knockback

6

Roshan's current pit is highlighted on the minimap

7

Roshan no longer drops Aghanim's Shard on the second death

8

Roshan now drops Cheese starting on the second death

9

On the third death onwards, Roshan now drops Aghanim's Scepter when killed on the Radiant side and a Refresher Shard when killed on the Dire side

10

Roshan's HP increase per minute increased from 115 to 130

115130
11

Roshan's Base Armor increased from 20 to 30

2030
12

Added 2 Tormentor mini-bosses behind the Offlane areas. They spawn at 20:00

13

Tormentor has 1 Health, 20 Armor, 55% Magic Resistance and a 2500 Damage Barrier which regenerates at 100 HP/s. Bounty: 250 gold

14

Tormentors don't attack or move, but they reflect 90% of damage received evenly among all heroes within 1200 radius. Deals 200% damage to Illusions

15

Destroying a Tormentor grants an Aghanim's Shard buff to one of the two lowest networth allied heroes that still do not have the Shard when it dies

16

If all heroes have an Aghanim's Shard, then destroying a Tormentor gives 280 gold and 280 experience to each hero

17

Tormentors respawn in 10 minutes after their defeat, each time increasing their barrier regen by 100 HP/s and damage reflection by 20%

18

Added 2 new alternate exit paths on the base near the Offlane Tier 3 towers. These paths connect with the area where the Tormentor spawns. These entrances/exits can only be used by the team of the base they are in.

19

Power Runes no longer repeat until all different runes have spawned. The first rune of the next cycle is always different from the last rune of the previous cycle

20

Added a new Power Rune: Shield Rune. Grants a barrier equal to 50% of the user's max HP. Lasts 75s

21

Added a new special Wisdom Rune. It appears in 2 new spots to the edges of the map on the Offlane near the T2 towers. They spawn at 7:00 and every 7 minutes after and they grant 280 experience for each 7 minutes elapsed to the hero that grabs it

22

Outposts no longer grant experience

23

Added 2 more Outposts to the edges of the map on the Safe lanes near T1 towers and Twin Gates

24

Outposts no longer provide vision or True Sight around them

25

Added 8 Watchers to the map. Inactive Watchers can be right-clicked by any hero and channeled for 1.5s in order to turn them on. When on, Watcher grants 800 radius vision over its area for 7 minutes after which it deactivates and becomes neutral again. A hero from the opposing team can channel an active Watcher for 1.5s to destroy it. Watchers respawn 2 minutes after being destroyed

26

When Roshan is killed, all Watchers (including the destroyed ones) are automatically captured for the killer's team

27

Watchers are located in the center of each main jungle, next to each Roshan pit, in the center of each triangle near the Secret Shop and by each Tormentor

28

Added 2 Lotus Pools on the edges of the map near the river. Every 3 minutes each Lotus Pool spawns 1 Healing Lotus, up to a total of 6 available at a time. Lotus Pools can be channeled to grant 1 Healing Lotus per second. Healing Lotus is a stackable consumable that replenishes 125 HP and 125 Mana on use. Healing Lotus use cooldown: 5s

29

3 Healing Lotuses are combined into a Great Healing Lotus which restores 400 health and mana. 2 Great Healing Lotuses are combined into a Greater Healing Lotus which restores 900 health and mana

30

Both teams have a vision of both Lotus Pools' content

31

Added 12 new neutral camps on the extended rim of the map. Most of them are bound to 4 new named areas: The Well, The Graveyard, The Statue, and The Mines. Any unit receives a special buff while staying there

32

The Well: 2 Hard and 1 Medium neutral camps. Located below the Radiant Safe lane under T2 tower. Units here are granted Well Wishes buff: +1.5 Mana Regen

33

The Mines: 2 Hard and 1 Medium neutral camps. Located above Dire Safe lane over T2 tower. Units here are granted Mighty Mines buff: +4 Health Regen

34

The Statue: 1 Ancient neutral camp. Located on the left from Radiant Offlane between T1 and T2 towers. Units here are granted the Stalwart Statue buff: +2 Armor

35

The Graveyard: 1 Ancient neutral camp. Located on the right from Dire Offlane between T1 and T2 towers. Units here are granted Graveyard Glyphs buff: +5 Attack Damage

36

The remaining 4 camps are Easy and Medium camps near new Outposts and Twin Gates. They don't belong to any named areas

37

Universal Heroes

38

Added a new type of attribute heroes: Universal

39

Universal heroes don't have a Primary Attribute, but get 0.6 damage per point of each attribute

40

Captain's Draft now selects 7 random heroes from each attribute (total increased from 27 to 28)

each attribute (total increased from 2728)
41

Single Draft now offers 4 heroes, one per attribute

42

List of Universal heroes:

43

Abaddon

44

Bane

45

Batrider

46

Beastmaster

47

Brewmaster

48

Broodmother

49

Chen

50

Clockwerk

51

Dark Seer

52

Dark Willow

53

Dazzle

54

Enigma

55

Io

56

Lone Druid

57

Lycan

58

Marci

59

Magnus

60

Mirana

61

Nyx Assassin

62

Pangolier

63

Phoenix

64

Sand King

65

Snapfire

66

Techies

67

Timbersaw

68

Vengeful Spirit

69

Venomancer

70

Visage

71

Void Spirit

72

Windranger

73

Winter Wyvern

74

Disables Reduction

75

Duration of the majority of disables is reduced (specifics can be found in corresponding hero and item categories)

76

Debuff Immunity

77

Spell Immunity reworked into Debuff Immunity

78

Debuff Immunity is different in three major ways: the spell application, debuff protection and damage reduction

79

Spell application: All spells can now be used on units with Debuff Immunity, even ones that don't pierce Debuff Immunity. Corresponding visual effects will appear and the spell will apply all of it's debuffs on target

80

Debuff protection: Negative effects that don't pierce Debuff Immunity will not have an effect on the target for the duration of the immunity. However, if the Debuff Immunity expires before the debuff that doesn't pierce it, then it will take effect for the remaining duration. Negative effects that pierce Debuff Immunity take effect immediately

81

Damage reduction: Debuff Immunity increases Magic Resistance and negates Pure and Reflected damage completely. These effects protect only against spells that don't pierce the Debuff Immunity. Physical Damage is not reduced in any case. Here's the list of Magic Resistance for all abilities that previously gave Spell Immunity:

82

Brewmaster's Earth Brewling, Clockwerk (Talent), Dawnbreaker (Shard), Elder Titan (Scepter), Huskar (Life Break), Legion Commander (Talent), Lion (Shard), Marci (Talent), Pangolier (Rolling Thunder and Roll Up), all grant 50% Magic Resistance

83

Juggernaut (Blade Fury) and Lifestealer (Rage) grant 80% Magic Resistance

84

Grimstroke's Dark Portrait illusion has 95% Magic Resistance

85

These mostly affect the Black King Bar, so let's summarize with a couple of examples:

86

Avatar: Applies a basic dispel and provides Debuff Immunity. Grants 50% Magic Resistance and immunity to pure and reflected damage. For the duration, any negative effect on the user has no effect. Lasts 9/8/7/6 seconds

87

All spells that pierce Debuff Immunity will have effect and deal their damage while ignoring the Magic Resistance granted by BKB

88

If Avatar expires before the debuff then it will take effect for the remaining duration

89

Example 1: Your BKB is active. Jakiro casts Dual Breath (magical, doesn't pierce immunity) on you. You won't be slowed but you will still take damage. It will be reduced by your Magic Resistance, which is increased by BKB.

90

Example 2: Your BKB is active. Beastmaster casts Primal Roar (magical, pierces immunity) on you. You will be stunned and you will take damage. It will be reduced by your Magic Resistance, but additional Magic Resistance from BKB will be ignored.

91

Example 3: Your BKB is active. Silencer attacks you with Glaives of Wisdom (pure, doesn't pierce Debuff Immunity). You won't take any pure damage.

92

Example 4: Your BKB is active. Bane casts Fiend's Grip (pure, pierces immunity) on you. You will be stunned and will take 100% of the pure damage.

93

Example 5: Your BKB is active but expires in 1s. Someone used Orchid Malevolence (doesn't pierce immunity) on you. You won't be silenced for that 1 second, but you will be silenced as soon as Avatar expires.

94

Example 6: Your BKB is active and you're using TP. Crystal Maiden casts Frostbite (magical, doesn't pierce immunity) on you. You won't be rooted or interrupted unless the Avatar expires before the Frostbite debuff.

95

Other

96

Changed Gold bounty for lane creeps:

97

Melee Creep Gold bounty increase per upgrade decreased from 1 to 0

10
98

Super Melee Creep gold bounty increase per upgrade decreased from 1.5 to 0

1.50
99

Ranged Creep Gold bounty increase per upgrade decreased from 6 to 3

63
100

Super Ranged Creep Gold bounty increase per upgrade decreased from 6 to 3

63
101

Reworked Gold Assist formula

102

Old Formula: (30 + (VictimNetworth * 0.038) ) / NumHeroes

103

New Formula: 10 + ((50 + (VictimNetworth * 0.037) / NumHeroes)

104

All units now gain 15 movement speed during the night. Effect is doubled for heroes, but it can be broken for 5 seconds upon attacking or taking damage from player-controlled sources (similar to Tranquil Boots)

player-controlled sources (similarTranquil Boots)
105

Base Hero HP decreased from 200 to 120

200120
106

HP per point of Strength increased from 20 to 22

2022
107

Intelligence now grants 0.1% base Magic Resistance per point

108

Damage Immunity is now calculated before any damage reductions or barriers (e.g: Aphotic Shield won't be consumed if the hero is damage immune)

109

Magic barriers are now calculated after magic resistance reductions (Pipe of Insight, Ember Spirit's Flame Guard, etc)

110

The HUD has been updated to display current barrier values above the health bar when one or more barriers are active

111

Added support for damage barriers to be shown on the health bar for the following items and abilities:

112

Pipe of Insight: Barrier

113

Pavise: Protect

114

Abaddon: Aphotic Shield

115

Ember Spirit: Flame Guard

116

Tinker: Defense Matrix

117

Void Spirit: Resonant Pulse

118

Added special health bars to display hero attacks needed to destroy for the following entities:

119

Observer Ward

120

Sentry Ward

121

Clinkz: Skeleton Archer

122

Clockwerk: Power Cog

123

Grimstroke: Phantom

124

Juggernaut: Healing Ward

125

Keeper of the Light: Ignis Fatuus

126

Lich: Ice Spire

127

Phoenix: Phoenix Sun

128

Pugna: Nether Ward

129

Shadow Shaman: Mass Serpent Ward

130

Undying: Tombstone

131

Weaver: The Swarm Bug

132

Zeus: Nimbus

133

The HUD now shows Attack Speed and Magic Resistance stats in the portrait area at all times

134

Multiple negative effects of the same type from different abilities now will show as separate debuffs in every instance (e.g: if you are Clockwerk and you stun with Hookshot and Battery Assault, 2 separate debuffs will show)

135

Health Cost is now shown in HUD similarly to Mana Cost

136

Mana Cost reduction effects now only apply to Mana Cost

Previously, effects that replaced Mana Costs with a Health Cost would still benefit from Mana Cost reduction

137

Target Dummy no longer has Intelligence

Items

99 items · including 31 neutral

Item-wide changes

#ChangeBeforeAfter
1Neutral items · Neutral Tokens

Neutral Creeps no longer drop neutral items on death. Now they drop Neutral Tokens of different tiers (1 to 5)

2Neutral items · Neutral Tokens

You can click on your Neutral Token to choose one of 5 random neutral items of the token's tier and the token will permanently turn into one of those

3Neutral items · Neutral Tokens

Each hero has their own selection of random items. Having multiple tokens of the same tier will always result in the same selection of items as the options are fixed per player, not per token

4Neutral items · Neutral Tokens

Neutral Tokens are fully shareable and may be sent to Neutral Stash

5Neutral items · Neutral Tokens

Neutral items claimed from Tokens are not shareable anymore and cannot be taken from Neutral Stash by allies. Items will be muted in their inventory similarly to regular items

Tokens are not shareable anymore and cannot be taken from Neutral Stash by allies. Items will be muted in their inventory similarlyregular items
6Neutral items · Neutral Tokens

Neutral Tokens can be equipped without the 6s backpack penalty but can also be used from backpack

7Neutral items · Neutral Tokens

You can no longer see your allies' stashed neutral items, since you can't do anything with them

Blood Grenade

ChangeBeforeAfter
New Item

New basic Consumable item. Cost: 65

New Item

+50 Health

New Item

Active: Throw Grenade. Throws a grenade at the target area. Enemies in the area will take 50 damage on impact, be slowed by 15% and take 15 damage per second. Duration: 5s. Radius: 300. Cast Range: 900. Cooldown: 10s. Health Cost: 75

New Item

Active effects don't stack

New Item

Max stock of 3 (120s restock time)

Diadem

ChangeBeforeAfter
New Item

New basic Attributes item. Cost: 1000

New Item

+6 All Attributes

Cornucopia

ChangeBeforeAfter
New Item

New basic Secret Shop item. Cost: 1200

New Item

+5 Health Regen

New Item

+2 Mana Regen

New Item

+7 Damage

Pavise

ChangeBeforeAfter
New Item

Requires Void Stone (700), Ring of Protection (175), Fluffy Hat (250), Recipe (275). Total Cost 1400

New Item

+3 Armor

New Item

+2.5 Mana Regen

New Item

+175 Health

New Item

Active: Protect. When cast on an ally, grants them a barrier that absorbs 300 physical damage. Duration: 8s. Cooldown: 18s. Mana Cost: 75

Disperser

ChangeBeforeAfter
New Item

Requires Diffusal Blade (2500), Demon Edge (2200), Recipe (800). Total Cost 5700

New Item

+20 Agility

New Item

+10 Intelligence

New Item

+45 Damage

New Item

Passive: Manabreak. Each attack burns 40 mana and deals 1.0 damage per mana burned

New Item

Active: Suppress. If targeting an enemy, slows it for 4 seconds. If targeting an ally, applies a basic dispel and increases their movement speed by 100%, making them unslowable for 4s. Cooldown: 15s. Mana Cost: 75

New Item

Active effect on both allies and enemies gradually fades away over the duration of the buff

Harpoon

ChangeBeforeAfter
New Item

Requires Echo Sabre (2500), Diadem (1000), Recipe (1000). Total cost: 4500

New Item

+20 Strength

New Item

+16 Intelligence

New Item

+10 Agility

New Item

+15 Attack Speed

New Item

+15 Damage

New Item

+2 Mana Regen

New Item

Active: Draw Forth. When targeting an enemy, fire an un-disjointable harpoon projectile at them, that pulls you and the target closer together. Ranged heroes pull the target up to 35% of the distance between them. Melee heroes always pull the target to their attack range. Enemy creeps are killed after the pull. Cast Range: 700. Cooldown: 19s

New Item

Passive: Echo Strike. Causes melee attacks to attack twice in quick succession. The double attacks apply a 100% movement slow for 1 second on each strike

Phylactery

ChangeBeforeAfter
New Item

Requires Diadem (1000), Point Booster (1200), Recipe (200). Total Cost 2400

New Item

+7 All Attributes

New Item

+200 Health

New Item

+200 Mana

New Item

Passive: Empower Spell. The next single target spell you cast on an enemy deals a separate 125 bonus damage to the target and slows them by 50% for 1.2 seconds. Cooldown: 6s

New Item

Passive effect doesn't proc on spells that don't give Magic Stick charges (such as Hand of Midas) and doesn't stack from multiple sources

New Item

Passive is applied when the spell connects with its target

Enchanted Mango

ChangeBeforeAfter

Now has an initial and max stock of 4 and a restock time of 120s

Clarity

ChangeBeforeAfter

Now has an initial and max stock of 4 and a restock time of 120s

Healing Salve

ChangeBeforeAfter

Now has an initial and max stock of 4 and a restock time of 120s

Tango

ChangeBeforeAfter

Now has an initial and max stock of 8 and a restock time of 120s

Tome of Knowledge

ChangeBeforeAfter

Item removed from the game

Dust of Appearance

ChangeBeforeAfter

Reveal reworked. Now creates an area that reveals and slows invisible units by 20% in a 1050 radius where the caster was standing. Revealed units take 25 damage. The area lasts 12 seconds. Debuff lingers on enemy heroes for 8 additional seconds after they leave the area of effect

Sentry Ward

ChangeBeforeAfter

Max stock decreased from 10 to 8

108

Restock time increased from 70s to 80s

70s80s

Smoke of Deceit

ChangeBeforeAfter

Allies affected by smoke can't use Smoke of Deceit themselves for 2s after application

Ring of Health

ChangeBeforeAfter

Cost decreased from 825 to 700

825700

Health Regen bonus decreased from +6.5 to +5.25

+6.5+5.25

Void Stone

ChangeBeforeAfter

Cost decreased from 825 to 700

825700

Mana Regen bonus decreased from +2.25 to +1.75

+2.25+1.75

Cloak

ChangeBeforeAfter

Cost increased from 500 to 800

500800

Magic Resistance bonus increased from +15% to +20%

+15%+20%

Hood of Defiance

ChangeBeforeAfter

Item removed from the game

Eternal Shroud

ChangeBeforeAfter

Recipe changed. No longer requires Hood of Defiance. Now requires Cloak (800), Ogre Axe (1000), Ring of Health (700), Recipe (800). (Total Cost unchanged)

Now provides +30% Magic Resistance, +12 Strength, +7 Health Regen

No longer has an active ability

Now passively converts 25% of incoming Magic or Pure damage to mana

Magic Resistance and passive effect don't stack from multiple Eternal Shrouds

Pipe of Insight

ChangeBeforeAfter

Recipe changed. Now requires Cloak (800), Ring of Health (700), Headdress (425), Recipe (1450). Total cost decreased from 3475 to 3375

34753375

Magic Resistance bonus decreased from +30% to +25%

+30%+25%

Insight Aura Magic Resistance decreased from 15% to 10%

15%10%

Barrier now stacks additively with other sources of magic barriers (does not stack with self)

Skull Basher

ChangeBeforeAfter

Bash Stun Duration decreased from 1.5s to 1.2s

Duration decreased as a part of the comprehensive Disables Reduction

1.5s1.2s

Abyssal Blade

ChangeBeforeAfter

Recipe cost increased from 1550 to 1675 (Total cost unchanged)

15501675 (Total cost unchanged)

Overwhelm Stun Duration decreased from 2s to 1.6s

Duration decreased as a part of the comprehensive Disables Reduction

2s1.6s

Bash Stun Duration decreased from 1.5s to 1.2s

Duration decreased as a part of the comprehensive Disables Reduction

1.5s1.2s

Aether Lens

ChangeBeforeAfter

Recipe cost increased from 650 to 775 (Total cost unchanged)

650775 (Total cost unchanged)

Blink Dagger

ChangeBeforeAfter

Taking damage from Roshan or enemy heroes now mutes the item for 3s instead of setting it for 3s cooldown

Arcane Blink

ChangeBeforeAfter

Arcane Blink no longer provides mana cost and cast time reductions, or debuff amplification

Arcane Blink Cooldown decreased from 15s to 7s

15s7s

Arcane Blink Range increased from 1200 to 1400

12001400

Taking damage from Roshan or enemy heroes now mutes the item for 3s instead of setting it for 3s cooldown

Overwhelming Blink

ChangeBeforeAfter

Taking damage from Roshan or enemy heroes now mutes the item for 3s instead of setting it for 3s cooldown

Swift Blink

ChangeBeforeAfter

Taking damage from Roshan or enemy heroes now mutes the item for 3s instead of setting it for 3s cooldown

Battle Fury

ChangeBeforeAfter

Recipe changed. Now requires Broadsword (1000), Claymore (1350), Quelling Blade (100), Cornucopia (1200), Recipe (450). Total cost 4100 (unchanged)

Black King Bar

ChangeBeforeAfter

Avatar Reworked: applies a basic dispel. Provides Debuff Immunity for the duration: any negative effect on the user won't affect them, Magic Resistance increased by 50% and they're immune to pure and reflected damage. These only affect spells that don't pierce Debuff Immunity

If Avatar expires before the debuff then it will take effect for the remaining duration

Blade Mail

ChangeBeforeAfter

Damage bonus decreased from +28 to +20

+28+20

Armor bonus increased from +6 to +7

+6+7

Orchid Malevolence

ChangeBeforeAfter

Recipe changed. Now requires Blitz Knuckles (1000), Staff of Wizardry (1000), Cornucopia (1200), Recipe (275). Total cost 3475 (unchanged)

Now provides +6 Health Regen and +12 Intelligence

Damage bonus decreased from +30 to +10

+30+10

Mana Regen bonus decreased from +3 to +2.5

+3+2.5

Bloodthorn

ChangeBeforeAfter

Recipe cost decreased from 925 to 825 (Total cost unchanged)

925825 (Total cost unchanged)

Now provides +6.25 Health Regen

Intelligence bonus increased from +20 to +32

+20+32

Damage bonus decreased from +50 to +35

+50+35

Soul Rend no longer causes attacks on its target to have 100% chance to crit (still provides True Strike)

Additional damage dealt to the target of Soul Rend increased from 30% to 60%

30%60%

Vanguard

ChangeBeforeAfter

Total cost decreased from 1825 to 1700

18251700

Health Regen bonus decreased from +7 to +5.50

+7+5.50

Crimson Guard

ChangeBeforeAfter

Recipe cost increased from 800 to 925 (Total cost unchanged)

800925 (Total cost unchanged)

Guard Blocked Damage rescaled from 75 to 70 + 60% of caster's Strength

7570 + 60% of caster's Strength

Guard Duration decreased from 12s to 8s

12s8s

Assault Cuirass

ChangeBeforeAfter

Assault Aura now pierces Debuff Immunity

Dagon

ChangeBeforeAfter

Recipe changed. Now requires Diadem (1000), Voodoo Mask (700), Recipe (1150). (Total cost rescaled from 2700/3950/5200/6450/7700 to 2850/4000/5150/6300/7450)

2700/3950/5200/6450/77002850/4000/5150/6300/7450)

+14/16/18/20/22 Intelligence and +6/8/10/12/14 Strength/Agility replaced with +7/9/11/13/15 All Attributes

Now also provides +11/12/13/14/15% Spell Lifesteal

Energy Burst now spell lifesteals 75% of damage done

Energy Burst now instantly kills non-Ancient creeps

Dragon Lance

ChangeBeforeAfter

Strength bonus decreased from +12 to +10

+12+10

Ethereal Blade

ChangeBeforeAfter

When targeting Universal Heroes, Ether Blast now uses 60% of the total sum of the target's attributes as their primary attribute

Eul's Scepter of Divinity

ChangeBeforeAfter

Recipe cost increased from 650 to 775 (Total cost unchanged)

650775 (Total cost unchanged)

Wind Waker

ChangeBeforeAfter

Cyclone Cooldown decreased from 18s to 13s

18s13s

Movement Speed bonus decreased from +50 to +30

+50+30

Mana Regen bonus decreased from +6 to +3

+6+3

Gleipnir

ChangeBeforeAfter

Eternal Chains Radius decreased from 400 to 375

400375

Mjollnir

ChangeBeforeAfter

Recipe cost decreased from 900 to 800 (Total cost decreased from 5600 to 5500)

Damage bonus increased from +24 to +25

+24+25

Glimmer Cape

ChangeBeforeAfter

Recipe cost decreased from 450 to 350 (Total cost increased from 1950 to 2150)

Magic Resistance bonus increased from +20% to +25%

+20%+25%

Glimmer now grants invisibility, +40 movement speed and 300 magic damage barrier. Duration: 5s. Mana Cost: 90. Cooldown: 12s

Heart of Tarrasque

ChangeBeforeAfter

Strength bonus decreased from +45 to +40

+45+40

Helm of the Dominator

ChangeBeforeAfter

Recipe changed. Now requires Helm of Iron Will (975), Diadem (1000), Recipe (650). Stats unchanged, total cost increased from 2400 to 2625

24002625

Helm of the Overlord

ChangeBeforeAfter

Total cost increased from 6175 to 6400

61756400

Dominated Creep Attack Damage Bonus decreased from +80 to +70

+80+70

Dominated Creep Armor Bonus decreased from +8 to +7

+8+7

Dominated Creep Movement Speed decreased from 400 to 380

400380

Holy Locket

ChangeBeforeAfter

Recipe Changed. Now requires Diadem (1000), Magic Wand (450), Headdress (425), Recipe (525) (total cost unchanged)

No longer provides Health bonus

No longer provides Mana bonus

All Attributes bonus increased from +3 to +10

+3+10

Energy Charge now has a visual effect when used on allies

Linken's Sphere

ChangeBeforeAfter

Recipe changed. Now requires Ultimate Orb (2050), Cornucopia (1200), Recipe (1350). (Total cost unchanged)

Health Regen bonus decreased from +7 to +6

+7+6

Mana Regen bonus decreased from +5 to +4.25

+5+4.25

Now also grants +10 Damage

Mage Slayer

ChangeBeforeAfter

Recipe cost decreased from 400 to 200

400200

Total cost increased from 2400 to 2500

24002500

Yasha

ChangeBeforeAfter

Movement Speed bonus increased from +8% to +10%

+8%+10%

Sange and Yasha

ChangeBeforeAfter

Movement Speed bonus increased from +10% to +12%

+10%+12%

Yasha and Kaya

ChangeBeforeAfter

Movement Speed bonus increased from +10% to +12%

+10%+12%

Manta Style

ChangeBeforeAfter

Movement Speed bonus increased from +8% to +10%

+8%+10%

Medallion of Courage

ChangeBeforeAfter

Valor Cooldown increased from 12s to 16s

12s16s

Valor Duration decreased from 12s to 8s

12s8s

Valor Self/Enemy Armor Reduction and Ally Armor Bonus increased from 5 to 6

56

Solar Crest

ChangeBeforeAfter

Recipe cost decreased from 900 to 700 (Total cost decreased from 2625 to 2425)

Shine Self/Enemy Armor Reduction and Ally Armor Bonus increased from 6 to 7

67

Shine Ally/Enemy Movement Speed Bonus/Slow increased from 10% to 18%

10%18%

Shine Ally/Enemy Attack Speed Bonus/Slow increased from 50 to 70

5070

Shine Duration decreased from 12s to 8s

12s8s

Shine Cooldown increased from 12s to 16s

12s16s

Meteor Hammer

ChangeBeforeAfter

Recipe cost increased from 250 to 550 (Total cost increased from 2350 to 2400)

Meteor Hammer impact now slows enemies hit by 20% for the full burn duration of 6s

Meteor Hammer Stun Duration decreased from 1.25s to 0.5s

1.25s0.5s

Meteor Hammer Impact Damage to buildings increased from 75 to 95

7595

Octarine Core

ChangeBeforeAfter

Recipe changed. Now requires Perseverance (1400), Soul Booster (3000), Recipe (200). Total cost 4600

Now provides +625 Health, +625 Mana, -25% Cooldown Reduction, +7.5 Health Regen, +3.25 Mana Regen

Perseverance

ChangeBeforeAfter

Total Cost decreased from 1650 to 1400

16501400

Phase Boots

ChangeBeforeAfter

Movement Speed bonus increased from +45 to +50

+45+50

Power Treads

ChangeBeforeAfter

Now provides +45 Movement Speed to Ranged heroes and +55 to Melee heroes

Refresher Orb

ChangeBeforeAfter

Recipe changed. Now requires Cornucopia (1200), Cornucopia (1200), Recipe (2600). Total Cost 5000 (unchanged)

Health Regen bonus decreased from +13 to +12

+13+12

Mana Regen bonus decreased from +7 to +6

+7+6

Now also grants +20 Damage

Satanic

ChangeBeforeAfter

Damage bonus decreased from +38 to +25

+38+25

Scythe of Vyse

ChangeBeforeAfter

Total cost decreased from 5675 to 5550

56755550

Mana Regen bonus decreased from +9 to +8.5

+9+8.5

Hex Duration decreased from 3.5s to 2.8s

Duration decreased as a part of the comprehensive Disables Reduction

3.5s2.8s

Shiva's Guard

ChangeBeforeAfter

Arctic Blast Wave Speed increased from 350 to 400

350400

Urn of Shadows

ChangeBeforeAfter

If the owner dies with Urn having 0 charges, it now gains one

Spirit Vessel

ChangeBeforeAfter

If the owner dies with Vessel having 0 charges, it now gains one

Wraith Pact

ChangeBeforeAfter

Item removed from the game

Possessed Mask Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Item cycled out

Faded Broach Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Item re-added

Lance of Pursuit Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Hound Slow Duration increased from 1s to 2s

1s2s

Occult Bracelet Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

All Attributes bonus increased from +3 to +4

+3+4
Neutral item · Neutral Tokens

Now provides +10% Magic Resistance

Seeds of Serenity Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Health bonus increased from +100 to +150

+100+150
Neutral item · Neutral Tokens

Verdurous Dale Health Regeneration increased from 8 to 10

810

Trusty Shovel Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Summoned Kobold is now controllable by the player that dug it up

Spark of Courage Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens · New Item

New Tier 1 Neutral item

Neutral item · Neutral Tokens · New Item

Passive: Courage. Provides +10 damage when the owner is above 50% health, and 5 armor when they are below that threshold

Duelist Gloves Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens · New Item

New Tier 1 Neutral item

Neutral item · Neutral Tokens · New Item

Provides +10 Damage

Neutral item · Neutral Tokens · New Item

Passive: Boldness. Grants +15 attack speed as long as there's no enemy heroes within 900 units

Brigand's Blade Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Item cycled out

Dagger of Ristul Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Item cycled out

Nether Shawl Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Item cycled out

Pupil's Gift Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Now provides half the value to All Attributes for Universal Heroes

Philosopher's Stone Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

GPM bonus decreased from 80 to 75

8075

Orb of Destruction Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Item re-added and moved from Tier 3 to Tier 2

Tier 3Tier 2
Neutral item · Neutral Tokens

Impeding Corruption Armor Reduction decreased from 4 to 3

43
Neutral item · Neutral Tokens

Impeding Corruption Movement Slow decreased from 25%/15% to 20%/10% (melee/ranged)

25%/15%20%/10% (melee/ranged)

Specialist's Array Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Crackshot Cooldown decreased from 12s to 8s

12s8s

Vampire Fangs Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Item re-added

Neutral item · Neutral Tokens

Lifesteal against creeps is now reduced by 50%

Gossamer Cape Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens · New Item

New Tier 2 Neutral item

Neutral item · Neutral Tokens · New Item

Provides +20 Movement Speed

Neutral item · Neutral Tokens · New Item

Passive: Sixth Sense. Automatically dodge the next attack from a hero. Cooldown: 5s

Blast Rig Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Item cycled out

Ceremonial Robe Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Mana bonus increased from 250 to 350

250350

Enchanted Quiver Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Now provides +50 Attack Range (ranged heroes only)

Dandelion Amulet Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens · New Item

New Tier 3 Neutral item

Neutral item · Neutral Tokens · New Item

+300 Mana, +25 Movement Speed

Neutral item · Neutral Tokens · New Item

Passive: Magical Damage Block. Blocks 300 magic damage from damage instances over 75 damage. Cooldown: 12s

Defiant Shell Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens · New Item

New Tier 3 Neutral item

Neutral item · Neutral Tokens · New Item

Provides +7 All Attributes and +5 Armor

Neutral item · Neutral Tokens · New Item

Passive: Reciprocity When attacked, the hero counter-attacks a target within their attack range. Cooldown: 5s

Vindicator's Axe Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens · New Item

New Tier 3 Neutral item

Neutral item · Neutral Tokens · New Item

Provides +25 Attack Speed

Neutral item · Neutral Tokens · New Item

Passive: Vengeance. Provides +30 damage if equipped hero is Silenced and +15 armor if equipped hero is Stunned

Flicker Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Item cycled out

Witchbane Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Item cycled out

Havoc Hammer Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Damage bonus increased from 12 to 14

1214
Neutral item · Neutral Tokens

Strength bonus increased from 12 to 14

1214

Mind Breaker Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Moved from Tier 3 to Tier 4

Tier 3Tier 4
Neutral item · Neutral Tokens

Magic Attack Damage bonus increased from +25 to +45

+25+45
Neutral item · Neutral Tokens

Attack Speed bonus increased from +25 to +30

+25+30
Neutral item · Neutral Tokens

Silence Strike Silence Duration increased from 1.75s to 2s

1.75s2s

Stormcrafter Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Now provides +25 Movement Speed

Neutral item · Neutral Tokens

No longer has an active. Passive Bottled Lightning now hits up to 2 targets

Martyr's Plate Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens · New Item

New Tier 4 Neutral item

Neutral item · Neutral Tokens · New Item

+20% Magic Resistance

Neutral item · Neutral Tokens · New Item

Active: Martyrdom. Redirects 20% of all damage dealt to allied heroes within 900 radius towards you for 8 seconds. Cooldown: 40s

Apex Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Now provides +25 to all attributes for Universal Heroes

Fallen Sky Neutral

ChangeBeforeAfter
Neutral item · Neutral Tokens

Fallen Sky Stun Duration decreased from 2s to 1.6s

Duration decreased as a part of the comprehensive Disables Reduction

2s1.6s

Heroes & units

121 entries
Anti-Mage

Anti-Mage

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Strength decreased from 21 to 19

2119
Base stats / mechanics

Base Health Regen increased from 0.25 to 0.75

0.250.75

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Blink Cast Range decreased from +250 to +200

+250+200
Mana Break

Mana Burned per hit decreased from 28/40/52/64 to 25/30/35/40

28/40/52/6425/30/35/40
Mana Break

Max Mana Burned per hit increased from 1/1.8/2.6/3.4% to 1.6/2.4/3.2/4%

1/1.8/2.6/3.4%1.6/2.4/3.2/4%
Mana Break

Now plays a slightly different sound when the target is below 50% mana

Blink

Cooldown increased from 12/10/8/6s to 13.5/11/8.5/6s

12/10/8/6s13.5/11/8.5/6s
Axe

Axe

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Berserker's Call

Duration decreased from 2/2.4/2.8/3.2s to 1.8/2.2/2.6/3.0s

Duration decreased as a part of the comprehensive Disables Reduction

2/2.4/2.8/3.2s1.8/2.2/2.6/3.0s
Counter Helix

Damage rescaled from 60/100/140/180 to 80/110/140/170

60/100/140/18080/110/140/170
Counter Helix

No longer uses a pseudo-random proc chance. Now triggers after a set number of attacks taken. Attacks to trigger: 7/6/5/4

Counter Helix

Aghanim's Shard no longer increases proc chance. Now reduces the cooldown of Counter Helix to 0 seconds

Bane

Bane

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 33-39 to 4-10

33-394-10
Base stats / mechanics

Damage on level 1 decreased by 11 (from 56-62 to 45-51)

56-6245-51)
Base stats / mechanics

Damage gain per level increased from +2.5 to +4.5

+2.5+4.5

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Nightmare Damage Heals Bane replaced with -2s Brain Sap Cooldown

Talents

Level 15 Talent -3s Brain Sap Cooldown replaced with +13 Enfeeble Damage per second

Talents

Level 25 Talent Fiend's Grip Duration decreased from +5s to +3s

+5s+3s
Enfeeble

No longer reduces Heal/Regen

Enfeeble

Now deals 12/18/24/30 pure damage per second. First instance of damage happens on application

Enfeeble

Attack Damage Reduction increased from 45/50/55/60% to 55/60/65/70%

45/50/55/60%55/60/65/70%
Enfeeble

Mana Cost increased from 40/50/60/70 to 120/135/150/165

40/50/60/70120/135/150/165
Enfeeble

Duration rescaled from 8/9/10/11s to 9s

8/9/10/11s9s
Nightmare

No longer deals damage

Nightmare

Duration decreased from 4/5/6/7s to 3.5/4.5/5.5/6.5s

Duration decreased as a part of the comprehensive Disables Reduction

4/5/6/7s3.5/4.5/5.5/6.5s
Nightmare

Mana Cost decreased from 165 to 120/130/140/150

165120/130/140/150
Fiend's Grip

Duration decreased from 5/5.5/6.0s to 4.75/5.25/5.75s

Duration decreased as a part of the comprehensive Disables Reduction

5/5.5/6.0s4.75/5.25/5.75s
Bloodseeker

Bloodseeker

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Blood Mist Now passively turns all your overheal from your own abilities into a damage barrier up to 50% of Bloodseeker's Max Health in addition to its active effect. Barrier decays by 0.5% of Max Health per second

Base stats / mechanics

Blood Mist Damage no longer counts as HP Loss (it burns barrier if it's available and can be decreased by sources that reduce damage)

Abilities & talents

ChangeBeforeAfter
Bloodrage

Max Health Damage per second decreased from 2% to 1.8%

2%1.8%
Bloodrage

Pure damage from Aghanim's Shard is now dealt as a separate instance of damage

Rupture

Cooldown rescaled from 70s to 75/70/65s

70s75/70/65s
Rupture

Move Damage increased from 33/44/55% to 35/45/55%

33/44/55%35/45/55%
Crystal Maiden

Crystal Maiden

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Damage increased by 2

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Attack Speed increased from +200 to +225

+200+225
Frostbite

Damage Tick Interval decreased from 0.25s to 0.2s

0.25s0.2s
Freezing Field

Cooldown decreased from 100s to 100/95/90s

100s100/95/90s

Drow Ranger

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Frost Arrows

Hypothermia effect is now granted by Aghanim's Scepter instead of Aghanim's Shard

Frost Arrows

Hypothermia Bonus Damage per stack increased from 5 to 15. Max Stacks increased from 7 to 9. Regen Reduction per stack increased from 8% to 10%

Glacier

New ability granted by Aghanim's Shard

Glacier

Drow Ranger creates a hill of ice beneath her. While standing on the hill, attackers gain bonus attack range and high ground advantage - they cannot miss and gain flying vision. Drow Ranger additionally gets 1 bonus Multishot arrow per wave while on the hill. The front of the hill obscures vision and cannot be moved through. Duration: 8s. Mana Cost: 75. Cooldown: 25s

Earthshaker

Earthshaker

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Fissure Range decreased from +320 to +300

+320+300
Talents

Level 20 Talent Echo Damage increased from +40 to +50

+40+50
Talents

Level 25 Talent Enchant Totem Cooldown reduction increased from 1.5s to 2s

1.5s2s
Fissure

Stun Duration decreased from 1/1.25/1.5/1.75s to 0.8/1/1.2/1.4s

Duration decreased as a part of the comprehensive Disables Reduction

1/1.25/1.5/1.75s0.8/1/1.2/1.4s
Aftershock

Stun Duration rescaled from 0.9/1.1/1.3/1.5s to 0.9/1.0/1.1/1.2s

Duration decreased as a part of the comprehensive Disables Reduction

0.9/1.1/1.3/1.5s0.9/1.0/1.1/1.2s
Aftershock

Damage rescaled from 75/100/125/150 to 70/100/130/160

75/100/125/15070/100/130/160

Juggernaut

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Damage increased by 1

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Blade Dance Lifesteal increased from +40% to +50%

+40%+50%
Blade Fury

Spell Immunity replaced with Debuff Immunity with 80% Magic Resistance

Omnislash

Cooldown decreased from 130s to 120s

130s120s
Swiftslash

Duration increased from 0.8s to 1s

0.8s1s
Mirana

Mirana

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 24-30 to 6-10

24-306-10
Base stats / mechanics

Base Strength increased from 18 to 20

1820
Base stats / mechanics

Strength gain decreased from 2.2 to 1.7

2.21.7
Base stats / mechanics

Agility gain decreased from 3.1 to 2.5

3.12.5
Base stats / mechanics

Intelligence gain decreased from 1.9 to 1.2

1.91.2
Base stats / mechanics

Damage on level 1 decreased by 3-5 (from 48-54 to 45-49)

48-5445-49)
Base stats / mechanics

Damage gain per level increased from +3.1 to +3.24

+3.1+3.24

Abilities & talents

ChangeBeforeAfter
Starstorm

Mana Cost decreased from 80/95/110/125 to 80/90/100/110

80/95/110/12580/90/100/110
Sacred Arrow

Mana Cost decreased from 100 to 90

10090
Leap

Aghanim's Shard now does not break Moonlight Shadow invisibility

Leap

With Aghanim's Shard the ability can now be put on auto-cast to make it ground- and vector targeted, allowing you to choose the distance and the resulting blast direction of the jump

Morphling

Morphling

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Strength increased by 1

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Adaptive Strike Stun Duration decreased from +1s to +0.8s

+1s+0.8s
Attribute Shift (Agility Gain)

No longer grants bonus Agility

Attribute Shift (Agility Gain)

Aghanim's Shard bonus Agility moved to Adaptive Strike

Attribute Shift (Strength Gain)

No longer grants bonus Strength

Attribute Shift (Strength Gain)

Aghanim's Shard bonus Strength moved to Adaptive Strike

Adaptive Strike

(Agility) Now grants bonus Agility (same values as Attribute Shift before)

Adaptive Strike

(Strength) Now grants bonus Strength (same values as Attribute Shift before)

Adaptive Strike

(Strength) Stun Max decreased from 1.5/2/2.5/3s to 1.2/1.6/2/2.4s

Duration decreased as a part of the comprehensive Disables Reduction

1.5/2/2.5/3s1.2/1.6/2/2.4s
Morph

Aghanim's Scepter effect now steals an additional 20% of all stats when targeting Universal Heroes

Shadow Fiend

Shadow Fiend

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Requiem of Souls Fear Duration per line decreased from +0.3s to +0.25s

+0.3s+0.25s
Shadowraze

No longer slows turn rate on hit

Necromastery

Stacks Lost on Death decreased from 40% to 30%

40%30%
Necromastery

Aghanim's Shard Fear Duration decreased from 0.5s to 0.4s

Duration decreased as a part of the comprehensive Disables Reduction

0.5s0.4s
Presence of the Dark Lord

Every enemy hero killed near Shadow Fiend further improves the armor reduction by 2 for 20s. Duration is refreshed with each hero kill

Requiem of Souls

Fear Duration per soul hit decreased from 0.9s to 0.7s

Duration decreased as a part of the comprehensive Disables Reduction

0.9s0.7s
Requiem of Souls

Fear Duration Max decreased from 2.7s to 2.15s

Duration decreased as a part of the comprehensive Disables Reduction

2.7s2.15s
Phantom Lancer

Phantom Lancer

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Attack Range increased from 150 to 225

150225

Abilities & talents

ChangeBeforeAfter
Spirit Lance

Aghanim's Shard Upgrade moved to Aghanim's Scepter

Spirit Lance

Spirit Lance now bounces twice on enemies, prioritizing Heroes (can bounce back to the original target). Also increases slow amount by 10% and Spirit Lance illusion damage by 40%

Juxtapose

Now upgradable by Aghanim's Shard

Juxtapose

Allows Juxtapose to be activated to create 1 illusion at Phantom Lancer's location, giving him instant invisibility. Move Speed Bonus: 15%. Duration: 8s. Cooldown: 15s

Puck

Puck

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Intelligence gain increased from 3.5 to 3.8

3.53.8
Base stats / mechanics

Aghanim's Shard now also passively adds 20 bonus magic damage to Puck's attacks

Abilities & talents

ChangeBeforeAfter
Illusory Orb

Mana Cost decreased from 110/120/130/140 to 100/110/120/130

110/120/130/140100/110/120/130
Waning Rift

Aghanim's Scepter Upgrade removed

Dream Coil

Break Stun Duration decreased from 1.8/2.4/3s to 1.4/1.9/2.4s

Duration decreased as a part of the comprehensive Disables Reduction

1.8/2.4/3s1.4/1.9/2.4s
Dream Coil

Now upgradable by Aghanim's Scepter

Dream Coil

All enemies affected by Dream Coil are attacked by Puck every 0.6s. Attacks originate from the Dream Coil center and do not require Puck to be nearby

the Dream Coil center and do not require Puckbe nearby
Pudge

Pudge

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Dismember Duration decreased from +0.8 to +0.75

+0.8+0.75
Meat Hook

Projectile Speed increased from 1450 to 1600

14501600
Meat Hook

Now can be heard in Fog of War

Rot

Aghanim's Scepter Bonus Damage decreased from 95 to 90

9590
Rot

Aghanim's Scepter Regen Reduction decreased from 25% to 20%

25%20%
Dismember

Cast Range increased from 160 to 200

160200
Dismember

Duration decreased from 3s to 2.75s

Duration decreased as a part of the comprehensive Disables Reduction

3s2.75s
Dismember

Duration on creeps decreased from 6s to 5.5s

6s5.5s
Razor

Razor

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent Second Plasma Field now does 70% of the damage of the initial wave

Static Link

Cooldown rescaled from 40/35/30/25s to 50/40/30/20s

40/35/30/25s50/40/30/20s
Sand King

Sand King

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 23-33 to 9-17

23-339-17
Base stats / mechanics

Damage on level 1 decreased by 2 (from 45-55 to 45-53)

45-5545-53)
Base stats / mechanics

Damage gain per level increased from +2.7 to +3.78

+2.7+3.78

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Burrowstrike Stun Duration decreased from +0.5s to +0.4s

+0.5s+0.4s
Burrowstrike

Stun Duration decreased from 1.6/1.8/2/2.2s to 1.2/1.4/1.6/1.8s

Duration decreased as a part of the comprehensive Disables Reduction

1.6/1.8/2/2.2s1.2/1.4/1.6/1.8s
Burrowstrike

Now always applies the current level of Caustic Finale to enemy heroes even without Aghanim's Scepter

Burrowstrike

Aghanim's Scepter Upgrade removed

Sand Storm

Now upgradable by Aghanim's Scepter

Sand Storm

Every 0.2s creates two 65 radius Burrowstrike spines at random locations. Each one stuns enemies and deals damage equal to the current level of Burrowstrike

Storm Spirit

Storm Spirit

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Electric Vortex Duration decreased from +0.4s to +0.3s

+0.4s+0.3s
Static Remnant

Radius increased from 260 to 300

260300
Electric Vortex

Duration decreased from 1.4/1.8/2.2/2.6s to 1.2/1.5/1.8/2.1s

Duration decreased as a part of the comprehensive Disables Reduction

1.4/1.8/2.2/2.6s1.2/1.5/1.8/2.1s
Overload

Damage rescaled from 30/50/70/90 to 25/50/75/100

30/50/70/9025/50/75/100
Sven

Sven

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent Storm Hammer Stun Duration decreased from +1.25s to +1s

+1.25s+1s
Storm Hammer

Damage decreased from 95/170/245/320 to 80/160/240/320

95/170/245/32080/160/240/320
Storm Hammer

Duration decreased from 1.4/1.6/1.8/2s to 1/1.2/1.4/1.6s

Duration decreased as a part of the comprehensive Disables Reduction

1.4/1.6/1.8/2s1/1.2/1.4/1.6s
Great Cleave

Cleave Damage increased from 25/50/75/100% to 40/60/80/100%

25/50/75/100%40/60/80/100%
Great Cleave

Now provides 2/4/6/8 Strength Bonus

Warcry

Cooldown increased from 32/28/24/20s to 35/30/25/20s

32/28/24/20s35/30/25/20s
Warcry

Duration increased from 9s to 10s

9s10s
Tiny

Tiny

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Tree Grab

Cooldown increased from 19/16/13/10s to 22/19/16/13s

19/16/13/10s22/19/16/13s
Toss

Cooldown increased from 17/15/13/11s to 20/17/14/11s

17/15/13/11s20/17/14/11s
Grow

Bonus Armor increased from 10/15/20 to 10/17/24

10/15/2010/17/24
Grow

Bonus Damage increased from 50/100/150 to 50/110/170

50/100/15050/110/170
Grow

No longer provides bonus damage to Tree Grab (Level 20 Talent still does)

Vengeful Spirit

Vengeful Spirit

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 26-32 to 12-18

26-3212-18
Base stats / mechanics

Strength gain decreased from 2.6 to 2.0

2.62.0
Base stats / mechanics

Agility gain decreased from 3.2 to 2.0

3.22.0
Base stats / mechanics

Intelligence gain decreased from 1.5 to 1.2

1.51.2
Base stats / mechanics

Damage on level 1 unchanged (46-52)

Base stats / mechanics

Damage gain per level decreased from +3.2 to +3.12

+3.2+3.12

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent Magic Missile pierces Spell Immunity replaced with +40% Nether Swap Damage Reduction

Magic Missile

Stun Duration decreased from 1.4/1.5/1.6/1.7s to 1.1/1.2/1.3/1.4s

Duration decreased as a part of the comprehensive Disables Reduction

1.4/1.5/1.6/1.7s1.1/1.2/1.3/1.4s
Vengeance Aura

Base Damage Bonus decreased from 11/18/25/32% to 10/16/22/28%

11/18/25/32%10/16/22/28%

Windranger

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Armor increased by 1

Base stats / mechanics

Base Damage decreased from 26-38 to 11-17

26-3811-17
Base stats / mechanics

Strength gain decreased from 2.6 to 2.4

2.62.4
Base stats / mechanics

Intelligence gain decreased from 3.6 to 2.4

3.62.4
Base stats / mechanics

Damage on level 1 decreased by 2-8 (from 44-56 to 42-48)

44-5642-48)
Base stats / mechanics

Damage gain per level increased from +3.6 to +3.72

+3.6+3.72

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Shackleshot Latch Stun Duration decreased from +0.8s to +0.65s

+0.8s+0.65s
Shackleshot

Improved projectile consistency

Shackleshot

Now always shackles the closest target behind the unit shackled

Shackleshot

Fail Stun Duration decreased from 0.75s to 0.6s

Duration decreased as a part of the comprehensive Disables Reduction

0.75s0.6s
Shackleshot

Latch Stun Duration decreased from 2/2.6/3.2/3.8s to 1.6/2.1/2.6/3.1s

Duration decreased as a part of the comprehensive Disables Reduction

2/2.6/3.2/3.8s1.6/2.1/2.6/3.1s
Powershot

Damage increased from 150/250/350/450 to 170/270/370/470

150/250/350/450170/270/370/470
Windrun

Aghanim's Scepter no longer blinds enemies (used to apply 40% miss chance)

Windrun

Aghanim's Scepter now also reduces physical damage taken by Windranger by 50%

Zeus

Zeus

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Lightning Bolt Ministun decreased from +0.4s to +0.3s

+0.4s+0.3s
Talents

Level 20 Talent +100 Thundergod's Wrath Damage replaced with +4% Arc Lightning Current Health as Damage

Talents

Level 25 Talent +100 Arc Lightning Damage replaced with +150 Thundergod's Wrath Damage

Arc Lightning

Base Damage decreased from 90/120/150/180 to 85/110/135/160

90/120/150/18085/110/135/160
Arc Lightning

Now also deals 3/4/5/6% of current enemy health as damage

Lightning Bolt

Ministun Duration decreased from 0.3s to 0.25s

0.3s0.25s
Heavenly Jump

Now always moves Zeus forward

Heavenly Jump

No longer increases enemy cast time

Static Field

Ability removed

Lightning Hands

New passive ability granted by Aghanim's Shard

Lightning Hands

Increases Zeus' attack range by 100. Zeus' attacks create Arc Lightnings that deal 50% of its damage (illusions deal 20%)

Kunkka

Kunkka

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Tidebringer

No longer disabled by silences. Instead disabled by break

Ghostship

Stun Duration decreased from 1.4s to 1.2s

Duration decreased as a part of the comprehensive Disables Reduction

1.4s1.2s
kunkka_torrent_storm

Now area targeted with a 900 cast range and 1100 radius

Tidal Wave

Duration decreased from 1.25s to 1s

Duration decreased as a part of the comprehensive Disables Reduction

1.25s1s
Lina

Lina

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Armor increased by 1

Abilities & talents

ChangeBeforeAfter
Light Strike Array

Stun Duration decreased from 1.6/1.9/2.2/2.5s to 1.3/1.6/1.9/2.2s

Duration decreased as a part of the comprehensive Disables Reduction

1.6/1.9/2.2/2.5s1.3/1.6/1.9/2.2s
Light Strike Array

Cast Range increased from 625 to 700

625700
Flame Cloak

Now grants max Fiery Soul stacks on activation

Lion

Lion

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Earth Spike

Damage increased from 95/150/205/260 to 100/160/220/280

95/150/205/260100/160/220/280
Earth Spike

Stun Duration decreased from 1.4/1.8/2.2/2.6s to 1.3/1.6/1.9/2.2s

Duration decreased as a part of the comprehensive Disables Reduction

1.4/1.8/2.2/2.6s1.3/1.6/1.9/2.2s
Earth Spike

Projectile Speed increased from 1800 to 2800

18002800
Earth Spike

Mana Cost rescaled from 85/110/135/160 to 90/110/130/150

85/110/135/16090/110/130/150
Hex

Cast Range increased from 550 to 600

550600
Hex

Duration decreased from 2.5/3/3.5/4s to 2/2.4/2.8/3.2s

Duration decreased as a part of the comprehensive Disables Reduction

2.5/3/3.5/4s2/2.4/2.8/3.2s
Mana Drain

Spell Immunity with Aghanim's Shard replaced with Debuff Immunity with 50% Magic Resistance

Shadow Shaman

Shadow Shaman

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Hex Cooldown reduction decreased from 3s to 2s

3s2s
Talents

Level 10 Talent Shackles Total Damage increased from +155 to +170

+155+170
Talents

Level 25 Talent Ether Shock Damage increased from +380 to +400

+380+400
Ether Shock

Targets increased from 1/3/5/7 to 3/5/7/9

1/3/5/73/5/7/9
Hex

Duration rescaled from 1.25/2/2.75/3.5s to 1.3/1.8/2.3/2.8s

1.25/2/2.75/3.5s1.3/1.8/2.3/2.8s
Hex

Mana Cost rescaled from 70/110/150/190 to 50/100/150/200

Duration decreased as a part of the comprehensive Disables Reduction

70/110/150/19050/100/150/200
Hex

Cooldown decreased from 13s to 12s

13s12s
Shackles

Mana Cost decreased from 140/150/160/170 to 125/140/155/170

140/150/160/170125/140/155/170
Shackles

Duration decreased from 2.75/3.5/4.25/5s to 2.4/3.0/3.6/4.2s

Duration decreased as a part of the comprehensive Disables Reduction

2.75/3.5/4.25/5s2.4/3.0/3.6/4.2s
Mass Serpent Ward

Aghanim's Scepter no longer increases Serpent Wards' attack range

Slardar

Slardar

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Corrosive Haze Armor decreased from -4 to -3

-4-3
Slithereen Crush

Stun Duration decreased from 1s to 0.8s

Duration decreased as a part of the comprehensive Disables Reduction

1s0.8s
Slithereen Crush

Damage increased from 70/140/210/280 to 75/150/225/300

70/140/210/28075/150/225/300
Bash of the Deep

Bash Duration decreased from 1.3s to 1.1s

Duration decreased as a part of the comprehensive Disables Reduction

1.3s1.1s
Tidehunter

Tidehunter

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent Ravage Stun Duration decreased from +1s to +0.8s

+1s+0.8s
Anchor Smash

Mana Cost rescaled from 40/50/60/70 to 45/50/55/60

40/50/60/7045/50/55/60
Anchor Smash

Attack Bonus Damage increased from 40/85/130/175 to 45/90/135/180

40/85/130/17545/90/135/180
Ravage

Duration decreased from 2.4/2.6/2.8s to 2/2.2/2.4s

Duration decreased as a part of the comprehensive Disables Reduction

2.4/2.6/2.8s2/2.2/2.4s
Ravage

Mana Cost decreased from 150/225/325 to 125/225/325

150/225/325125/225/325
Witch Doctor

Witch Doctor

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Paralyzing Cask

Base Damage increased from 40 to 50

4050
Paralyzing Cask

Stun Duration decreased from 1s to 0.8s

Duration decreased as a part of the comprehensive Disables Reduction

1s0.8s
Lich

Lich

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Sinister Gaze Duration decreased from +0.5s to +0.4s

+0.5s+0.4s
Frost Blast

Movement Slow decreased from 30% to 25%

30%25%
Sinister Gaze

Now when cast on a non-Ancient creep, it lasts 2x longer and deals 250 damage per second

Sinister Gaze

Duration decreased from 1.3/1.7/2.1/2.5s to 1.1/1.4/1.7/2s

Duration decreased as a part of the comprehensive Disables Reduction

1.3/1.7/2.1/2.5s1.1/1.4/1.7/2s
Riki

Riki

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Sleeping Dart Ability removed

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +0.4s Blink Strike Slow replaced with +8% Cloak and Dagger Movement Speed

Talents

Level 15 Talent +8% Cloak and Dagger Movement Speed replaced with +50% Tricks of the Trade Agility Increase

Smoke Screen

Now upgradable by Aghanim's Shard

Smoke Screen

Enemies in the smoke screen have their armor reduced by 7 and cannot be targeted by their allies

Cloak and Dagger

Now gives an experience bonus for kills and assists. Kill bonus: 150/250/350, Assist bonus: 100

Enigma

Enigma

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 24-30 to 7-13

24-307-13
Base stats / mechanics

Damage on level 1 decreased by 4 (from 43-49 to 39-45)

43-4939-45)
Base stats / mechanics

Damage gain per level increased from +3.6 to +4.26

+3.6+4.26
Base stats / mechanics

Base Mana Regen increased from 0 to 0.5

00.5

Abilities & talents

ChangeBeforeAfter
Malefice

Stun Duration decreased from 0.4/0.6/0.8/1s to 0.3/0.5/0.7/0.9s

Duration decreased as a part of the comprehensive Disables Reduction

0.4/0.6/0.8/1s0.3/0.5/0.7/0.9s
Malefice

Aghanim's Shard Stun Duration decreased from +0.35s to +0.3s

+0.35s+0.3s
Tinker

Tinker

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Agility increased by 4

Base stats / mechanics

Agility gain increased from 1.2 to 1.4

1.21.4
Base stats / mechanics

Heat-Seeking Missile Cast Range decreased from 2500 to 2000

25002000
Base stats / mechanics

Heat-Seeking Missile Damage increased from 115/190/265/340 to 120/200/280/360

115/190/265/340120/200/280/360

Abilities & talents

ChangeBeforeAfter
Laser

Cooldown increased from 20/18/16/14s to 22/20/18/16s

20/18/16/14s22/20/18/16s
Sniper

Sniper

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Shrapnel Slow increased from +14% to +15%

+14%+15%
Talents

Level 20 Talent Shrapnel DPS increased from +24 to +25

+24+25
Talents

Level 20 Talent Headshot Knockback Distance decreased from +28 to +25

+28+25
Assassinate

Aghanim's Scepter Stun Duration decreased from 1/1.25/1.5s to 0.8/1/1.2s

Duration decreased as a part of the comprehensive Disables Reduction

1/1.25/1.5s0.8/1/1.2s
Concussive Grenade

Damage increased from 25 to 200

25200
Necrophos

Necrophos

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Death Pulse Heal decreased from +32 to +30

+32+30
Talents

Level 15 Talent Ghost Shroud Slow decreased from +24% to +20%

+24%+20%
Talents

Level 20 Talent Heartstopper Regen Reduction decreased from +32% to +30%

+32%+30%
Ghost Shroud

Movement Slow rescaled from 12/16/20/24% to 10/15/20/25%

12/16/20/24%10/15/20/25%
Death Seeker

Ability reworked

Death Seeker

Necrophos turns into a fast-moving large Death Pulse flying towards the target's position at cast time. Once he reaches said position, the Death Pulse spreads to nearby enemies and allies. Cast Range: 750. Can be blocked by Linken's Sphere.

Warlock

Warlock

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent -4s Shadow Word Cooldown replaced with +18 Shadow Word Damage/Heal

Talents

Level 20 Talent +25 Shadow Word Damage/Heal replaced with +450 Shadow Word AoE

Shadow Word

Aghanim's Shard Upgrade removed

Upheaval

Now upgradable by Aghanim's Shard

Upheaval

Creates an imp for every 2 seconds of channeling. These imps last for 15 seconds and have 17-18 attack damage, 300 health, 1 armor and Eldritch Explosion passive ability: when killed or expired, imps explode, dealing 60% of their max health as damage to enemies within 400 radius. Imps continuously seek out the closest visible and attackable target but can be controlled

Chaotic Offering

Stun Duration decreased from 1s to 0.8s

Duration decreased as a part of the comprehensive Disables Reduction

1s0.8s
Beastmaster

Beastmaster

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 31-35 to 12-16

31-3512-16
Base stats / mechanics

Agility gain decreased from 1.9 to 1.4

1.91.4
Base stats / mechanics

Intelligence gain decreased from 1.9 to 1.2

1.91.2
Base stats / mechanics

Damage on level 1 decreased by 8 (from 54-58 to 46-50)

54-5846-50)
Base stats / mechanics

Damage gain per level increased from +2.9 to +3.3

+2.9+3.3
Base stats / mechanics

Call of the Wild Hawk Dive Bomb (Aghanim's Shard) Root Duration decreased from 2.5s to 2s

2.5s2s

Abilities & talents

ChangeBeforeAfter
Wild Axes

Mana Cost decreased from 65 to 50

6550
Primal Roar

Stun Duration decreased from 3/3.5/4s to 2.75/3.25/3.75s

Duration decreased as a part of the comprehensive Disables Reduction

3/3.5/4s2.75/3.25/3.75s
Primal Roar

Mana Cost decreased from 150/175/200 to 100/125/150

150/175/200100/125/150
Drums of Slom

Ability reworked

Drums of Slom

Now a passive ability. Attacks from Beastmaster or a nearby unit he controls cause him to bang his drum, dealing damage to nearby units and healing himself and units under his control for a portion of the damage dealt. Every attack decreases the interval between drum hits from a maximum of 3s down to a minimum of 0.4s between hits after 20 attacks. If no attacks are made, the intervals gradually increase every 1 second. Using Primal Roar automatically adds 10/15/20 drum stacks based on the level of Primal Roar. Drum Hit Damage: 90. Heal from Heroes: 25%. Heal from Creeps: 5%

Queen of Pain

Queen of Pain

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Shadow Strike

Aghanim's Scepter Scream of Pain emitted from Shadow Strike expiring now also damages the target

Venomancer

Venomancer

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 22-25 to 9-12

22-259-12
Base stats / mechanics

Strength gain decreased from 2.1 to 2.0

2.12.0
Base stats / mechanics

Agility gain decreased from 2.8 to 2.0

2.82.0
Base stats / mechanics

Intelligence gain decreased from 1.8 to 1.4

1.81.4
Base stats / mechanics

Damage on level 1 unchanged (46-49)

Base stats / mechanics

Damage gain per level increased from +2.8 to +3.24

+2.8+3.24
Base stats / mechanics

Poison Nova Now a passive ability granted by Aghanim's Scepter

Base stats / mechanics

Poison Nova: Creates a ring of poison upon death of Venomancer or an enemy hero infected with Venomous Gale. Also triggers if Venomous Gale is dispelled from an enemy hero. Enemies hit by the Poison Nova take non-lethal damage over time and have their magic resistance reduced. Radius: 900. Duration: 10s. Max HP as Damage: 3%. Magic Resistance Reduction: 30%. Travel Speed: 550. Cooldown: 10s

Base stats / mechanics

Latent Toxicity Dispel Stun Duration decreased from 2s to 1.6s

Duration decreased as a part of the comprehensive Disables Reduction

2s1.6s

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +5s Poison Nova Duration replaced with +1.5% Noxious Plague Max HP as Damage

Talents

Level 25 Talent Poison Nova reduces 100 Attack Speed replaced with Noxious Plague Aura reduces 200 Attack Speed

Noxious Plague

New ultimate ability

Noxious Plague

Infects an enemy with a deadly plague that does an initial burst of damage and additional damage over time based on the unit's maximum health. Enemies in a radius around the target are slowed, with values decreasing the farther you are from the affected enemy. When the target dies or the debuff expires/is absorbed, all nearby enemies are infected with a noncommunicable version of the plague. Duration: 5s. Initial Damage: 200/300/400. Max HP as Damage: 5/6/7%. Debuff Radius: 800. Max Slow: 50%. Projectile Speed: 1200. Cooldown: 120/100/80s. Mana Cost: 200/300/400

Faceless Void

Faceless Void

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Time Lock

Duration decreased from 0.65s to 0.5s

Duration decreased as a part of the comprehensive Disables Reduction

0.65s0.5s
Chronosphere

Duration decreased from 4.0/4.5/5.0s to 3.75/4.25/4.75s

4.0/4.5/5.0s3.75/4.25/4.75s
Chronosphere

Now freezes ability and item cooldowns of anyone trapped in Chronosphere

Chronosphere

Now prolongs duration of Time Dilation for units trapped in Chronosphere

Wraith King

Wraith King

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Wraithfire Blast Stun Duration decreased from +0.7s to +0.5s

+0.7s+0.5s
Wraithfire Blast

Stun Duration decreased from 1.1/1.4/1.7/2s to 1/1.2/1.4/1.6s

Duration decreased as a part of the comprehensive Disables Reduction

1.1/1.4/1.7/2s1/1.2/1.4/1.6s
Vampiric Spirit

Lifesteal increased from 9/16/23/30% to 20/30/40/50% (half vs. creeps)

9/16/23/30%20/30/40/50% (half vs. creeps)
Vampiric Spirit

Skeletons now deal 35% less damage to buildings

Mortal Strike

Critical Damage increased from 150/190/230/270% to 150/200/250/300%

150/190/230/270%150/200/250/300%
Reincarnation

Cooldown rescaled from 200/130/60s to 180/140/100s

200/130/60s180/140/100s
Reincarnation

Can now be cast by Wraith King on himself to die and resurrect if he has the necessary resources

Reincarnation

Now always spawns 1/2/3 skeletons to attack each nearby hero when Reincarnation triggers (Aghanim's Shard still adds 3 skeletons resulting in 4/5/6 in total)

Reincarnation

Aghanim's Scepter now also reduces cooldown by 40 seconds and respawn time of every hero dying under its effect by 10%

Death Prophet

Death Prophet

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Spirit Siphon Move Speed Slow increased from 20% to 25%

20%25%
Talents

Level 25 Talent Spirit Siphon Replenish Time improved from -20s to -22s

-20s-22s
Spirit Siphon

Aghanim's Shard Fear Duration decreased from 1.5s to 1.2s

Duration decreased as a part of the comprehensive Disables Reduction

1.5s1.2s
Pugna

Pugna

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Decrepify

When targeting allies or self no longer increases Magic Damage taken. Instead, provides 5/10/15/20% incoming heal amplification

Life Drain

Healing for allies is no longer based on the damage dealt by Life Drain

Templar Assassin

Templar Assassin

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Attack Range increased from 160 to 200

160200

Abilities & talents

ChangeBeforeAfter
Refraction

Mana Cost rescaled from 85/90/95/100 to 90

85/90/95/10090
Psionic Trap

Now Trap ability can be set to autocast mode. In this mode, the ability springs the trap that is closest to the cursor, rather than the one closest to Templar Assassin

Psionic Trap

Now traps can always be denied. Psi Blades deal damage behind the trap that is denied

Viper

Viper

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Viper Strike

Cast Range increased from 500 to 700/800/900

500700/800/900
Luna

Luna

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Lucent Beam Ministun decreased from +0.4s to +0.3s

+0.4s+0.3s
Talents

Level 25 Talent Lunar Blessing Damage decreased from +35 to +20

+35+20
Lucent Beam

Stun Duration decreased from 0.8s to 0.6s

Duration decreased as a part of the comprehensive Disables Reduction

0.8s0.6s
Lunar Blessing

Attack Damage Bonus (Allies) decreased from 6/14/20/28 to 3/9/15/21

6/14/20/283/9/15/21
Lunar Blessing

Luna now receives 200% of the Attack Damage Bonus

Dragon Knight

Dragon Knight

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain increased from 3.4 to 3.6

3.43.6

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Dragon Tail Stun Duration decreased from +0.5s to +0.4s

+0.5s+0.4s
Talents

Level 20 Talent Elder Dragon Form Attack Range decreased from +175 to +150

+175+150
Breathe Fire

While in Elder Dragon Form, applies Corrosive Breath or Frost Breath effect corresponding to the current form

Dragon Tail

Stun Duration decreased from 2.25/2.5/2.75/3s to 1.8/2/2.2/2.4s

Duration decreased as a part of the comprehensive Disables Reduction

2.25/2.5/2.75/3s1.8/2/2.2/2.4s
Dazzle

Dazzle

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 22-28 to 10-16

22-2810-16
Base stats / mechanics

Strength gain decreased from 2.3 to 2.0

2.32.0
Base stats / mechanics

Agility gain decreased from 1.7 to 1.4

1.71.4
Base stats / mechanics

Intelligence gain decreased from 3.7 to 2.5

3.72.5
Base stats / mechanics

Damage on level 1 unchanged (47-53)

Base stats / mechanics

Damage gain per level decreased from +3.7 to +3.54

+3.7+3.54
Base stats / mechanics

Good Juju Ability removed

Base stats / mechanics

Bad Juju Ability reworked

Base stats / mechanics

Bad Juju: Whenever a unit is affected by Dazzle's spells they temporarily gain/lose 1/2/3 armor for 8/10/12 seconds. Can be activated to decrease the remaining cooldown of all other abilities by 4/5/6 seconds and items by 3/4/5 seconds. Casting Bad Juju costs 75/100/125 health. Each cast increases health cost by 50% for 30/25/20 seconds. Bad Juju cannot kill Dazzle but still can be cast without the sufficient HP. Cooldown: 3s

Base stats / mechanics

Bad Juju: Dazzle also gets Bad Juju's armor buff for casting Bad Juju

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +60 Damage replaced with +30 Attack Speed

Poison Touch

Aghanim's Shard Hex Duration decreased from 2s to 1.6s

Duration decreased as a part of the comprehensive Disables Reduction

2s1.6s
Shadow Wave

Now upgradable by Aghanim's Scepter

Shadow Wave

Allows casting Shadow Wave on enemies to release an Inverse Shadow Wave. The inverse wave bounces amongst enemies, dealing damage to them and healing any nearby allied units for 150% of healing and damage values of Shadow Wave. Dazzle also performs an auto attack on every enemy hit by the inverse Shadow Wave

Clockwerk

Clockwerk

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 24-26 to 12-14

24-2612-14
Base stats / mechanics

Strength gain decreased from 3.5 to 2.8

3.52.8
Base stats / mechanics

Agility gain decreased from 2.3 to 1.8

2.31.8
Base stats / mechanics

Intelligence gain decreased from 1.5 to 1.3

1.51.3
Base stats / mechanics

Damage on level 1 decreased by 4 (from 50-52 to 46-58)

50-5246-58)
Base stats / mechanics

Damage gain per level increased from +3.5 to +3.54

+3.5+3.54

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Power Cogs Leash Units Inside replaced with +75 Rocket Flare Damage

Talents

Level 25 Talent Spell Immunity inside Power Cogs replaced with Debuff Immunity with 50% Magic Resistance

Power Cogs

Now applies a magic barrier to all allied units in Power Cogs when cast. Magic Barrier: 50/100/150/200

Power Cogs

Knockback Duration decreased from 1s to 0.8s

Duration decreased as a part of the comprehensive Disables Reduction

1s0.8s
Power Cogs

Knockback effect now interrupts most forced movement abilities. Exceptions are: Batrider's Flaming Lasso, Centaur Warrunner's Hitch a Ride, and Tusk's Walrus Kick

Rocket Flare

Now also slows movement speed of hit enemies by 100% for 0.4s

Hookshot

Stun Duration decreased from 1.5/1.75/2s to 1.2/1.4/1.6s

Duration decreased as a part of the comprehensive Disables Reduction

1.5/1.75/2s1.2/1.4/1.6s
Leshrac

Leshrac

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +25 Movement Speed replaced with +10% Movement Speed during Pulse Nova

Talents

Level 20 Talent +20 Strength replaced with +20% damage Reduction during Pulse Nova

Split Earth

Stun Duration decreased from 2s to 1.7s

Duration decreased as a part of the comprehensive Disables Reduction

2s1.7s
Nature's Prophet

Nature's Prophet

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +25 Attack Speed replaced with +4 Teleportation Max Stacks

Sprout

Cooldown increased from 11/10/9/8s to 12/11/10/9s

11/10/9/8s12/11/10/9s
Teleportation

Mana Cost increased from 50 to 50/60/70/80

5050/60/70/80
Teleportation

Cooldown increased from 62/48/34/20s to 65/55/45/35s

62/48/34/20s65/55/45/35s
Teleportation

After teleporting, Nature's Prophet now gains 3/6/9/12 stacks of bonus attack damage (6 damage per stack). Every attack turns a stack of attack damage into a stack granting 1 armor. Duration: 15s

Nature's Call

Treant Duration decreased from 60s to 50s

60s50s
Nature's Call

Treant Damage decreased from 15-18/21-25/28-32/35-39 to 11-15/19-23/27-31/35-39

15-18/21-25/28-32/35-3911-15/19-23/27-31/35-39
Wrath of Nature

No longer provides bonus damage per unit killed

Lifestealer

Lifestealer

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Rage

Spell Immunity replaced with Debuff Immunity with 80% Magic Resistance

Dark Seer

Dark Seer

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 33-39 to 13-19

33-3913-19
Base stats / mechanics

Damage on level 1 decreased by 4 (from 54-60 to 50-56)

54-6050-56)
Base stats / mechanics

Damage gain per level increased from +2.7 to +4.26

+2.7+4.26
Base stats / mechanics

Base Health Regen increased from 0.25 to 1

0.251

Abilities & talents

ChangeBeforeAfter
Ion Shell

Tick Interval increased from 0.15s to 0.2s

0.15s0.2s
Normal Punch

Max Stun Duration decreased from 2s to 1.5s

Duration decreased as a part of the comprehensive Disables Reduction

2s1.5s
Clinkz

Clinkz

Base stats / mechanics

ChangeBeforeAfter
Hero Reworked · Base stats / mechanics

Base Damage increased from 15-21 to 19-25

15-2119-25
Hero Reworked · Base stats / mechanics

Base Strength increased from 16 to 17

1617
Hero Reworked · Base stats / mechanics

Tar Bomb New basic ability

Hero Reworked · Base stats / mechanics

Tar Bomb: Unit targeted. Clinkz throws a projectile that deals 40/60/80/100 magic damage on impact, commanding Clinkz and all Burning Skeleton Archers in range to attack the target. The 275 radius area around the target is also covered in tar for 5 seconds. Any enemy that walks across the tar gets slowed by 16/19/22/25% and receives additional 15/25/35/45 physical damage from all attacks by Clinkz or his Burning Skeleton Archers. Effect persists for 2.5 seconds after leaving the area. Affects buildings. Cast Range: 1000. Cooldown: 7/6/5/4s. Mana Cost: 40/45/50/55

Abilities & talents

ChangeBeforeAfter
Hero Reworked · Talents

Level 10 Talent +20 Searing Arrows Damage replaced with +20 Tar Bomb Bonus Damage

Hero Reworked · Talents

Level 15 Talent Death Pact Steal Creep Abilities replaced with +1 Death Pact Charge

Hero Reworked · Talents

Level 15 Talent +20% Death Pact Health replaced with +75 Attack Range

Hero Reworked · Talents

Level 20 Talent +3 Burning Barrage Arrows replaced with +40 Strafe Attack Speed

Hero Reworked · Talents

Level 20 Talent +125 Attack Range replaced with +200 Death Pact Health

Hero Reworked · Talents

Level 25 Talent +25% Burning Barrage Damage replaced with -7s Strafe Cooldown

Hero Reworked · Talents

Level 25 Talent Searing Arrows Multishot replaced with Tar Bomb Multishot (Any time Clinkz attacks an enemy covered in tar he will also attack a random enemy within his attack range)

Hero Reworked · Strafe

New basic ability

Hero Reworked · Strafe

Clinkz and his Burning Skeleton Archers in 1200 AoE gain bonus attack speed and attack range. Attack speed bonus is 100/140/180/220 for Clinkz and 50% for the skeletons. Attack range bonus is +200 for Clinkz and the skeletons. Duration: 3.5s. Cooldown: 30/25/20/15s. Mana Cost: 75/80/85/90. Casting Strafe does not break Skeleton Walk invisibility

Hero Reworked · Searing Arrows

Ability removed

Hero Reworked · Death Pact

Now a basic ability

Hero Reworked · Death Pact

Now has 1/1/2/2 charges, and 40s charge restore time

Hero Reworked · Death Pact

Now creates a Burning Skeleton Archer in place of a killed creep (only one skeleton from this ability can exist at a time). Skeleton Hits to kill: 3. Skeleton Damage: 20%. Skeletons deal 25% less damage to buildings

Hero Reworked · Death Pact

Heal and Bonus Health is now 125/200/275/350

Hero Reworked · Death Pact

Mana Cost decreased from 100 to 60

10060
Hero Reworked · Death Pact

Creep Max Level is now 4/5/6/6

Hero Reworked · Skeleton Walk

Now an ultimate ability

Hero Reworked · Skeleton Walk

Duration increased from 25/30/35/40s to 35/40/45s

25/30/35/40s35/40/45s
Hero Reworked · Skeleton Walk

Bonus Movement Speed rescaled from 15/30/45/60% to 30/45/60%

15/30/45/60%30/45/60%
Hero Reworked · Skeleton Walk

Mana Cost increased from 80 to 80/105/130

8080/105/130
Hero Reworked · Skeleton Walk

Cooldown rescaled from 20/19/18/17s to 18s

20/19/18/17s18s
Hero Reworked · Skeleton Walk

Now summons 2/3/4 Burning Skeleton Archers (only one pack of skeletons from this ability can exist at a time)

Hero Reworked · Burning Barrage

Now granted by Aghanim's Shard. Also douses enemies in Tar Bomb slow. Cooldown: 22s. Range: 850. Damage per arrow: 65%

Omniknight

Omniknight

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Degen Aura

Ability removed

Hammer of Purity

Now upgradable by Aghanim's Shard.

Hammer of Purity

Allows the Omniknight to be healed for 30% of damage dealt by Hammer of Purity. Every 6 seconds, Omniknight's next attack automatically fires a Hammer of Purity at the target

Guardian Angel

Aghanim's Scepter additional duration decreased from +3s to +1s

+3s+1s
Enchantress

Enchantress

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Magic Resistance decreased from +10% to +8%

+10%+8%
Talents

Level 20 Talent Enchant Affects Ancients replaced with +30% Enchanted Creep Health/Damage

Enchant

Aghanim's Shard now also increases the maximum number of enchanted units from 1 to 2

12
Huskar

Huskar

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Berserker's Blood Regen decreased from +30% to +25%

+30%+25%
Inner Fire

Aghanim's Shard no longer allows to cast Inner Fire while disabled

Life Break

Spell Immunity while leaping replaced with Debuff Immunity with 50% Magic Resistance

Night Stalker

Night Stalker

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Void

Aghanim's Scepter Upgrade reworked

Void

Makes Void an area targeted spell, applying its effect on all enemies in 450 radius even if they're invisible or in fog of war. Also creates a void zone in the chosen area for 5s. While he is in the void zone, Night Stalker's abilities (along with Void) are empowered to their nighttime version

Broodmother

Broodmother

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 29-35 to 11-17

29-3511-17
Base stats / mechanics

Strength gain decreased from 3.2 to 2.0

3.22.0
Base stats / mechanics

Base Agility decreased by 1

Base stats / mechanics

Agility gain decreased from 3.4 to 2.4

3.42.4
Base stats / mechanics

Intelligence gain decreased from 2.0 to 1.4

2.01.4
Base stats / mechanics

Damage on level 1 decreased by 5 (from 48-54 to 43-49)

48-5443-49)
Base stats / mechanics

Damage gain per level increased from +3.4 to +3.48

+3.4+3.48

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Spin Web Restore Time decreased from -10s to -7s

-10s-7s
Talents

Level 20 Talent +25 Agility replaced with +35 Attack Speed

Insatiable Hunger

Base Attack Damage Bonus rescaled from +35/45/55/65 flat Damage to +30/40/50/60% Base Damage

+35/45/55/65 flat Damage+30/40/50/60% Base Damage
Insatiable Hunger

Aghanim's Shard Base Attack Damage Bonus Increase per second rescaled from +12 flat Damage to +4% Base Damage

+12 flat Damage+4% Base Damage
Spin Web

Health Regen decreased from 5/7/9/11 to 2/5/8/11

5/7/9/112/5/8/11
Spawn Spiderlings

Damage decreased from 260/340/420 to 220/320/420

260/340/420220/320/420
Bounty Hunter

Bounty Hunter

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +10% Shadow Walk Attack/Move Slow replaced with +0.65s Shuriken Toss Slow

Talents

Level 15 Talent 2s Silence on Hit With Shadow Walk replaced with -25% Damage Taken in Shadow Walk

Shuriken Toss

No longer mini-stuns

Shuriken Toss

Now applies a 100% movement slow for 0.35s

Jinada

No longer disabled by silences. Instead disabled by break

Shadow Walk

Attack no longer slows the target

Shadow Walk

Attack now stuns the target for 1/1.2/1.4/1.6s

Shadow Walk

Aghanim's Shard no longer grants charges. Now lowers Shadow Walk cooldown by 5s

Weaver

Weaver

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Armor increased by 1

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent 2 Shukuchi Charges replaced with -2.5s Shukuchi Cooldown

Shukuchi

Aghanim's Shard mark duration increased from 6s to 12s

6s12s
Geminate Attack

Cooldown decreased from 9/7/5/3s to 7/5.5/4/2.5s

9/7/5/3s7/5.5/4/2.5s
Geminate Attack

No longer disabled by silences. Instead disabled by break

Jakiro

Jakiro

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Ice Path Duration decreased from +0.5s to +0.4s

+0.5s+0.4s
Ice Path

Max Stun Duration decreased from 1.6/1.9/2.2/2.5s to 1.25/1.5/1.75/2s

Duration decreased as a part of the comprehensive Disables Reduction

1.6/1.9/2.2/2.5s1.25/1.5/1.75/2s
Liquid Fire

Burn Damage increased from 15/20/25/30 to 15/25/35/45

15/20/25/3015/25/35/45
Liquid Fire

Now has a 25% damage penalty vs. buildings

Macropyre

Mana Cost increased from 220/330/440 to 230/340/450

220/330/440230/340/450
Macropyre

Damage per second decreased from 110/155/200 to 100/150/200

110/155/200100/150/200
Liquid Frost

No longer applies a mini-stun

Batrider

Batrider

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 17-21 to 0-4

17-210-4
Base stats / mechanics

Strength gain decreased from 2.9 to 2.0

2.92.0
Base stats / mechanics

Agility gain decreased from 1.8 to 1.4

1.81.4
Base stats / mechanics

Intelligence gain decreased from 2.9 to 2.0

2.92.0
Base stats / mechanics

Damage on level 1 unchanged (39-43)

Base stats / mechanics

Damage gain per level increased from +2.0 to +3.24

+2.0+3.24
Base stats / mechanics

Base Movement Speed increased from 310 to 330

310330

Abilities & talents

ChangeBeforeAfter
Sticky Napalm

Application Damage decreased from 6/12/18/24 to 5/10/15/20

6/12/18/245/10/15/20
Sticky Napalm

Damage per stack decreased from 6/12/18/24 to 5/10/15/20

6/12/18/245/10/15/20
Sticky Napalm

Slow per stack decreased from 2/4/6/8% to 1.5/3/4.5/6%

2/4/6/8%1.5/3/4.5/6%
Flamebreak

Cooldown rescaled from 18/17/16/15s to 22/19/16/13s

18/17/16/15s22/19/16/13s
Flamebreak

Now slows affected enemies by 25%

Flamebreak

Duration rescaled from 2/4/6/8s to 5s

2/4/6/8s5s
Flamebreak

Damage increased from 30/60/90/120 + 15 DPS to 25/50/75/100 + 10/20/30/40 DPS (Total damage increased from 60/120/180/240 to 75/150/225/300)

Firefly

No longer provides bonus vision

Firefly

No longer provides bonus movement speed

Firefly

Damage per second increased from 20/35/50/60 to 25/50/75/100

20/35/50/6025/50/75/100
Flaming Lasso

Total Damage increased from 70/165/225 to 100/200/300

70/165/225100/200/300
Flaming Lasso

Damage now ticks every 0.5s

Flaming Lasso

Cast Range increased from 175 to 200

175200
Flaming Lasso

Duration decreased from 2.5/3/3.5s to 2.25/2.75/3.25s

Duration decreased as a part of the comprehensive Disables Reduction

2.5/3/3.5s2.25/2.75/3.25s
Flaming Lasso

Cooldown decreased from 120/115/110s to 90/75/60s

120/115/110s90/75/60s
Chen

Chen

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 27-37 to 14-21

27-3714-21
Base stats / mechanics

Damage on level 1 increased from 46-56 to 49-56

46-5649-56
Base stats / mechanics

Damage gain per level increased from +3.2 to +4.38

+3.2+4.38

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Penitence Slow increased from +12% to +14%

+12%+14%
Holy Persuasion

Now grants Chen gold equal to creep's bounty when dominating it

Holy Persuasion

Aghanim's Shard now also adds one level to upgradable abilities of persuaded creeps

Spectre

Spectre

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Spectral Dagger Damage decreased from +100 to +80

+100+80
Talents

Level 25 Talent Haunt Illusion Damage decreased from +32% to +30%

+32%+30%
Desolate

No longer ignores evasion, the attack must now land for Desolate to deal damage

Dispersion

Aghanim's Shard Upgrade reworked.

Dispersion

Allows to activate Dispersion to increase damage reflected by it by 100% for 5s. Only increases the outgoing damage, doesn't mitigate the incoming damage. Mana Cost: 50. Cooldown: 25s

Ancient Apparition

Ancient Apparition

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Cold Feet

Stun Duration decreased from 2/2.5/3/3.5s to 1.6/2/2.4/2.8s

Duration decreased as a part of the comprehensive Disables Reduction

2/2.5/3/3.5s1.6/2/2.4/2.8s
Ice Vortex

Aghanim's Shard Upgrade removed

Ice Vortex

Now deals 12/20/28/36 damage per second to enemy units in the area

Ice Vortex

Duration decreased from 16s to 6/9/12/15s

16s6/9/12/15s
Ice Vortex

Cooldown increased from 7/6/5/4s to 10/8/6/4s

7/6/5/4s10/8/6/4s
Ice Blast

Now upgradable by Aghanim's Shard

Ice Blast

Enemies hit by Ice Blast explosion are stunned with the current level of Cold Feet for 60% of its duration. Doesn't stun Debuff Immune enemies

Doom

Doom

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Scorched Earth Damage decreased from +20 to +15

+20+15
Infernal Blade

Stun Duration decreased from 0.6s to 0.5s

Duration decreased as a part of the comprehensive Disables Reduction

0.6s0.5s
Infernal Blade

Aghanim's Shard Base Stun Duration decreased from 1.2s to 1s

Duration decreased as a part of the comprehensive Disables Reduction

1.2s1s
Infernal Blade

Aghanim's Shard Bonus Stun Duration decreased from 1.8s to 1.45s

Duration decreased as a part of the comprehensive Disables Reduction

1.8s1.45s
Doom

Aghanim's Scepter Radius decreased from 325 to 300

325300
Spirit Breaker

Spirit Breaker

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Greater Bash Chance increased from +10% to +13%

+10%+13%
Talents

Level 25 Talent +800 Health replaced with Bulldoze 500 Damage Barrier

Charge of Darkness

Stun Duration decreased from 1.5/1.8/2.1/2.4s to 1.2/1.5/1.8/2.1s

Duration decreased as a part of the comprehensive Disables Reduction

1.5/1.8/2.1/2.4s1.2/1.5/1.8/2.1s
Greater Bash

Stun Duration decreased from 0.9/1.2/1.5/1.8s to 0.9/1.1/1.3/1.5s

Duration decreased as a part of the comprehensive Disables Reduction

0.9/1.2/1.5/1.8s0.9/1.1/1.3/1.5s
Planar Pocket

Self Magic Resistance increased from 25% to 75%

25%75%
Gyrocopter

Gyrocopter

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Homing Missile Stun Duration decreased from +0.4s to +0.3s

+0.4s+0.3s
Talents

Level 20 Talent Rocket Barrage damage decreased from +16 to +14

+16+14
Homing Missile

Stun Duration decreased from 1.8/2.2/2.6/3s to 1.55/1.9/2.25/2.6s

Duration decreased as a part of the comprehensive Disables Reduction

1.8/2.2/2.6/3s1.55/1.9/2.25/2.6s
Homing Missile

Cooldown increased from 26/21/16/11s to 30/24/18/12s

26/21/16/11s30/24/18/12s
Homing Missile

Aghanim's Shard Area of Effect decreased from 725 to 700

725700
Flak Cannon

Duration increased from 10s to 12s

10s12s
Flak Cannon

Max Attacks increased from 3/4/5/6 to 4/5/6/7

3/4/5/64/5/6/7
Alchemist

Alchemist

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Damage per Greevil's Greed stack increased from +1.5 to +3

+1.5+3
Acid Spray

Cast Point improved from 0.2s to 0.1s

0.2s0.1s
Acid Spray

Cooldown decreased from 22s to 22/21/20/19s

22s22/21/20/19s
Acid Spray

Mana Cost decreased from 130 to 120

130120
Acid Spray

Duration decreased from 16s to 15s

16s15s
Acid Spray

Damage per second increased from 20/25/30/35 to 25/30/35/40

20/25/30/3525/30/35/40
Unstable Concoction

Max Stun Duration decreased from 2.2/2.8/3.4/4s to 1.7/2.2/2.7/3.2s

Duration decreased as a part of the comprehensive Disables Reduction

2.2/2.8/3.4/4s1.7/2.2/2.7/3.2s
Greevil's Greed

Now an innate ability

Greevil's Greed

Max Bonus Gold per kill rescaled from 15/18/21/24 to 18

15/18/21/2418
Greevil's Greed

Bounty Rune Multiplier rescaled from 1.8/2.2/2.6/3 to 2

1.8/2.2/2.6/32
Corrosive Weaponry

New basic passive ability

Corrosive Weaponry

Attacks apply a stacking debuff on enemies that reduces movement speed by 3/4/5/6% and status resistance by 3/4/5/6% per stack. Applying a new stack refreshes the duration. Has no effect on buildings or Roshan. Max Stacks: 5/7/9/11. Debuff Duration: 3.5s

Chemical Rage

Bonus Health Regen increased from 50/75/100 to 50/80/110

50/75/10050/80/110
Invoker

Invoker

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +20% E.M.P. Mana Burnt replaced with +50 Ice Wall DPS

Talents

Level 20 Talent +80% Chaos Meteor Damage replaced with +2 Chaos Meteors

Cold Snap

Freeze Duration decreased from 0.4s to 0.3s

Duration decreased as a part of the comprehensive Disables Reduction

0.4s0.3s
Chaos Meteor

Aghanim's Shard Upgrade removed. Effect moved to level 20 talent

E.M.P.

Now upgradable by Aghanim's Shard. Multiplies Burn Damage by 1.5x and makes it pull enemy units into its center at 100 units per second

Outworld Devourer

Outworld Devourer

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Astral Imprisonment

Aghanim's Scepter Upgrade removed

Essence Flux

Now upgradable by Aghanim's Scepter.

Essence Flux

Damage that brings Outworld Destroyer below 20% health triggers a strong dispel. Additionally, Outworld Destroyer consumes all of his mana to provide a damage barrier equal to 50% of his maximum mana. Lasts 15s. Cooldown: 60s. Cannot be refreshed. Effect is disabled by Break.

Sanity's Eclipse

Now deals damage to all units. Treats the units without a mana pool as if they had 0 mana

Lycan

Lycan

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 24-29 to 8-13

24-298-13
Base stats / mechanics

Strength gain decreased from 3.4 to 3.0

3.43.0
Base stats / mechanics

Agility gain decreased from 1.7 to 1.4

1.71.4
Base stats / mechanics

Intelligence gain decreased from 1.7 to 1.2

1.71.2
Base stats / mechanics

Damage on level 1 decreased by 3 (from 50-55 to 47-52)

50-5547-52)
Base stats / mechanics

Damage gain per level decreased from +3.4 to +3.36

+3.4+3.36

Abilities & talents

ChangeBeforeAfter
Summon Wolves

Mana Cost decreased from 125/130/135/140 to 115/120/125/130

125/130/135/140115/120/125/130
Howl

Mana Cost rescaled from 35/40/45/50 to 40

35/40/45/5040
Howl

Now also fears enemy controlled units (non-heroes) for 1/1.5/2/2.5s

Howl Now fear is not global at night, only Armor/Attack Damage reduction are

Brewmaster

Brewmaster

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 29-36 to 14-21

29-3614-21
Base stats / mechanics

Damage on level 1 decreased by 4 (from 52-59 to 48-55)

52-5948-55)
Base stats / mechanics

Damage gain per level increased from +3.7 to +4.38

+3.7+4.38

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +15 Damage replaced with +10 Brewlings Damage

Drunken Brawler

Void Stance is now part of the basic ability

Drunken Brawler

Void Stance Status Resistance decreased from 20% to 5/10/15/20%

20%5/10/15/20%
Drunken Brawler

Void Stance Slow on attack decreased from 25% to 10/15/20/25%

25%10/15/20/25%
Primal Split

Earth Brewling's Spell Immunity replaced with Debuff Immunity with 50% Magic Resistance

Primal Split

Earth Brewling Damage decreased from 30/60/90 to 20/50/80

30/60/9020/50/80
Primal Split

Earth Brewling's Hurl Boulder Stun Duration decreased from 2s to 1.6s

Duration decreased as a part of the comprehensive Disables Reduction

2s1.6s
Primal Split

Storm Brewling Damage decreased from 30/50/70 to 20/40/60

30/50/7020/40/60
Primal Split

Storm Brewling's Cyclone Hero Duration decreased from 6s to 5s (Non-Hero Duration from 20s to 16s)

Primal Split

Fire Brewling Damage rescaled from 80/120/160 to 70/120/170

80/120/16070/120/170
Primal Split

Void Brewling is now part of the basic ability

Primal Split

Aghanim's Shard now extends Primal Split duration by 12s and grants Brewlings the Primal Split Cancel ability

Primal Split

Void Brewling Astral Pulse ability replaced with Astral Pull. Can target allies and enemies. Pulls the target and the Void Brewling in the target direction. Enemies receive 50/100/150 damage upon arrival. Distance: 300/500/700. Cast Range: 150. Cooldown: 8s

Shadow Demon

Shadow Demon

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +200 Demonic Purge Damage replaced with -1s Shadow Poison Cooldown

Talents

Level 20 Talent -1.25s Shadow Poison Cooldown replaced with +200 Demonic Purge/Cleanse Damage/Heal

Disseminate

Cooldown decreased from 30/26/22/18s to 30/25/20/15s

30/26/22/18s30/25/20/15s
Demonic Purge

Purge Damage increased from 300/400/500 to 300/450/600

300/400/500300/450/600
Demonic Purge

Cleanse Aghanim's Scepter Max Charges decreased from 3 to 2

32
Demonic Cleanse

Cleanse Heal increased from 300/400/500 to 300/450/600

300/400/500300/450/600
Lone Druid

Lone Druid

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 18-22 to 4-8

18-224-8
Base stats / mechanics

Strength gain decreased from 2.5 to 2.0

2.52.0
Base stats / mechanics

Agility gain decreased from 2.8 to 2.0

2.82.0
Base stats / mechanics

Intelligence gain increased from 1.4 to 2.0

1.42.0
Base stats / mechanics

Damage on level 1 decreased by 4 (from 38-42 to 34-38)

38-4234-38)
Base stats / mechanics

Damage gain per level increased from +2.5 to +3.6

+2.5+3.6

Abilities & talents

ChangeBeforeAfter
Savage Roar

Duration decreased from 1.1/1.6/2.1/2.6s to 0.8/1.2/1.6/2.0s

Duration decreased as a part of the comprehensive Disables Reduction

1.1/1.6/2.1/2.6s0.8/1.2/1.6/2.0s
Savage Roar

Aghanim's Shard Ally Bonus Attack Speed decreased from 60 to 40

6040
Savage Roar

Aghanim's Shard Ally Bonus Movement Speed decreased from 20% to 15%

20%15%
Chaos Knight

Chaos Knight

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Chaos Strike Lifesteal increased from +22% to +25%

+22%+25%
Talents

Level 20 Talent Min/Max Chaos Bolt Duration decreased from +0.75s to +0.6s

+0.75s+0.6s
Chaos Bolt

Minimum Stun Duration decreased from 1.25/1.5/1.75/2s to 1/1.2/1.4/1.6s

Duration decreased as a part of the comprehensive Disables Reduction

1.25/1.5/1.75/2s1/1.2/1.4/1.6s
Chaos Bolt

Maximum Stun Duration decreased from 2.2/2.8/3.4/4s to 1.75/2.25/2.75/3.25s

Duration decreased as a part of the comprehensive Disables Reduction

2.2/2.8/3.4/4s1.75/2.25/2.75/3.25s
Chaos Strike

Critical Lifesteal increased from 20/30/40/50% to 30/40/50/60%

20/30/40/50%30/40/50/60%
Chaos Strike

Critical Lifesteal from creeps is now reduced by 50%

Meepo

Meepo

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Poof

Can now be put on autocast. If the ability is in autocast state, when cast on target, all other Meepos also cast Poof to the target automatically, if able. When cast on the ground, all Meepos except the selected one Poof to the location closest to the nearest Meepo. Toggling autocast on one Meepo changes it on all Meepos

Divided We Stand

Aghanim's Shard Upgrade removed

Dig

Now granted by Aghanim's Shard

Dig

Duration decreased from 4s to 3s

4s3s
Dig

Max HP Restore decreased from 50% to 35%

50%35%
MegaMeepo

New ability granted by Aghanim's Scepter

MegaMeepo

Primary Meepo mounts all other Meepos in a 600 radius around him on top of his shoulders. While in this form, he gains 50% of the other Meepo stats and can Fling them at enemies, dealing 225 damage and slowing them by 60% for 3s. While active, Earthbind generates additional nets and Poof deals bonus damage based on the amount of Meepos riding on top. Casting Dig cancels MegaMeepo. Has no Mana Cost. Cooldown: 60s. Duration: 20s. Fling Cooldown: 0.5s

Treant Protector

Treant Protector

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Leech Seed Movement Slow increased from +15% to +18%

+15%+18%
Talents

Level 20 Talent Leech Seed Damage/Heal increased from +40 to +45

+40+45
Talents

Level 25 Talent Overgrowth Undispellable replaced with -40s Overgrowth Cooldown

Ogre Magi

Ogre Magi

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Primary Attribute changed to Strength

Base stats / mechanics

Strength gain increased from 3.3 to 4.2

3.34.2
Base stats / mechanics

Base Intelligence decreased from 15 to 0

150
Base stats / mechanics

Intelligence gain decreased from 2.5 to 0

2.50
Base stats / mechanics

Always has 0 Intelligence. Always.

Base stats / mechanics

Base Mana increased from 75 to 120

75120
Base stats / mechanics

Base Damage decreased from 54-60 to 44-50

54-6044-50

Abilities & talents

ChangeBeforeAfter
Dumb Luck

New innate ability

Dumb Luck

Max Intelligence is 0. Ogre Magi receives 6 points of maximum mana and 0.03 mana regeneration per point of Strength. Each 20 points of Strength also increase Multicast Cast Chance by 1% (only affects multipliers over 0% so the 4x Cast Chance won't trigger on level 1 etc.)

Fireblast

Stun Duration decreased from 1.5s to 1.2s

Duration decreased as a part of the comprehensive Disables Reduction

1.5s1.2s
Unrefined Fireblast

Stun Duration decreased from 1.5s to 1.2s

Duration decreased as a part of the comprehensive Disables Reduction

1.5s1.2s
Undying

Undying

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent Reincarnation replaced with +60% Flesh Golem Strength Bonus

Tombstone

Now upgradable by Aghanim's Shard

Tombstone

Allows up to 1 allied hero to bunker inside of the Tombstone. Ally can bunker by pressing RMB on the Tombstone while in 350 radius. Bunkered units cannot leave the Tombstone for 3 seconds after entering. Unit that left the Tombstone cannot re-enter it for 3 seconds. If Undying decides to enter the Tombstone while another ally is inside, the ally is forcefully evicted. Undying also receives the Grab Ally ability, which bunkers a hero to the nearest Tombstone within 400 range (this ability is also present on the Tombstone itself)

Flesh Golem

Aghanim's Shard Upgrade removed

Flesh Golem

Cooldown increased from 125s to 140s

125s140s
Rubick

Rubick

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Telekinesis Lift Duration decreased from +0.6s to +0.4s

+0.6s+0.4s
Telekinesis

Lift Duration decreased from 1.2/1.5/1.8/2s to 0.95/1.2/1.45/1.7s

Duration decreased as a part of the comprehensive Disables Reduction

1.2/1.5/1.8/2s0.95/1.2/1.45/1.7s
Telekinesis

Stun Duration decreased from 1.2/1.4/1.6/1.8s to 0.9/1.1/1.3/1.5s

Duration decreased as a part of the comprehensive Disables Reduction

1.2/1.4/1.6/1.8s0.9/1.1/1.3/1.5s
Disruptor

Disruptor

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +30 Thunder Strike Damage replaced with +100 Thunder Strike Radius

Talents

Level 15 Talent Static Storm Duration decreased from +2s to +1.5s (+8 pulses to +6)

+2s+1.5s (+8 pulses to +6)
Talents

Level 20 Talent +3 Thunder Strike Hits replaced with +0.4s Thunder Strike Slow Duration

Thunder Strike

Aghanim's Shard Upgrade reworked

Thunder Strike

When cast on ground, Thunder Strike now lies dormant (not striking) for up to 5 seconds. If an enemy comes within range during that time, Thunder Strike attaches to it. If no enemy comes within range, it strikes the ground. Aghanim's Shard also increases the number of strikes by 2 and cast range to 1600

Glimpse

Min Damage decreased from 50 to 25

5025
Glimpse

Max Damage decreased from 150/200/250/300 to 125/175/225/275

150/200/250/300125/175/225/275
Kinetic Field

Cooldown increased from 19/16/13/10s to 20/17/14/11s

19/16/13/10s20/17/14/11s
Nyx Assassin

Nyx Assassin

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 27-31 to 15-19

27-3115-19
Base stats / mechanics

Agility gain decreased from 2.5 to 2.1

2.52.1
Base stats / mechanics

Intelligence gain increased from 2.1 to 2.5

2.12.5
Base stats / mechanics

Damage on level 1 increased by 3 (from 45-49 to 48-52)

45-4948-52)
Base stats / mechanics

Damage gain per level increased from +2.5 to +4.26

+2.5+4.26

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Impale Stun Duration decreased from +0.25s to +0.2s

+0.25s+0.2s
Talents

Level 15 Talent +0.5x Mana Burn Intelligence Multiplier replaced with +0.75x Mind Flare Intelligence Multiplier

Talents

Level 20 Talent Spiked Carapace Stun Duration decreased from +0.6s to +0.45s

+0.6s+0.45s
Talents

Level 25 Talent 300 Mana Burn Radius replaced with 300 Mind Flare Radius

Impale

Now deals damage on start of being impaled, instead of on landing

Impale

Stun Duration decreased from 1.4/1.8/2.2/2.6s to 1.1/1.4/1.7/2.0s

Duration decreased as a part of the comprehensive Disables Reduction

1.4/1.8/2.2/2.6s1.1/1.4/1.7/2.0s
Mana Burn

Ability removed

Mind Flare

New basic ability

Mind Flare

Deals damage to the target equal to 2/3/4/5x of its Intelligence + 30% of damage dealt by Nyx to the target in the past 15 seconds. Cast Range: 800. Mana Cost: 100. Cooldown: 13/10/7/4s

Spiked Carapace

Stun Duration decreased from 0.5/1/1.5/2s to 0.4/0.8/1.2/1.6s

0.5/1/1.5/2s0.4/0.8/1.2/1.6s
Vendetta

Now removes 50% of the target's max mana on hit

Burrow

Now increases Mind Flare cast range by 400

Naga Siren

Naga Siren

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Health Regen decreased from 1.5 to 1.25

1.51.25

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +500 Song of the Siren Radius replaced with -20s Song of the Siren Cooldown

Talents

Level 25 Talent -7 Rip Tide Armor replaced with -1 Attack to Trigger Rip Tide

Ensnare

Can now target sleeping/invulnerable units even without Aghanim's Scepter (not Debuff Immune targets)

Rip Tide

Damage decreased from 40/45/50/55 to 34/41/48/55

40/45/50/5534/41/48/55
Reel In

Channeling is now interrupted if the target dispels Ensnare or dies

Keeper of the Light

Keeper of the Light

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Blinding Light

Now a basic ability that does not require Spirit Form

Blinding Light

Damage increased from 100/140/180 to 100/140/180/220

100/140/180100/140/180/220
Blinding Light

Radius decreased from 600 to 500

600500
Blinding Light

Cast Range rescaled from 600 to 500/550/600/650

600500/550/600/650
Blinding Light

Mana Cost decreased from 150 to 120/130/140/150

150120/130/140/150
Blinding Light

Cooldown rescaled from 18s to 22/20/18/16s

18s22/20/18/16s
Solar Bind

Now requires Spirit Form

Solar Bind

Slow per 100 units increased from 4/5.5/7/8.5% to 10%

4/5.5/7/8.5%10%
Solar Bind

Duration decreased from 7s to 6s

7s6s
Solar Bind

Magic Resistance Reduction increased from 20/25/30/35% to 35%

20/25/30/35%35%
Solar Bind

Cooldown decreased from 23/20/17/14s to 14s

23/20/17/14s14s
Solar Bind

Mana Cost increased from 60/80/100/120 to 120

60/80/100/120120
Solar Bind

Cast Range increased from 700/750/800/850 to 850

700/750/800/850850
Will-O-Wisp

Sleep Duration decreased from 1.3s to 1.0s

Duration decreased as a part of the comprehensive Disables Reduction

1.3s1.0s
Io

Io

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 13-19 to 7-13

13-197-13
Base stats / mechanics

Strength gain decreased from 3.0 to 2.7

3.02.7
Base stats / mechanics

Damage on level 1 decreased by 6 (from 45-51 to 39-45)

45-5139-45)
Base stats / mechanics

Damage gain per level increased from +2.7 to +3.6

+2.7+3.6

Abilities & talents

ChangeBeforeAfter
Spirits

With Aghanim's Scepter the ability can now be activated to explode the spirits, after which they begin spawning again. Cooldown is decreased by 50%. Cannot be activated if the ability is on cooldown

Visage

Visage

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base damage decreased from 23-33 to 7-17

23-337-17
Base stats / mechanics

Strength gain decreased from 2.8 to 2.4

2.82.4
Base stats / mechanics

Agility gain decreased from 1.3 to 1.0

1.31.0
Base stats / mechanics

Intelligence gain decreased from 2.9 to 2.4

2.92.4
Base stats / mechanics

Damage on level 1 decreased by 5 (from 45-55 to 40-50)

45-5540-50)
Base stats / mechanics

Damage gain per level increased from +2.9 to +3.48

+2.9+3.48

Abilities & talents

ChangeBeforeAfter
Grave Chill

Mana Cost decreased from 100 to 90

10090
Soul Assumption

Mana Cost decreased from 135 to 125

135125
Stone Form

Stun Duration decreased from 1/1.25/1.5s to 0.8/1/1.2s

Duration decreased as a part of the comprehensive Disables Reduction

1/1.25/1.5s0.8/1/1.2s
Slark

Slark

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Shadow Dance Attack Speed increased from +75 to +80

+75+80
Dark Pact

Damage decreased from 90/160/230/300 to 75/150/225/300

90/160/230/30075/150/225/300
Depth Shroud

Cast Range decreased from 800 to 600

800600
Medusa

Medusa

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Strength decreased from 17 to 0

170
Base stats / mechanics

Strength gain decreased from 1.5 to 0

1.50
Base stats / mechanics

Intelligence gain increased from 3.4 to 3.7

3.43.7

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +0.5 Mana Shield Damage per Mana replaced with +5% Stone Gaze Bonus Physical Damage

Talents

Level 25 Talent +75 Intelligence replaced with +1.3 Mana Shield Damage per Mana

Mystic Snake

Mana Cost decreased from 140 to 80/100/120/140

14080/100/120/140
Mystic Snake

Scepter Stone Base Duration decreased from 1.3s to 1.0s

Duration decreased as a part of the comprehensive Disables Reduction

1.3s1.0s
Mana Shield

Ability reworked

Mana Shield

Now a passive ability. Medusa starts with one level of Mana Shield, and the ability can be upgraded up to level 5. Creates a shield that absorbs 98% incoming damage in exchange for mana. Increases base mana. Bonus Mana: 200/225/250/275/300. Damage per point of Mana: 2/2.3/2.6/2.9/3.2

Mana Shield

Now if a hero has Mana Shield ability, their mana bar will be visible to enemies

Mana Shield

Now also absorbs HP Loss type damage

Stone Gaze

Stone Form duration decreased from 3s to 2.4s

Duration decreased as a part of the comprehensive Disables Reduction

3s2.4s
Troll Warlord

Troll Warlord

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Battle Trance

Now caster can use items during the effect

Centaur Warrunner

Centaur Warrunner

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent Hoof Stomp Stun Duration decreased from +1s to +0.8s

+1s+0.8s
Hoof Stomp

Stun Duration decreased from 2/2.2/2.4/2.6s to 1.6/1.8/2/2.2s

Duration decreased as a part of the comprehensive Disables Reduction

2/2.2/2.4/2.6s1.6/1.8/2/2.2s
Double Edge

Cast Point improved from 0.3s to 0.25s

0.3s0.25s
Retaliate

Strength Return Damage rescaled from 20/26/32/38% to 16/24/32/40%

20/26/32/38%16/24/32/40%
Magnus

Magnus

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 32-40 to 17-25

32-4017-25
Base stats / mechanics

Strength gain decreased from 3.5 to 3.0

3.53.0
Base stats / mechanics

Agility gain decreased from 2.5 to 1.9

2.51.9
Base stats / mechanics

Intelligence gain decreased from 2.1 to 1.6

2.11.6
Base stats / mechanics

Damage on level 1 decreased by 5 (from 57-65 to 52-60)

57-6552-60)
Base stats / mechanics

Damage gain per level increased from +3.5 to +3.9

+3.5+3.9

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +16 Strength per hero hit with Reverse Polarity replaced with +5 All Stats per hero hit with Reverse Polarity

Talents

Level 25 Talent Reverse Polarity Stun Duration decreased from +1s to +0.8s

+1s+0.8s
Empower

Mana Cost decreased from 45/60/75/90 to 45/55/65/75

45/60/75/9045/55/65/75
Shockwave

Mana Cost decreased from 80/90/100/110 to 70/80/90/110

80/90/100/11070/80/90/110
Shockwave

Aghanim's Scepter Upgrade removed

Shockwave

Now upgradable by Aghanim's Shard

Shockwave

Increases range by 400 and wave speed by 300. Causes Shockwave to return towards the caster's original cast location after reaching max length, hitting enemies a second time for 50% of the damage

Reverse Polarity

Stun Duration decreased from 2.75/3.25/3.75s to 2.5/3.0/3.5s

Duration decreased as a part of the comprehensive Disables Reduction

2.75/3.25/3.75s2.5/3.0/3.5s
Horn Toss

Now granted by Aghanim's Scepter

Horn Toss

Now stuns for 0.75s instead of slowing

Horn Toss

Damage increased from 200 to 275

200275
Timbersaw

Timbersaw

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 27-31 to 10-14

27-3110-14
Base stats / mechanics

Strength gain decreased from 3.5 to 2.9

3.52.9
Base stats / mechanics

Agility gain decreased from 1.6 to 1.0

1.61.0
Base stats / mechanics

Damage on level 1 decreased by 4 (from 52-56 to 48-52)

52-5648-52)
Base stats / mechanics

Damage gain per level increased from +3.5 to +3.96

+3.5+3.96

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +16 Strength replaced with +20% Magic Resistance

Talents

Level 25 Talent +12% Whirling Death Attribute Reduction replaced with Second Chakram

Reactive Armor

Now upgradable by Aghanim's Scepter

Reactive Armor

Can be activated to gain max stacks and 200 HP barrier. This barrier gains 100HP/s and increases by 75 HP per second for each enemy hero within 600 radius of Timbersaw up to a maximum of 800. Doesn't count illusions. After 8 seconds, Timbersaw loses the barrier and deals damage to every hero within 600 radius equal to 200 + the remaining barrier HP

Chakram

Aghanim's Scepter Upgrade removed

Whirling Death

Whirling Death now makes Universal Heroes lose 5% of each attribute

Bristleback

Bristleback

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Bristleback

Now provides Warpath stacks with each Quill Spray released

Bristleback

Taking excess damage over the Quill Spray threshold is maintained and multiple Quill Sprays can trigger from a single source of damage

Hairball

Mana Cost decreased from 100 to 75

10075
Tusk

Tusk

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Snowball

Stun Duration decreased from 0.8/1/1.2/1.4s to 0.6/0.8/1.0/1.2s

Duration decreased as a part of the comprehensive Disables Reduction

0.8/1/1.2/1.4s0.6/0.8/1.0/1.2s
Snowball

Snowball Speed decreased from 625/650/675/700 to 575/600/625/650

625/650/675/700575/600/625/650
Skywrath Mage

Skywrath Mage

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Health increased from +175 to +200

+175+200
Talents

Level 20 Talent Ancient Seal Increased Magic Damage decreased from +12% to +10%

+12%+10%
Talents

Level 25 Talent Mystic Flare Damage decreased from +450 to +400

+450+400
Arcane Bolt

Now leaves behind a debuff for 5 seconds that increases Skywrath Mage's Spell Lifesteal against the target by 20/30/40/50%

Mystic Flare

Duration decreased from 2.2s to 2.0s

2.2s2.0s
Abaddon

Abaddon

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 28-38 to 9-19

28-389-19
Base stats / mechanics

Strength gain decreased from 2.6 to 2.2

2.62.2
Base stats / mechanics

Agility gain decreased from 1.5 to 1.3

1.51.3
Base stats / mechanics

Intelligence gain decreased from 2.0 to 1.2

2.01.2
Base stats / mechanics

Damage on level 1 decreased by 4 (from 50-60 to 46-56)

50-6046-56)
Base stats / mechanics

Damage gain per level increased from +2.6 to +2.82

+2.6+2.82

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent -8s Borrowed Time Cooldown replaced with 85 DPS Borrowed Time Immolation (400 Radius effect while Borrowed Time is active; damages both Abaddon and enemies)

Aphotic Shield

Now considered a damage barrier. Stacks additively with other damage barriers

Borrowed Time

Cooldown increased from 60/50/40s to 70/60/50s

60/50/40s70/60/50s
Elder Titan

Elder Titan

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Health Regen increased from 0.25 to 0.75

0.250.75

Abilities & talents

ChangeBeforeAfter
Echo Stomp

Sleep Duration decreased from 2/3/4/5s to 2/2.8/3.6/4.4s

Duration decreased as a part of the comprehensive Disables Reduction

2/3/4/5s2/2.8/3.6/4.4s
Echo Stomp

Stomp Damage rescaled from 75/100/125/150 to 70/100/130/160

75/100/125/15070/100/130/160
Echo Stomp

Spell Immunity with Aghanim's Scepter replaced with Debuff Immunity with 50% Magic Resistance

Legion Commander

Legion Commander

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +100 Overwhelming Odds Radius replaced with -2s Overwhelming Odds Cooldown

Talents

Level 15 Talent Overwhelming Odds Hero Damage decreased from +100 to +75

+100+75
Talents

Level 25 Talent Spell Immunity from Press the Attack replaced with Debuff Immunity with 50% Magic Resistance

Overwhelming Odds

Now an area of effect ability centered around the hero

Overwhelming Odds

No longer increases movement speed. Instead provides flat 65/90/115/140 attack speed bonus that doesn't require the ability to hit any enemies

Overwhelming Odds

Radius increased from 330/340/350/360 to 600

330/340/350/360600
Overwhelming Odds

Can now be cast during the Duel

Overwhelming Odds

Aghanim's Shard Duration decreased from 15s to 8s

15s8s
Press The Attack

No longer increases attack speed. Instead provides 10/14/18/22% movement speed bonus

Duel

Duration decreased from 4/4.75/5.5s to 3.75/4.5/5.25s

4/4.75/5.5s3.75/4.5/5.25s
Duel

Aghanim's Scepter Duration decreased from 6/7/8s to 5.5/6.5/7.5s

6/7/8s5.5/6.5/7.5s
Techies

Techies

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 21-23 to 12-14

21-2312-14
Base stats / mechanics

Damage on level 1 unchanged (46-48)

Base stats / mechanics

Damage gain per level increased from +3 to +4.08

+3+4.08

Abilities & talents

ChangeBeforeAfter
Reactive Tazer

Aghanim's Scepter Upgrade moved to Aghanim's Shard (effect is unchanged)

Blast Off!

Aghanim's Shard Upgrade removed

Blast Off!

No longer silences enemies

Blast Off!

Now stuns enemies for 0.8/1/1.2/1.4s

Proximity Mines

Magic Resistance Reduction debuff now stacks independently

Minefield Sign

Cast Time increased from 1s to 2s

1s2s
Minefield Sign

Now upgradable by Aghanim's Scepter

Minefield Sign

Increases effect radius to 1000 and duration to 4 minutes. When an enemy hero gets within 200 units of the sign, the entire 1000 radius area becomes a minefield for 10 seconds. Enemy units will take 300 damage for every 200 units moved. Minefield area is visible to enemies once activated. The sign is destroyed after the minefield expires. Only one sign can exist at a time

Ember Spirit

Ember Spirit

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Armor increased by 1

Abilities & talents

ChangeBeforeAfter
Flame Guard

Now stacks additively with other sources of Magic Barriers

Flame Guard

Magic Absorb decreased from 85/190/295/400 to 65/145/225/305

85/190/295/40065/145/225/305
Earth Spirit

Earth Spirit

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +3s Magnetize Duration replaced with +8% Spell Amplification

Talents

Level 15 Talent +20 Magnetize Damage Per Second changed to +25% Magnetize Damage & Duration

Talents

Level 20 Talent +3s Geomagnetic Grip Silence replaced with -2s Geomagnetic Grip Cooldown

Talents

Level 20 Talent Geomagnetic Grip Targets Allies replaced with +125 Boulder Smash Damage

Talents

Level 25 Talent Rolling Boulder Stun Duration decreased from +0.6s to +0.5s

+0.6s+0.5s
Talents

Level 25 Talent +25% Spell Amplification replaced with Magnetize Undispellable

Stone Remnant

Aghanim's Shard Upgrade removed

Stone Remnant

Now gains 1 extra Stone Remnant charge every 5th hero level (5, 10, 15, 20, 25, 30), from 7 up to 13 max

7 up13 max
Boulder Smash

Now deals 1.25x the damage against creeps

Rolling Boulder

Stun Duration decreased from 0.4/0.6/0.8/1s to 0.3/0.5/0.7/0.9s

Duration decreased as a part of the comprehensive Disables Reduction

0.4/0.6/0.8/1s0.3/0.5/0.7/0.9s
Rolling Boulder

Rock Bonus Stun Duration decreased from 0.4/0.6/0.8/1s to 0.3/0.5/0.7/0.9s

Duration decreased as a part of the comprehensive Disables Reduction

0.4/0.6/0.8/1s0.3/0.5/0.7/0.9s
Geomagnetic Grip

Now upgradable by Aghanim's Shard. Can now target allies

Enchant Remnant

Remnant Duration decreased from 3s to 2.4s

3s2.4s
Underlord

Underlord

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Firestorm

Mana Cost increased from 110/120/130/140 to 110/125/140/155

110/120/130/140110/125/140/155
Atrophy Aura

Duration rescaled from 30/45/60/75s to 35/45/55/65s

30/45/60/75s35/45/55/65s
Fiend's Gate

Cooldown decreased from 120/110/100s to 110/100/90s

120/110/100s110/100/90s
Terrorblade

Terrorblade

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +15% Reflection Slow replaced with +10% Reflection Slow/Damage

Talents

Level 25 Talent Sunder Cooldown reduction decreased from 34s to 30s

34s30s
Reflection

Now slows attack speed by 15/20/25/30

Demon Zeal

Attack/Movement speed increased from +50 to +65

+50+65
Terror Wave

Fear Duration decreased from 2.5s to 2s

Duration decreased as a part of the comprehensive Disables Reduction

2.5s2s
Phoenix

Phoenix

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 26-36 to 14-24

26-3614-24
Base stats / mechanics

Strength gain decreased from 3.6 to 3.3

3.63.3
Base stats / mechanics

Damage on level 1 decreased by 5 (from 49-59 to 44-54)

49-5944-54)
Base stats / mechanics

Damage gain per level increased from +3.6 to +3.96

+3.6+3.96

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Supernova Stun Duration decreased from +0.5s to +0.4s

+0.5s+0.4s
Supernova

Stun Duration decreased from 2/2.5/3s to 1.6/2/2.4s

Duration decreased as a part of the comprehensive Disables Reduction

2/2.5/3s1.6/2/2.4s
Oracle

Oracle

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Fate's Edict

Now only disarms enemies

Fate's Edict

Now only provides Magic Resistance to allies

Fate's Edict

Cooldown increased from 17/14/11/8s to 20/17/14/11s

17/14/11/8s20/17/14/11s
False Promise

Aghanim's Shard Upgrade moved to Aghanim's Scepter. Grants 0.15s fade time invisibility to the target as well as 0.25s improved BAT and +25% Spell Amplification

Rain of Destiny

Now granted by Aghanim's Shard

Rain of Destiny

Damage/Heal per second decreased from 60 to 40

6040
Winter Wyvern

Winter Wyvern

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 14-21 to 0-5

14-210-5
Base stats / mechanics

Strength gain decreased from 2.5 to 2.2

2.52.2
Base stats / mechanics

Agility gain decreased from 1.7 to 1.5

1.71.5
Base stats / mechanics

Intelligence gain decreased from 3.6 to 2.8

3.62.8
Base stats / mechanics

Damage on level 1 decreased by 2-4 (from 40-47 to 38-43)

40-4738-43)
Base stats / mechanics

Damage gain per level increased from +3.6 to +3.9

+3.6+3.9

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent Winter's Curse Curse Duration decreased from +1.5s to +1.25s

+1.5s+1.25s
Arctic Burn

Health Burn rescaled from 6/7/8/9% to 4/6/8/10%

6/7/8/9%4/6/8/10%
Splinter Blast

Splinters Projectile Speed increased from 800 to 1000

8001000
Winter's Curse

Curse Duration decreased from 4.5/5/5.5s to 4.25/4.75/5.25s

Duration decreased as a part of the comprehensive Disables Reduction

4.5/5/5.5s4.25/4.75/5.25s
Arc Warden

Arc Warden

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

All Tempest Double's abilities are replaced with 'Tempest' versions of Arc Warden's abilities

Base stats / mechanics

The upheaval has attuned Arc Warden to the Ancients. When playing on Dire side, Arc Warden will have the Tempest abilities by default and his Tempest Double will have its normal abilities. This condition is temporary and will go away once Zet adapts to the new paradigm.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +40 Magnetic Field Attack Speed also grants to +40 Magnetic Field Magic Damage (Tempest Version)

Talents

Level 20 Talent +40 Flux Damage replaced with -9s Magnetic Field Cooldown

Talents

Level 20 Talent +125 Spark Wraith Damage replaced with +35% Spark Wraith Damage

Talents

Level 25 Talent 40% Tempest Double Cooldown Reduction replaced with No Damage Penalty Distance for Tempest Double

Flux

Tempest version provides higher damage (15/30/45/60 -> 20/45/70/95) but lower movement speed penalty to the enemy (14/21/28/35% -> 6/10/14/18%)

Magnetic Field

Tempest version provides +150 attack range (ranged heroes only), adds 20/40/60/80 magic damage to attacks made by allies from the field and has an increased duration of 5/6/7/8s

Spark Wraith

Tempest version has a shorter activation delay (2s -> 1s), a faster moving Wraith (400 -> 725), longer slow duration (0.4/0.5/0.6/0.7 -> 0.6/0.8/1.0/1.2 ) but has a lower damage (100/180/260/340 -> 75/135/195/255)

Tempest Double

Cooldown decreased from 60/50/40s to 56/48/40s

60/50/40s56/48/40s
Monkey King

Monkey King

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +2 Jingu Mastery Charges replaced with 0 Cooldown Primal Spring

Talents

Level 25 Talent 0 Cooldown Primal Spring replaced with -1 Jingu Mastery Required Hits

Boundless Strike

Stun Duration decreased from 1/1.2/1.4/1.6s to 0.8/1.0/1.2/1.4s

Duration decreased as a part of the comprehensive Disables Reduction

1/1.2/1.4/1.6s0.8/1.0/1.2/1.4s
Jingu Mastery

Bonus Lifesteal rescaled from 25/40/55/70% to 20/40/60/80%

25/40/55/70%20/40/60/80%
Jingu Mastery

Bonus Damage increased from 40/70/100/130 to 40/80/120/160

40/70/100/13040/80/120/160
Dark Willow

Dark Willow

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 27-35 to 9-17

27-359-17
Base stats / mechanics

Agility gain decreased from 1.6 to 1.3

1.61.3
Base stats / mechanics

Intelligence gain decreased from 3.5 to 2.6

3.52.6
Base stats / mechanics

Damage on level 1 decreased by 4 (from 48-56 to 44-52)

48-5644-52)
Base stats / mechanics

Damage gain per level increased from +3.5 to +3.54

+3.5+3.54

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Cursed Crown Stun Duration decreased from +0.5s to +0.4s

+0.5s+0.4s
Talents

Level 25 Talent Bedlam Pierces Spell Immunity replaced with +2 Bedlam Attack Targets

Shadow Realm

Max Damage increased from 90/180/270/360 to 120/200/280/360

90/180/270/360120/200/280/360
Shadow Realm

Allied units can now target Dark Willow when in Shadow Realm

Cursed Crown

Stun Duration decreased from 1.5/2/2.5/3s to 1.2/1.6/2/2.4s

Duration decreased as a part of the comprehensive Disables Reduction

1.5/2/2.5/3s1.2/1.6/2/2.4s
Pangolier

Pangolier

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 33-39 to 18-24

33-3918-24
Base stats / mechanics

Agility gain decreased from 3.2 to 2.5

3.22.5
Base stats / mechanics

Damage on level 1 decreased by 3 (from 51-57 to 48-54)

51-5748-54)
Base stats / mechanics

Damage gain per level increased from +3.2 to +4.14

+3.2+4.14
Base stats / mechanics

Base Armor increased by 1

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Swashbuckle Slash Range decreased from +400 to +350

+400+350
Talents

Level 20 Talent Swashbuckle Damage decreased from +30 to +25

+30+25
Talents

Level 25 Talent Rolling Thunder Cooldown reduction decreased from 20s to 18s

20s18s
Shield Crash

Damage decreased from 75/150/225/300 to 70/140/210/280

75/150/225/30070/140/210/280
Shield Crash

Mana Cost decreased from 75/85/95/105 to 70/80/90/100

75/85/95/10570/80/90/100
Rolling Thunder

Stun Duration decreased from 1/1.25/1.5s to 0.8/1/1.2s

Duration decreased as a part of the comprehensive Disables Reduction

1/1.25/1.5s0.8/1/1.2s
Rolling Thunder

Cooldown increased from 80/75/70s to 90/85/80s

80/75/70s90/85/80s
Rolling Thunder

Spell Immunity replaced with Debuff Immunity with 50% Magic Resistance

Roll Up

Spell Immunity replaced with Debuff Immunity with 50% Magic Resistance

Grimstroke

Grimstroke

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Phantom's Embrace DPS increased from +50 to +65

+50+65
Talents

Level 25 Talent Stroke of Fate Damage increased from +50% to +60%

+50%+60%
Ink Swell

Max Stun Duration decreased from 1.1/1.9/2.7/3.5s to 1/1.6/2.2/2.8s

Duration decreased as a part of the comprehensive Disables Reduction

1.1/1.9/2.7/3.5s1/1.6/2.2/2.8s
Ink Swell

Movement Speed Bonus increased from 12/14/16/18% to 20%

12/14/16/18%20%
Ink Swell

Cooldown decreased from 30/26/22/18s to 27/24/21/18s

30/26/22/18s27/24/21/18s
Dark Portrait

Illusion is now a Strong Illusion

Dark Portrait

Spell Immunity replaced with Debuff Immunity with 95% Magic Resistance

Hoodwink

Hoodwink

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Bushwhack

Stun Duration decreased from 1.5/1.8/2.1/2.4s to 1.25/1.5/1.75/2.0s

Duration decreased as a part of the comprehensive Disables Reduction

1.5/1.8/2.1/2.4s1.25/1.5/1.75/2.0s
Decoy

Lesser Bushwack Duration decreased from 2s to 1.6s

Duration decreased as a part of the comprehensive Disables Reduction

2s1.6s
Void Spirit

Void Spirit

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 30-34 to 15-19

30-3415-19
Base stats / mechanics

Damage on level 1 unchanged (54-58)

Base stats / mechanics

Damage gain per level increased from +3.1 to +4.74

+3.1+4.74

Abilities & talents

ChangeBeforeAfter
Aether Remnant

Pull Duration decreased from 1.4/1.6/1.8/2s to 1/1.2/1.4/1.6s

Duration decreased as a part of the comprehensive Disables Reduction

1.4/1.6/1.8/2s1/1.2/1.4/1.6s
Resonant Pulse

Now stacks additively with other sources of physical barriers

Snapfire

Snapfire

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 26-32 to 8-14

26-328-14
Base stats / mechanics

Strength gain decreased from 3.5 to 3.2

3.53.2
Base stats / mechanics

Agility gain decreased from 1.9 to 1.2

1.91.2
Base stats / mechanics

Intelligence gain decreased from 2.2 to 2.1

2.22.1
Base stats / mechanics

Damage on level 1 decreased by 4 (from 46-52 to 42-48)

46-5242-48)
Base stats / mechanics

Damage gain per level increased from +3.5 to +3.9

+3.5+3.9

Abilities & talents

ChangeBeforeAfter
Firesnap Cookie

Impact Stun Duration decreased from 1.4/1.8/2.2/2.6s to 1.0/1.4/1.8/2.2s

Duration decreased as a part of the comprehensive Disables Reduction

1.4/1.8/2.2/2.6s1.0/1.4/1.8/2.2s
Spit Out

Stun Duration decreased from 1.5s to 1.2s

Duration decreased as a part of the comprehensive Disables Reduction

1.5s1.2s
Mars

Mars

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Spear of Mars Stun Duration decreased from +0.8s to +0.6s

+0.8s+0.6s
Spear of Mars

Stun Duration decreased from 1.4/1.8/2.2/2.6s to 1.3/1.6/1.9/2.2s

Duration decreased as a part of the comprehensive Disables Reduction

1.4/1.8/2.2/2.6s1.3/1.6/1.9/2.2s
Dawnbreaker

Dawnbreaker

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Celestial Hammer Slow increased from +12% to +14%

+12%+14%
Talents

Level 25 Talent +1100 Celestial Hammer Cast Range replaced with +80% Celestial Hammer Cast Range/Speed

Talents

Level 25 Talent 2 Starbreaker Charges replaced with -6s Starbreaker Cooldown

Starbreaker

Smash Stun Duration decreased from 0.8/1/1.2/1.4s to 0.6/0.8/1/1.2s

Duration decreased as a part of the comprehensive Disables Reduction

0.8/1/1.2/1.4s0.6/0.8/1/1.2s
Starbreaker

Spell Immunity with Aghanim's Shard replaced with Debuff Immunity with 50% Magic Resistance

Solar Guardian

Landing Stun Duration decreased from 1.5/1.75/2s to 1.4/1.6/1.8s

Duration decreased as a part of the comprehensive Disables Reduction

1.5/1.75/2s1.4/1.6/1.8s
Marci

Marci

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now is a Universal Hero

Base stats / mechanics

Base Damage decreased from 33-37 to 15-21

33-3715-21
Base stats / mechanics

Strength gain decreased from 3.6 to 3.0

3.63.0
Base stats / mechanics

Agility gain decreased from 2.4 to 2.0

2.42.0
Base stats / mechanics

Intelligence gain decreased from 1.9 to 1.5

1.91.5
Base stats / mechanics

Damage on level 1 decreased by 4-2 (from 56-60 to 52-58)

56-6052-58)
Base stats / mechanics

Damage gain per level increased from +3.6 to +3.9

+3.6+3.9

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Dispose Damage increased from +60 to +70

+60+70
Talents

Level 10 Talent Rebound Cast/Jump Range decreased from +125 to +100

+125+100
Talents

Level 20 Talent Rebound Stun Duration decreased from +0.7s to +0.5s

+0.7s+0.5s
Talents

Level 25 Talent Spell Immunity from Sidekick replaced with Debuff Immunity with 50% Magic Resistance

Talents

Level 25 Talent 1.5s Unleash Pulse Silence replaced with +350 Dispose Throw Distance

Dispose

Impact Damage increased from 70/120/170/220 to 70/140/210/280

70/120/170/22070/140/210/280
Dispose

Landing Radius increased from 275 to 300

275300
Rebound

Stun Duration decreased from 0.9/1.3/1.7/2.1s to 0.8/1.1/1.4/1.7s

Duration decreased as a part of the comprehensive Disables Reduction

0.9/1.3/1.7/2.1s0.8/1.1/1.4/1.7s
Rebound

Minimum Jump Distance decreased from 450 to 150

450150
Rebound

Aghanim's Shard no longer allows setting the ability on autocast. Now allows Marci to jump off enemies and provides her with movement speed bonus

Unleash

Aghanim's Scepter pulses now also silence for 1.5 seconds

Primal Beast

Primal Beast

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent Pulverize Pierces Spell Immunity replaced with Cannot Be Rooted Or Slowed During Trample

Onslaught

Cast Point decreased from 0.15s to 0s

0.15s0s
Onslaught

Stun Duration decreased from 1/1.2/1.4/1.6s to 0.8/1/1.2/1.4s

Duration decreased as a part of the comprehensive Disables Reduction

1/1.2/1.4/1.6s0.8/1/1.2/1.4s
Onslaught

Max Channel Time increased from 2s to 2.2s

2s2.2s
Onslaught

Time to Max Charge increased from 1.5s to 1.7s

1.5s1.7s
Onslaught

Min Charge Distance decreased from 300 to 100

300100
Onslaught

No longer reduced by damage block

Pulverize

Now pierces debuff immunity

Pulverize

Hit Damage decreased from 150/210/270 to 100/150/200

150/210/270100/150/200
Pulverize

Stun Duration decreased from 0.25s to 0.2s

Duration decreased as a part of the comprehensive Disables Reduction

0.25s0.2s
Pulverize

Cooldown increased from 32/28/24s to 36/32/28s

32/28/24s36/32/28s
Rock Throw

Stun Duration decreased from 1.75s to 1.4s

Duration decreased as a part of the comprehensive Disables Reduction

1.75s1.4s
Rock Throw

No longer reduced by damage block

Muerta

Muerta

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Added to Captains Mode

Base stats / mechanics

Parting Shot New ability granted by Aghanim's Scepter

Base stats / mechanics

Parting Shot: Muerta shoots an allied or enemy hero in their soul, separating it from the physical body for 4 seconds. The soul is pushed 150 units on separation and is untargetable, muted, disarmed, and invulnerable. The body is stunned for the duration and has 50% damage reduction. After this effect the soul is forcefully returned to the body which applies a strong dispel removing negative debuffs and stuns. The soul survives until the end of the effect even if the body dies. Does not deal damage to allies and Muerta can't target herself. Damage: 300. Mana Cost: 250. Cooldown: 45s

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Dead Shot Damage decreased from +100 to +80

+100+80
Dead Shot

Ricochet Fear Duration decreased from 1/1.2/1.4/1.6s to 0.8/0.95/1.1/1.25s

Duration decreased as a part of the comprehensive Disables Reduction

1/1.2/1.4/1.6s0.8/0.95/1.1/1.25s
The Calling

Silence Duration decreased from 2/2.5/3/3.5s to 1.5/2/2.5/3s

2/2.5/3/3.5s1.5/2/2.5/3s
The Calling

Duration decreased from 10s to 7/8/9/10s

10s7/8/9/10s
Pierce the Veil

Now upgradable by Aghanim's Shard

Pierce the Veil

Grants 30% Spell Lifesteal for the duration of Pierce the Veil. Muerta permanently gains 2% Spell Amplification every time she kills an enemy hero during Pierce the Veil or any enemy hero dies within 925 units

Neutral creeps

37 entries

Neutral Creep Levels

ChangeBeforeAfter

All neutral creeps now have 4 levels of certain abilities

Abilities are upgraded to level 2 at minute 15 and level 3 at minute 30

Chen's Aghanim's Shard increases the level of the following abilities by one, allowing them to reach level 4

Kobold

ChangeBeforeAfter

Prospecting Aura Gold per minute increased from 20 to 20/25/30/40

2020/25/30/40

Kobold Foreman

ChangeBeforeAfter

Speed Aura Move Speed increased from 12% to 12/15/18/24%

12%12/15/18/24%

Kobold Soldier

ChangeBeforeAfter

Steal Weapon Duration increased from 3s to 3/3.5/4/5s

3s3/3.5/4/5s

Vhoul Assassin

ChangeBeforeAfter

Envenomed Weapon Damage per second increased from 0 to 0/20/40/80

00/20/40/80

Envenomed Weapon Health Regen Reduction increased from 75% to 75/80/85/90%

75%75/80/85/90%

Hill Troll Berserker

ChangeBeforeAfter

Break Cooldown decreased from 10s to 10/9/8/6s

10s10/9/8/6s

Hill Troll Priest

ChangeBeforeAfter

Heal Cooldown decreased from 10s to 10/9/8/6s

10s10/9/8/6s

Heal Cast Range increased from 350 to 350/375/400/450

350350/375/400/450

Fell Spirit

ChangeBeforeAfter

Vex Projectile Speed increased from 500 to 500/600/700/800

500500/600/700/800

Vex Cooldown decreased from 15s to 15/13/11/7s

15s15/13/11/7s

Ghost

ChangeBeforeAfter

Frost Attack Movement Slow increased from 25% to 25/28/31/37%. Attack Slow increased from 25 to 25/28/31/37

Harpy Scout

ChangeBeforeAfter

Take Off Movement Speed Penalty decreased from 50% to 50/40/30/10%

50%50/40/30/10%

Harpy Stormcrafter

ChangeBeforeAfter

Chain Lightning Initial Damage increased from 140 to 140/180/220/260

140140/180/220/260

Chain Lightning Jump Damage Loss decreased from 25% to 25/20/15/10%

25%25/20/15/10%

Ogre Bruiser

ChangeBeforeAfter

Ogre Smash! Base Damage increased from 200 to 200/250/300/400

200200/250/300/400

Ogre Smash! Radius increased from 200 to 200/210/220/230

200200/210/220/230

Ogre Smash! Stun Duration decreased from 3s to 2.4s

Duration decreased as a part of the comprehensive Disables Reduction

3s2.4s

Ogre Frostmage

ChangeBeforeAfter

Ice Armor Armor Bonus increased from 5 to 5/6/7/9

55/6/7/9

Ice Armor Move Slow increased from 25% to 25/28/31/37%

25%25/28/31/37%

Ice Armor Attack Slow increased from 25 to 25/28/31/37

2525/28/31/37

Alpha Wolf

ChangeBeforeAfter

Critical Strike Critical Damage increased from 200% to 200/225/250/300%

200%200/225/250/300%

Giant Wolf

ChangeBeforeAfter

Intimidate Radius increased from 300 to 300/350/400/500

300300/350/400/500

Mud Golem

ChangeBeforeAfter

Shard Split Shard Number increased from 2 to 2/2/3/3

22/2/3/3

Shard Split Shard Health increased from 250 to 250/280/310/370

250250/280/310/370

Shard Split Shard Damage increased from 12 to 12/16/20/28

1212/16/20/28

Hurl Boulder Stun Duration decreased from 0.6s to 0.5s

Duration decreased as a part of the comprehensive Disables Reduction

0.6s0.5s

Shard Golem

ChangeBeforeAfter

Hurl Boulder Stun Duration decreased from 0.6s to 0.5s

Duration decreased as a part of the comprehensive Disables Reduction

0.6s0.5s

Centaur Conqueror

ChangeBeforeAfter

War Stomp Damage increased from 25 to 25/50/75/150

2525/50/75/150

War Stomp Stun Duration decreased from 2s to 1.6s

Duration decreased as a part of the comprehensive Disables Reduction

2s1.6s

Centaur Courser

ChangeBeforeAfter

Cloak Aura Magic Resistance (Heroes) increased from 15% to 15/17/19/23%

15%15/17/19/23%

Cloak Aura Magic Resistance (Creeps) increased from 30% to 30/34/38/46%

30%30/34/38/46%

Dark Troll Summoner

ChangeBeforeAfter

Raise Dead Skeleton Health increased from 250 to 250/275/300/375

250250/275/300/375

Raise Dead Skeleton Damage increased from 12 to 12/15/18/21

1212/15/18/21

Now only casts Raise Dead when below 50% health

Hill Troll

ChangeBeforeAfter

Ensnare Cast Range increased from 550 to 550/625/700/825

550550/625/700/825

Hellbear Smasher

ChangeBeforeAfter

Thunder Clap Cooldown decreased from 12s to 12/11/10/9s

12s12/11/10/9s

Thunder Clap Damage increased from 150 to 150/200/250/350

150150/200/250/350

Hellbear

ChangeBeforeAfter

Death Throe: Rush Attack Speed increased from 15 to 15/18/21/27

1515/18/21/27

Satyr Tormenter

ChangeBeforeAfter

Unholy Aura Health Regen rescaled from 5 to 3/5/7/11

53/5/7/11

Satyr Mindstealer

ChangeBeforeAfter

Mana Burn Base mana burn increased from 20 to 20/25/30/35

2020/25/30/35

Mana Burn Intelligence as mana burned multiplier increased from 200% to 200/250/300/400%

200%200/250/300/400%

Satyr Banisher

ChangeBeforeAfter

Purge Cast Range increased from 350 to 350/400/450/550

350350/400/450/550

Purge Mana Cost decreased from 120 to 120/115/110/100

120120/115/110/100

Wildwing Ripper

ChangeBeforeAfter

Hurricane Cast Range increased from 400 to 400/500/600/750

400400/500/600/750

Hurricane Cooldown decreased from 30s to 30/28/26/22s

30s30/28/26/22s

Wildwing

ChangeBeforeAfter

Tornado Tornado Movement Speed increased from 125 to 125/140/155/185

125125/140/155/185

Tornado Cooldown decreased from 40s to 40/36/32/26s

40s40/36/32/26s

Warpine Raider

ChangeBeforeAfter

Seed Shot Bounces increased from 4 to 4/6/8/12

44/6/8/12

Ancient Black Dragon

ChangeBeforeAfter

Fireball Duration rescaled from 10s to 8/9/10/12s

10s8/9/10/12s

Ancient Black Drake

ChangeBeforeAfter

Magic Amplification Aura increased from 5% to 5/6/7/9%

5%5/6/7/9%

Ancient Ice Shaman

ChangeBeforeAfter

Icefire Bomb Cast Range increased from 700 to 700/725/750/800

700700/725/750/800

Icefire Bomb Mana Cost decreased from 100 to 100/95/90/80

100100/95/90/80

Ancient Frostbitten Golem

ChangeBeforeAfter

Time Warp Aura Cooldown Reduction increased from 10% to 10/11/12/14%

10%10/11/12/14%

Ancient Granite Golem

ChangeBeforeAfter

Granite Aura Bonus HP Percentage increased from 15% to 15/16.5/18/21%

15%15/16.5/18/21%

Ancient Rock Golem

ChangeBeforeAfter

Weakening Aura Armor Reduction increased from 2 to 2/3/4/5

22/3/4/5

Ancient Thunderhide

ChangeBeforeAfter

Slam Hero Duration increased from 2s to 2/2.25/2.5/3.0s

2s2/2.25/2.5/3.0s

Ancient Rumblehide

ChangeBeforeAfter

War Drums Aura Accuracy increased from 40% to 40/43/46/51%

40%40/43/46/51%
End of official patch notes
Official source & snapshot

Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.

Valve source data ↗

SHA-256: b65cb135d43236e8816546e661a58aaf30de3ec7f737a201905590e041f17d04