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Patch 7.32

Official patch notes · historical static snapshot

Aug 23, 2022 · UTC Major Original patch notes ↗

OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT

Tracking the evolving meta.
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General

15 notes
#ChangeBeforeAfter
1

Added Primal Beast to Captains Mode

2

Changed XP required per level.

Old vs New : Lv2 230 240 Lv3 370 400 Lv4 480 520 Lv5 580 600 Lv6 600 680 Lv7 720 760 Lv8 750 800 Lv9 890 900 Lv10 930 1000 Lv11 970 1100 Lv12 1010 1200 Lv13 1050 1300 Lv14 1225 1400 Lv15 1250 1500 Lv16 1275 1600 Lv17 1300 1700 Lv18 1325 1800 Lv19 1500 1900 Lv20 1590 2000 Lv21 1600 2200 Lv22 1850 2400 Lv23 2100 2600 Lv24 2350 2800 Lv25 2600 3000 Lv26 3500 4000 Lv27 4500 5000 Lv28 5500 6000 Lv29 6500 7000 Lv30 7500 8000

3

Rescaled Streak Experience from x^2 - x + 8 to 1.25x^2 - 2.5x + 10

Old vs New: Streak3 14xLvl 13.75xLvl Streak4 20xLvl 20xLvl Streak5 28xLvl 28.75xLvl Streak6 38xLvl 40xLvl Streak7 50xLvl 53.75xLvl Streak8 64xLvl 70xLvl Streak9 80xLvl 88.75xLvl Streak10 98xLvl 110xLvl

x^2 - x + 81.25x^2 - 2.5x + 10
4

Added Flagbearer Creep. Starting at minute 2 one of the melee creeps in every second creepwave is replaced by a Flagbearer. It has 40% magic resistance and an Inspiration Aura, which gives +3 Health Regen to all allies within a 700 range. Killing an enemy Flagbearer will grant you and each allied hero within 1200 radius bonus gold equal to 100% of a Melee Creep's bounty. Does not grant gold on deny and cannot be denied by hero abilities, e.g Demonic Conversion.

5

Dire ramp is now deeper within the jungle (same position as before, but there's less high ground near roshan)

6

Moved Dire outpost further away from the river (to adjust for the ramp being deeper)

7

Moved Bounty Rune further away from the river (to adjust for the ramp being deeper)

8

Reworked the trees around Dire main jungle's rightmost medium camp

9

Outpost base teleport channel time increased from 5s to 6s

5s6s
10

Removed Small Camps near Mid Lane

11

Glyph of Fortification is now refreshed whenever the first tower of each tier falls for that team. (i.e: once after the first Tier 1 falls, once after the first Tier 2 falls, and once after the first Tier 3 falls)

12

Fountain Invulnerability now applies on respawn regardless of whether there's an enemy hero nearby

13

Passive Gold per minute decreased by 15%

14

Ancients Armor increased from 13 to 23

1323
15

Ancients Backdoor protection HP Regen increased from 90hp/s to 180hp/s

90hp/s180hp/s

Items

47 items · including 19 neutral

Black King Bar

ChangeBeforeAfter

Avatar now has a 50 Mana Cost

Blade Mail

ChangeBeforeAfter

Duration increased from 4.5s to 5.5s

4.5s5.5s

Bloodstone

ChangeBeforeAfter

Recipe cost decreased from 900 to 700 (total cost decreased from 4600 to 4400)

Active Spell Lifesteal multiplier increased from 2 to 2.5

22.5

Dragon Lance

ChangeBeforeAfter

Now requires Blade of Alacrity, Belt of Strength, 450g Recipe (same total cost)

Attack Range increased from +140 to +150

+140+150

Agility decreased from +16 to +15

+16+15

Eul's Scepter of Divinity

ChangeBeforeAfter

Now purges first, then applies Cyclone modifier

Falcon Blade

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Damage increased from +12 to +14

+12+14

Force Staff

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Bonus Health increased from 150 to 175

150175

Cooldown decreased from 20s to 19s

20s19s

Glimmer Cape

ChangeBeforeAfter

Cast Range increased from 550 to 600

550600

Magic Resistance increased from 15% to 20%

15%20%

Fade Time decreased from 0.6s to 0.5s

0.6s0.5s

Guardian Greaves

ChangeBeforeAfter

Recipe cost increased by 50 (Total cost decreased from 5100 to 5050)

51005050)

Active healing increased from 300 to 350

300350

Hand of Midas

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When used on a Neutral Creep, will secure a Neutral Item drop if any is available

Heaven's Halberd

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Cast Range increased from 600 to 650

600650

Helm of the Overlord

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Lifesteal increased from 18% to 20% on heroes

18%20% on heroes

Lifesteal now affects creeps by 50% of its value (10%)

Hurricane Pike

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Cooldown decreased from 20s to 19s

20s19s

Mage Slayer

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Magic Resistance increased from 20% to 25%

20%25%

Mask of Madness

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Lifesteal increased from 20% to 24% on heroes

20%24% on heroes

Lifesteal now affects creeps by 50% of its value (12%)

Mekansm

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Recipe cost decreased from 900 to 800 (total cost decreased from 1875 to 1775)

Cooldown decreased from 65s to 50s

65s50s

Morbid Mask

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Lifesteal increased from 15% to 18% on heroes

15%18% on heroes

Lifesteal now affects creeps by 50% of its value (9%)

Nullifier

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Armor increased from +8 to +10

+8+10

Nullify cooldown decreased from 11s to 10s

11s10s

Pipe of Insight

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Insight Aura magic resistance increased from 12% to 15%

12%15%

Radiance

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Burn miss chance increased from 10% to 15%

10%15%

Refresher Orb

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Cooldown increased from 170s to 180s

170s180s

Mana Cost increased from 300 to 350

300350

Refresher Shard

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Mana Cost increased from 0 to 200

0200

Satanic

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Lifesteal increased from 25% to 30% on heroes

25%30% on heroes

Unholy Rage Bonus Lifesteal decreased from 150% to 145% (it's still 175% Lifesteal in total when activated)

150%145% (it's still 175% Lifesteal in total when activated)

Lifesteal now affects creeps by 50% of its value (15%)

Shadow Amulet

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Now has a 15s duration

Vladmir's Offering

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Lifesteal increased from 15% to 20% on heroes

15%20% on heroes

Lifesteal now affects creeps by 50% of its value (10%)

Wind Waker

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Now purges first, then applies Cyclone modifier

Witch Blade

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Intelligence decreased from +14 to +12

+14+12

Wraith Pact

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Lifesteal increased from 18% to 24% on heroes

18%24% on heroes

Lifesteal now affects creeps by 50% of its value (12%)

Seeds of Serenity Neutral

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Neutral item · New Tier 1 Item

+100 Health

Neutral item · New Tier 1 Item

Active: Verdurous Dale. Target the ground with a 350 radius. Provides +8 health regeneration to all allied units while they're in the area of effect . Lasts 14 seconds. Cooldown: 40s

Lance of Pursuit Neutral

ChangeBeforeAfter
Neutral item · New Tier 1 Item

+200 Mana

Neutral item · New Tier 1 Item

Passive: Hound. Attacking an enemy when they are facing away from the hero grants +15 Attack Damage and slows them by 12%/6% for 1 second (melee/ranged).

Occult Bracelet Neutral

ChangeBeforeAfter
Neutral item · New Tier 1 Item

+5 All Stats

Neutral item · New Tier 1 Item

Passive: Rites of Eloshar. Each time the wearer is attacked, they gain a stack of 0.5 Mana Regen, up to 5 stacks. Stacks last for 10 seconds.

Chipped Vest Neutral

ChangeBeforeAfter
Neutral item

Removed Item

Keen Optic Neutral

ChangeBeforeAfter
Neutral item

Removed Item

Ocean Heart Neutral

ChangeBeforeAfter
Neutral item

Removed Item

Eye of the Vizier Neutral

ChangeBeforeAfter
Neutral item · New Tier 2 Item

+125 Cast Range, -20% Max Mana

Specialist's Array Neutral

ChangeBeforeAfter
Neutral item · New Tier 2 Item

+8 All Stats, +10 Attack Damage

Neutral item · New Tier 2 Item

Passive: Crackshot. Next attack fires projectiles at 2 additional targets within attack range. Only works on ranged heroes and does not proc attack modifiers. Cooldown 12s.

Dagger of Ristul Neutral

ChangeBeforeAfter
Neutral item · New Tier 2 Item

+10 attack speed.

Neutral item · New Tier 2 Item

Active: Imbrue. Consume 100 health to temporarily gain +40 Attack Damage. Lasts 8 seconds. Cooldown: 30s

Essence Ring Neutral

ChangeBeforeAfter
Neutral item

Removed Item

Fae Grenade Neutral

ChangeBeforeAfter
Neutral item

Removed Item

Quicksilver Amulet Neutral

ChangeBeforeAfter
Neutral item

Removed Item

Ogre Seal Totem Neutral

ChangeBeforeAfter
Neutral item · New Tier 3 Item

+12 Strength

Neutral item · New Tier 3 Item

Active: Ogre Seal Flop. Flop forward like an Ogre Seal 2 times, dealing 150 damage and slowing enemies in a 225 radius by 100% for 1s on each bounce. Bounce distance: 400. Manacost 75. Cooldown: 40s. Destroys trees.

Paladin Sword Neutral

ChangeBeforeAfter
Neutral item

Lifesteal now affects creeps by 50% of its value (8%)

Spider Legs Neutral

ChangeBeforeAfter
Neutral item

Removed Item

The Leveller Neutral

ChangeBeforeAfter
Neutral item

Removed item

Havoc Hammer Neutral

ChangeBeforeAfter
Neutral item

Item Returned

Ex Machina Neutral

ChangeBeforeAfter
Neutral item

Mana Cost increased from 0 to 350

0350

Mirror Shield Neutral

ChangeBeforeAfter
Neutral item

Cooldown increased from 8s to 12s

8s12s

Heroes & units

123 entries
Anti-Mage

Anti-Mage

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +0.7s Mana Void Stun Duration replaced with +150 Mana Void Radius

Blink

Mana Cost decreased from 60 to 45

6045
Blink

Range rescaled from 925/1000/1075/1150 to 750/900/1050/1200

925/1000/1075/1150750/900/1050/1200
Blink

Cooldown decreased from 15/12/9/6s to 12/10/8/6s

15/12/9/6s12/10/8/6s
Counterspell

Mana Cost decreased from 45/50/55/60 to 45

45/50/55/6045
antimage_mana_overload

Mana Cost decreased from 50 to 45

5045
Axe

Axe

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain decreased from 3.4 to 2.8

3.42.8
Base stats / mechanics

Agility gain decreased from 2.2 to 2.0

2.22.0

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +1.5 Mana Regen replaced with +8 Berserker's Call Armor

Talents

Level 10 Talent +20 Movement Speed replaced with +10% Movement Speed per active Battle Hunger

Berserker's Call

Cast point improved from 0.4s to 0.3s

0.4s0.3s
Battle Hunger

Slow increased from 8/17/26/35% to 11/19/27/35%

8/17/26/35%11/19/27/35%
Counter Helix

Shard Max Stacks increased from 5 to 6

56
Counter Helix

Shard Damage Reduction decreased from 20% to 15%

20%15%
Culling Blade

Cast Range increased from 150 to 175

150175
Bane

Bane

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +12% Magic Resistance replaced with +20% Enfeeble Cast Range Reduction

Talents

Level 10 Talent +5 Armor replaced with Nightmare Damage Heals Bane. This includes attack damage dealt by Bane onto Nightmared enemies

Bloodseeker

Bloodseeker

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Blood Mist Movement Speed slow increased from 25% to 30%

25%30%
Base stats / mechanics

Blood Mist No longer damages Bloodseeker through Spell Immunity

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Bloodrage Attack Speed bonus decreased from +30 to +25

+30+25
Talents

Level 25 Talent Max Thirst Movement Speed bonus increased from +14% to +18%

+14%+18%
Bloodrage

Shard enemy Max Health as Damage/Lifesteal decreased from 2% to 1.8%

2%1.8%
Thirst

Max Movement Speed bonus rescaled from 14/24/34/44% to 16/24/32/40%

14/24/34/44%16/24/32/40%
Crystal Maiden

Crystal Maiden

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +20 Arcane Aura Mana per Cast replaced with +125 Frostbite Cast Range

Arcane Aura

No longer restores allied hero mana on Crystal Maiden cast

Arcane Aura

Allies within a 1200 radius of Crystal Maiden receive 2x the Mana Regen

Arcane Aura

Mana Regen Bonus rescaled from 0.5/1/1.5/2 to 0.6/0.9/1.2/1.5

0.5/1/1.5/20.6/0.9/1.2/1.5
Arcane Aura

Self Bonus factor increased from 3 to 4

34
Freezing Field

Cooldown increased from 90s to 100s

90s100s

Drow Ranger

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +50% Gust Blind replaced with +15% Gust Self Movement Speed

Talents

Level 15 Talent +250 Gust Width replaced with Gust Reveals Invisible Units

Doesn't reveal Wards

Talents

Level 20 Talent Bonus Multishot Damage decreased from 28% to 25%

28%25%
Multishot

Arrow Damage increased from 85/110/135/160% to 100/120/140/160%

85/110/135/160%100/120/140/160%
Earthshaker

Earthshaker

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Fissure Damage increased from +80 to +90

+80+90
Talents

Level 10 Talent Base Damage increased from +30 to +40

+30+40
Fissure

Cooldown decreased from 21/19/17/15s to 18/17/16/15s

21/19/17/15s18/17/16/15s

Juggernaut

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Movement Speed decreased from 305 to 300

305300

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent +475 Health replaced with +2 Healing Wards Hits to Kill

Blade Fury

Shard Bonus Movement Speed decreased from 100 to 75

10075
Healing Ward

Heal Radius decreased from 500 to 400

500400
Mirana

Mirana

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility gain decreased from 3.4 to 3.1

3.43.1

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Leap Distance increased from +100 to +125

+100+125
Talents

Level 20 Talent +20 Mana Break replaced with +35 Damage

Starstorm

Secondary target search radius increased from 425 to 650

425650
Leap

Speed bonus duration increased from 2.5s to 4s

2.5s4s
Leap

Shard Wave end radius increased from 300 to 450

300450
Leap

Shard Wave projectile speed increased from 1200 to 1800

12001800
Morphling

Morphling

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +20 Strength replaced with +1s Adaptive Strike Stun duration

Talents

Level 25 Talent Attribute Shift works while stunned replaced with +35 Strength

Attribute Shift (Agility Gain)

Reworked Shard. Now causes Attribute Shift to work while stunned and increases bonus Agility by 6

Attribute Shift (Agility Gain)

Stat shift per second rescaled from 3/6/12/24 to 5/10/15/20

3/6/12/245/10/15/20
Attribute Shift (Agility Gain)

Mana Cost per second rescaled from 10 to 5/10/15/20

105/10/15/20
Attribute Shift (Strength Gain)

Reworked Shard. Now causes Attribute Shift to work while stunned and increases bonus Strength by 6

Attribute Shift (Strength Gain)

Stat shift per second rescaled from 3/6/12/24 to 5/10/15/20

3/6/12/245/10/15/20
Attribute Shift (Strength Gain)

Mana Cost per second rescaled from 10 to 5/10/15/20

105/10/15/20
Morph

Scepter Stolen Status Resistance increased from 35% to 40%

35%40%
Morph

Scepter Stolen Attack Speed increased from 50% to 70%

50%70%
Morph

Scepter Stolen Spell Damage Amplification increased from 20% to 25%

20%25%
Shadow Fiend

Shadow Fiend

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Damage increased by 2

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent -50s Requiem of Souls Cooldown replaced with Shadowraze Applies Attack Damage

Talents

Level 25 Talent -4 Presence Aura Armor replaced with -5s Shadowraze Cooldown

Shadowraze

Debuff now also applies a stackable 30% turn speed slow and 15% movement speed slow per consecutive stack (i.e: starting with the second one)

Requiem of Souls

Scepter now additionally reduces cooldown by 30s

Phantom Lancer

Phantom Lancer

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Health Regen increased from 1.5 to 2.0

1.52.0

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +150 Health replaced with +50 Spirit Lance Damage

Puck

Puck

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent -2s Illusory Orb Cooldown replaced with +50 Illusory Orb Damage

Talents

Level 15 Talent Waning Rift Damage decreased from +100 to +75

+100+75
Talents

Level 20 Talent Waning Rift Cooldown Reduction decreased from 6s to 4s

6s4s
Talents

Level 20 Talent +1s Dream Coil Stun replaced with +150 Initial/Break Dream Coil Damage

Pudge

Pudge

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent Flesh Heap Stack Str and Damage Block bonuses decreased from 1.6x to 1.5x

1.6x1.5x
Rot

Scepter Bonus Radius decreased from 225 to 200

225200
Flesh Heap

Mana Cost increased from 35/40/45/50 to 35/50/65/80

35/40/45/5035/50/65/80
Razor

Razor

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Movement Speed decreased from 290 to 280

290280

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent +80 Attack Speed replaced with Creates A Second Plasma Field Delayed By 0.8s

Talents

Level 25 Talent 2 Static Link Charges replaced with Static Link Steals Attack Speed

Static Link

Buff duration decreased from 15/16/17/18s to 9/12/15/18s

15/16/17/18s9/12/15/18s
Static Link

Now can be cast on a target that already has Static Link debuff. Ability still cannot be cast on an enemy currently linked to Razor

Storm Surge

Reworked Shard. Now always hits up to 3 valid targets, even if the attacker/caster of the incoming spell is magic immune. Cast and attacks have consistent targeting rules (only visible enemies)

Sand King

Sand King

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +10% Caustic Finale slow replaced with +0.3s Burrowstrike Stun

Talents

Level 10 Talent Sandstorm Damage per Second increased from +15 to +20

+15+20
Burrowstrike

Cast Range increased from 425/500/575/650 to 500/550/600/650

425/500/575/650500/550/600/650
Storm Spirit

Storm Spirit

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility gain increased from 1.9 to 2.6

1.92.6
Base stats / mechanics

Base Health Regen increased from 0.25 to 0.5

0.250.5

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent Ball Lightning spawns a remnant every 550 units improved to 500 units

Overload

Shard no longer grants allied heroes the benefit of Attack Bounce Talent

Sven

Sven

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Health Regen increased from 0.25 to 0.75

0.250.75

Abilities & talents

ChangeBeforeAfter
Storm Hammer

Now Scepter adds an autocast. If it's enabled, Sven does not travel with the Storm Hammer.

Warcry

Duration increased from 8s to 9s

8s9s
Warcry

Mana Cost decreased from 30/40/50/60 to 30/35/40/45

30/40/50/6030/35/40/45
God's Strength

Cooldown decreased from 110s to 105/100/95s

110s105/100/95s
Tiny

Tiny

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Toss

Mana Cost increased from 90/100/110/120 to 110/120/130/140

90/100/110/120110/120/130/140
Toss

Cast Range decreased from 900/1000/1100/1200 to 800/900/1000/1100

900/1000/1100/1200800/900/1000/1100
Grow

No longer reduces attack speed by a flat value

Grow

Now reduces attack speed by 30%. This affects all item and spell bonuses as well. This reduction does not scale with the level of Grow.

Grow

Bonus damage increased from 30/70/110 to 50/100/150

30/70/11050/100/150
Vengeful Spirit

Vengeful Spirit

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +12% Magic Resistance replaced with +150 Nether Swap Enemy Damage

Talents

Level 10 Talent +10 Agility replaced with +125 Magic Missile Cast Range

Talents

Level 15 Talent Magic Missile Cooldown reduction decreased from 2.75s to 2s

2.75s2s
Magic Missile

Cast Range increased from 575/600/625/650 to 650

575/600/625/650650
Magic Missile

Shard no longer provides bonus Magic Missile Cast Range

Magic Missile

Shard bounce range now mirrors current cast range

Wave of Terror

Damage increased from 70/90/110/130 to 85/100/115/130

70/90/110/13085/100/115/130

Windranger

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain decreased from 3.0 to 2.6

3.02.6

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent -5% Powershot Penalty replaced with +200 Windrun Radius

Talents

Level 15 Talent +225 Windrun Radius replaced with -10% Powershot Damage Reduction

Talents

Level 15 Talent Windrun Cooldown reduction decreased from 4s to 2s

4s2s
Talents

Level 25 Talent Windrun Grants Invisibility replaced with Windrun Undispellable

Windrun

Scepter no longer makes Windrun undispellable

Windrun

Scepter now grants invisibility that doesn't break attacking/casting spells. A light Windrun effect is created around the Windranger position whenever she attacks from invisibility

Windrun

Slow/Blind no longer lingers when the enemy becomes magic immune

Zeus

Zeus

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +20 Movement Speed replaced with +250 Health

Talents

Level 10 Talent +1.25 Mana Regen replaced with -4s Heavenly Jump Cooldown

Talents

Level 15 Talent +350 Health replaced with +30 Movement Speed after Heavenly Jump for 1.6s

Heavenly Jump

Cooldown increased from 25/20/15/10s to 26/22/18/14s

25/20/15/10s26/22/18/14s
Heavenly Jump

Slow decreased from 100% to 80%

100%80%
Heavenly Jump

Slow Duration decreased from 1.6/1.9/2.2/2.5s to 1.6s

1.6/1.9/2.2/2.5s1.6s
Static Field

Health as Damage decreased from 9% to 8%

9%8%
Kunkka

Kunkka

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +0.4s Torrent Knock Up/Stun Duration replaced with +25% X Marks the Spot Movement Speed

Talents

Level 10 Talent +30 Damage replaced with Tidebringer Applies 60% Slow for 1s

Talents

Level 15 Talent +25% X Marks the Spot Movement Speed replaced with +45 Damage

Talents

Level 15 Talent +100 Torrent Damage replaced with +30% Torrent Knock Up/Stun Duration

Torrent

Damage increased from 75/150/225/300 to 80/160/240/320

75/150/225/30080/160/240/320
Torrent

Movement Speed Slow increased from 25%/30%/35%/40% to 40%

25%/30%/35%/40%40%
Lina

Lina

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent +125 Attack Range replaced with Laguna Blade Pure Damage And Pierces Spell Immunity

Flame Cloak

Reworked Scepter. Grants new ability: Flame Cloak. Lina gets flying movement, increases her spell damage by 30% and magic resistance by 35%. Cooldown: 25s. Cannot be dispelled.

Lion

Lion

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Turn Rate improved from 0.6 to 0.8

0.60.8

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +60 Damage replaced with +65 Earth Spike Damage

Talents

Level 10 Talent +15 Movement Speed replaced with +10% Mana Drain Movement Slow

Talents

Level 15 Talent -2s Earth Spike Cooldown replaced with Mana Drain Targets Allies

Talents

Level 20 Talent Mana Drain Targets Allies replaced with -2s Hex Cooldown

Talents

Level 25 Talent +800 Earth Spike Range replaced with Mana Drain Deals Damage Equal To 150% Of Mana Stolen

Shadow Shaman

Shadow Shaman

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Damage decreased from 71-78 to 65-72

71-7865-72

Abilities & talents

ChangeBeforeAfter
Shackles

Cast Range increased from 400 to 450

400450
Shackles

Shard Bonus Cast Range decreased from 125 to 75

12575
Mass Serpent Ward

Turn Rate increased from 0.5 to 1

0.51
Slardar

Slardar

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +10% Slithereen Crush Movement/Attack Slow replaced with +0.2s Slithereen Crush Stun Duration

Talents

Level 15 Talent Bash of the Deep Damage decreased from +60 to +50

+60+50
Guardian Sprint

Now passively grants 2/4/6/8 Health per second and 1/2/3/4 Armor while in water

Guardian Sprint

Scepter Armor Bonus increased from 10 to 11

1011
Slithereen Crush

Mana Cost rescaled from 90/100/110/120 to 100

90/100/110/120100
Slithereen Crush

Now creates a 250 radius puddle of water that lasts 3/4/5/6s (Scepter still makes a bigger puddle)

Tidehunter

Tidehunter

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Tendrils of the Deep Reworked Shard. Grants new ability: Tendrils of the Deep. Releases a wave of tentacles in the targeted direction. The tentacles deal 50% of Ravage damage and stun and travel 75% of Ravage radius. Cooldown: 20s. Mana Cost: 80

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent -100 Kraken Shell Threshold replaced with +50 Anchor Smash Damage

Talents

Level 15 Talent Anchor Smash Reduction increased from +20% to +25%

+20%+25%
Talents

Level 20 Talent Kraken Shell Damage Block increased from +30 to +40

+30+40
Talents

Level 20 Talent -4 Gush Armor replaced with Anchor Smash affects buildings

Kraken Shell

Damage Block increased from 15/30/45/60 to 16/34/52/70

15/30/45/6016/34/52/70
Witch Doctor

Witch Doctor

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Attack Range decreased from 600 to 550

600550

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent +1.5% Max Health Voodoo restoration heal replaced with +1.5% Max Health Voodoo restoration heal/damage

Paralyzing Cask

Initial cask projectile speed increased from 1000 to 1200

10001200
Paralyzing Cask

Cast Range decreased from 700 to 600

700600
Voodoo Restoration

Radius increased from 500 to 500/550/600/650

500500/550/600/650
Voodoo Restoration

Heal decreased from 16/24/32/40 to 10/20/30/40

16/24/32/4010/20/30/40
Voodoo Restoration

Now deals damage to enemies for the same amount as healing

Death Ward

Now has 50% bonus accuracy (chance to ignore evasion). Also affects Voodoo Switcheroo.

Voodoo Switcheroo

Duration increased from 2s to 3s

2s3s
Lich

Lich

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Sinister Gaze

Duration rescaled from 1.4/1.7/2/2.3s to 1.3/1.7/2.1/2.5s

1.4/1.7/2/2.3s1.3/1.7/2.1/2.5s
Sinister Gaze

Mana Cost decreased from 80 to 50/60/70/80

8050/60/70/80
Sinister Gaze

Mana Drained rescaled from 10/15/20/25% total to 10% per second

10/15/20/25% total10% per second
Ice Spire

Now Ice Spire requires 5 hero hits or 10 creep hits to be destroyed

Ice Spire

Casting Frost Shield on Ice Spire will heal it by 1 hero hit per tick

Riki

Riki

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Blink Strike Slow Talent increased from +0.3s to +0.4s

+0.3s+0.4s
Talents

Level 10 Talent Smoke Screen Radius decreased from +75 to +60

+75+60
Blink Strike

Bonus Damage decreased from 40/60/80/100 to 40/55/70/85

40/60/80/10040/55/70/85
Cloak and Dagger

Agility Damage Multiplier is now doubled against creeps

Enigma

Enigma

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +0.35s Malefice Stun Duration replaced with +50 Black Hole Damage Per Second

Talents

Level 15 Talent +200 Midnight Pulse Radius replaced with +350 Health

Talents

Level 20 Talent +400 Health replaced with +200 Midnight Pulse Radius

Malefice

Reworked Shard. Increases Malefice stun duration by 0.35s and at every tick on an enemy hero creates an Eidolon which cannot split but still get a refreshed duration after a set amount of attacks

Black Hole

Reworked Scepter. Deals additional damage equivalent to 3.5% Max Health and pulls all enemies in the 1200 AoE with the speed of 175 units. Units being pulled in the additional Scepter radius can still move

Tinker

Tinker

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +10% Spell Amplification replaced with Defense Matrix Grants 25% Cooldown Reduction

Laser

Mana Cost decreased from 105/120/135/150 to 95/110/125/140

105/120/135/15095/110/125/140
Rearm

Channel time decreased from 3.5/2.5/1.5s to 3.25/2.25/1.25s

3.5/2.5/1.5s3.25/2.25/1.25s
Rearm

Mana Cost decreased from 150/225/300 to 130/185/240

150/225/300130/185/240
Rearm

Now has a 8/7/6s cooldown, which is also reset with Rearm

If Rearm is interrupted, it goes on Cooldown

Sniper

Sniper

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +15 Damage replaced with +30 Headshot Damage

Concussive Grenade

Now cannot be used while Rooted or Leashed

Necrophos

Necrophos

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +8 Strength replaced with +2s Heartstopper Aura Stack Duration

Talents

Level 20 Talent +15% Magic Resistance replaced with +15% Ghost Shroud Self Restoration Amplification

Reaper's Scythe

Cooldown decreased from 120s to 110s

120s110s
Reaper's Scythe

Mana Cost increased from 200/350/500 to 250/375/500

200/350/500250/375/500
Warlock

Warlock

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +2s Shadow Word Duration replaced with +75 Upheaval Radius

Shadow Word

Heal/Damage decreased from 18/27/36/45 to 15/25/35/45

18/27/36/4515/25/35/45
Shadow Word

Shard no longer provides Movement Speed modifier

Upheaval

Slow per second decreased from 12/17/22/27% to 10/15/20/25%

12/17/22/27%10/15/20/25%
Upheaval

Now deals an increasing amount of damage, from 10 up to a maximum of 30/50/70/90 every second

10 upa maximum of 30/50/70/90 every second
Upheaval

Cast Range decreased from 1200 to 900

1200900
Beastmaster

Beastmaster

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Call of the Wild Boar Slow decreased from 10/20/30/40% to 10/18/26/34%

10/20/30/40%10/18/26/34%
Base stats / mechanics

Call of the Wild Hawk Shard now allows to put this ability on auto-cast. Doing so will make all Hawks instantly and automatically cast Dive Bomb on the first viable target in range, regardless of whether Hawk is still flying or stationary

Base stats / mechanics

Call of the Wild Hawk Shard cooldown reduction increased from 7s to 10s

7s10s
Base stats / mechanics

Call of the Wild Hawk Dive Bomb now roots for 2.5 seconds instead of stunning for 2s

Base stats / mechanics

Call of the Wild Hawk Dive Bomb Cast Range decreased from 1200 to 900

1200900

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +1.75 Mana Regen replaced with +10 Inner Beast Attack Speed

Talents

Level 25 Talent +30 Inner Beast Attack Speed replaced with -5s Wild Axes Cooldown

Wild Axes

Cast Point improved from 0.4s to 0.3s

0.4s0.3s
Inner Beast

Bonus Attack Speed decreased from 15/25/35/45 to 10/20/30/40

15/25/35/4510/20/30/40
Drums of Slom

Reworked Scepter. Grants new ability: Drums of Slom. Beastmaster starts hitting his drums with ever increasing speed. Each strike deals 110 damage to enemies in a 600 radius, healing him and units under his control for 25% of damage dealt to heroes and 5% of damage dealt to creeps. Drum hits deal no damage and don't heal if Beastmaster is stunned or silenced. Duration: 6s. Cooldown: 50s. Mana Cost: 100

Queen of Pain

Queen of Pain

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +2 Shadow Strike Damage instances replaced with -0.7s Shadow Strike Damage Interval

Talents

Level 20 Talent 525 Shadow Strike AoE replaced with -60s Sonic Wave Cooldown

Talents

Level 25 Talent 18s Spell Block replaced with +200 Sonic Wave damage

Shadow Strike

Reworked Scepter. Shadow Strike initial damage is increased by 80 and is applied to all enemies in a 375 radius area around the target. When Shadow Strike ends or is re-applied to an enemy Hero, the target emits a Scream of Pain, hitting any nearby enemies. Doesn't trigger on illusions or on death.

Venomancer

Venomancer

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Latent Toxicity Reworked Shard. Grants new ability: Latent Toxicity. Applies a weak poison that slows by 10% and deals 20 damage per second to its target for 7 seconds. If this poison is dispelled in any way, the target will receive 300 damage and be stunned for 2s. Mana Cost: 75. Cooldown: 20s. Range: 600. Cast point: 0.2s. Projectile speed: 1200

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +175 Health replaced with +20% Poison Sting Health Regen Reduction

Talents

Level 10 Talent Venomous Gale Cooldown Reduction decreased from 6s to 5s

6s5s
Talents

Level 15 Talent 12% Lifesteal replaced with -1s Plague Ward Cooldown

Talents

Level 20 Talent -1.5s Plague Ward Cooldown replaced with Gale Creates 2 Plague Wards

Plague Ward

Mana Cost increased from 20/22/24/26 to 21/24/27/30

20/22/24/2621/24/27/30
Faceless Void

Faceless Void

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Time Dilation Slow per Cooldown increased from +7% to +10%

+7%+10%
Time Walk

Range increased from 650 to 650/700/750/800

650650/700/750/800
Time Walk

Shard Bonus Range decreased from 400 to 300

400300
Wraith King

Wraith King

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Health regen increased from 0.25 to 0.5

0.250.5

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +15 Attack speed replaced with +25% Skeleton Duration/-25% Skeleton Summon cooldown

Talents

Level 10 Talent + 20% Movement Speed replaced with +8% Vampiric Spirit Lifesteal

Vampiric Spirit

Skeleton duration decreased from 60s to 40s

60s40s
Death Prophet

Death Prophet

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility increased from 14 + 1.8 to 16 + 2.0

14 + 1.816 + 2.0
Base stats / mechanics

Base Movement Speed decreased from 325 to 285

325285

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +1% Spirit Siphon Max Health as damage replaced with +30 Spirit Siphon Damage/Heal

Spirit Siphon

Doesn't deal Max Health as Damage anymore

Spirit Siphon

Damage increased from 10/12/14/16 to 20/40/60/80

10/12/14/1620/40/60/80
Exorcism

Now passively provides +12/16/20% Movement Speed

Phantom Assassin

Phantom Assassin

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent 15% Lifesteal replaced with +25% Blur Evasion

Talents

Level 20 Talent +25% Blur Evasion replaced with +60 Phantom Strike Attack Speed

Phantom Strike

Now grants 10/15/20/25% lifesteal for its duration

Pugna

Pugna

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Nether Ward

No longer gives spell damage reduction

Nether Ward

Base damage increased from 50 to 50/60/70/80

5050/60/70/80
Life Drain

Reworked Scepter. Reduces cooldown by 50%. When targeting an enemy hero, Pugna reduces their outgoing spell damage by 8% per second up to a maximum of 75% and increases his own, up to a maximum of 100%. When used on a Nether Ward the rate is 4%. Debuff lasts 8 seconds.

Templar Assassin

Templar Assassin

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +20 Attack Speed replaced with +25 Refraction Damage

Talents

Level 15 Talent +20% Evasion replaced with Refraction Can Be Cast While Disabled

Refraction

Mana Cost decreased from 100 to 85/90/95/100

10085/90/95/100
Viper

Viper

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +20 Attack Speed replaced with +5% Poison Attack Magic Resistance Reduction

Talents

Level 15 Talent +300 Health replaced with +12% Corrosive Skin Magic Resistance Bonus

Talents

Level 20 Talent +8% Poison Attack Magic Resistance Reduction replaced with +25% Poison Attack Damage/Slow

Talents

Level 25 Talent 2x Corrosive Skin Slow/Attack replaced with -50% Viper Strike Cooldown/Mana Cost

Poison Attack

Mana Cost increased from 18/20/22/24 to 24

18/20/22/2424
Nethertoxin

Duration decreased from 8s to 6.5/7/7.5/8s

8s6.5/7/7.5/8s
Corrosive Skin

Scepter now doubles damage and slow for enemies within 500 distance from Viper. Additionally allows Corrosive Skin to deal the first instance of damage the moment debuff is applied

Viper. Additionally allows Corrosive Skindeal the first instance of damage the moment debuff is applied
Nosedive

Reworked Scepter. Grants Nosedive. Viper slams into the ground, disarming enemies in a 500 radius for 4 seconds, and splattering everyone in a 1200 area of effect with the effect of Corrosive Skin. Cooldown: 20s. Cast range: 300. Travel Speed: 500. Mana Cost: 75. Cast point: 0.3s

Luna

Luna

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Lucent Beam Cooldown Reduction decreased from 3s to 2s

3s2s
Talents

Level 20 Talent Global Lunar Blessing +200 Night Vision replaced with 2 Moon Glaives Fired on Lucent Beam (does not fire Glaives on Beams from Eclipse)

Lucent Beam

Reworked Shard. Every time an enemy hero is hit by a Lucent Beam, Luna's attack damage is increased by 15 for 12s.

Lunar Blessing

Now receives Global Radius at night time

Lunar Blessing

Bonus damage rescaled from 5/15/25/35 to 6/14/20/28

5/15/25/356/14/20/28
Dragon Knight

Dragon Knight

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +20 Strength replaced with +75% Breathe Fire Damage/Cast Range in Dragon Form

Breathe Fire

Mana Cost decreased from 90/100/110/120 to 90/95/100/105

90/100/110/12090/95/100/105
Breathe Fire

Attack Damage Reduction increased from 25% to 30%

25%30%
Elder Dragon Form

Bonus Movement Speed increased from 25 to 25/30/35

2525/30/35
Dazzle

Dazzle

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +60 Attack Speed replaced with +350 Attack Range against Poison Touched Enemies

Talents

Level 20 Talent Heal On Shallow Grave End decreased from 250 to 225

250225
Shallow Grave

Duration decreased from 4/4.5/5/5.5s to 3.5/4/4.5/5s

4/4.5/5/5.5s3.5/4/4.5/5s
Shadow Wave

Heal/Damage decreased from 80/100/120/140 to 60/85/110/135

80/100/120/14060/85/110/135
Clockwerk

Clockwerk

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +60 Power Cogs Mana Burn replaced with -2s Power Cogs Cooldown

Overclocking

Reworked Scepter. No longer refreshes all of Clockwerk's abilities on cast and neither grants bonus Movement and Attack Speed. While Overclocking is active, all of Clockwerk's abilities are supercharged: Battery Assault damages and stuns all enemies within its radius. Power Cogs increase Clockwerk's Attack Speed by 250 while Clockwerk is inside. Rocket Flare has its cooldown decreased to 3s and shoots 2 additional flares to either side of the target area. Increases Hookshot stun radius and duration by 50%. When Overclocking expires, Clockwerk is stunned for 3s. Buff Duration: 13s. Cooldown: 50s.

Leshrac

Leshrac

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base damage increased by 2

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent Diabolic Edict Explosions decreased from +30 to +25

+30+25
Pulse Nova

Mana Per Second cost now starts ticking after 1 second instead of upon casting (Activation mana cost still applies)

Pulse Nova

Mana Cost per Second increased from 20/40/60 to 25/45/65

20/40/6025/45/65
Nature's Prophet

Nature's Prophet

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Curse of the Oldgrowth

Reworked Shard. Grants new ability: Curse of the Oldgrowth. Applies a curse on all non-invisible enemy heroes within 1200 range, revealing them in fog of war, slowing them, and causing damage over time based on how many trees there are within 250 radius. Treants count as trees for this purpose. Each tree reduces movement speed by 7% and deals 15 damage per second. Duration: 6s. Cooldown: 20s. Mana Cost: 80.

Lifestealer

Lifestealer

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +30 Attack Speed replaced with +150 Infest Damage

Talents

Level 10 Talent Rage Movement Speed increased from +10% to +12%

+10%+12%
Talents

Level 20 Talent Ghoul Frenzy Slow increased from +10% to +15%

+10%+15%
Talents

Level 20 Talent +16% Evasion replaced with +15% Infest Target Movement Speed/Health

Ghoul Frenzy

Bonus Attack Speed increased from 20/30/40/50 to 25/40/55/70

20/30/40/5025/40/55/70
Dark Seer

Dark Seer

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +6 Armor replaced with +50 Ion Shell Radius

Talents

Level 15 Talent +75 Ion Shell Radius replaced with Ion Shell Provides +225 Max Health

Talents

Level 25 Talent Parallel Wall replaced with 2 Ion Shell Charges

Ion Shell

Cast Range increased from 600 to 800

600800
Surge

Reworked Shard. Surged units leave behind a 150 radius trail that lasts 7s, slows enemies around it by 50% and deals 35 damage every 0.5s. Ability can be put on autocast to disable the trail.

Normal Punch

Ability is now granted by Scepter

Normal Punch

Illusion damage equals replica damage of the current level of Wall of Replica

Normal Punch

Min Damage increased from 10 to 50

1050
Normal Punch

Max Damage increased from 300 to 450

300450
Normal Punch

Illusion spawn delay decreased from 0.7s to 0.25s

0.7s0.25s
Normal Punch

Cooldown decreased from 14s to 9s

14s9s
Clinkz

Clinkz

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Death Pact Bonus Health decreased from +25% to +20%

+25%+20%
Burning Barrage

Number of arrows increased from 3/4/5/6 to 6

3/4/5/66
Burning Barrage

Damage Per Arrow decreased from 65% to 50/55/60/65%

65%50/55/60/65%
Burning Barrage

Channel Time rescaled from 1.2/1.6/2.0/2.4s to 2.0s

1.2/1.6/2.0/2.4s2.0s
Skeleton Walk

Mana Cost increased from 75 to 80

7580
Omniknight

Omniknight

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Heavenly Grace Now dispels both Omniknight and his target when cast

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent Heavenly Grace Strength and Health Regen per Debuff decreased from +4 to +3

+4+3
Hammer of Purity

Mana Cost decreased from 50/60/70/80 to 40/45/50/55

50/60/70/8040/45/50/55
Hammer of Purity

Bonus Base Damage increased from 55/70/85/100% to 60/80/100/120%

55/70/85/100%60/80/100/120%
Guardian Angel

Duration decreased from 5/6.5/8s to 5/6/7s

5/6.5/8s5/6/7s
Enchantress

Enchantress

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +20 Movement Speed replaced with +30 Movement Speed during Nature's Attendants

Nature's Attendants

Duration decreased from 12s to 9/10/11/12s

12s9/10/11/12s
Little Friends

Reworked Shard. Grants new ability: Little Friends. All creeps, enemy, ally and neutral within 1200 range of the target will attack the target with 100 bonus attack speed and 100% bonus movement speed for 6 seconds. Mana Cost: 75. Cooldown: 20s. Cast Range: 600. Cannot target buildings. Target is not attacked by either heroes nor illusions.

Sproink

Cooldown decreased from 5s to 4s

5s4s
Huskar

Huskar

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Armor increased by 1

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Inner Fire Duration decreased from +1s to +0.75s

+1s+0.75s
Talents

Level 20 Talent Life Break Cooldown reduction increased from 3s to 4s

3s4s
Inner Fire

Fixed Aghanim's Shard mistakenly granting +65 damage

Berserker's Blood

Max Strength as Health Regen increased from 16/34/52/70% to 25/40/55/70%

16/34/52/70%25/40/55/70%
Life Break

Scepter Cast Range decreased from 850 to 750

850750
Night Stalker

Night Stalker

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +10% Hunter in the Night Movement Speed replaced with +15% Hunter in the Night Status Resistance

Void

Scepter Stun Duration increased from 0.8s to 1s

0.8s1s
Crippling Fear

Night Duration rescaled from 4/5/6/7s to 4.5/5/5.5/6s

4/5/6/7s4.5/5/5.5/6s
Broodmother

Broodmother

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Movement Speed increased from 280 to 285

280285
Base stats / mechanics

Silken Bola Miss chance increased from 40% to 40/45/50/55%

40%40/45/50/55%

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +16 Agility replaced with +130 Spiderling Health

Talents

Level 20 Talent +400 Health replaced with +25 Agility

Talents

Level 20 Talent +15% Silken Bola Slow replaced with 400 AoE Silken Bola

Talents

Level 25 Talent +350 Spiderlings Health replaced with +35% Silken Bola Slow/Miss Chance

Talents

Level 25 Talent +50 Insatiable Hunger Damage/Lifesteal replaced with -0.3s Base Attack Time During Insatiable Hunger

Insatiable Hunger

Reworked Shard. Increases duration by 2s. While Insatiable Hunger is active, its bonus damage is increased by 12 every 1s.

Spin Web

Now additionally improves Turn Rate by 0.2

Spin Web

Bonus Movement Speed decreased from 18/30/42/54% to 18/28/38/48%

18/30/42/54%18/28/38/48%
Bounty Hunter

Bounty Hunter

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +50 Shuriken Toss Damage replaced with 2s Silence on Hit With Shadow Walk

Shuriken Toss

Mini-stun duration increased from 0.1s to 0.2s

0.1s0.2s
Shadow Walk

Reworked Shard. Shadow Walk has 2 charges and can be cast on allied heroes. Does not break Bounty Hunter's invisibility when cast on allies. Fade time for allies is always 1s. Charge restore time: 15/14/13/12s

Weaver

Weaver

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Shukuchi

Reworked Shard: Shukuchi puts a mark on enemies it damages that last 6 seconds. When Geminate Attack procs, enemies with a mark within 1200 range will also be attacked with a secondary attack

Jakiro

Jakiro

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain decreased from 2.8 to 2.5

2.82.5

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +6% Spell Amplification replaced with +10%/10 Dual Breath Movement/Attack Slow

Talents

Level 10 Talent Attack Range decreased from +325 to +275

+325+275
Ice Path

Path Now stays on the ground for 2.6/2.9/3.2/3.5s (Max stun duration is still 1.6/1.9/2.2/2.5s)

Ice Path

Cooldown decreased from 21/18/13/9s to 18/15/12/9s

21/18/13/9s18/15/12/9s
Liquid Frost

Max Health as Damage per Second decreased from 2.5% to 2%

2.5%2%
Batrider

Batrider

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Sticky Napalm

Now additionally deals 6/12/18/24 damage when applied (also increases with damage per stack)

Sticky Napalm

Duration decreased from 7s to 6s

7s6s
Sticky Napalm

Radius decreased from 375/400/425/450 to 375

375/400/425/450375
Sticky Napalm

Damage per stack decreased from 7/14/21/28 to 6/12/18/24

7/14/21/286/12/18/24
Sticky Napalm

Shard now applies Sticky Napalm every second attack

Firefly

Refreshing this ability refreshes its duration instead of creating the second path

Chen

Chen

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +200 Health replaced with -2s Holy Persuasion Teleport Delay

Talents

Level 15 Talent Holy Persuasion Bonus Damage decreased from +16 to +12

+16+12
Talents

Level 25 Talent +3 Holy Persuasion Max Units and Charges replaced with Hand of God applies a Strong Dispel

Penitence

Bonus Attack Speed to Allies decreased from 30/60/90/120 to 25/50/75/100

30/60/90/12025/50/75/100
Holy Persuasion

Reworked Scepter. Grants Persuaded units new active ability Martyrdom. Creature sacrifices itself to perform a single-target Hand of God on any chosen Ally. Global Cast Range. Cooldown: 8s (shared between all creatures)

Spectre

Spectre

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Intelligence gain decreased from 1.9 to 1.7

1.91.7

Abilities & talents

ChangeBeforeAfter
Spectral Dagger

Damage decreased from 75/130/185/240 to 70/120/170/220

75/130/185/24070/120/170/220
Spectral Dagger

Applies an instance Desolate to targets with no units within 400 radius of them.

Ancient Apparition

Ancient Apparition

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +8% Spell Amplification replaced with +40 Cold Feet Damage per Second

Ice Vortex

Shard Now also slows Attack Speed for the same amount as Movement Speed Slow

Ice Vortex

Radius increased from 275 to 300

275300
Ice Vortex

Duration decreased from 16s to 14s

16s14s
Chilling Touch

Slow duration increased from 0.5s to 0.7/0.8/0.9/1s

0.5s0.7/0.8/0.9/1s
Doom

Doom

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility increased from 11 + 0.9 to 15 + 1.5

11 + 0.915 + 1.5

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +12% Magic Resistance replaced with Devour grants 15% Magic Resistance

Talents

Level 15 Talent -8s Scorched Earth Cooldown to +10% Scorched Earth Movement Speed

Talents

Level 20 Talent +15% Scorched Earth Movement Speed replaced with -35s Doom Cooldown

Talents

Level 20 Talent +30 Doom DPS replaced with -12s Scorched Earth Cooldown

Talents

Level 25 Talent +150% Cleave replaced with Doom Applies Break

Devour

Is no longer dispelled on death

Doom

Reworked Scepter. Enemies within 325 radius from target also suffer the effects of Doom. Also allows it to be self-cast to affect enemies around caster

target also suffer the effects of Doom. Also allows itbe self-cast to affect enemies around caster
Ursa

Ursa

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +10 Agility replaced with Earthshock applies 2 stacks of Fury Swipes

Talents

Level 15 Talent +350 Health replaced with +10% Enrage Status Resistance

Talents

Level 20 Talent +15% Enrage Status Resistance replaced with -2s Earthshock Cooldown

Talents

Level 25 Talent -3s Earthshock Cooldown replaced with Casting Enrage provides half benefits to allies in a 700 radius

Earthshock

Mana Cost increased from 85 to 95

8595
Spirit Breaker

Spirit Breaker

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Mana Regen increased from 0 to 0.5

00.5

Abilities & talents

ChangeBeforeAfter
Charge of Darkness

Stun Duration increased from 1.2/1.6/2.0/2.4s to 1.5/1.8/2.1/2.4s

1.2/1.6/2.0/2.4s1.5/1.8/2.1/2.4s
Planar Pocket

Reworked Shard. Grants new ability: Planar Pocket . Barathrum distorts the fabric of space, increasing his own magic resistance by 25%, and redirecting the first enemy spell targeted at an allied hero within a 900 radius towards him. Magic resistance is removed after the redirected spell has hit. Duration: 6s. Cooldown: 20s. Mana Cost: 75

Gyrocopter

Gyrocopter

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +300 Flak Cannon Range replaced with +30 Movement Speed during Rocket Barrage

Talents

Level 20 Talent +30 Movement Speed replaced with +40 Flak Cannon Damage

Rocket Barrage

Damage per Rocket rescaled from 7/12/17/22 to 6/12/18/24

7/12/17/226/12/18/24
Rocket Barrage

Mana Cost decreased from 90 to 75/80/85/90

9075/80/85/90
Alchemist

Alchemist

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Giving an Aghanim's Scepter to an ally now grants Alchemist bonus Damage and Spell Amplification even if Alchemist doesn't have one yet

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +15 Attack Speed replaced with +1 Acid Spray Armor Reduction

Talents

Level 15 Talent +350 Health replaced with Acid Spray Also Grants Armor to Allies

Talents

Level 15 Talent +20 Damage replaced with +1 Damage per Greevil's Greed Stack (Max 24 damage)

Talents

Level 20 Talent +25% Cleave replaced with -0.1s Chemical Rage Base Attack Time

Invoker

Invoker

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +40% Chaos Meteor Damage replaced with -6s Tornado Cooldown

Talents

Level 10 Talent -24s Ghost Walk Cooldown replaced with +20% E.M.P Max Mana Burnt

Talents

Level 20 Talent -10s Tornado Cooldown replaced with +80% Chaos Meteor Damage

Deafening Blast

Damage increased from 20->260 to 60->300

20->26060->300
Ghost Walk

Cooldown decreased from 45s to 35s

45s35s
Ghost Walk

Duration decreased from 100s to 60s

100s60s
Ghost Walk

Slow Radius increased from 400 to 450

400450
Ghost Walk

Mana Cost decreased from 200 to 175

200175
Sun Strike

Damage increased from 100->475 to 120->480

100->475120->480
Silencer

Silencer

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Attack Speed decreased from 115 to 100

115100
Base stats / mechanics

Base Attack Time improved from 1.7s to 1.6s

1.7s1.6s

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +100 Attack Range replaced with -25s Global Silence Cooldown

Talents

Level 15 Talent changed from +8% Arcane Curse Slow removed to +0.8x Last Word Int Multiplier

+8% Arcane Curse Slow removed+0.8x Last Word Int Multiplier
Talents

Level 20 Talent -20s Global Silence Cooldown replaced with +10% Glaives of Wisdom Damage

Talents

Level 20 Talent changed from +1.2x Last Word Int Multiplier to Arcane Curse Undispellable

+1.2x Last Word Int MultiplierArcane Curse Undispellable
Talents

Level 25 Talent +15% Glaives of Wisdom Damage replaced with +2 Glaives of Wisdom Bounces

Arcane Curse

Silence damage multiplier decreased from 1.7 to 1.5

1.71.5
Arcane Curse

Penalty Duration increase per cast decreased from 3s to 2s

3s2s
Glaives of Wisdom

Reworked Shard. Now causes every 4th glaives attack to silence an enemy for 1.75s. Additionally, increases Intelligence stolen on attack and on kill by 2

Last Word

Intelligence multiplier decreased from 1.5/2/2.5/3 to 1/1.5/2/2.5

1.5/2/2.5/31/1.5/2/2.5
Last Word

Intelligence multiplier now works on units that don't have Intelligence (treats them as having 0)

Outworld Devourer

Outworld Devourer

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +250 Mana replaced with +100 Astral Imprisonment Cast Range

Talents

Level 25 Talent 30% Spell Lifesteal replaced with -60s Sanity's Eclipse Cooldown

Lycan

Lycan

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Movement Speed decreased from 315 to 305

315305

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent +30% Shapeshift Crit replaced with Howl Reduces Total Attack Damage

Summon Wolves

Magic Resistance decreased from 70% to 40/50/60/70%

70%40/50/60/70%
Summon Wolves

Cripple now stacks with each proc

Summon Wolves

Permanent Invisibility fade delay increased from 1.7s to 2s

1.7s2s
Howl

Is now Global when cast during Night time

Brewmaster

Brewmaster

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Primal Companion Reworked Scepter. Grants new ability: Primal Companion. Creates a Primal Split Brewling based on Brewmaster's current Drunken Brawler Stance. If the Brewling moves further than 1600 range away from Brewmaster, it is silenced and slowed by 50%. If the Brewling takes damage from heroes or hero-controlled units, a new one can't be summoned for 3s. If the created Brewling is killed, the ability goes on cooldown for 70 seconds. Only one Brewling can exist at a time. All Brewling's abilities have a doubled cooldown when summoned with Primal Companion. If Brewmaster uses Primal Split, the existing Brewling disappears. Cooldown: 20s. Mana Cost: 50

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +350 health replaced with +1x Brewed Up multiplier for Drunken Brawler

Talents

Level 20 Talent Brewling Health decreased from +1400 to +1200

+1400+1200
Primal Split

Brewlings now don't refresh their abilities if re-summoned (abilities will be on cooldown if the required time didn't pass even if Primal Split was refreshed)

Shadow Demon

Shadow Demon

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Replaced Soul Catcher with Disseminate

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent -6s Soul Catcher Cooldown replaced with +10% Disseminate Shared Damage

Disseminate

Whenever the target takes damage, all enemies, including the target itself if it is an enemy, within 600 range of the target also receive 20%/25%/30%/35% of that damage. Can target enemy and allied units. Effect is paused if the enemy is hidden by Disruption. Duration 6s. Cooldown: 30/26/22/18s. Mana Cost: 100. Cast range: 700/800/900/1000

Lone Druid

Lone Druid

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Savage Roar

Duration decreased from 1.4/1.8/2.2/2.6s to 1.1/1.6/2.1/2.6s

1.4/1.8/2.2/2.6s1.1/1.6/2.1/2.6s
Chaos Knight

Chaos Knight

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Reality Rift pull distance increased from +200 to +225

+200+225
Talents

Level 10 Talent Chaos Strike Lifesteal increased from +20% to +22%

+20%+22%
Talents

Level 15 Talent +12 Strength replaced with -75% Phantasm Illusion Damage Taken

Meepo

Meepo

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain increased from 2.2 to 2.5

2.22.5

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent +375 Health replaced with Pack Rat (Can equip any item in the Neutral slot)

Earthbind

Cooldown decreased from 26/20/14/8s to 16/14/12/10s

26/20/14/8s16/14/12/10s
Ransack

Health Steal from Creeps decreased from 4/6/8/10 to 3/5/7/9

Creeps decreased from 4/6/8/103/5/7/9
Dig

Now has no channeling time and applies instantly

Dig

Cooldown decreased from 50s to 40s

50s40s
Dig

Health restored decreased from 60% to 40%

60%40%
Treant Protector

Treant Protector

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility gain decreased from 2.0 to 1.8

2.01.8

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +36 Living Armor Heal replaced with +2 Living Armor Health per second

Talents

Level 25 Talent +100 DPS Overgrowth replaced with Overgrowth Undispellable

Living Armor

Tooltip changed to display heal per second instead of total heal

Living Armor

Provides 3/4/5/6 Health per second

Living Armor

Bonus Armor increased from 3/6/9/12 to 6/8/10/12

3/6/9/126/8/10/12
Nature's Guise

Movement speed bonus decreased from +15% to +12%

+15%+12%
Ogre Magi

Ogre Magi

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Health Regen decreased from 3.25 to 0.25

3.250.25
Base stats / mechanics

Base Armor decreased from 5 to 4

54
Base stats / mechanics

Base Damage increased by 20

Abilities & talents

ChangeBeforeAfter
Ignite

Now deals its first tick of damage 0.1s after application (1 tick less total)

Undying

Undying

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain decreased from 2.8 to 2.4

2.82.4

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Decay Damage increased from +55 to +60

+55+60
Talents

Level 15 Talent Tombstone Zombie Damage decreased from +25 to +22

+25+22
Talents

Level 20 Talent Decay Cooldown Reduction increased from 1.5s to 2s

1.5s2s
Decay

Debuff/buff no longer modifies your health when expiring (enemies no longer gain health and Undying doesn't lose health on expiration)

Decay

Cast Point improved from 0.45s to 0.3s

0.45s0.3s
Decay

Damage rescaled from 20/50/80/110 to 0/40/80/120

20/50/80/1100/40/80/120
Soul Rip

Cast Point improved from 0.35s to 0.3s

0.35s0.3s
Tombstone

Mana Cost increased from 120/130/140/150 to 120/140/160/180

120/130/140/150120/140/160/180
Tombstone

Cast Point increased from 0.45s to 0.6s

0.45s0.6s
Rubick

Rubick

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Armor increased by 1

Abilities & talents

ChangeBeforeAfter
Telekinesis

Mana Cost decreased from 125 to 110

125110
Fade Bolt

Jump Reduction decreased from 7% to 6%

7%6%
Disruptor

Disruptor

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +275 Glimpse Arrival Damage replaced with +250 Glimpse Max Damage

Glimpse

Now deals damage upon arrival, based on distance between start and end point. Min Damage is 50 at 0 units and Max Damage is 150/200/250/300 at 1400 units

Nyx Assassin

Nyx Assassin

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +250 Health replaced with +0.5s Spiked Carapace Reflect Duration

Impale

Cast Range increased from 700 to 750

700750
Vendetta

Cooldown decreased from 90/75/60s to 80/70/60s

90/75/60s80/70/60s
Naga Siren

Naga Siren

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +20 Movement Speed replaced with -2s Ensnare Cooldown

Talents

Level 20 Talent -1 Rip Tide Hits replaced with +500 Song of the Siren Radius

Ensnare

Cooldown decreased from 23/20/17/14s to 21/18/15/12s

23/20/17/14s21/18/15/12s
Ensnare

Scepter no longer decreases Ensnare cooldown but still allows to target Spell Immune and sleeping units

Ensnare

Scepter now increases projectile speed by 50%

Ensnare

Scepter Cast Range bonus decreased from +400 to +50% of current cast range

+400+50% of current cast range
Rip Tide

Shard no longer slows enemies hit

Reel In

Reworked Scepter. Grants new ability: Reel In. Naga Siren channels up to 5 seconds, pulling all units affected by Ensnare in a 1400 range towards her at a speed of 150

Keeper of the Light

Keeper of the Light

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +20 Movement Speed replaced with -2s Illuminate Cooldown

Spirit Form

Cooldown increased from 65s to 85s

65s85s
Spirit Form

Illuminate Heal increased from 40/50/60% to 50/60/70%

40/50/60%50/60/70%
Io

Io

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +4 Health Regen replaced with +15% Tether Enemy Move/Attack Slow

Talents

Level 15 Talent Spirits Hero Damage increased from +45 to +55

+45+55
Tether

Heal/Mana Transfer decreased from 75/90/105/120% to 60/80/100/120%

75/90/105/120%60/80/100/120%
Spirits

Mana Cost decreased from 120/130/140/150 to 100/110/120/130

120/130/140/150100/110/120/130
Overcharge

Attack Speed rescaled from 25/55/85/115 to 35/60/85/110

25/55/85/11535/60/85/110
Visage

Visage

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Visage and Familiars Attack Damage decreased from +8 to +6

+8+6
Talents

Level 15 Talent Armor Corruption to Visage and Familiars decreased from +1.5 to +1

+1.5+1
Talents

Level 20 Talent Visage and Familiars Movement Speed decreased from +30 to +25

+30+25
Soul Assumption

Mana Cost increased from 125 to 135

125135
Summon Familiars

Familiar Attack Range increased from 160 to 180

160180
Stone Form

Stun radius increased from 350 to 375

350375
Silent as the Grave

Bonus Attack Damage decreased from 30% to 25%

30%25%
Slark

Slark

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility gain decreased from 1.7 to 1.5

1.71.5
Base stats / mechanics

Base Attack Speed increased from 110 to 120

110120

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +1.5% Shadow Dance Regen per second replaced with +40 Shadow Dance Regen per second

Pounce

No longer deals direct damage

Pounce

Now applies 0/1/2/3 stacks of Essence Shift

Shadow Dance

Health Regen per second rescaled from 5/6/7% Max Health to 60/90/120 Health

5/6/7% Max Health60/90/120 Health
Medusa

Medusa

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +20 Attack Speed replaced with +15% Mystic Snake Turn and Movement Speed Slow

Talents

Level 15 Talent Split Shot Damage decreased from +12% to +10%

+12%+10%
Talents

Level 15 Talent Mystic Snake Cooldown Reduction increased from 1.5s to 2s

1.5s2s
Stone Gaze

Physical Attack Damage amplification rescaled from 40/45/50% to 35/45/55%

40/45/50%35/45/55%
Troll Warlord

Troll Warlord

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +7 Berserker's Rage Armor replaced with +2s Whirling Axes debuff duration

Talents

Level 20 Talent +30 Damage replaced with +10 Berserker's Rage Armor

Talents

Level 20 Talent -15s Battle Trance Cooldown replaced with +15% Battle Trance Movement Speed

Berserker's Rage

Ensnare now pierces Spell Immunity

Centaur Warrunner

Centaur Warrunner

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Armor decreased by 3

Base stats / mechanics

Base Health Regen increased from 0.25 to 4

0.254

Abilities & talents

ChangeBeforeAfter
Retaliate

Return Damage decreased from 15/30/45/60 to 15/25/35/45

15/30/45/6015/25/35/45
Stampede

Damage rescaled from 175/250/325% of Strength to 200/250/300%

175/250/325% of Strength200/250/300%
Stampede

Slow duration increased from 2.5s to 3s

2.5s3s
Hitch A Ride

Reworked Scepter. Grants new ability: Hitch a Ride. Centaur tosses an ally into a cart hitched behind him. While in the cart, the ally can still cast and attack normally, but cannot move independently or be targeted by opponents. Non-targeted effects can still affect the hitched ally. Increases the attack range of hitched melee heroes by 200. Mana Cost: 75. Cooldown: 60s. Duration: 8s. Cast Range: 300

Magnus

Magnus

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Mana Regen increased from 0 to 0.5

00.5

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +12 Strength replaced with +12 Strength per hero hit with Reverse Polarity (buff duration: 15 seconds)

Reverse Polarity

Cooldown decreased from 130s to 120s

130s120s
Horn Toss

Slow duration increased from 1.25s to 2s

1.25s2s
Timbersaw

Timbersaw

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain increased from 3.2 to 3.5

3.23.5
Base stats / mechanics

Second Chakram Mana Cost decreased from 80/140/200 to 75/125/175

80/140/20075/125/175
Base stats / mechanics

Second Chakram Mana Cost per Second decreased from 16/23/30 to 14/22/30

16/23/3014/22/30

Abilities & talents

ChangeBeforeAfter
Reactive Armor

Max Stacks increased from 6/12/18/24 to 10/20/30/40

6/12/18/2410/20/30/40
Reactive Armor

Hero attacks grant two stacks of Reactive Armor

Reactive Armor

Bonus Health Regen per stack decreased from 0.7/0.9/1.1/1.3 to 0.4/0.5/0.6/0.7 (Max Health Regen decreased from 4.2/10.8/19.8/31.2HP/s to 4/10/18/28HP/s)

Reactive Armor

Bonus Armor per stack decreased from 0.9/1/1.1/1.2 to 0.5/0.6/0.7/0.8 (Max Armor rescaled from 5.4/12/19.8/28.8 to 5/12/21/32)

Chakram

Mana Cost decreased from 80/140/200 to 75/125/175

80/140/20075/125/175
Chakram

Mana Cost per Second decreased from 16/23/30 to 14/22/30

16/23/3014/22/30
Bristleback

Bristleback

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +20 Attack Speed replaced with +150 Viscous Nasal Goo Cast Range

Talents

Level 15 Talent +200 Health replaced with +8%/+4% Bristleback Back/Side Damage Reduction

Talents

Level 25 Talent Warpath Damage per Stack decreased from +25 to +18

+25+18
Viscous Nasal Goo

Scepter radius changed from 800 to current Cast Range of Viscous Nasal Goo

800current Cast Range of Viscous Nasal Goo
Warpath

Attack Damage Bonus per stack decreased from 25/30/35 to 20/25/30

25/30/3520/25/30
Tusk

Tusk

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Health Regen increased from 0.75 to 1.0

0.751.0
Base stats / mechanics

Base Mana Regen increased from 0 to 0.5

00.5

Abilities & talents

ChangeBeforeAfter
Snowball

Stun Duration increased from 0.5/0.75/1/1.25s to 0.8/1.0/1.2/1.4s

0.5/0.75/1/1.25s0.8/1.0/1.2/1.4s
Walrus Kick

Is now blocked by Linken's Sphere

Skywrath Mage

Skywrath Mage

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Intelligence decreased from +10 to +8

+10+8
Arcane Bolt

Mana Cost increased from 90 to 95

9095
Shield of the Scion

Reworked Shard. Every time Skywrath Mage deals magic damage to an enemy hero with his abilities, he gains a buff that grants 2 bonus Intelligence and 0.5 bonus Armor. Each cast stacks independently.

Abaddon

Abaddon

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +15 Movement Speed replaced with +15% Curse of Avernus Movement Slow

Aphotic Shield

Mana Cost decreased from 100/110/120/130 to 85/100/115/130

100/110/120/13085/100/115/130
Borrowed Time

Scepter radius decreased from 1600 to 1200

16001200
Elder Titan

Elder Titan

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Agility increased from 14 to 16

1416

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +15% Magic Resistance replaced with +75 Echo Stomp Damage

Talents

Level 20 Talent +100 Echo Stomp Damage replaced with +100 Natural Order Radius

Echo Stomp

Damage increased from 70/90/110/130 to 75/100/125/150

70/90/110/13075/100/125/150
Legion Commander

Legion Commander

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +200 Duel Cast Range replaced with +8 Duel Bonus Damage

Talents

Level 20 Talent Moment of Courage Proc Chance increased from +8% to +10%

+8%+10%
Talents

Level 25 Talent +30 Duel Bonus Damage replaced with +50% Moment of Courage Lifesteal

Overwhelming Odds

Shard Bonus Armor per creep increased from 0.5 to 1

0.51
Overwhelming Odds

Shard Bonus Armor per hero increased from 4 to 5

45
Duel

Cast Range increased from 150 to 200/250/300

150200/250/300
Techies

Techies

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Sticky Bomb

Slow duration increased from 2.5s to 3s

2.5s3s
Reactive Tazer

Now applies a Basic Dispel to the attacking enemy

Reactive Tazer

Scepter now also deals damage to any enemy that attacks the affected ally

Minefield Sign

Cooldown decreased from 360s to 60s

360s60s
Minefield Sign

Duration decreased from 180s to 60s

180s60s
Minefield Sign

Cast Time increased from 0s to 1s

0s1s
Minefield Sign

Now causes mines within 500 radius to be invulnerable

Ember Spirit

Ember Spirit

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility gain increased from 2.9 to 3.2

2.93.2
Base stats / mechanics

Base Movement Speed decreased from 305 to 300

305300
Base stats / mechanics

Base Health Regen increased from 0.75 to 1.25

0.751.25
Base stats / mechanics

Turn rate improved from 0.6 to 0.8

0.60.8

Abilities & talents

ChangeBeforeAfter
Flame Guard

Mana Cost decreased from 80/90/100/110 to 65/80/95/110

80/90/100/11065/80/95/110
Activate Fire Remnant

Mana Cost decreased from 150 to 100/125/150

150100/125/150
Fire Remnant

Cooldown increased from 0s to 0.5s

0s0.5s
Earth Spirit

Earth Spirit

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +300 Boulder Smash Distance replaced with +20 Magnetize Damage Per Second

Talents

Level 20 Talent +18% Spell Amplification replaced with Geomagnetic Grip Targets Allies

Talents

Level 25 Talent Geomagnetic Grip Targets Allies replaced with +25% Spell Amplification

Boulder Smash

Now has the same targeting rules for units as for Remnants. When cast, selects the nearest entity to smash, prioritizing Remnant within range, then the closest unit.

Underlord

Underlord

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Firestorm

Max Health Burn Damage rescaled from 1/2/3/4% to 1.5/2/2.5/3%

1/2/3/4%1.5/2/2.5/3%
Firestorm

Cooldown increased from 12s to 15/14/13/12s

12s15/14/13/12s
Fiend's Gate

Cooldown decreased from 140/120/100 to 120/110/100

140/120/100120/110/100
Fiend's Gate

Incoming damage reduction increased from 10/20/30% to 14/22/30%

10/20/30%14/22/30%
Terrorblade

Terrorblade

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Turn rate improved from 0.6 to 0.8

0.60.8
Base stats / mechanics

Base Health Regen increased from 1 to 1.5

11.5

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +2s Reflection Duration replaced with -3s Reflection Cooldown

Sunder

Mana Cost decreased from 150/100/50 to 100/75/50

150/100/50100/75/50
Phoenix

Phoenix

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Health Regen increased by 1

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent Fire Spirits Damage Per Second decreased from +25 to +20

+25+20
Fire Spirits

Damage per second increased from 15/35/55/75 to 20/40/60/80

15/35/55/7520/40/60/80
Oracle

Oracle

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Fortune's End Duration increased from +0.4s to +0.5s

+0.4s+0.5s
Talents

Level 10 Talent +12 Intelligence replaced with +10 Armor False Promise

Talents

Level 15 Talent +15 Armor False Promise replaced with +80 Fortune's End Damage

Purifying Flames

Mana Cost decreased from 80 to 75

8075
False Promise

Cooldown decreased from 120/90/60s to 110/85/60s

120/90/60s110/85/60s
Rain of Destiny

Heal/Damage per second increased from 50 to 60

5060
Winter Wyvern

Winter Wyvern

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength decreased from 24 + 2.6 to 22 + 2.5

24 + 2.622 + 2.5

Abilities & talents

ChangeBeforeAfter
Arctic Burn

Flight Duration decreased from 10s to 7/8/9/10s

10s7/8/9/10s
Cold Embrace

Cast Range decreased from 1000 to 850/900/950/1000

1000850/900/950/1000
Arc Warden

Arc Warden

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Flux

Slow decreased from 20/30/40/50% to 14/21/28/35%

20/30/40/50%14/21/28/35%
Flux

Slow is now always applied (Damage is still applied only if there are no allies nearby)

Monkey King

Monkey King

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +50% Tree Dance Vision Range replaced with +0.2s Mischief Damage Immunity

Boundless Strike

Reworked Shard. Can be put on auto-cast to quickly leap to the opposing end of the staff as it hits the ground.

Dark Willow

Dark Willow

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent +1.5s Terrorize Duration replaced with Bedlam Pierces Spell Immunity

Bramble Maze

Spawn delay decreased from 0.5s to 0.3s

0.5s0.3s
Cursed Crown

Mana Cost decreased from 80/100/120/140 to 80/90/100/110

80/100/120/14080/90/100/110
Pangolier

Pangolier

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +1.5 Mana Regen replaced with +3 Lucky Shot Armor Reduction

Talents

Level 20 Talent +20 Strength replaced with +5% Shield Crash Damage Reduction Per Hero

Talents

Level 25 Talent Rolling Thunder Cooldown Reduction decreased from 25s to 20s

25s20s
Swashbuckle

Mana Cost decreased from 80/90/100/110 to 75/80/85/90

80/90/100/11075/80/85/90
Shield Crash

Duration decreased from 5/7/9/11s to 5s

5/7/9/11s5s
Shield Crash

Incoming Damage Reduction per Hero increased from 15%/16%/17%/18% to 20%

15%/16%/17%/18%20%
Lucky Shot

Proc chance decreased from 17% to 15%

17%15%
Lucky Shot

Now can also proc on any instance of damage dealt by Pangolier's abilities

Grimstroke

Grimstroke

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +15% Spell Amplification replaced with +20% Soulbind Spell Damage

Stroke of Fate

Slow Duration increased from 1.5s to 1.75s

1.5s1.75s
Soulbind

Cooldown decreased from 100/75/50s to 90/70/50s

100/75/50s90/70/50s
Hoodwink

Hoodwink

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent Bushwhack Cooldown reduction decreased from 4s to 3s

4s3s
Talents

Level 10 Talent +1s Scurry Duration replaced with +40% Scurry Evasion When Active

Talents

Level 15 Talent Scurry Camouflage replaced with +60 Bushwhack Damage

Acorn Shot

Initial projectile speed increased from 2100 to 2200

21002200
Bushwhack

Projectile speed increased from 1200 to 1300

12001300
Hunter's Boomerang

Now granted by Shard. Damage decreased from 350 to 200. Spell Amplification decreased from 25% to 20%. No longer reduces Status Resistance

Decoy

Now granted by Scepter. When cast, turns Hoodwink invisible, increases her movement speed by 15%, and creates a decoy of her that starts charging up Sharpshooter, aiming at the nearest visible enemy in 3000 range. If attacked or targeted by a spell, the decoy is destroyed and a lesser Bushwhack is cast towards the attacker. If the decoy was not attacked, it shoots the Sharpshooter in the direction it was aiming, dealing 60% of its regular damage

Void Spirit

Void Spirit

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +80 Resonant Pulse Damage replaced with Outer Dissimilate Ring

Talents

Level 20 Talent +12% Spell Amplification replaced with +120 Resonant Pulse Damage

Talents

Level 25 Talent Dissimilate stuns for 1.75s replaced with Dissimilate roots for 2s

Aether Remnant

Reworked Shard. Decreases Aether Remnant Cooldown by 2s, increases Watch Range by 150 and changes Remnant to persist through being activated by creeps (damages creeps once but does not disappear)

Aether Remnant

Now affects the closest unit to the Remnant rather than the one closest to the center line

Aether Remnant

No longer interrupts effects that displace a unit (e.g: Flaming Lasso, Pulverize)

Snapfire

Snapfire

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +0.3s Firesnap Cookie Stun Duration replaced with +60 Scatterblast Damage

Talents

Level 15 Talent +80 Scatterblast Damage replaced with -4s Firesnap Cookie Cooldown

Talents

Level 20 Talent +20% Mortimer Kisses Slow replaced with +60 Mortimer Kisses Impact Damage

Firesnap Cookie

Reworked Shard. Firesnap Cookie increases hop range by 175 and launches a Mortimer Kisses glob along with the targeted unit

Firesnap Cookie

Projectile Speed increased from 1000 to 1100

10001100
Firesnap Cookie

Stun Duration increased from 1.3/1.6/1.9/2.2s to 1.4/1.8/2.2/2.6s

1.3/1.6/1.9/2.2s1.4/1.8/2.2/2.6s
Mars

Mars

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent -10% Bulwark Movement Speed Penalty replaced with +30% Bulwark Active Redirect Chance

Talents

Level 10 Talent +1.5s God's Rebuke Slow Duration replaced with +100 God's Rebuke Distance

Spear of Mars

Mana Cost decreased from 110/120/130/140 to 100/110/120/130

110/120/130/140100/110/120/130
God's Rebuke

Slow duration increased from 2s to 2.5s

2s2.5s
Bulwark

Active redirect no longer uses a radius centered around Mars. Now only works if projectile targets are in a cone behind Mars or are within 100 range of him

Bulwark

Redirect range increased from 800 to 900

800900
Arena Of Blood

Spear damage rescaled from 100/150/200 to 75/150/225

100/150/20075/150/225
Arena Of Blood

Fixed flying units sometimes being able to escape from arena

Dawnbreaker

Dawnbreaker

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Armor decreased by 1

Abilities & talents

ChangeBeforeAfter
Starbreaker

When casting Starbreaker with Shard, Dawnbreaker will start moving towards the target area instead of standing still. Still has free movement

Celestial Hammer

Cast Point improved from 0.25s to 0.2s

0.25s0.2s
Celestial Hammer

Cast Range decreased from 1000/1100/1200/1300 to 700/900/1100/1300

1000/1100/1200/1300700/900/1100/1300
Solar Guardian

Scepter now allows to move the target area with a speed of 200

Marci

Marci

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +2 Mana Regen replaced with +60 Dispose Damage

Talents

Level 10 Talent +5 Armor replaced with +125 Rebound Cast/Jump Range

Talents

Level 15 Talent +200 Rebound Cast/Jump Range replaced with -3s Rebound Cooldown

Talents

Level 15 Talent +0.5s Dispose Stun Duration replaced with +15% Sidekick Lifesteal

Talents

Level 20 Talent +30 Movement Speed replaced with +15% Unleash Movement Speed

Talents

Level 20 Talent +25% Sidekick Lifesteal replaced with +0.7s Rebound Stun Duration

Dispose

Now slows for 20/30/40/50% for 3s instead of stunning

Dispose

Throw Distance decreased from 300 to 275

300275
Rebound

Now stuns enemies in final area for 0.9/1.3/1.7/2.1s

Rebound

Ally Movement Speed decreased from 45% to 25/30/35/40%

45%25/30/35/40%
Rebound

Landing Damage decreased from 90/160/230/300 to 75/150/225/300

90/160/230/30075/150/225/300
Rebound

Landing effect radius decreased from 375 to 250

375250
Unleash

Pulse no longer slows enemies

Unleash

Each strike now slows movement speed of the target by 30% for 2s

Unleash

Each strike now slows base attack speed of the target by 60/80/100 for 2s

Unleash

No longer applies a dispel on Marci

Unleash

Scepter now also applies a Dispel on Marci when cast

Unleash

Scepter cooldown reduction increased from 10s to 20s

10s20s
Primal Beast

Primal Beast

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Health Regen increased from 0 to 0.25

00.25

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +2 Mana Regen replaced with +90 Onslaught Damage

Talents

Level 10 Talent +12% Magic Resistance replaced with +20% Magic Resistance during Trample

Talents

Level 15 Talent +120 Onslaught Damage replaced with Beast dispels himself when activating Uproar

Talents

Level 15 Talent +3 Uproar Armor per stack replaced with -5s Trample Cooldown

Talents

Level 20 Talent Beast dispels himself when activating Uproar replaced with +4 Armor per Uproar stack

Talents

Level 25 Talent +50% Spell Lifesteal replaced with Pulverize Pierces Magic Immunity

Uproar

Added Scepter. Uproar releases 3 waves of 2 projectiles per stack which split in two after a 1.25s delay. Each projectile deals 100 damage to enemies and applies Break on them for 2.5 seconds.

Uproar

Now can be used while channeling spells

Rock Throw

Now splits into 3 additional, smaller fragments, 600 units behind the first one.

Neutral creeps

0 entries

No neutral-creep section in this official patch.

End of official patch notes
Official source & snapshot

Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.

Valve source data ↗

SHA-256: ed1e0611aaf132a4f870209250781ca31e57178c1a56b20373c3ed0404006c0d