Black King Bar
| Change | Before | After |
|---|---|---|
Avatar now has a 50 Mana Cost | — | — |
Io is optional. Content is ready.
Official patch notes · historical static snapshot
OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT
Tracking the evolving meta.| # | Change | Before | After |
|---|---|---|---|
| 1 | Added Primal Beast to Captains Mode | — | — |
| 2 | Changed XP required per level. Old vs New : Lv2 230 240 Lv3 370 400 Lv4 480 520 Lv5 580 600 Lv6 600 680 Lv7 720 760 Lv8 750 800 Lv9 890 900 Lv10 930 1000 Lv11 970 1100 Lv12 1010 1200 Lv13 1050 1300 Lv14 1225 1400 Lv15 1250 1500 Lv16 1275 1600 Lv17 1300 1700 Lv18 1325 1800 Lv19 1500 1900 Lv20 1590 2000 Lv21 1600 2200 Lv22 1850 2400 Lv23 2100 2600 Lv24 2350 2800 Lv25 2600 3000 Lv26 3500 4000 Lv27 4500 5000 Lv28 5500 6000 Lv29 6500 7000 Lv30 7500 8000 | — | — |
| 3 | Rescaled Streak Experience from x^2 - x + 8 to 1.25x^2 - 2.5x + 10 Old vs New: Streak3 14xLvl 13.75xLvl Streak4 20xLvl 20xLvl Streak5 28xLvl 28.75xLvl Streak6 38xLvl 40xLvl Streak7 50xLvl 53.75xLvl Streak8 64xLvl 70xLvl Streak9 80xLvl 88.75xLvl Streak10 98xLvl 110xLvl | x^2 - x + 8 | 1.25x^2 - 2.5x + 10 |
| 4 | Added Flagbearer Creep. Starting at minute 2 one of the melee creeps in every second creepwave is replaced by a Flagbearer. It has 40% magic resistance and an Inspiration Aura, which gives +3 Health Regen to all allies within a 700 range. Killing an enemy Flagbearer will grant you and each allied hero within 1200 radius bonus gold equal to 100% of a Melee Creep's bounty. Does not grant gold on deny and cannot be denied by hero abilities, e.g Demonic Conversion. | — | — |
| 5 | Dire ramp is now deeper within the jungle (same position as before, but there's less high ground near roshan) | — | — |
| 6 | Moved Dire outpost further away from the river (to adjust for the ramp being deeper) | — | — |
| 7 | Moved Bounty Rune further away from the river (to adjust for the ramp being deeper) | — | — |
| 8 | Reworked the trees around Dire main jungle's rightmost medium camp | — | — |
| 9 | Outpost base teleport channel time increased from 5s to 6s | 5s | 6s |
| 10 | Removed Small Camps near Mid Lane | — | — |
| 11 | Glyph of Fortification is now refreshed whenever the first tower of each tier falls for that team. (i.e: once after the first Tier 1 falls, once after the first Tier 2 falls, and once after the first Tier 3 falls) | — | — |
| 12 | Fountain Invulnerability now applies on respawn regardless of whether there's an enemy hero nearby | — | — |
| 13 | Passive Gold per minute decreased by 15% | — | — |
| 14 | Ancients Armor increased from 13 to 23 | 13 | 23 |
| 15 | Ancients Backdoor protection HP Regen increased from 90hp/s to 180hp/s | 90hp/s | 180hp/s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +0.7s Mana Void Stun Duration replaced with +150 Mana Void Radius | — | — |
| Blink Mana Cost decreased from 60 to 45 | 60 | 45 |
| Blink Range rescaled from 925/1000/1075/1150 to 750/900/1050/1200 | 925/1000/1075/1150 | 750/900/1050/1200 |
| Blink Cooldown decreased from 15/12/9/6s to 12/10/8/6s | 15/12/9/6s | 12/10/8/6s |
| Counterspell Mana Cost decreased from 45/50/55/60 to 45 | 45/50/55/60 | 45 |
| antimage_mana_overload Mana Cost decreased from 50 to 45 | 50 | 45 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain decreased from 3.4 to 2.8 | 3.4 | 2.8 |
| Base stats / mechanics Agility gain decreased from 2.2 to 2.0 | 2.2 | 2.0 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +1.5 Mana Regen replaced with +8 Berserker's Call Armor | — | — |
| Talents Level 10 Talent +20 Movement Speed replaced with +10% Movement Speed per active Battle Hunger | — | — |
| Berserker's Call Cast point improved from 0.4s to 0.3s | 0.4s | 0.3s |
| Battle Hunger Slow increased from 8/17/26/35% to 11/19/27/35% | 8/17/26/35% | 11/19/27/35% |
| Counter Helix Shard Max Stacks increased from 5 to 6 | 5 | 6 |
| Counter Helix Shard Damage Reduction decreased from 20% to 15% | 20% | 15% |
| Culling Blade Cast Range increased from 150 to 175 | 150 | 175 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +12% Magic Resistance replaced with +20% Enfeeble Cast Range Reduction | — | — |
| Talents Level 10 Talent +5 Armor replaced with Nightmare Damage Heals Bane. This includes attack damage dealt by Bane onto Nightmared enemies | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Blood Mist Movement Speed slow increased from 25% to 30% | 25% | 30% |
| Base stats / mechanics Blood Mist No longer damages Bloodseeker through Spell Immunity | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Bloodrage Attack Speed bonus decreased from +30 to +25 | +30 | +25 |
| Talents Level 25 Talent Max Thirst Movement Speed bonus increased from +14% to +18% | +14% | +18% |
| Bloodrage Shard enemy Max Health as Damage/Lifesteal decreased from 2% to 1.8% | 2% | 1.8% |
| Thirst Max Movement Speed bonus rescaled from 14/24/34/44% to 16/24/32/40% | 14/24/34/44% | 16/24/32/40% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +20 Arcane Aura Mana per Cast replaced with +125 Frostbite Cast Range | — | — |
| Arcane Aura No longer restores allied hero mana on Crystal Maiden cast | — | — |
| Arcane Aura Allies within a 1200 radius of Crystal Maiden receive 2x the Mana Regen | — | — |
| Arcane Aura Mana Regen Bonus rescaled from 0.5/1/1.5/2 to 0.6/0.9/1.2/1.5 | 0.5/1/1.5/2 | 0.6/0.9/1.2/1.5 |
| Arcane Aura Self Bonus factor increased from 3 to 4 | 3 | 4 |
| Freezing Field Cooldown increased from 90s to 100s | 90s | 100s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +50% Gust Blind replaced with +15% Gust Self Movement Speed | — | — |
| Talents Level 15 Talent +250 Gust Width replaced with Gust Reveals Invisible Units Doesn't reveal Wards | — | — |
| Talents Level 20 Talent Bonus Multishot Damage decreased from 28% to 25% | 28% | 25% |
| Multishot Arrow Damage increased from 85/110/135/160% to 100/120/140/160% | 85/110/135/160% | 100/120/140/160% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Fissure Damage increased from +80 to +90 | +80 | +90 |
| Talents Level 10 Talent Base Damage increased from +30 to +40 | +30 | +40 |
| Fissure Cooldown decreased from 21/19/17/15s to 18/17/16/15s | 21/19/17/15s | 18/17/16/15s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Movement Speed decreased from 305 to 300 | 305 | 300 |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent +475 Health replaced with +2 Healing Wards Hits to Kill | — | — |
| Blade Fury Shard Bonus Movement Speed decreased from 100 to 75 | 100 | 75 |
| Healing Ward Heal Radius decreased from 500 to 400 | 500 | 400 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain decreased from 3.4 to 3.1 | 3.4 | 3.1 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Leap Distance increased from +100 to +125 | +100 | +125 |
| Talents Level 20 Talent +20 Mana Break replaced with +35 Damage | — | — |
| Starstorm Secondary target search radius increased from 425 to 650 | 425 | 650 |
| Leap Speed bonus duration increased from 2.5s to 4s | 2.5s | 4s |
| Leap Shard Wave end radius increased from 300 to 450 | 300 | 450 |
| Leap Shard Wave projectile speed increased from 1200 to 1800 | 1200 | 1800 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent +20 Strength replaced with +1s Adaptive Strike Stun duration | — | — |
| Talents Level 25 Talent Attribute Shift works while stunned replaced with +35 Strength | — | — |
| Attribute Shift (Agility Gain) Reworked Shard. Now causes Attribute Shift to work while stunned and increases bonus Agility by 6 | — | — |
| Attribute Shift (Agility Gain) Stat shift per second rescaled from 3/6/12/24 to 5/10/15/20 | 3/6/12/24 | 5/10/15/20 |
| Attribute Shift (Agility Gain) Mana Cost per second rescaled from 10 to 5/10/15/20 | 10 | 5/10/15/20 |
| Attribute Shift (Strength Gain) Reworked Shard. Now causes Attribute Shift to work while stunned and increases bonus Strength by 6 | — | — |
| Attribute Shift (Strength Gain) Stat shift per second rescaled from 3/6/12/24 to 5/10/15/20 | 3/6/12/24 | 5/10/15/20 |
| Attribute Shift (Strength Gain) Mana Cost per second rescaled from 10 to 5/10/15/20 | 10 | 5/10/15/20 |
| Morph Scepter Stolen Status Resistance increased from 35% to 40% | 35% | 40% |
| Morph Scepter Stolen Attack Speed increased from 50% to 70% | 50% | 70% |
| Morph Scepter Stolen Spell Damage Amplification increased from 20% to 25% | 20% | 25% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Damage increased by 2 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent -50s Requiem of Souls Cooldown replaced with Shadowraze Applies Attack Damage | — | — |
| Talents Level 25 Talent -4 Presence Aura Armor replaced with -5s Shadowraze Cooldown | — | — |
| Shadowraze Debuff now also applies a stackable 30% turn speed slow and 15% movement speed slow per consecutive stack (i.e: starting with the second one) | — | — |
| Requiem of Souls Scepter now additionally reduces cooldown by 30s | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Health Regen increased from 1.5 to 2.0 | 1.5 | 2.0 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +150 Health replaced with +50 Spirit Lance Damage | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent -2s Illusory Orb Cooldown replaced with +50 Illusory Orb Damage | — | — |
| Talents Level 15 Talent Waning Rift Damage decreased from +100 to +75 | +100 | +75 |
| Talents Level 20 Talent Waning Rift Cooldown Reduction decreased from 6s to 4s | 6s | 4s |
| Talents Level 20 Talent +1s Dream Coil Stun replaced with +150 Initial/Break Dream Coil Damage | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent Flesh Heap Stack Str and Damage Block bonuses decreased from 1.6x to 1.5x | 1.6x | 1.5x |
| Rot Scepter Bonus Radius decreased from 225 to 200 | 225 | 200 |
| Flesh Heap Mana Cost increased from 35/40/45/50 to 35/50/65/80 | 35/40/45/50 | 35/50/65/80 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Movement Speed decreased from 290 to 280 | 290 | 280 |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent +80 Attack Speed replaced with Creates A Second Plasma Field Delayed By 0.8s | — | — |
| Talents Level 25 Talent 2 Static Link Charges replaced with Static Link Steals Attack Speed | — | — |
| Static Link Buff duration decreased from 15/16/17/18s to 9/12/15/18s | 15/16/17/18s | 9/12/15/18s |
| Static Link Now can be cast on a target that already has Static Link debuff. Ability still cannot be cast on an enemy currently linked to Razor | — | — |
| Storm Surge Reworked Shard. Now always hits up to 3 valid targets, even if the attacker/caster of the incoming spell is magic immune. Cast and attacks have consistent targeting rules (only visible enemies) | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +10% Caustic Finale slow replaced with +0.3s Burrowstrike Stun | — | — |
| Talents Level 10 Talent Sandstorm Damage per Second increased from +15 to +20 | +15 | +20 |
| Burrowstrike Cast Range increased from 425/500/575/650 to 500/550/600/650 | 425/500/575/650 | 500/550/600/650 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain increased from 1.9 to 2.6 | 1.9 | 2.6 |
| Base stats / mechanics Base Health Regen increased from 0.25 to 0.5 | 0.25 | 0.5 |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent Ball Lightning spawns a remnant every 550 units improved to 500 units | — | — |
| Overload Shard no longer grants allied heroes the benefit of Attack Bounce Talent | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Health Regen increased from 0.25 to 0.75 | 0.25 | 0.75 |
| Change | Before | After |
|---|---|---|
| Storm Hammer Now Scepter adds an autocast. If it's enabled, Sven does not travel with the Storm Hammer. | — | — |
| Warcry Duration increased from 8s to 9s | 8s | 9s |
| Warcry Mana Cost decreased from 30/40/50/60 to 30/35/40/45 | 30/40/50/60 | 30/35/40/45 |
| God's Strength Cooldown decreased from 110s to 105/100/95s | 110s | 105/100/95s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Toss Mana Cost increased from 90/100/110/120 to 110/120/130/140 | 90/100/110/120 | 110/120/130/140 |
| Toss Cast Range decreased from 900/1000/1100/1200 to 800/900/1000/1100 | 900/1000/1100/1200 | 800/900/1000/1100 |
| Grow No longer reduces attack speed by a flat value | — | — |
| Grow Now reduces attack speed by 30%. This affects all item and spell bonuses as well. This reduction does not scale with the level of Grow. | — | — |
| Grow Bonus damage increased from 30/70/110 to 50/100/150 | 30/70/110 | 50/100/150 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +12% Magic Resistance replaced with +150 Nether Swap Enemy Damage | — | — |
| Talents Level 10 Talent +10 Agility replaced with +125 Magic Missile Cast Range | — | — |
| Talents Level 15 Talent Magic Missile Cooldown reduction decreased from 2.75s to 2s | 2.75s | 2s |
| Magic Missile Cast Range increased from 575/600/625/650 to 650 | 575/600/625/650 | 650 |
| Magic Missile Shard no longer provides bonus Magic Missile Cast Range | — | — |
| Magic Missile Shard bounce range now mirrors current cast range | — | — |
| Wave of Terror Damage increased from 70/90/110/130 to 85/100/115/130 | 70/90/110/130 | 85/100/115/130 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain decreased from 3.0 to 2.6 | 3.0 | 2.6 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent -5% Powershot Penalty replaced with +200 Windrun Radius | — | — |
| Talents Level 15 Talent +225 Windrun Radius replaced with -10% Powershot Damage Reduction | — | — |
| Talents Level 15 Talent Windrun Cooldown reduction decreased from 4s to 2s | 4s | 2s |
| Talents Level 25 Talent Windrun Grants Invisibility replaced with Windrun Undispellable | — | — |
| Windrun Scepter no longer makes Windrun undispellable | — | — |
| Windrun Scepter now grants invisibility that doesn't break attacking/casting spells. A light Windrun effect is created around the Windranger position whenever she attacks from invisibility | — | — |
| Windrun Slow/Blind no longer lingers when the enemy becomes magic immune | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Movement Speed replaced with +250 Health | — | — |
| Talents Level 10 Talent +1.25 Mana Regen replaced with -4s Heavenly Jump Cooldown | — | — |
| Talents Level 15 Talent +350 Health replaced with +30 Movement Speed after Heavenly Jump for 1.6s | — | — |
| Heavenly Jump Cooldown increased from 25/20/15/10s to 26/22/18/14s | 25/20/15/10s | 26/22/18/14s |
| Heavenly Jump Slow decreased from 100% to 80% | 100% | 80% |
| Heavenly Jump Slow Duration decreased from 1.6/1.9/2.2/2.5s to 1.6s | 1.6/1.9/2.2/2.5s | 1.6s |
| Static Field Health as Damage decreased from 9% to 8% | 9% | 8% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +0.4s Torrent Knock Up/Stun Duration replaced with +25% X Marks the Spot Movement Speed | — | — |
| Talents Level 10 Talent +30 Damage replaced with Tidebringer Applies 60% Slow for 1s | — | — |
| Talents Level 15 Talent +25% X Marks the Spot Movement Speed replaced with +45 Damage | — | — |
| Talents Level 15 Talent +100 Torrent Damage replaced with +30% Torrent Knock Up/Stun Duration | — | — |
| Torrent Damage increased from 75/150/225/300 to 80/160/240/320 | 75/150/225/300 | 80/160/240/320 |
| Torrent Movement Speed Slow increased from 25%/30%/35%/40% to 40% | 25%/30%/35%/40% | 40% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent +125 Attack Range replaced with Laguna Blade Pure Damage And Pierces Spell Immunity | — | — |
| Flame Cloak Reworked Scepter. Grants new ability: Flame Cloak. Lina gets flying movement, increases her spell damage by 30% and magic resistance by 35%. Cooldown: 25s. Cannot be dispelled. | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Turn Rate improved from 0.6 to 0.8 | 0.6 | 0.8 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +60 Damage replaced with +65 Earth Spike Damage | — | — |
| Talents Level 10 Talent +15 Movement Speed replaced with +10% Mana Drain Movement Slow | — | — |
| Talents Level 15 Talent -2s Earth Spike Cooldown replaced with Mana Drain Targets Allies | — | — |
| Talents Level 20 Talent Mana Drain Targets Allies replaced with -2s Hex Cooldown | — | — |
| Talents Level 25 Talent +800 Earth Spike Range replaced with Mana Drain Deals Damage Equal To 150% Of Mana Stolen | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Damage decreased from 71-78 to 65-72 | 71-78 | 65-72 |
| Change | Before | After |
|---|---|---|
| Shackles Cast Range increased from 400 to 450 | 400 | 450 |
| Shackles Shard Bonus Cast Range decreased from 125 to 75 | 125 | 75 |
| Mass Serpent Ward Turn Rate increased from 0.5 to 1 | 0.5 | 1 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +10% Slithereen Crush Movement/Attack Slow replaced with +0.2s Slithereen Crush Stun Duration | — | — |
| Talents Level 15 Talent Bash of the Deep Damage decreased from +60 to +50 | +60 | +50 |
| Guardian Sprint Now passively grants 2/4/6/8 Health per second and 1/2/3/4 Armor while in water | — | — |
| Guardian Sprint Scepter Armor Bonus increased from 10 to 11 | 10 | 11 |
| Slithereen Crush Mana Cost rescaled from 90/100/110/120 to 100 | 90/100/110/120 | 100 |
| Slithereen Crush Now creates a 250 radius puddle of water that lasts 3/4/5/6s (Scepter still makes a bigger puddle) | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Tendrils of the Deep Reworked Shard. Grants new ability: Tendrils of the Deep. Releases a wave of tentacles in the targeted direction. The tentacles deal 50% of Ravage damage and stun and travel 75% of Ravage radius. Cooldown: 20s. Mana Cost: 80 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent -100 Kraken Shell Threshold replaced with +50 Anchor Smash Damage | — | — |
| Talents Level 15 Talent Anchor Smash Reduction increased from +20% to +25% | +20% | +25% |
| Talents Level 20 Talent Kraken Shell Damage Block increased from +30 to +40 | +30 | +40 |
| Talents Level 20 Talent -4 Gush Armor replaced with Anchor Smash affects buildings | — | — |
| Kraken Shell Damage Block increased from 15/30/45/60 to 16/34/52/70 | 15/30/45/60 | 16/34/52/70 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Attack Range decreased from 600 to 550 | 600 | 550 |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent +1.5% Max Health Voodoo restoration heal replaced with +1.5% Max Health Voodoo restoration heal/damage | — | — |
| Paralyzing Cask Initial cask projectile speed increased from 1000 to 1200 | 1000 | 1200 |
| Paralyzing Cask Cast Range decreased from 700 to 600 | 700 | 600 |
| Voodoo Restoration Radius increased from 500 to 500/550/600/650 | 500 | 500/550/600/650 |
| Voodoo Restoration Heal decreased from 16/24/32/40 to 10/20/30/40 | 16/24/32/40 | 10/20/30/40 |
| Voodoo Restoration Now deals damage to enemies for the same amount as healing | — | — |
| Death Ward Now has 50% bonus accuracy (chance to ignore evasion). Also affects Voodoo Switcheroo. | — | — |
| Voodoo Switcheroo Duration increased from 2s to 3s | 2s | 3s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Sinister Gaze Duration rescaled from 1.4/1.7/2/2.3s to 1.3/1.7/2.1/2.5s | 1.4/1.7/2/2.3s | 1.3/1.7/2.1/2.5s |
| Sinister Gaze Mana Cost decreased from 80 to 50/60/70/80 | 80 | 50/60/70/80 |
| Sinister Gaze Mana Drained rescaled from 10/15/20/25% total to 10% per second | 10/15/20/25% total | 10% per second |
| Ice Spire Now Ice Spire requires 5 hero hits or 10 creep hits to be destroyed | — | — |
| Ice Spire Casting Frost Shield on Ice Spire will heal it by 1 hero hit per tick | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Blink Strike Slow Talent increased from +0.3s to +0.4s | +0.3s | +0.4s |
| Talents Level 10 Talent Smoke Screen Radius decreased from +75 to +60 | +75 | +60 |
| Blink Strike Bonus Damage decreased from 40/60/80/100 to 40/55/70/85 | 40/60/80/100 | 40/55/70/85 |
| Cloak and Dagger Agility Damage Multiplier is now doubled against creeps | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +0.35s Malefice Stun Duration replaced with +50 Black Hole Damage Per Second | — | — |
| Talents Level 15 Talent +200 Midnight Pulse Radius replaced with +350 Health | — | — |
| Talents Level 20 Talent +400 Health replaced with +200 Midnight Pulse Radius | — | — |
| Malefice Reworked Shard. Increases Malefice stun duration by 0.35s and at every tick on an enemy hero creates an Eidolon which cannot split but still get a refreshed duration after a set amount of attacks | — | — |
| Black Hole Reworked Scepter. Deals additional damage equivalent to 3.5% Max Health and pulls all enemies in the 1200 AoE with the speed of 175 units. Units being pulled in the additional Scepter radius can still move | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent +10% Spell Amplification replaced with Defense Matrix Grants 25% Cooldown Reduction | — | — |
| Laser Mana Cost decreased from 105/120/135/150 to 95/110/125/140 | 105/120/135/150 | 95/110/125/140 |
| Rearm Channel time decreased from 3.5/2.5/1.5s to 3.25/2.25/1.25s | 3.5/2.5/1.5s | 3.25/2.25/1.25s |
| Rearm Mana Cost decreased from 150/225/300 to 130/185/240 | 150/225/300 | 130/185/240 |
| Rearm Now has a 8/7/6s cooldown, which is also reset with Rearm If Rearm is interrupted, it goes on Cooldown | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +15 Damage replaced with +30 Headshot Damage | — | — |
| Concussive Grenade Now cannot be used while Rooted or Leashed | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +8 Strength replaced with +2s Heartstopper Aura Stack Duration | — | — |
| Talents Level 20 Talent +15% Magic Resistance replaced with +15% Ghost Shroud Self Restoration Amplification | — | — |
| Reaper's Scythe Cooldown decreased from 120s to 110s | 120s | 110s |
| Reaper's Scythe Mana Cost increased from 200/350/500 to 250/375/500 | 200/350/500 | 250/375/500 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +2s Shadow Word Duration replaced with +75 Upheaval Radius | — | — |
| Shadow Word Heal/Damage decreased from 18/27/36/45 to 15/25/35/45 | 18/27/36/45 | 15/25/35/45 |
| Shadow Word Shard no longer provides Movement Speed modifier | — | — |
| Upheaval Slow per second decreased from 12/17/22/27% to 10/15/20/25% | 12/17/22/27% | 10/15/20/25% |
| Upheaval Now deals an increasing amount of damage, from 10 up to a maximum of 30/50/70/90 every second | 10 up | a maximum of 30/50/70/90 every second |
| Upheaval Cast Range decreased from 1200 to 900 | 1200 | 900 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Call of the Wild Boar Slow decreased from 10/20/30/40% to 10/18/26/34% | 10/20/30/40% | 10/18/26/34% |
| Base stats / mechanics Call of the Wild Hawk Shard now allows to put this ability on auto-cast. Doing so will make all Hawks instantly and automatically cast Dive Bomb on the first viable target in range, regardless of whether Hawk is still flying or stationary | — | — |
| Base stats / mechanics Call of the Wild Hawk Shard cooldown reduction increased from 7s to 10s | 7s | 10s |
| Base stats / mechanics Call of the Wild Hawk Dive Bomb now roots for 2.5 seconds instead of stunning for 2s | — | — |
| Base stats / mechanics Call of the Wild Hawk Dive Bomb Cast Range decreased from 1200 to 900 | 1200 | 900 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +1.75 Mana Regen replaced with +10 Inner Beast Attack Speed | — | — |
| Talents Level 25 Talent +30 Inner Beast Attack Speed replaced with -5s Wild Axes Cooldown | — | — |
| Wild Axes Cast Point improved from 0.4s to 0.3s | 0.4s | 0.3s |
| Inner Beast Bonus Attack Speed decreased from 15/25/35/45 to 10/20/30/40 | 15/25/35/45 | 10/20/30/40 |
| Drums of Slom Reworked Scepter. Grants new ability: Drums of Slom. Beastmaster starts hitting his drums with ever increasing speed. Each strike deals 110 damage to enemies in a 600 radius, healing him and units under his control for 25% of damage dealt to heroes and 5% of damage dealt to creeps. Drum hits deal no damage and don't heal if Beastmaster is stunned or silenced. Duration: 6s. Cooldown: 50s. Mana Cost: 100 | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +2 Shadow Strike Damage instances replaced with -0.7s Shadow Strike Damage Interval | — | — |
| Talents Level 20 Talent 525 Shadow Strike AoE replaced with -60s Sonic Wave Cooldown | — | — |
| Talents Level 25 Talent 18s Spell Block replaced with +200 Sonic Wave damage | — | — |
| Shadow Strike Reworked Scepter. Shadow Strike initial damage is increased by 80 and is applied to all enemies in a 375 radius area around the target. When Shadow Strike ends or is re-applied to an enemy Hero, the target emits a Scream of Pain, hitting any nearby enemies. Doesn't trigger on illusions or on death. | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Latent Toxicity Reworked Shard. Grants new ability: Latent Toxicity. Applies a weak poison that slows by 10% and deals 20 damage per second to its target for 7 seconds. If this poison is dispelled in any way, the target will receive 300 damage and be stunned for 2s. Mana Cost: 75. Cooldown: 20s. Range: 600. Cast point: 0.2s. Projectile speed: 1200 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +175 Health replaced with +20% Poison Sting Health Regen Reduction | — | — |
| Talents Level 10 Talent Venomous Gale Cooldown Reduction decreased from 6s to 5s | 6s | 5s |
| Talents Level 15 Talent 12% Lifesteal replaced with -1s Plague Ward Cooldown | — | — |
| Talents Level 20 Talent -1.5s Plague Ward Cooldown replaced with Gale Creates 2 Plague Wards | — | — |
| Plague Ward Mana Cost increased from 20/22/24/26 to 21/24/27/30 | 20/22/24/26 | 21/24/27/30 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent Time Dilation Slow per Cooldown increased from +7% to +10% | +7% | +10% |
| Time Walk Range increased from 650 to 650/700/750/800 | 650 | 650/700/750/800 |
| Time Walk Shard Bonus Range decreased from 400 to 300 | 400 | 300 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Health regen increased from 0.25 to 0.5 | 0.25 | 0.5 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +15 Attack speed replaced with +25% Skeleton Duration/-25% Skeleton Summon cooldown | — | — |
| Talents Level 10 Talent + 20% Movement Speed replaced with +8% Vampiric Spirit Lifesteal | — | — |
| Vampiric Spirit Skeleton duration decreased from 60s to 40s | 60s | 40s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility increased from 14 + 1.8 to 16 + 2.0 | 14 + 1.8 | 16 + 2.0 |
| Base stats / mechanics Base Movement Speed decreased from 325 to 285 | 325 | 285 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +1% Spirit Siphon Max Health as damage replaced with +30 Spirit Siphon Damage/Heal | — | — |
| Spirit Siphon Doesn't deal Max Health as Damage anymore | — | — |
| Spirit Siphon Damage increased from 10/12/14/16 to 20/40/60/80 | 10/12/14/16 | 20/40/60/80 |
| Exorcism Now passively provides +12/16/20% Movement Speed | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent 15% Lifesteal replaced with +25% Blur Evasion | — | — |
| Talents Level 20 Talent +25% Blur Evasion replaced with +60 Phantom Strike Attack Speed | — | — |
| Phantom Strike Now grants 10/15/20/25% lifesteal for its duration | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Nether Ward No longer gives spell damage reduction | — | — |
| Nether Ward Base damage increased from 50 to 50/60/70/80 | 50 | 50/60/70/80 |
| Life Drain Reworked Scepter. Reduces cooldown by 50%. When targeting an enemy hero, Pugna reduces their outgoing spell damage by 8% per second up to a maximum of 75% and increases his own, up to a maximum of 100%. When used on a Nether Ward the rate is 4%. Debuff lasts 8 seconds. | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Attack Speed replaced with +25 Refraction Damage | — | — |
| Talents Level 15 Talent +20% Evasion replaced with Refraction Can Be Cast While Disabled | — | — |
| Refraction Mana Cost decreased from 100 to 85/90/95/100 | 100 | 85/90/95/100 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Attack Speed replaced with +5% Poison Attack Magic Resistance Reduction | — | — |
| Talents Level 15 Talent +300 Health replaced with +12% Corrosive Skin Magic Resistance Bonus | — | — |
| Talents Level 20 Talent +8% Poison Attack Magic Resistance Reduction replaced with +25% Poison Attack Damage/Slow | — | — |
| Talents Level 25 Talent 2x Corrosive Skin Slow/Attack replaced with -50% Viper Strike Cooldown/Mana Cost | — | — |
| Poison Attack Mana Cost increased from 18/20/22/24 to 24 | 18/20/22/24 | 24 |
| Nethertoxin Duration decreased from 8s to 6.5/7/7.5/8s | 8s | 6.5/7/7.5/8s |
| Corrosive Skin Scepter now doubles damage and slow for enemies within 500 distance from Viper. Additionally allows Corrosive Skin to deal the first instance of damage the moment debuff is applied | Viper. Additionally allows Corrosive Skin | deal the first instance of damage the moment debuff is applied |
| Nosedive Reworked Scepter. Grants Nosedive. Viper slams into the ground, disarming enemies in a 500 radius for 4 seconds, and splattering everyone in a 1200 area of effect with the effect of Corrosive Skin. Cooldown: 20s. Cast range: 300. Travel Speed: 500. Mana Cost: 75. Cast point: 0.3s | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent Lucent Beam Cooldown Reduction decreased from 3s to 2s | 3s | 2s |
| Talents Level 20 Talent Global Lunar Blessing +200 Night Vision replaced with 2 Moon Glaives Fired on Lucent Beam (does not fire Glaives on Beams from Eclipse) | — | — |
| Lucent Beam Reworked Shard. Every time an enemy hero is hit by a Lucent Beam, Luna's attack damage is increased by 15 for 12s. | — | — |
| Lunar Blessing Now receives Global Radius at night time | — | — |
| Lunar Blessing Bonus damage rescaled from 5/15/25/35 to 6/14/20/28 | 5/15/25/35 | 6/14/20/28 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent +20 Strength replaced with +75% Breathe Fire Damage/Cast Range in Dragon Form | — | — |
| Breathe Fire Mana Cost decreased from 90/100/110/120 to 90/95/100/105 | 90/100/110/120 | 90/95/100/105 |
| Breathe Fire Attack Damage Reduction increased from 25% to 30% | 25% | 30% |
| Elder Dragon Form Bonus Movement Speed increased from 25 to 25/30/35 | 25 | 25/30/35 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +60 Attack Speed replaced with +350 Attack Range against Poison Touched Enemies | — | — |
| Talents Level 20 Talent Heal On Shallow Grave End decreased from 250 to 225 | 250 | 225 |
| Shallow Grave Duration decreased from 4/4.5/5/5.5s to 3.5/4/4.5/5s | 4/4.5/5/5.5s | 3.5/4/4.5/5s |
| Shadow Wave Heal/Damage decreased from 80/100/120/140 to 60/85/110/135 | 80/100/120/140 | 60/85/110/135 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +60 Power Cogs Mana Burn replaced with -2s Power Cogs Cooldown | — | — |
| Overclocking Reworked Scepter. No longer refreshes all of Clockwerk's abilities on cast and neither grants bonus Movement and Attack Speed. While Overclocking is active, all of Clockwerk's abilities are supercharged: Battery Assault damages and stuns all enemies within its radius. Power Cogs increase Clockwerk's Attack Speed by 250 while Clockwerk is inside. Rocket Flare has its cooldown decreased to 3s and shoots 2 additional flares to either side of the target area. Increases Hookshot stun radius and duration by 50%. When Overclocking expires, Clockwerk is stunned for 3s. Buff Duration: 13s. Cooldown: 50s. | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage increased by 2 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent Diabolic Edict Explosions decreased from +30 to +25 | +30 | +25 |
| Pulse Nova Mana Per Second cost now starts ticking after 1 second instead of upon casting (Activation mana cost still applies) | — | — |
| Pulse Nova Mana Cost per Second increased from 20/40/60 to 25/45/65 | 20/40/60 | 25/45/65 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Curse of the Oldgrowth Reworked Shard. Grants new ability: Curse of the Oldgrowth. Applies a curse on all non-invisible enemy heroes within 1200 range, revealing them in fog of war, slowing them, and causing damage over time based on how many trees there are within 250 radius. Treants count as trees for this purpose. Each tree reduces movement speed by 7% and deals 15 damage per second. Duration: 6s. Cooldown: 20s. Mana Cost: 80. | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +30 Attack Speed replaced with +150 Infest Damage | — | — |
| Talents Level 10 Talent Rage Movement Speed increased from +10% to +12% | +10% | +12% |
| Talents Level 20 Talent Ghoul Frenzy Slow increased from +10% to +15% | +10% | +15% |
| Talents Level 20 Talent +16% Evasion replaced with +15% Infest Target Movement Speed/Health | — | — |
| Ghoul Frenzy Bonus Attack Speed increased from 20/30/40/50 to 25/40/55/70 | 20/30/40/50 | 25/40/55/70 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +6 Armor replaced with +50 Ion Shell Radius | — | — |
| Talents Level 15 Talent +75 Ion Shell Radius replaced with Ion Shell Provides +225 Max Health | — | — |
| Talents Level 25 Talent Parallel Wall replaced with 2 Ion Shell Charges | — | — |
| Ion Shell Cast Range increased from 600 to 800 | 600 | 800 |
| Surge Reworked Shard. Surged units leave behind a 150 radius trail that lasts 7s, slows enemies around it by 50% and deals 35 damage every 0.5s. Ability can be put on autocast to disable the trail. | — | — |
| Normal Punch Ability is now granted by Scepter | — | — |
| Normal Punch Illusion damage equals replica damage of the current level of Wall of Replica | — | — |
| Normal Punch Min Damage increased from 10 to 50 | 10 | 50 |
| Normal Punch Max Damage increased from 300 to 450 | 300 | 450 |
| Normal Punch Illusion spawn delay decreased from 0.7s to 0.25s | 0.7s | 0.25s |
| Normal Punch Cooldown decreased from 14s to 9s | 14s | 9s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent Death Pact Bonus Health decreased from +25% to +20% | +25% | +20% |
| Burning Barrage Number of arrows increased from 3/4/5/6 to 6 | 3/4/5/6 | 6 |
| Burning Barrage Damage Per Arrow decreased from 65% to 50/55/60/65% | 65% | 50/55/60/65% |
| Burning Barrage Channel Time rescaled from 1.2/1.6/2.0/2.4s to 2.0s | 1.2/1.6/2.0/2.4s | 2.0s |
| Skeleton Walk Mana Cost increased from 75 to 80 | 75 | 80 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Heavenly Grace Now dispels both Omniknight and his target when cast | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent Heavenly Grace Strength and Health Regen per Debuff decreased from +4 to +3 | +4 | +3 |
| Hammer of Purity Mana Cost decreased from 50/60/70/80 to 40/45/50/55 | 50/60/70/80 | 40/45/50/55 |
| Hammer of Purity Bonus Base Damage increased from 55/70/85/100% to 60/80/100/120% | 55/70/85/100% | 60/80/100/120% |
| Guardian Angel Duration decreased from 5/6.5/8s to 5/6/7s | 5/6.5/8s | 5/6/7s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Movement Speed replaced with +30 Movement Speed during Nature's Attendants | — | — |
| Nature's Attendants Duration decreased from 12s to 9/10/11/12s | 12s | 9/10/11/12s |
| Little Friends Reworked Shard. Grants new ability: Little Friends. All creeps, enemy, ally and neutral within 1200 range of the target will attack the target with 100 bonus attack speed and 100% bonus movement speed for 6 seconds. Mana Cost: 75. Cooldown: 20s. Cast Range: 600. Cannot target buildings. Target is not attacked by either heroes nor illusions. | — | — |
| Sproink Cooldown decreased from 5s to 4s | 5s | 4s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Armor increased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Inner Fire Duration decreased from +1s to +0.75s | +1s | +0.75s |
| Talents Level 20 Talent Life Break Cooldown reduction increased from 3s to 4s | 3s | 4s |
| Inner Fire Fixed Aghanim's Shard mistakenly granting +65 damage | — | — |
| Berserker's Blood Max Strength as Health Regen increased from 16/34/52/70% to 25/40/55/70% | 16/34/52/70% | 25/40/55/70% |
| Life Break Scepter Cast Range decreased from 850 to 750 | 850 | 750 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +10% Hunter in the Night Movement Speed replaced with +15% Hunter in the Night Status Resistance | — | — |
| Void Scepter Stun Duration increased from 0.8s to 1s | 0.8s | 1s |
| Crippling Fear Night Duration rescaled from 4/5/6/7s to 4.5/5/5.5/6s | 4/5/6/7s | 4.5/5/5.5/6s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Movement Speed increased from 280 to 285 | 280 | 285 |
| Base stats / mechanics Silken Bola Miss chance increased from 40% to 40/45/50/55% | 40% | 40/45/50/55% |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +16 Agility replaced with +130 Spiderling Health | — | — |
| Talents Level 20 Talent +400 Health replaced with +25 Agility | — | — |
| Talents Level 20 Talent +15% Silken Bola Slow replaced with 400 AoE Silken Bola | — | — |
| Talents Level 25 Talent +350 Spiderlings Health replaced with +35% Silken Bola Slow/Miss Chance | — | — |
| Talents Level 25 Talent +50 Insatiable Hunger Damage/Lifesteal replaced with -0.3s Base Attack Time During Insatiable Hunger | — | — |
| Insatiable Hunger Reworked Shard. Increases duration by 2s. While Insatiable Hunger is active, its bonus damage is increased by 12 every 1s. | — | — |
| Spin Web Now additionally improves Turn Rate by 0.2 | — | — |
| Spin Web Bonus Movement Speed decreased from 18/30/42/54% to 18/28/38/48% | 18/30/42/54% | 18/28/38/48% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +50 Shuriken Toss Damage replaced with 2s Silence on Hit With Shadow Walk | — | — |
| Shuriken Toss Mini-stun duration increased from 0.1s to 0.2s | 0.1s | 0.2s |
| Shadow Walk Reworked Shard. Shadow Walk has 2 charges and can be cast on allied heroes. Does not break Bounty Hunter's invisibility when cast on allies. Fade time for allies is always 1s. Charge restore time: 15/14/13/12s | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Shukuchi Reworked Shard: Shukuchi puts a mark on enemies it damages that last 6 seconds. When Geminate Attack procs, enemies with a mark within 1200 range will also be attacked with a secondary attack | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain decreased from 2.8 to 2.5 | 2.8 | 2.5 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +6% Spell Amplification replaced with +10%/10 Dual Breath Movement/Attack Slow | — | — |
| Talents Level 10 Talent Attack Range decreased from +325 to +275 | +325 | +275 |
| Ice Path Path Now stays on the ground for 2.6/2.9/3.2/3.5s (Max stun duration is still 1.6/1.9/2.2/2.5s) | — | — |
| Ice Path Cooldown decreased from 21/18/13/9s to 18/15/12/9s | 21/18/13/9s | 18/15/12/9s |
| Liquid Frost Max Health as Damage per Second decreased from 2.5% to 2% | 2.5% | 2% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Sticky Napalm Now additionally deals 6/12/18/24 damage when applied (also increases with damage per stack) | — | — |
| Sticky Napalm Duration decreased from 7s to 6s | 7s | 6s |
| Sticky Napalm Radius decreased from 375/400/425/450 to 375 | 375/400/425/450 | 375 |
| Sticky Napalm Damage per stack decreased from 7/14/21/28 to 6/12/18/24 | 7/14/21/28 | 6/12/18/24 |
| Sticky Napalm Shard now applies Sticky Napalm every second attack | — | — |
| Firefly Refreshing this ability refreshes its duration instead of creating the second path | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +200 Health replaced with -2s Holy Persuasion Teleport Delay | — | — |
| Talents Level 15 Talent Holy Persuasion Bonus Damage decreased from +16 to +12 | +16 | +12 |
| Talents Level 25 Talent +3 Holy Persuasion Max Units and Charges replaced with Hand of God applies a Strong Dispel | — | — |
| Penitence Bonus Attack Speed to Allies decreased from 30/60/90/120 to 25/50/75/100 | 30/60/90/120 | 25/50/75/100 |
| Holy Persuasion Reworked Scepter. Grants Persuaded units new active ability Martyrdom. Creature sacrifices itself to perform a single-target Hand of God on any chosen Ally. Global Cast Range. Cooldown: 8s (shared between all creatures) | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Intelligence gain decreased from 1.9 to 1.7 | 1.9 | 1.7 |
| Change | Before | After |
|---|---|---|
| Spectral Dagger Damage decreased from 75/130/185/240 to 70/120/170/220 | 75/130/185/240 | 70/120/170/220 |
| Spectral Dagger Applies an instance Desolate to targets with no units within 400 radius of them. | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +8% Spell Amplification replaced with +40 Cold Feet Damage per Second | — | — |
| Ice Vortex Shard Now also slows Attack Speed for the same amount as Movement Speed Slow | — | — |
| Ice Vortex Radius increased from 275 to 300 | 275 | 300 |
| Ice Vortex Duration decreased from 16s to 14s | 16s | 14s |
| Chilling Touch Slow duration increased from 0.5s to 0.7/0.8/0.9/1s | 0.5s | 0.7/0.8/0.9/1s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility increased from 11 + 0.9 to 15 + 1.5 | 11 + 0.9 | 15 + 1.5 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +12% Magic Resistance replaced with Devour grants 15% Magic Resistance | — | — |
| Talents Level 15 Talent -8s Scorched Earth Cooldown to +10% Scorched Earth Movement Speed | — | — |
| Talents Level 20 Talent +15% Scorched Earth Movement Speed replaced with -35s Doom Cooldown | — | — |
| Talents Level 20 Talent +30 Doom DPS replaced with -12s Scorched Earth Cooldown | — | — |
| Talents Level 25 Talent +150% Cleave replaced with Doom Applies Break | — | — |
| Devour Is no longer dispelled on death | — | — |
| Doom Reworked Scepter. Enemies within 325 radius from target also suffer the effects of Doom. Also allows it to be self-cast to affect enemies around caster | target also suffer the effects of Doom. Also allows it | be self-cast to affect enemies around caster |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +10 Agility replaced with Earthshock applies 2 stacks of Fury Swipes | — | — |
| Talents Level 15 Talent +350 Health replaced with +10% Enrage Status Resistance | — | — |
| Talents Level 20 Talent +15% Enrage Status Resistance replaced with -2s Earthshock Cooldown | — | — |
| Talents Level 25 Talent -3s Earthshock Cooldown replaced with Casting Enrage provides half benefits to allies in a 700 radius | — | — |
| Earthshock Mana Cost increased from 85 to 95 | 85 | 95 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Mana Regen increased from 0 to 0.5 | 0 | 0.5 |
| Change | Before | After |
|---|---|---|
| Charge of Darkness Stun Duration increased from 1.2/1.6/2.0/2.4s to 1.5/1.8/2.1/2.4s | 1.2/1.6/2.0/2.4s | 1.5/1.8/2.1/2.4s |
| Planar Pocket Reworked Shard. Grants new ability: Planar Pocket . Barathrum distorts the fabric of space, increasing his own magic resistance by 25%, and redirecting the first enemy spell targeted at an allied hero within a 900 radius towards him. Magic resistance is removed after the redirected spell has hit. Duration: 6s. Cooldown: 20s. Mana Cost: 75 | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +300 Flak Cannon Range replaced with +30 Movement Speed during Rocket Barrage | — | — |
| Talents Level 20 Talent +30 Movement Speed replaced with +40 Flak Cannon Damage | — | — |
| Rocket Barrage Damage per Rocket rescaled from 7/12/17/22 to 6/12/18/24 | 7/12/17/22 | 6/12/18/24 |
| Rocket Barrage Mana Cost decreased from 90 to 75/80/85/90 | 90 | 75/80/85/90 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Giving an Aghanim's Scepter to an ally now grants Alchemist bonus Damage and Spell Amplification even if Alchemist doesn't have one yet | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +15 Attack Speed replaced with +1 Acid Spray Armor Reduction | — | — |
| Talents Level 15 Talent +350 Health replaced with Acid Spray Also Grants Armor to Allies | — | — |
| Talents Level 15 Talent +20 Damage replaced with +1 Damage per Greevil's Greed Stack (Max 24 damage) | — | — |
| Talents Level 20 Talent +25% Cleave replaced with -0.1s Chemical Rage Base Attack Time | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +40% Chaos Meteor Damage replaced with -6s Tornado Cooldown | — | — |
| Talents Level 10 Talent -24s Ghost Walk Cooldown replaced with +20% E.M.P Max Mana Burnt | — | — |
| Talents Level 20 Talent -10s Tornado Cooldown replaced with +80% Chaos Meteor Damage | — | — |
| Deafening Blast Damage increased from 20->260 to 60->300 | 20->260 | 60->300 |
| Ghost Walk Cooldown decreased from 45s to 35s | 45s | 35s |
| Ghost Walk Duration decreased from 100s to 60s | 100s | 60s |
| Ghost Walk Slow Radius increased from 400 to 450 | 400 | 450 |
| Ghost Walk Mana Cost decreased from 200 to 175 | 200 | 175 |
| Sun Strike Damage increased from 100->475 to 120->480 | 100->475 | 120->480 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Attack Speed decreased from 115 to 100 | 115 | 100 |
| Base stats / mechanics Base Attack Time improved from 1.7s to 1.6s | 1.7s | 1.6s |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +100 Attack Range replaced with -25s Global Silence Cooldown | — | — |
| Talents Level 15 Talent changed from +8% Arcane Curse Slow removed to +0.8x Last Word Int Multiplier | +8% Arcane Curse Slow removed | +0.8x Last Word Int Multiplier |
| Talents Level 20 Talent -20s Global Silence Cooldown replaced with +10% Glaives of Wisdom Damage | — | — |
| Talents Level 20 Talent changed from +1.2x Last Word Int Multiplier to Arcane Curse Undispellable | +1.2x Last Word Int Multiplier | Arcane Curse Undispellable |
| Talents Level 25 Talent +15% Glaives of Wisdom Damage replaced with +2 Glaives of Wisdom Bounces | — | — |
| Arcane Curse Silence damage multiplier decreased from 1.7 to 1.5 | 1.7 | 1.5 |
| Arcane Curse Penalty Duration increase per cast decreased from 3s to 2s | 3s | 2s |
| Glaives of Wisdom Reworked Shard. Now causes every 4th glaives attack to silence an enemy for 1.75s. Additionally, increases Intelligence stolen on attack and on kill by 2 | — | — |
| Last Word Intelligence multiplier decreased from 1.5/2/2.5/3 to 1/1.5/2/2.5 | 1.5/2/2.5/3 | 1/1.5/2/2.5 |
| Last Word Intelligence multiplier now works on units that don't have Intelligence (treats them as having 0) | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +250 Mana replaced with +100 Astral Imprisonment Cast Range | — | — |
| Talents Level 25 Talent 30% Spell Lifesteal replaced with -60s Sanity's Eclipse Cooldown | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Movement Speed decreased from 315 to 305 | 315 | 305 |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent +30% Shapeshift Crit replaced with Howl Reduces Total Attack Damage | — | — |
| Summon Wolves Magic Resistance decreased from 70% to 40/50/60/70% | 70% | 40/50/60/70% |
| Summon Wolves Cripple now stacks with each proc | — | — |
| Summon Wolves Permanent Invisibility fade delay increased from 1.7s to 2s | 1.7s | 2s |
| Howl Is now Global when cast during Night time | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Primal Companion Reworked Scepter. Grants new ability: Primal Companion. Creates a Primal Split Brewling based on Brewmaster's current Drunken Brawler Stance. If the Brewling moves further than 1600 range away from Brewmaster, it is silenced and slowed by 50%. If the Brewling takes damage from heroes or hero-controlled units, a new one can't be summoned for 3s. If the created Brewling is killed, the ability goes on cooldown for 70 seconds. Only one Brewling can exist at a time. All Brewling's abilities have a doubled cooldown when summoned with Primal Companion. If Brewmaster uses Primal Split, the existing Brewling disappears. Cooldown: 20s. Mana Cost: 50 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +350 health replaced with +1x Brewed Up multiplier for Drunken Brawler | — | — |
| Talents Level 20 Talent Brewling Health decreased from +1400 to +1200 | +1400 | +1200 |
| Primal Split Brewlings now don't refresh their abilities if re-summoned (abilities will be on cooldown if the required time didn't pass even if Primal Split was refreshed) | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Replaced Soul Catcher with Disseminate | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent -6s Soul Catcher Cooldown replaced with +10% Disseminate Shared Damage | — | — |
| Disseminate Whenever the target takes damage, all enemies, including the target itself if it is an enemy, within 600 range of the target also receive 20%/25%/30%/35% of that damage. Can target enemy and allied units. Effect is paused if the enemy is hidden by Disruption. Duration 6s. Cooldown: 30/26/22/18s. Mana Cost: 100. Cast range: 700/800/900/1000 | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Savage Roar Duration decreased from 1.4/1.8/2.2/2.6s to 1.1/1.6/2.1/2.6s | 1.4/1.8/2.2/2.6s | 1.1/1.6/2.1/2.6s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Reality Rift pull distance increased from +200 to +225 | +200 | +225 |
| Talents Level 10 Talent Chaos Strike Lifesteal increased from +20% to +22% | +20% | +22% |
| Talents Level 15 Talent +12 Strength replaced with -75% Phantasm Illusion Damage Taken | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain increased from 2.2 to 2.5 | 2.2 | 2.5 |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent +375 Health replaced with Pack Rat (Can equip any item in the Neutral slot) | — | — |
| Earthbind Cooldown decreased from 26/20/14/8s to 16/14/12/10s | 26/20/14/8s | 16/14/12/10s |
| Ransack Health Steal from Creeps decreased from 4/6/8/10 to 3/5/7/9 | Creeps decreased from 4/6/8/10 | 3/5/7/9 |
| Dig Now has no channeling time and applies instantly | — | — |
| Dig Cooldown decreased from 50s to 40s | 50s | 40s |
| Dig Health restored decreased from 60% to 40% | 60% | 40% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain decreased from 2.0 to 1.8 | 2.0 | 1.8 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +36 Living Armor Heal replaced with +2 Living Armor Health per second | — | — |
| Talents Level 25 Talent +100 DPS Overgrowth replaced with Overgrowth Undispellable | — | — |
| Living Armor Tooltip changed to display heal per second instead of total heal | — | — |
| Living Armor Provides 3/4/5/6 Health per second | — | — |
| Living Armor Bonus Armor increased from 3/6/9/12 to 6/8/10/12 | 3/6/9/12 | 6/8/10/12 |
| Nature's Guise Movement speed bonus decreased from +15% to +12% | +15% | +12% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Health Regen decreased from 3.25 to 0.25 | 3.25 | 0.25 |
| Base stats / mechanics Base Armor decreased from 5 to 4 | 5 | 4 |
| Base stats / mechanics Base Damage increased by 20 | — | — |
| Change | Before | After |
|---|---|---|
| Ignite Now deals its first tick of damage 0.1s after application (1 tick less total) | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain decreased from 2.8 to 2.4 | 2.8 | 2.4 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Decay Damage increased from +55 to +60 | +55 | +60 |
| Talents Level 15 Talent Tombstone Zombie Damage decreased from +25 to +22 | +25 | +22 |
| Talents Level 20 Talent Decay Cooldown Reduction increased from 1.5s to 2s | 1.5s | 2s |
| Decay Debuff/buff no longer modifies your health when expiring (enemies no longer gain health and Undying doesn't lose health on expiration) | — | — |
| Decay Cast Point improved from 0.45s to 0.3s | 0.45s | 0.3s |
| Decay Damage rescaled from 20/50/80/110 to 0/40/80/120 | 20/50/80/110 | 0/40/80/120 |
| Soul Rip Cast Point improved from 0.35s to 0.3s | 0.35s | 0.3s |
| Tombstone Mana Cost increased from 120/130/140/150 to 120/140/160/180 | 120/130/140/150 | 120/140/160/180 |
| Tombstone Cast Point increased from 0.45s to 0.6s | 0.45s | 0.6s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Armor increased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Telekinesis Mana Cost decreased from 125 to 110 | 125 | 110 |
| Fade Bolt Jump Reduction decreased from 7% to 6% | 7% | 6% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +275 Glimpse Arrival Damage replaced with +250 Glimpse Max Damage | — | — |
| Glimpse Now deals damage upon arrival, based on distance between start and end point. Min Damage is 50 at 0 units and Max Damage is 150/200/250/300 at 1400 units | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +250 Health replaced with +0.5s Spiked Carapace Reflect Duration | — | — |
| Impale Cast Range increased from 700 to 750 | 700 | 750 |
| Vendetta Cooldown decreased from 90/75/60s to 80/70/60s | 90/75/60s | 80/70/60s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Movement Speed replaced with -2s Ensnare Cooldown | — | — |
| Talents Level 20 Talent -1 Rip Tide Hits replaced with +500 Song of the Siren Radius | — | — |
| Ensnare Cooldown decreased from 23/20/17/14s to 21/18/15/12s | 23/20/17/14s | 21/18/15/12s |
| Ensnare Scepter no longer decreases Ensnare cooldown but still allows to target Spell Immune and sleeping units | — | — |
| Ensnare Scepter now increases projectile speed by 50% | — | — |
| Ensnare Scepter Cast Range bonus decreased from +400 to +50% of current cast range | +400 | +50% of current cast range |
| Rip Tide Shard no longer slows enemies hit | — | — |
| Reel In Reworked Scepter. Grants new ability: Reel In. Naga Siren channels up to 5 seconds, pulling all units affected by Ensnare in a 1400 range towards her at a speed of 150 | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Movement Speed replaced with -2s Illuminate Cooldown | — | — |
| Spirit Form Cooldown increased from 65s to 85s | 65s | 85s |
| Spirit Form Illuminate Heal increased from 40/50/60% to 50/60/70% | 40/50/60% | 50/60/70% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +4 Health Regen replaced with +15% Tether Enemy Move/Attack Slow | — | — |
| Talents Level 15 Talent Spirits Hero Damage increased from +45 to +55 | +45 | +55 |
| Tether Heal/Mana Transfer decreased from 75/90/105/120% to 60/80/100/120% | 75/90/105/120% | 60/80/100/120% |
| Spirits Mana Cost decreased from 120/130/140/150 to 100/110/120/130 | 120/130/140/150 | 100/110/120/130 |
| Overcharge Attack Speed rescaled from 25/55/85/115 to 35/60/85/110 | 25/55/85/115 | 35/60/85/110 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Visage and Familiars Attack Damage decreased from +8 to +6 | +8 | +6 |
| Talents Level 15 Talent Armor Corruption to Visage and Familiars decreased from +1.5 to +1 | +1.5 | +1 |
| Talents Level 20 Talent Visage and Familiars Movement Speed decreased from +30 to +25 | +30 | +25 |
| Soul Assumption Mana Cost increased from 125 to 135 | 125 | 135 |
| Summon Familiars Familiar Attack Range increased from 160 to 180 | 160 | 180 |
| Stone Form Stun radius increased from 350 to 375 | 350 | 375 |
| Silent as the Grave Bonus Attack Damage decreased from 30% to 25% | 30% | 25% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain decreased from 1.7 to 1.5 | 1.7 | 1.5 |
| Base stats / mechanics Base Attack Speed increased from 110 to 120 | 110 | 120 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +1.5% Shadow Dance Regen per second replaced with +40 Shadow Dance Regen per second | — | — |
| Pounce No longer deals direct damage | — | — |
| Pounce Now applies 0/1/2/3 stacks of Essence Shift | — | — |
| Shadow Dance Health Regen per second rescaled from 5/6/7% Max Health to 60/90/120 Health | 5/6/7% Max Health | 60/90/120 Health |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Attack Speed replaced with +15% Mystic Snake Turn and Movement Speed Slow | — | — |
| Talents Level 15 Talent Split Shot Damage decreased from +12% to +10% | +12% | +10% |
| Talents Level 15 Talent Mystic Snake Cooldown Reduction increased from 1.5s to 2s | 1.5s | 2s |
| Stone Gaze Physical Attack Damage amplification rescaled from 40/45/50% to 35/45/55% | 40/45/50% | 35/45/55% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +7 Berserker's Rage Armor replaced with +2s Whirling Axes debuff duration | — | — |
| Talents Level 20 Talent +30 Damage replaced with +10 Berserker's Rage Armor | — | — |
| Talents Level 20 Talent -15s Battle Trance Cooldown replaced with +15% Battle Trance Movement Speed | — | — |
| Berserker's Rage Ensnare now pierces Spell Immunity | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Armor decreased by 3 | — | — |
| Base stats / mechanics Base Health Regen increased from 0.25 to 4 | 0.25 | 4 |
| Change | Before | After |
|---|---|---|
| Retaliate Return Damage decreased from 15/30/45/60 to 15/25/35/45 | 15/30/45/60 | 15/25/35/45 |
| Stampede Damage rescaled from 175/250/325% of Strength to 200/250/300% | 175/250/325% of Strength | 200/250/300% |
| Stampede Slow duration increased from 2.5s to 3s | 2.5s | 3s |
| Hitch A Ride Reworked Scepter. Grants new ability: Hitch a Ride. Centaur tosses an ally into a cart hitched behind him. While in the cart, the ally can still cast and attack normally, but cannot move independently or be targeted by opponents. Non-targeted effects can still affect the hitched ally. Increases the attack range of hitched melee heroes by 200. Mana Cost: 75. Cooldown: 60s. Duration: 8s. Cast Range: 300 | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Mana Regen increased from 0 to 0.5 | 0 | 0.5 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +12 Strength replaced with +12 Strength per hero hit with Reverse Polarity (buff duration: 15 seconds) | — | — |
| Reverse Polarity Cooldown decreased from 130s to 120s | 130s | 120s |
| Horn Toss Slow duration increased from 1.25s to 2s | 1.25s | 2s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain increased from 3.2 to 3.5 | 3.2 | 3.5 |
| Base stats / mechanics Second Chakram Mana Cost decreased from 80/140/200 to 75/125/175 | 80/140/200 | 75/125/175 |
| Base stats / mechanics Second Chakram Mana Cost per Second decreased from 16/23/30 to 14/22/30 | 16/23/30 | 14/22/30 |
| Change | Before | After |
|---|---|---|
| Reactive Armor Max Stacks increased from 6/12/18/24 to 10/20/30/40 | 6/12/18/24 | 10/20/30/40 |
| Reactive Armor Hero attacks grant two stacks of Reactive Armor | — | — |
| Reactive Armor Bonus Health Regen per stack decreased from 0.7/0.9/1.1/1.3 to 0.4/0.5/0.6/0.7 (Max Health Regen decreased from 4.2/10.8/19.8/31.2HP/s to 4/10/18/28HP/s) | — | — |
| Reactive Armor Bonus Armor per stack decreased from 0.9/1/1.1/1.2 to 0.5/0.6/0.7/0.8 (Max Armor rescaled from 5.4/12/19.8/28.8 to 5/12/21/32) | — | — |
| Chakram Mana Cost decreased from 80/140/200 to 75/125/175 | 80/140/200 | 75/125/175 |
| Chakram Mana Cost per Second decreased from 16/23/30 to 14/22/30 | 16/23/30 | 14/22/30 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +20 Attack Speed replaced with +150 Viscous Nasal Goo Cast Range | — | — |
| Talents Level 15 Talent +200 Health replaced with +8%/+4% Bristleback Back/Side Damage Reduction | — | — |
| Talents Level 25 Talent Warpath Damage per Stack decreased from +25 to +18 | +25 | +18 |
| Viscous Nasal Goo Scepter radius changed from 800 to current Cast Range of Viscous Nasal Goo | 800 | current Cast Range of Viscous Nasal Goo |
| Warpath Attack Damage Bonus per stack decreased from 25/30/35 to 20/25/30 | 25/30/35 | 20/25/30 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Health Regen increased from 0.75 to 1.0 | 0.75 | 1.0 |
| Base stats / mechanics Base Mana Regen increased from 0 to 0.5 | 0 | 0.5 |
| Change | Before | After |
|---|---|---|
| Snowball Stun Duration increased from 0.5/0.75/1/1.25s to 0.8/1.0/1.2/1.4s | 0.5/0.75/1/1.25s | 0.8/1.0/1.2/1.4s |
| Walrus Kick Is now blocked by Linken's Sphere | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Intelligence decreased from +10 to +8 | +10 | +8 |
| Arcane Bolt Mana Cost increased from 90 to 95 | 90 | 95 |
| Shield of the Scion Reworked Shard. Every time Skywrath Mage deals magic damage to an enemy hero with his abilities, he gains a buff that grants 2 bonus Intelligence and 0.5 bonus Armor. Each cast stacks independently. | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +15 Movement Speed replaced with +15% Curse of Avernus Movement Slow | — | — |
| Aphotic Shield Mana Cost decreased from 100/110/120/130 to 85/100/115/130 | 100/110/120/130 | 85/100/115/130 |
| Borrowed Time Scepter radius decreased from 1600 to 1200 | 1600 | 1200 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Agility increased from 14 to 16 | 14 | 16 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +15% Magic Resistance replaced with +75 Echo Stomp Damage | — | — |
| Talents Level 20 Talent +100 Echo Stomp Damage replaced with +100 Natural Order Radius | — | — |
| Echo Stomp Damage increased from 70/90/110/130 to 75/100/125/150 | 70/90/110/130 | 75/100/125/150 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +200 Duel Cast Range replaced with +8 Duel Bonus Damage | — | — |
| Talents Level 20 Talent Moment of Courage Proc Chance increased from +8% to +10% | +8% | +10% |
| Talents Level 25 Talent +30 Duel Bonus Damage replaced with +50% Moment of Courage Lifesteal | — | — |
| Overwhelming Odds Shard Bonus Armor per creep increased from 0.5 to 1 | 0.5 | 1 |
| Overwhelming Odds Shard Bonus Armor per hero increased from 4 to 5 | 4 | 5 |
| Duel Cast Range increased from 150 to 200/250/300 | 150 | 200/250/300 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Sticky Bomb Slow duration increased from 2.5s to 3s | 2.5s | 3s |
| Reactive Tazer Now applies a Basic Dispel to the attacking enemy | — | — |
| Reactive Tazer Scepter now also deals damage to any enemy that attacks the affected ally | — | — |
| Minefield Sign Cooldown decreased from 360s to 60s | 360s | 60s |
| Minefield Sign Duration decreased from 180s to 60s | 180s | 60s |
| Minefield Sign Cast Time increased from 0s to 1s | 0s | 1s |
| Minefield Sign Now causes mines within 500 radius to be invulnerable | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain increased from 2.9 to 3.2 | 2.9 | 3.2 |
| Base stats / mechanics Base Movement Speed decreased from 305 to 300 | 305 | 300 |
| Base stats / mechanics Base Health Regen increased from 0.75 to 1.25 | 0.75 | 1.25 |
| Base stats / mechanics Turn rate improved from 0.6 to 0.8 | 0.6 | 0.8 |
| Change | Before | After |
|---|---|---|
| Flame Guard Mana Cost decreased from 80/90/100/110 to 65/80/95/110 | 80/90/100/110 | 65/80/95/110 |
| Activate Fire Remnant Mana Cost decreased from 150 to 100/125/150 | 150 | 100/125/150 |
| Fire Remnant Cooldown increased from 0s to 0.5s | 0s | 0.5s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +300 Boulder Smash Distance replaced with +20 Magnetize Damage Per Second | — | — |
| Talents Level 20 Talent +18% Spell Amplification replaced with Geomagnetic Grip Targets Allies | — | — |
| Talents Level 25 Talent Geomagnetic Grip Targets Allies replaced with +25% Spell Amplification | — | — |
| Boulder Smash Now has the same targeting rules for units as for Remnants. When cast, selects the nearest entity to smash, prioritizing Remnant within range, then the closest unit. | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Firestorm Max Health Burn Damage rescaled from 1/2/3/4% to 1.5/2/2.5/3% | 1/2/3/4% | 1.5/2/2.5/3% |
| Firestorm Cooldown increased from 12s to 15/14/13/12s | 12s | 15/14/13/12s |
| Fiend's Gate Cooldown decreased from 140/120/100 to 120/110/100 | 140/120/100 | 120/110/100 |
| Fiend's Gate Incoming damage reduction increased from 10/20/30% to 14/22/30% | 10/20/30% | 14/22/30% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Turn rate improved from 0.6 to 0.8 | 0.6 | 0.8 |
| Base stats / mechanics Base Health Regen increased from 1 to 1.5 | 1 | 1.5 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +2s Reflection Duration replaced with -3s Reflection Cooldown | — | — |
| Sunder Mana Cost decreased from 150/100/50 to 100/75/50 | 150/100/50 | 100/75/50 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Health Regen increased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent Fire Spirits Damage Per Second decreased from +25 to +20 | +25 | +20 |
| Fire Spirits Damage per second increased from 15/35/55/75 to 20/40/60/80 | 15/35/55/75 | 20/40/60/80 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Fortune's End Duration increased from +0.4s to +0.5s | +0.4s | +0.5s |
| Talents Level 10 Talent +12 Intelligence replaced with +10 Armor False Promise | — | — |
| Talents Level 15 Talent +15 Armor False Promise replaced with +80 Fortune's End Damage | — | — |
| Purifying Flames Mana Cost decreased from 80 to 75 | 80 | 75 |
| False Promise Cooldown decreased from 120/90/60s to 110/85/60s | 120/90/60s | 110/85/60s |
| Rain of Destiny Heal/Damage per second increased from 50 to 60 | 50 | 60 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength decreased from 24 + 2.6 to 22 + 2.5 | 24 + 2.6 | 22 + 2.5 |
| Change | Before | After |
|---|---|---|
| Arctic Burn Flight Duration decreased from 10s to 7/8/9/10s | 10s | 7/8/9/10s |
| Cold Embrace Cast Range decreased from 1000 to 850/900/950/1000 | 1000 | 850/900/950/1000 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Flux Slow decreased from 20/30/40/50% to 14/21/28/35% | 20/30/40/50% | 14/21/28/35% |
| Flux Slow is now always applied (Damage is still applied only if there are no allies nearby) | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +50% Tree Dance Vision Range replaced with +0.2s Mischief Damage Immunity | — | — |
| Boundless Strike Reworked Shard. Can be put on auto-cast to quickly leap to the opposing end of the staff as it hits the ground. | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent +1.5s Terrorize Duration replaced with Bedlam Pierces Spell Immunity | — | — |
| Bramble Maze Spawn delay decreased from 0.5s to 0.3s | 0.5s | 0.3s |
| Cursed Crown Mana Cost decreased from 80/100/120/140 to 80/90/100/110 | 80/100/120/140 | 80/90/100/110 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +1.5 Mana Regen replaced with +3 Lucky Shot Armor Reduction | — | — |
| Talents Level 20 Talent +20 Strength replaced with +5% Shield Crash Damage Reduction Per Hero | — | — |
| Talents Level 25 Talent Rolling Thunder Cooldown Reduction decreased from 25s to 20s | 25s | 20s |
| Swashbuckle Mana Cost decreased from 80/90/100/110 to 75/80/85/90 | 80/90/100/110 | 75/80/85/90 |
| Shield Crash Duration decreased from 5/7/9/11s to 5s | 5/7/9/11s | 5s |
| Shield Crash Incoming Damage Reduction per Hero increased from 15%/16%/17%/18% to 20% | 15%/16%/17%/18% | 20% |
| Lucky Shot Proc chance decreased from 17% to 15% | 17% | 15% |
| Lucky Shot Now can also proc on any instance of damage dealt by Pangolier's abilities | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +15% Spell Amplification replaced with +20% Soulbind Spell Damage | — | — |
| Stroke of Fate Slow Duration increased from 1.5s to 1.75s | 1.5s | 1.75s |
| Soulbind Cooldown decreased from 100/75/50s to 90/70/50s | 100/75/50s | 90/70/50s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Bushwhack Cooldown reduction decreased from 4s to 3s | 4s | 3s |
| Talents Level 10 Talent +1s Scurry Duration replaced with +40% Scurry Evasion When Active | — | — |
| Talents Level 15 Talent Scurry Camouflage replaced with +60 Bushwhack Damage | — | — |
| Acorn Shot Initial projectile speed increased from 2100 to 2200 | 2100 | 2200 |
| Bushwhack Projectile speed increased from 1200 to 1300 | 1200 | 1300 |
| Hunter's Boomerang Now granted by Shard. Damage decreased from 350 to 200. Spell Amplification decreased from 25% to 20%. No longer reduces Status Resistance | — | — |
| Decoy Now granted by Scepter. When cast, turns Hoodwink invisible, increases her movement speed by 15%, and creates a decoy of her that starts charging up Sharpshooter, aiming at the nearest visible enemy in 3000 range. If attacked or targeted by a spell, the decoy is destroyed and a lesser Bushwhack is cast towards the attacker. If the decoy was not attacked, it shoots the Sharpshooter in the direction it was aiming, dealing 60% of its regular damage | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +80 Resonant Pulse Damage replaced with Outer Dissimilate Ring | — | — |
| Talents Level 20 Talent +12% Spell Amplification replaced with +120 Resonant Pulse Damage | — | — |
| Talents Level 25 Talent Dissimilate stuns for 1.75s replaced with Dissimilate roots for 2s | — | — |
| Aether Remnant Reworked Shard. Decreases Aether Remnant Cooldown by 2s, increases Watch Range by 150 and changes Remnant to persist through being activated by creeps (damages creeps once but does not disappear) | — | — |
| Aether Remnant Now affects the closest unit to the Remnant rather than the one closest to the center line | — | — |
| Aether Remnant No longer interrupts effects that displace a unit (e.g: Flaming Lasso, Pulverize) | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +0.3s Firesnap Cookie Stun Duration replaced with +60 Scatterblast Damage | — | — |
| Talents Level 15 Talent +80 Scatterblast Damage replaced with -4s Firesnap Cookie Cooldown | — | — |
| Talents Level 20 Talent +20% Mortimer Kisses Slow replaced with +60 Mortimer Kisses Impact Damage | — | — |
| Firesnap Cookie Reworked Shard. Firesnap Cookie increases hop range by 175 and launches a Mortimer Kisses glob along with the targeted unit | — | — |
| Firesnap Cookie Projectile Speed increased from 1000 to 1100 | 1000 | 1100 |
| Firesnap Cookie Stun Duration increased from 1.3/1.6/1.9/2.2s to 1.4/1.8/2.2/2.6s | 1.3/1.6/1.9/2.2s | 1.4/1.8/2.2/2.6s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent -10% Bulwark Movement Speed Penalty replaced with +30% Bulwark Active Redirect Chance | — | — |
| Talents Level 10 Talent +1.5s God's Rebuke Slow Duration replaced with +100 God's Rebuke Distance | — | — |
| Spear of Mars Mana Cost decreased from 110/120/130/140 to 100/110/120/130 | 110/120/130/140 | 100/110/120/130 |
| God's Rebuke Slow duration increased from 2s to 2.5s | 2s | 2.5s |
| Bulwark Active redirect no longer uses a radius centered around Mars. Now only works if projectile targets are in a cone behind Mars or are within 100 range of him | — | — |
| Bulwark Redirect range increased from 800 to 900 | 800 | 900 |
| Arena Of Blood Spear damage rescaled from 100/150/200 to 75/150/225 | 100/150/200 | 75/150/225 |
| Arena Of Blood Fixed flying units sometimes being able to escape from arena | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Armor decreased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Starbreaker When casting Starbreaker with Shard, Dawnbreaker will start moving towards the target area instead of standing still. Still has free movement | — | — |
| Celestial Hammer Cast Point improved from 0.25s to 0.2s | 0.25s | 0.2s |
| Celestial Hammer Cast Range decreased from 1000/1100/1200/1300 to 700/900/1100/1300 | 1000/1100/1200/1300 | 700/900/1100/1300 |
| Solar Guardian Scepter now allows to move the target area with a speed of 200 | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +2 Mana Regen replaced with +60 Dispose Damage | — | — |
| Talents Level 10 Talent +5 Armor replaced with +125 Rebound Cast/Jump Range | — | — |
| Talents Level 15 Talent +200 Rebound Cast/Jump Range replaced with -3s Rebound Cooldown | — | — |
| Talents Level 15 Talent +0.5s Dispose Stun Duration replaced with +15% Sidekick Lifesteal | — | — |
| Talents Level 20 Talent +30 Movement Speed replaced with +15% Unleash Movement Speed | — | — |
| Talents Level 20 Talent +25% Sidekick Lifesteal replaced with +0.7s Rebound Stun Duration | — | — |
| Dispose Now slows for 20/30/40/50% for 3s instead of stunning | — | — |
| Dispose Throw Distance decreased from 300 to 275 | 300 | 275 |
| Rebound Now stuns enemies in final area for 0.9/1.3/1.7/2.1s | — | — |
| Rebound Ally Movement Speed decreased from 45% to 25/30/35/40% | 45% | 25/30/35/40% |
| Rebound Landing Damage decreased from 90/160/230/300 to 75/150/225/300 | 90/160/230/300 | 75/150/225/300 |
| Rebound Landing effect radius decreased from 375 to 250 | 375 | 250 |
| Unleash Pulse no longer slows enemies | — | — |
| Unleash Each strike now slows movement speed of the target by 30% for 2s | — | — |
| Unleash Each strike now slows base attack speed of the target by 60/80/100 for 2s | — | — |
| Unleash No longer applies a dispel on Marci | — | — |
| Unleash Scepter now also applies a Dispel on Marci when cast | — | — |
| Unleash Scepter cooldown reduction increased from 10s to 20s | 10s | 20s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Health Regen increased from 0 to 0.25 | 0 | 0.25 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +2 Mana Regen replaced with +90 Onslaught Damage | — | — |
| Talents Level 10 Talent +12% Magic Resistance replaced with +20% Magic Resistance during Trample | — | — |
| Talents Level 15 Talent +120 Onslaught Damage replaced with Beast dispels himself when activating Uproar | — | — |
| Talents Level 15 Talent +3 Uproar Armor per stack replaced with -5s Trample Cooldown | — | — |
| Talents Level 20 Talent Beast dispels himself when activating Uproar replaced with +4 Armor per Uproar stack | — | — |
| Talents Level 25 Talent +50% Spell Lifesteal replaced with Pulverize Pierces Magic Immunity | — | — |
| Uproar Added Scepter. Uproar releases 3 waves of 2 projectiles per stack which split in two after a 1.25s delay. Each projectile deals 100 damage to enemies and applies Break on them for 2.5 seconds. | — | — |
| Uproar Now can be used while channeling spells | — | — |
| Rock Throw Now splits into 3 additional, smaller fragments, 600 units behind the first one. | — | — |
No neutral-creep section in this official patch.
This collection contains official balance changes. It has no patch-aligned match sample, so pick rates, win rates and performance trends are not established.
Explore match evidence →These notes describe patch 7.32. Later patches may change or remove these mechanics. Historical Facet and Innate sections are preserved as written, rather than presented as current hero rules.
Balance changes alone do not prove a win-rate effect. Compare a stated sample, role and time window before drawing a performance conclusion.
Explore this patch →Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.
Valve source data ↗SHA-256: ed1e0611aaf132a4f870209250781ca31e57178c1a56b20373c3ed0404006c0d