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Patch 7.31

Official patch notes · historical static snapshot

Feb 23, 2022 · UTC Major Original patch notes ↗

OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT

Tracking the evolving meta.
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General

26 notes
#ChangeBeforeAfter
1

Base hero gold bounty increased from 120 + L*8 to 125 + L*8 where L = hero level

120 + L*8125 + L*8 where L = hero level
2

Reworked bounty gold streak formula

Old: Streak gold = (35x-5) where x = current streak New: Streak gold= (5x^2 + 5x) where x = current streak Streak gold goes from 100/135/170/205/240/275/310/345 to 60/100/150/210/280/360/450/550

3

Reworked XP streak formula

Old: Streak XP = 10(x-1) * L, where x = current streak and L = hero level New: Streak XP= ( x^2 - x + 8) * L, where x = current streak and L = hero level Streak bounty goes from 20/30/40/50/60/70/80/90 * L to 14/20/28/38/50/64/80/98 * L

4

Cooldown reduction now stacks diminishingly

5

Moved the bounty runes from the triangle to the primary jungle

the trianglethe primary jungle
6

Moved the Dire and Radiant offlane towers 320 units further away from base

7

When a hero respawns in the fountain, they are invulnerable as long as there's at least one enemy hero in the base until they issue a command

8

Kill gold information now shows a breakdown of gold bounty for the killer plus proximity gold

9

The following abilities now consistently reveal invisibility for their duration: Winter's Curse, Aether Remnant, Berserker Rage (Ensnare), Shackles, Life Drain, Dismember, Fortune's End, Sinister Gaze, Searing Chains, Enchant Remnant, Rod of Atos, Gleipnir, Dark Troll Ensnare

10

Attack and armor types are now represented through abilities. Most damage remains unchanged with a few exceptions in creep vs creep and creep vs tower situations

11

Added new ability: Piercing. Piercing units deal 150% bonus damage to non-hero units and 50% less damage to Standard Units

12

Added new ability: Reinforced. Reinforced units deal 150% bonus damage to other Reinforced units and reduce damage received from heroes by 50% and from non-hero units by 30%

13

Added new ability: Runty. Runty units deal 25% less damage to heroes

14

Piercing, Reinforced, and Runty aren't stealable (e.g: Devour)

15

Ranged creeps and their upgrades all have the Piercing ability

16

All buildings and siege units now have the Reinforced ability

17

Melee creeps and their upgrades all have the Runty ability

18

Serpent Wards and Plague Wards now have the Piercing ability

19

Eidolons, Treants and Lycan Wolves no longer have the Basic attack type.

This means they deal more damage to heroes than they used to at similar damage numbers

20

Neutral creeps now all have the standard attack type. Most neutral creeps have had their damage adjusted so that the net damage is similar.

21

Most Neutral creeps that used to have a Piercing attack type now have the Piercing ability.

Exceptions: Satyr Banisher, Giant Wolf, and Ancient Black Drake

22

Neutral Items now show through Fog of War for the team they belong to until they are picked up.

23

Neutral creeps now increase their HP by 30, armor by 0.5, base damage by 3, attack speed by 5, gold bounty by 1 and XP bounty by 5 every 7.5 minutes, up to 30 times. (Last upgrade at 225 mins, same intervals as lane creeps)

24

Neutral creep base attack time has been increased to 2 and base attack speed has been adjusted to compensate. The main implication is that neutral creeps are more resilient versus attack speed slow

25

New Ancient Camp: Ancient Ice Shaman and 2 Ancient Frostbitten Golems

26

New Large Camp: 2 Warpine Raiders

Items

71 items · including 29 neutral

Revenant's Brooch

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New Item

Requires Witch Blade, Mystic Staff, 800g recipe (Total Cost 6200g)

New Item

+45 Intelligence

New Item

+40 Attack Speed

New Item

+8 Armor

New Item

+300 Projectile Speed

New Item

Active: Your next 5 attacks have true strike and deal magical damage. Can attack Ethereal units. Expires after 15s. Mana cost: 250. Cooldown: 45s

Doesn't work against buildings. Magic immune enemies will take no damage when active

New Item

Passive: Causes your next attack to apply a poison for 4s slowing by 25% and dealing 1x your Intelligence as damage every second. Can only trigger once every 9 seconds

Wraith Pact

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New Item

Requires Vladmir's Offering, Point Booster, 400g recipe (Total Cost: 4200)

New Item

+250 Health

New Item

+250 Mana

New Item

Passive: Vladmir's Aura. Grants 15% Lifesteal, 18% Bonus Damage, 1.75 mana regeneration and 3 armor to allies in a 1200 AoE

New Item

Active: Can be cast within 350 range to create a totem that reduces all enemies' attack and spell damage within 900 AoE by 25% and deals 25 damage per second. Totem can move at 150 movement speed. Lasts 25s or 5 hero hits (10 creep hits). Mana cost: 100. CD: 60s

Boots of Bearing

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New Item

Requires Tranquil Boots, Drum of Endurance, 1500g recipe (total Cost 4125)

New Item

+8 Strength

New Item

+8 Intelligence

New Item

+65 Movement Speed

New Item

+15 HP Regen

New Item

8 charges. Gains a charge every 3 minutes

New Item

Active: Consumes a charge to give +50 attack speed and 15% movement speed allies to allies within 1200 radius for 6 seconds. During the first 2 seconds allies can't be slowed by other abilities. Does not stack with Drum of Endurance Active

New Item

Passive: Swiftness Aura: Grants +20 movement speed to allies within 1200 radius. Does not stack with Drum of Endurance Aura.

Bloodstone

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Item Reworked

Old:

Item Reworked

Requires Voodoo Mask, Kaya and Soul Booster (5750g)

Item Reworked

+16 Intelligence

Item Reworked

+425 Health

Item Reworked

+425 Mana

Item Reworked

+8% Spell Damage

Item Reworked

+15% Spell Lifesteal (Hero)

Item Reworked

+3% Spell Lifesteal (Creep)

Item Reworked

+100% Mana Regen Amplification

Item Reworked

+30% Spell Lifesteal Amplification

Item Reworked

Active: Bloodpact. Converts 30% of your max mana to health regeneration over 2 seconds. 85s CD Costs 30% of max mana

Item Reworked

Passive: Mana Battery. Each charge provides 0.2 MP regen and 0.35% spell amplification. Nearby kills provide 1 charges. Dying causes you to lose 3 charges. Starts with 14 charges

Item Reworked

New:

Item Reworked

Requires Soul Booster, Voodoo Mask, 900g Recipe (4600g)

Item Reworked

+550 Health

Item Reworked

+550 Mana

Item Reworked

+25% Spell Lifesteal (heroes)

Item Reworked

+5% Spell Lifesteal (creeps)

Item Reworked

Active: Bloodpact. Double Bloodstone's Spell Lifesteal and also converts the same percentage of damage dealt to mana. Lasts 6 seconds. Costs 10% of your Health to cast. When cast, grants the Drained debuff, ignoring extra Bloodpact effects for 40s. Cooldown: 40s

Orchid Malevolence

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Item Reworked

Old:

Item Reworked

Requires 2 Oblivion Staffs and a 475g recipe (3475g)

Item Reworked

+20 Intelligence

Item Reworked

+30 Attack Damage

Item Reworked

+25 Attack Speed

Item Reworked

+4 Mana Regeneration

Item Reworked

Active: Soul Burn. Silences the target unit for 5 seconds. At the end of the silence, 30% of the damage received while silenced is inflicted as bonus magical damage. Mana cost: 100. Cooldown: 18s

Item Reworked

New:

Item Reworked

Requires Blitz Knuckles, Claymore, Void Stone (Total cost 3175)

Item Reworked

+40 Attack Speed

Item Reworked

+30 Attack Damage

Item Reworked

+3 Mana Regeneration

Item Reworked

Active: Soul Burn. Silences the target unit for 5 seconds. At the end of the silence, 30% of the damage received while silenced is inflicted as bonus magical damage. Mana cost: 100. Cooldown: 18s

Bloodthorn

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Item Reworked

Old:

Item Reworked

Requires Orchid, Hyperstone 800g recipe (Total cost 6275)

Item Reworked

+25 Intelligence

Item Reworked

+90 Attack Speed

Item Reworked

+30 Damage

Item Reworked

+5.5 Mana Regeneration

Item Reworked

Soul Rend: Silences a target for 5 seconds. At the end of the silence, an additional 30% of all damage taken during the silence will be dealt to the target as magical damage. All attacks on the silenced target will have True Strike and 100% chance to crit for 130% damage

Item Reworked

New:

Item Reworked

Requires Orchid, Mage Slayer, 925g recipe (Total Cost 6500)

Item Reworked

+20 Intelligence

Item Reworked

+60 Attack Speed

Item Reworked

+50 Damage

Item Reworked

+5 Mana Regeneration

Item Reworked

+20% Magic Resistance

Item Reworked

Soul Rend: (Active) Silences a target for 5 seconds. At the end of the silence, an additional 30% of all damage taken during the silence will be dealt to the target as magical damage. All attacks on the silenced target will have True Strike and 100% chance to crit for 130% damage.

Item Reworked

Mage Slayer: (Passive) Places a debuff when you attack enemies, causing them to do 35% less spell damage for 6 seconds

Ethereal Blade

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Item Reworked

Old:

Item Reworked

Requires Eaglesong, Ghost Scepter, 1000g Recipe (Total cost 4300g)

Item Reworked

+40 Agility

Item Reworked

+10 Strength

Item Reworked

+10 Intelligence

Item Reworked

Ethereal Blast: (Active) Converts the target unit to ethereal form, rendering them immune to physical damage, but unable to attack and 40% more vulnerable to magic damage. Lasts for 4 seconds on allies and 4 seconds on enemies. Cooldown: 20s.

Item Reworked

Enemy targets are also slowed by 80%, and take 1.5x your primary attribute + 125 as magical damage

Item Reworked

New:

Item Reworked

Requires Kaya, Ghost Scepter 1100g Recipe (Total Cost 4650g)

Item Reworked

+25 Intelligence

Item Reworked

+5 Agility

Item Reworked

+5 Strength

Item Reworked

+24% Spell Lifesteal Amplification

Item Reworked

+12% Spell Amplification

Item Reworked

+75% Mana Regen Amplification

Item Reworked

Ethereal Blast: (Active) Converts the target unit to ethereal form, rendering them immune to physical damage, but unable to attack and 40% more vulnerable to magic damage. Lasts for 4 seconds on allies and 4 seconds on enemies. Cooldown: 22s.

Item Reworked

Enemy targets are also slowed by 80%, and take 1.5x their primary attribute + 50 as magical damage

Aghanim's Shard

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Now purchasable at 15 minutes

Arcane Blink

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Active no longer grants cooldown reduction

Active now grants 25% mana cost reduction and 20% Debuff Amplification

Armlet of Mordiggian

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Health drain per second increased from 40 to 45

4045

Blade Mail

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Recipe cost reduced from 575 to 550 (total cost reduced from 2125 to 2100)

Boots of Travel

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Movement speed bonus reduced from 100 to 90

10090

Boots of Travel 2

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Movement speed bonus reduced from 120 to 110

120110

Now additionally reduces TP channel time by 1s

Bottle

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Using the Bottle removes the lingering fountain buff (i.e: you can only use it once for free once you leave the fountain)

Bracer

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Now doubles its bonuses after minute 25

Null Talisman

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No longer grants 3% spell amplification

Now grants 4% mana cost reduction

Now doubles its bonuses after minute 25

Wraith Band

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Now doubles its bonuses after minute 25

Crimson Guard

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Cooldown reduced from 40 to 35

4035

Active damage block increased from 70 to 75

7075

Desolator

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Damage reduced from 55 to 50

5550

Now gains +2 damage if an enemy hero dies with this item's Corruption Debuff up to a Maximum of 25.

Drum of Endurance

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Can now be cast without interrupting channeling

Dust of Appearance

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Now also deals 25 damage to enemies revealed when cast.

Diffusal Blade

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Recipe reworked. Now requires Blade of Alacrity + Robe of the Magi + 1050g Recipe (total cost reduced from 3150 to 2500)

31502500)

Agility bonus reduced from 24 to 15

2415

Intelligence bonus reduced from 12 to 10

1210

Melee Illusion mana burn reduced from 12 to 8

128

Eye of Skadi

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Bonus stats reduced from 25 to 22

2522

Bonus health increased from 200 to 220

200220

Bonus mana increased from 200 to 220

200220

Force Staff

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Cooldown reduced from 23s to 20s

23s20s

Gem of True Sight

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Now has an active. Gives True Sight over a 300 AoE area within 300 range for 4 seconds. 12s CD (Note: Does not grant vision on the area, just vision of invisible units/wards)

No longer reveals invisibility when dropped.

Ghost Scepter

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Cooldown increased from 20s to 22s

20s22s

Glimmer Cape

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Active Magic Resistance Increased from 45% to 50%

45%50%

Healing Salve

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Duration increased from 10s to 13s

10s13s

Healing per second reduced from 40 to 30 (Total heal reduced from 400 to 390)

Holy Locket

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Bonus Mana reduced from 325 to 300

325300

Hood of Defiance

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Magic resistance reduced from 20% to 18%

20%18%

Barrier block increased from 325 to 350

325350

Mana cost reduced from 75 to 50

7550

Hurricane Pike

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Cooldown reduced from 23s to 20s

23s20s

Cast range increased from 550 to 650

550650

Enemy cast range increased from 400 to 450

400450

Attack range increased from 140 to 150

140150

Ally push speed increased from 1200 to 1500

12001500

Kaya and Sange

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Bonus Status Resistance reduced from 22% to 20%

22%20%

Meteor Hammer

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Mana cost reduced from 125 to 100

125100

Unit damage per second reduced from 90 to 60

9060

Stun duration decreased from 1.5s to 1.25s

1.5s1.25s

Impact radius increased from 315 to 400

315400

Nullifier

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Now pierces magic immunity

No longer slows the enemy

No longer has a mana cost

Pipe of Insight

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Magic Resistance Aura increased from 10% to 12%

10%12%

Quelling Blade

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Cost reduced from 130 to 100 (Battlefury cost reduced to 4100)

130100 (Battlefury cost reduced to 4100)

Quell damage reduced from 12/6 to 8/4

12/68/4

Radiance

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Recipe reworked: Now requires a Sacred Relic, and a Talisman of Evasion (total cost reduced from 5100 to 5050)

51005050)

Can now be disassembled.

Now grants 15% evasion

Blind effect reduced from 17% to 10%

17%10%

Can no longer be toggled on or off when the owner is out of the game (e.g.: Shadow Demon Disruption)

Refresher Orb

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Mana Regen reduced from 12 to 7

127

Cooldown increased from 160 to 170

160170

Sange and Yasha

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Bonus Status Resistance reduced from 22% to 20%

22%20%

Satanic

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Cooldown increased from 25s to 30s

25s30s

Soul Ring

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Recipe cost increased from 225 to 245 (total cost increased from 680g to 700g)

Swift Blink

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Active no longer grants attack damage and attack speed

Active now grants 35 Agility

Trusty Shovel Neutral

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Neutral item

Bonus health decreased from 100 to 75

10075

Arcane Ring Neutral

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Neutral item

Bonus Intelligence reduced from 10 to 8

108

Tumbler's Toy Neutral

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Neutral item

Cooldown reduced from 20s to 15s

20s15s

Broom Handle Neutral

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Neutral item

Armor increased from +3 to +4

+3+4
Neutral item

Damage decreased from +14 to +8

+14+8

Quicksilver Amulet Neutral

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Neutral item

Movement speed Bonus decreased from 4% to 3%

4%3%

Ring of Aquila Neutral

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Neutral item

Damage decreased from +7 to +3

+7+3

Essence Ring Neutral

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Neutral item

Bonus mana regen reduced from 2.5 to 2

2.52

Grove Bow Neutral

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Neutral item

Bonus attack speed increased from 15 to 20

1520

Brigand's Blade Neutral

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Neutral item

Damage bonus per health missing increased from 8 to 10

810

Pupil's Gift Neutral

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Neutral item

Secondary stats bonus increased from 14 to 15

1415

Fae Grenade Neutral

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Neutral item

Damage per second increased from 35 to 40

3540
Neutral item

Active no longer grants vision to both teams

Spider Legs Neutral

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Neutral item

Bonus movement speed decreased from 22% to 18%

22%18%
Neutral item

Active duration increased from 3 to 3.5s

33.5s

Enchanted Quiver Neutral

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Neutral item

Bonus damage increased from +200 to 225

+200225
Neutral item

Bonus range from +400 to +350

+400+350

Quickening Charm Neutral

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Neutral item

Cooldown reduction reduced from 12% to 10%

12%10%
Neutral item

HP regen increased from 9 to 10

910

Ceremonial Robe Neutral

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Neutral item

Bonus mana reduced from 350 to 250

350250

Psychic Headband Neutral

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Neutral item

Bonus Intelligence reduced from 16% to 15%

16%15%
Neutral item

Psychic Push range reduced from 800 to 600

800600

Paladin Sword Neutral

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Neutral item

Bonus damage reduced from 20 to 16

2016

Telescope Neutral

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Neutral item

Bonus attack range reduced from 110 to 100

110100
Neutral item

Bonus cast range reduced from 110 to 100

110100

Blast Rig Neutral

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Neutral item

Trigger/explosion radius increased from 300 to 400

300400
Neutral item

Explosion damage reduced from 300 to 250

300250

Ascetic's Cap Neutral

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Neutral item

HP regen increased from 10 to 15

1015

Timeless Relic Neutral

ChangeBeforeAfter
Neutral item

Debuff duration amplification reduced from 25% to 20%

25%20%

The Leveller Neutral

ChangeBeforeAfter
Neutral item

Bonus attack speed reduced from 50 to 40

5040

Spell Prism Neutral

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Neutral item

Cooldown reduction reduced from 18% to 12%

18%12%
Neutral item

Bonus attributes increased from 6 to 8

68

Ninja Gear Neutral

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Neutral item

Bonus Agility increased from 24 to 25

2425
Neutral item

Active movement speed increased from 15 to 20%

1520%

Witchbane Neutral

ChangeBeforeAfter
Neutral item

Now additionally grants 20 attack speed

Book of Shadows Neutral

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Neutral item

Bonus attributes increased from 12 to 13

1213

Fallen Sky Neutral

ChangeBeforeAfter
Neutral item

Strength reduced from 20 to 15

2015
Neutral item

Intelligence reduced from 20 to 15

2015
Neutral item

Damage per second to buildings increased from 50 to 60

5060
Neutral item

Damage per second to units reduced from 90 to 60

9060

Pirate Hat Neutral

ChangeBeforeAfter
Neutral item

Now additionally grants 15 movement speed

Arcanist's Armor Neutral

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Neutral item

Mega Shield now only affects heroes

Neutral item

Mega Shield reflect percentage increased from 35% to 40%

35%40%

Heroes & units

122 entries
Anti-Mage

Anti-Mage

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Strength reduced from 23 to 21

2321

Abilities & talents

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Mana Break

Now can stack with Diffusal Blade's mana burn

Mana Break

Now additionally slows enemy movement speed for 10/20/30/40% for 0.75s when it burns all its target's mana. (Illusions also apply this effect)

Axe

Axe

Base stats / mechanics

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No notes supplied for this section.

Abilities & talents

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Talents

Level 10 Talent +12% magic resistance replaced with +20 movement speed

Talents

Level 15 Talent +25 movement speed replaced with +10% Battle Hunger slow

Talents

Level 20 Talent +20 HP regen replaced with +1 permanent armor per Culling Blade kill (Note: This is retroactive)

Talents

Level 20 Talent +150 Culling Blade threshold replaced with +150 Culling Blade damage/threshold

Talents

Level 25 Talent: +100 Battle Hunger DPS replaced with 2x Battle Hunger armor multiplier

Battle Hunger

Now deals physical damage

Battle Hunger

Damage rescaled from 16/24/32/40 to 10/15/20/25 + 1x Axe's Armor

16/24/32/4010/15/20/25 + 1x Axe's Armor
Battle Hunger

No longer grants movement speed to Axe

Battle Hunger

Now only slows enemies as long as they are not facing Axe

Battle Hunger

Slow rescaled from 12/13/14/15% to 8/17/26/35%

12/13/14/15%8/17/26/35%
Counter Helix

Shard debuff now reduces total attack damage taken by Axe from the affected unit. (This makes Blade Mail deal full damage back since the outgoing damage isn't reduced)

Culling Blade

Killing an enemy hero grants a permanent +1/1.5/2 armor bonus to Axe

Culling Blade

Cooldown increased from 75/65/55s to 100/85/70s

75/65/55s100/85/70s
Culling Blade

Mana cost rescaled from 60/120/180 to 100/125/150

60/120/180100/125/150
Culling Blade

Movement speed bonus rescaled from 30% to 20/25/30%

30%20/25/30%
Culling Blade

Attack speed bonus rescaled from 30 to 20/30/40

3020/30/40
Culling Blade

Damage is now pure and pierces magic immunity

Culling Blade

Damage increased from 150/250/300 to 250/350/450

150/250/300250/350/450
Bane

Bane

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

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Talents

Level 25 Talent +150 Brain Sap damage/heal increased to 200

Enfeeble

No longer reduces cast speed

Enfeeble

Now reduces cast range by 30%

Fiend's Grip

Damage reduced from 80/120/160 to 70/110/150

80/120/16070/110/150
Bloodseeker

Bloodseeker

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

New Scepter ability Blood Mist. Bloodseeker sprays his blood in an area, taking 5% max HP in pure damage every second while dealing 5% of a unit's max HP to enemies within a 450 radius, and slowing his enemies by 25%. While Blood Mist is active, Thirst's healing is increased by 50%. CD: 4s Cannot be turned off while on cooldown

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 talent +400 Health replaced with +15% Spell Lifesteal

Talents

Level 25 Talent -4s Bloodrite cooldown replaced with 2 Rupture charges

Crystal Maiden

Crystal Maiden

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +200 health increased to +250

Talents

Level 15 Talent +6% Arcane Aura magic resistance replaced with +20 Arcane Aura mana per cast

Crystal Nova

Attack speed slow increased from 20/30/40/50 to 30/45/60/75

20/30/40/5030/45/60/75
Arcane Aura

Now also grants 6/12/18/24 mana to all allies within 1200 radius whenever Crystal Maiden casts a spell (but not items)

Drow Ranger

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Strength reduced from 18 to 16

1816

Abilities & talents

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Multishot

Range multiplier from 2 to 1.75

21.75
Gust

Provides 10% movement speed bonus to Drow Ranger for 3/4/5/6 seconds

Earthshaker

Earthshaker

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

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Talents

Level 15 Talent +25 movement speed replaced with +50% Enchant Totem damage

Juggernaut

Base stats / mechanics

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No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +30 Attack Speed replaced with +1s Blade Fury duration

Talents

Level 20 Talent +8 armor replaced with 40% Blade Dance lifesteal

Talents

Level 20 Talent +160 Bladefury DPS reduced to +150

Healing Ward

Mana cost decreased from 140 to 140/130/120/110

140140/130/120/110
Omnislash

Cooldown reduced from 140s to 130

140s130
Mirana

Mirana

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility rescaled from 18 + 3.7 to 24 + 3.4

18 + 3.724 + 3.4
Base stats / mechanics

Base armor reduced by 1 (Same starting armor)

Base stats / mechanics

Base attack speed reduced from 115 to 110

115110
Base stats / mechanics

Base damage decreased from 27-32 to 24-30 (Average damage increased by 3.5)

27-3224-30 (Average damage increased by 3.5)

Abilities & talents

ChangeBeforeAfter
Starstorm

Mana cost reduced from 80/105/130/155 to 80/95/110/125

80/105/130/15580/95/110/125
Leap

Reworked Shard. Grants +1 Leap Charge. Sagan pounces, dealing 150 damage in a forward cone to units within 500 range of Mirana and slowing them by 30% for 2.5 seconds

Morphling

Morphling

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

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Morph

Reworked Scepter. Replicate steals 20% of each stat from the replicated hero. If the replicated hero's primary attribute is Strength it will also steal 35% status resistance, if it's Agility, it will steal 50 attack speed and if it's Intelligence, it will steal 20% spell amplification. Reduces Replicate Cooldown by 20s.

Shadow Fiend

Shadow Fiend

Base stats / mechanics

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No notes supplied for this section.

Abilities & talents

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Talents

Level 10 Talent +8% Spell Amplification replaced with +25 Shadowraze Stack Damage

Necromastery

Shard now also fears the target for 0.5s

Requiem of Souls

Now also debuffs enemies with -5/10/15% Magic Resistance after dealing its damage.

Phantom Lancer

Phantom Lancer

Base stats / mechanics

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No notes supplied for this section.

Abilities & talents

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Talents

Level 10 Talent +15 Attack Speed replaced with +2.5s Phantom Rush Bonus Agi Duration

Talents

Level 15 Talent +16% Evasion replaced with +15 Strength

Phantom Rush

Cooldown decreased from 16/12/8/4 to 13/10/7/4

16/12/8/413/10/7/4
Puck

Puck

Base stats / mechanics

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No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +300 Illusory Orb distance replaced with -2 Illusory Orb cooldown

Talents

Level 15 Talent Phase Shift attack replaced with -10s Dream Coil Cooldown

Talents

Level 15 Talent +12% spell amplification replaced with +100 Waning Rift Damage

Talents

Level 20 Talent -4s Illusory Orb cooldown replaced with +1s Dream Coil break stun duration

Talents

Level 25 Talent Dream Coil rapid fire frequency improved from 0.75s to 0.6s (max attacks 8 -> 10)

0.75s0.6s (max attacks 8 -> 10)
Talents

Level 25 Talent +250 Waning Rift AoE and range replaced with Dream Coil pierces magic immunity

Phase Shift

Max channel time increased from 0.75/1.5/2.25/3.25 to 1/1.75/2.5/3.25

0.75/1.5/2.25/3.251/1.75/2.5/3.25
Phase Shift

Reworked Shard: Causes Phase Shift to attack all enemies within attack range +200 radius of Puck

Waning Rift

Cooldown reduced from 19/17/15/13s to 16/15/14/13s

19/17/15/13s16/15/14/13s
Waning Rift

Reworked Scepter: Waning Rift now has 150 extra radius and range and knocks enemies back 400 distance over 0.5 seconds (non-interrupting). Reveals invisible enemy units and wards in the area for 5 seconds.

Dream Coil

Cooldown reduced from 80s to 75s

80s75s
Pudge

Pudge

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base armor reduced by 1

Base stats / mechanics

Intelligence gain increased from 1.5 to 1.8

1.51.8

Abilities & talents

ChangeBeforeAfter
Flesh Heap

No longer grants magic resistance

Flesh Heap

Bonus Strength per death reduced from 1.5/2/2.5/3 to 1.1/1.4/1.7/2.0

1.5/2/2.5/31.1/1.4/1.7/2.0
Flesh Heap

Can now be cast to grant 5/10/15/20 damage block against all types of damage for 7 seconds. Mana cost 50. Cooldown 30/25/20/15. Can be cast while channeling.

Dismember

Shard cooldown reduction reduced from 10s to 5s

10s5s
Razor

Razor

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +6s Static Link duration replaced with +21% Storm Surge movement speed

Talents

Level 25 Talent +1 Eye of the Storm target replaced with 2 Static Link Charges

Static Link

Cannot be cast on a target that is already linked

Sand King

Sand King

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base armor increased by 1

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +200 health replaced with +12% Caustic Finale slow

Talents

Level 15 Talent +20% Caustic Finale slow replaced with +100 Caustic Finale damage

Talents

Level 20 Talent +120 Caustic Finale damage replaced with +100 Epicenter Radius

Sand Storm

Damage interval reduced from 0.5s to 0.2s

0.5s0.2s
Sand Storm

Mana cost rescaled from 75 to 70/75/80/85

7570/75/80/85
Storm Spirit

Storm Spirit

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility gain increased from 1.7 to 1.9

1.71.9
Base stats / mechanics

Base mana regen increased from 0 to 0.5

00.5
Base stats / mechanics

Base attack speed increased from 110 to 115

110115

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +40 Static Remnant damage replaced with +20 attack speed

Talents

Level 10 Talent +2.5 mana regen reduced to +1.75

Talents

Level 15 Talent +25 attack speed replaced with +50 Static Remnant damage

Sven

Sven

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility gain increased from 2.0 to 2.2

2.02.2

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +15% Lifesteal replaced with -15s God's Strength Cooldown

Talents

Level 20 Talent +25 movement speed replaced with +8% Warcry movement speed

Storm Hammer

Scepter now also dispels the target

Warcry

Reworked Shard. Warcry is undispellable and passively grants 5 armor to all allies in a 1200 radius

Tiny

Tiny

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +20% Tree Grab Unit damage bonus replaced with +50% Tree Grow bonus damage

Avalanche

Stun duration per interval increased from 0.2 to 0.3

0.20.3
Avalanche

Bonus damage multiplier to Tossed units reduced from 2.5x to 2x

2.5x2x
Toss

Damage rescaled from 80/150/220/290 to 75/150/225/300

80/150/220/29075/150/225/300
Toss

No longer deals 30% bonus damage to the tossed unit

Toss

Grab radius increased from 275 to 300

275300
Grow

Now also grants 100/200/300 bonus damage to Toss

Grow

Bonus damage is increased by 50% when carrying a tree

Tree Grab

Bonus damage rescaled from 20% to 20 flat damage

20%20 flat damage
Tree Grab

Bonus building damage reduced from 70/100/130/160% to 55/70/85/100%

70/100/130/160%55/70/85/100%
Tree Throw

Now also slows an enemy's move speed and attack speed by 20% for 2 seconds

Vengeful Spirit

Vengeful Spirit

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Magic Missile

Reworked Shard. Bounces once on an enemy, prioritizing heroes. Increases Cast Range by 100.

Windranger

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +1.5 mana regen replaced with -5% Powershot damage reduction per unit

Talents

Level 15 Talent +100 Powershot damage replaced with -4s Windrun cooldown

Talents

Level 15 Talent Windrun undispellable replaced with +225 Windrun radius

Gale Force

Shard Now has a 1500 Cast Range

Gale Force

Shard Cooldown decreased from 40s to 30s

40s30s
Focus Fire

Damage reduction rescaled from 50/40/30% to 30%

50/40/30%30%
Focus Fire

Bonus attack speed rescaled from +475 to +300/400/500

+475+300/400/500
Windrun

Reworked Scepter: Windrun is undispellable, slow is increased by 20% and enemies affected by it are blinded by 40%

Zeus

Zeus

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent: +1.2% Static Field Damage replaced with +1 Heavenly Jump Target

Arc Lightning

Mana cost increased from 80 to 80/85/90/95

8080/85/90/95
Arc Lightning

Damage increased from 75/100/125/150 to 80/110/140/170

75/100/125/15080/110/140/170
Static Field

No longer a basic ability

Static Field

Now granted by Shard. Whenever Zeus attacks or casts an ability on an enemy, it deals 9% of their current HP in damage

Heavenly Jump

Now a basic ability. Zeus performs a Heavenly Jump, shocking the closest visible nearby enemy (prioritizing heroes) within 700/800/900/1000 range, Reducing their movement by 100%, attack speed by 100 and increasing their cast time by 50% for 1/1.5/2/2.5s. Zeus gets 900 unobstructed vision around him for 3 seconds. Can't be cast while leashed. Mana cost: 50/60/70/80. Cooldown: 25/20/15/10s

Kunkka

Kunkka

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +16 Strength replaced with 25% X Mark The Spot movement speed. (Affects Enemies negatively and allies positively)

X Marks the Spot

Cast Range increased from 400/600/800/1000 to 550/700/850/1000

400/600/800/1000550/700/850/1000
X Marks the Spot

Cooldown increased from 24/20/16/12 to 30/24/22/12

24/20/16/1230/24/22/12
Lina

Lina

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Reworked Shard: Lina's spells deal 10 more damage for each Fiery Soul charge

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +30/2% Fiery Soul per stack reduced to +15/1%

Fiery Soul

Max charges increased from 3 to 7

37
Fiery Soul

Stack duration increased from 12s to 15s

12s15s
Fiery Soul

Movement speed bonus per charge reduced from 4/5/6/7% to 1.5/2/2.5/3%

4/5/6/7%1.5/2/2.5/3%
Fiery Soul

Attack speed bonus per charge reduced from 30/50/70/90 to 10/20/30/40

30/50/70/9010/20/30/40
Fiery Soul

Now gains a charge whenever a spell damages an enemy

Lion

Lion

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Finger of Death

Mana cost reduced from 200/420/650 to 200/400/600

200/420/650200/400/600
Finger of Death

Aghanim's Scepter cooldown reduced from 100/60/20 to 80/50/20

100/60/2080/50/20
Mana Drain

Now reveals invisible units

Shadow Shaman

Shadow Shaman

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Shackles

Damage reduced from 60/160/260/360 to 60/130/200/270

60/160/260/36060/130/200/270
Shackles

Now heals Shadow Shaman by 60/130/200/270 over its duration

Mass Serpent Ward

Creep hits to kill Serpent Wards increased from 2 to 4. (Towers and heroes still kill in 2)

24. (Towers and heroes still kill in 2)
Slardar

Slardar

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Sprint Passive River Speed reduced from 25% to 15%

25%15%

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +125 Slithereen Crush damage increased to 150

Corrosive Haze

Targets leave water trails for 8 seconds behind them

Tidehunter

Tidehunter

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Kraken Shell

Damage block rescaled from 18/30/42/54 to 15/30/45/60

18/30/42/5415/30/45/60
Anchor Smash

Shard Bonus damage reduced from 90 to 75

9075
Witch Doctor

Witch Doctor

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Paralyzing Cask

Stun duration on non-hero units reduced from 5s to 1s

5s1s
Paralyzing Cask

Damage on non-hero units rescaled from 75 to 2x hero damage.

752x hero damage
Death Ward

Cooldown reduced from 80s to 70s

80s70s
Lich

Lich

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Agility increased from 15 to 17

1517
Base stats / mechanics

Intelligence gain decreased from 4.1 to 3.6

4.13.6
Base stats / mechanics

Turn rate increased from 0.6 to 0.7

0.60.7

Abilities & talents

ChangeBeforeAfter
Frost Blast

Attack speed slow increased from 30% to 30/40/50/60%

30%30/40/50/60%
Frost Shield

Now does its first tick of damage/slow 0.1s after casting (total damage/duration unchanged)

Chain Frost

Mana cost reduced from 200/350/500 to 180/300/420

200/350/500180/300/420
Riki

Riki

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain increased from 2.4 to 2.6

2.42.6
Base stats / mechanics

Sleeping Dart is now dispellable

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +8 Strength replaced with +75 Smoke Screen AoE

Talents

Level 10 Talent +20 attack speed replaced with +0.3s Blink Strike slow duration

Talents

Level 25 Talent +175 Smoke Screen AoE replaced with Tricks of the Trade applies a basic dispel. (Can also be cast when rooted/leashed)

Smoke Screen

Mana cost rescaled from 75 to 65/70/75/80

7565/70/75/80
Blink Strike

Now also slows enemies by 100% for 0.2/0.4/0.6/0.8s

Tricks of the Trade

Mana cost increased from 50 to 55

5055
Enigma

Enigma

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Demonic Conversion Eidolon turn rate improved from 0.5 to 0.9

0.50.9
Base stats / mechanics

Demonic Conversion Eidolon attack point improved from 0.3s to 0.2

0.3s0.2
Base stats / mechanics

Demonic Conversion Eidolon attack range increased from 450 to 500

450500

Abilities & talents

ChangeBeforeAfter
Midnight Pulse

Now deals damage based on current HP

Midnight Pulse

Damage per second rescaled from 4.75/5.5/6.25/7% of max HP to 6/8/10/12% of current HP

4.75/5.5/6.25/7% of max HP6/8/10/12% of current HP
Black Hole

Shard outer radius reduced from 1200 to 1000

12001000
Tinker

Tinker

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base damage reduced by 2

Base stats / mechanics

Defense Matrix Status Resistance reduced from 20/30/40/50% to 10/20/30/40%

20/30/40/50%10/20/30/40%

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent -0.5s Keen Conveyance cooldown replaced with +125 Defense Matrix damage absorbed

Talents

Level 20 Talent +150 Defense Matrix damage absorbed replaced with -0.5s Keen Conveyance cooldown

Rearm

Channeling Time increased from 3.5/2/1.25s to 3.5/2.5/1.5s

3.5/2/1.25s3.5/2.5/1.5s
Laser

Damage reduced from 80/160/240/320 to 75/150/225/300

80/160/240/32075/150/225/300
Warp Flare

New Ability granted by Shard. Throws a grenade towards a unit, dealing 50 damage, teleporting it 600 units away from tinker and reduces their cast and attack range by 40% for 3 seconds. Mana cost: 150. Cooldown: 15s. Cast Range: 700. Projectile speed: 1900

Sniper

Sniper

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Take Aim

Mana cost increased from 25 to 50

2550
Concussive Grenade

Cooldown reduced from 16s to 10s

16s10s
Concussive Grenade

Impact damage reduced from 125 to 25

12525
Necrophos

Necrophos

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Reaper's Scythe

No longer increases enemies' death timers

Reaper's Scythe

Killing an enemy with Reaper's Scythe now grants Necrophos +3/6/9 HP/s and +1/2/3 mana regen permanently

Warlock

Warlock

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +50 Golem movement speed replaced with +2s Shadow Word duration

Talents

Level 15 Talent -5s Shadow Word reduced to -4s

Upheaval

Mana Cost reduced from 70/90/110/130 to 70/80/90/100

70/90/110/13070/80/90/100
Beastmaster

Beastmaster

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Damage reduced by 2

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +30 Movement Speed replaced with +25 Movement Speed Beastmaster Controlled Units

Queen of Pain

Queen of Pain

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Blink

Shard damage reduced from 175 to 125

175125
Scream Of Pain

Mana cost increased from 85/100/115/130 to 100/110/120/130

85/100/115/130100/110/120/130
Sonic Wave

Damage decreased from 340/450/560 to 310/430/550

340/450/560310/430/550
Venomancer

Venomancer

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base attack damage increased by 4

Base stats / mechanics

Poison Nova Radius rescaled from 885 to 850/900/950

885850/900/950
Base stats / mechanics

Poison Nova Travel Speed increased from 500 to 550

500550

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent +640 Poison Nova AoE replaced with Poison Nova reduces 100 attack speed

Poison Sting

No longer deals damage on the same tick it applies the debuff

Poison Sting

Damage per second increased from 6/14/22/30 to 8/16/24/32. (Total damage rescaled from 36/126/264/450 to 40/128/264/448)

Faceless Void

Faceless Void

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base HP regen increased from 0.5 to 1

0.51

Abilities & talents

ChangeBeforeAfter

No notes supplied for this section.

Wraith King

Wraith King

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Agility reduced from 18 to 16

1816

Abilities & talents

ChangeBeforeAfter
Vampiric Spirit

Lifesteal reduced from 10/18/26/34% to 9/16/23/30%

10/18/26/34%9/16/23/30%
Vampiric Spirit

Kills from units under Wraith King's control and within 1200 range of Wraith King also give progress toward skeleton charges

Reincarnation

Allied heroes revived by the Scepter upgrade now have a health bar for allies only

Death Prophet

Death Prophet

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Spirit Siphon

Shard fear activation time reduced from 4s to 3s

4s3s
Phantom Assassin

Phantom Assassin

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +12% lifesteal increased to 15%

Talents

Level 20 Talent -3 Armor Corruption replaced with +20% Stifling Dagger damage

Phantom Strike

Mana cost increased from 35/40/45/50 to 35/45/55/65

35/40/45/5035/45/55/65
Pugna

Pugna

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Decrepify

Mana cost increased from 60 to 80

6080
Decrepify

Can now be cast while channeling

Nether Ward

No longer heals 2 hits whenever an enemy casts a spell

Nether Ward

Aura reduces enemies' spell damage by 10/15/20/25%

Life Drain

Reworked Shard. Life Drain can target your Nether Ward, causing life drain to refract to all enemy heroes in range of the ward for 70% of its damage. The effect is interrupted if the ward is destroyed. Increases Nether Ward cast range by 350

Templar Assassin

Templar Assassin

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +120 Psi Blades Attack Range replaced with +120 Psi Blades Attack/Spill Range

Talents

Level 15 Talent +15% evasion increased to +20%

Talents

Level 25 Talent +8 Refraction charges reduced to +7

Psi Blades

Spill Range rescaled from 1.5x Attack Range to 550/600/650/700

1.5x Attack Range550/600/650/700
Viper

Viper

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +8% Spell Lifesteal replaced with +13 Corrosive Skin Damage

Talents

Level 15 Talent +70 Nethertoxin Max Damage replaced with +40 Nethertoxin Min/Max Damage

Talents

Level 20 Talent +70 Attack Damage replaced with +8% Poison Attack Magic Resistance Reduction

Luna

Luna

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent -3.5s Lucent Beam cooldown reduced to -3s

Talents

Level 15 Talent -20s Eclipse cooldown increased to -25s

Talents

Level 20 Talent Global Lunar Blessing now also grants 200 bonus night vision

Lucent Beam

Shard now will target the nearest creep if no heroes are nearby

Dragon Knight

Dragon Knight

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +150 Elder Dragon Form range increased to 175

Talents

Level 25 Talent 375 Dragon Tail AoE increased to 400

Breathe Fire

Damage rescaled from 90/170/240/300 to 80/160/240/320

90/170/240/30080/160/240/320
Fireball

DPS increased from 65 to 80

6580
Dazzle

Dazzle

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now has 2 ultimate abilities, Good Juju and Bad Juju

Base stats / mechanics

Good Juju: Passive. Whenever Dazzle casts an ability all of his abilities' cooldowns are reduced by 1/1.5/2s

Base stats / mechanics

Bad Juju: Whenever a unit is affected by one of Dazzle's abilities, they lose/gain 1/2/3 armor for 8/10/12 seconds. Can be activated to deal 30/40/50 damage to all enemies and heal all allies by 30/40/50HP within 1200 radius Mana cost 50/75/100 CD: 15s

Base stats / mechanics

Reworked Scepter: Good Juju now also reduces all of Dazzle's item cooldowns by 50% and can be cast on an ally to reset their item cooldowns. 180s CD 250 Mana cost

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +20 Strength replaced with +50 Shadow Wave heal/damage

Poison Touch

Cooldown reduced from 27/24/21/18s to 27/23/19/15s

27/24/21/18s27/23/19/15s
Shallow Grave

Now grants the target 2/4/6/8% Incoming Heal Amplification for each 10% HP missing

Shadow Wave

Mana cost reduced from 90/100/110/120 to 90

90/100/110/12090
Shadow Wave

Cooldown rescaled from 14/12/10/8 to 12/11/10/9

14/12/10/812/11/10/9
Clockwerk

Clockwerk

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +100 Rocket Flare Damage replaced with Power Cogs Leash Units Inside

Leshrac

Leshrac

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base damage increased by 3

Abilities & talents

ChangeBeforeAfter
Nihilism

Leshrac gaining Magic immunity no longer ends Nihilism.

Nature's Prophet

Nature's Prophet

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Turn rate improved from 0.6 to 0.9

0.60.9

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +20 damage replaced with -8s Nature's Call cooldown

Talents

Level 20 Talent +75% Sprout miss chance increased to +100%

Talents

Level 20 Talent +8 armor replaced with Sprout leashes

Nature's Call

Mana cost rescaled from 130/140/150/160 to 150

130/140/150/160150
Nature's Call

Treant Base damage reduced from 16-20/24-28/32-36/40-44 to 15-18/21-25/28-32/35-39

16-20/24-28/32-36/40-4415-18/21-25/28-32/35-39
Wrath of Nature

Mana cost reduced from 175/225/275 to 150/175/200

175/225/275150/175/200
Lifestealer

Lifestealer

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Rage

Cooldown increased from 18 to 21/20/19/18

1821/20/19/18
Open Wounds

When a target afflicted by Open Wounds is dealt 500 damage, the wounds will fester and spread to a random other enemy within 700 radius. Prioritizes heroes

Open Wounds

Duration reduced from 8 to 7

87
Dark Seer

Dark Seer

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength rescaled from 20 + 3.1 to 22 + 2.6

20 + 3.122 + 2.6
Base stats / mechanics

Intelligence gain decreased from 3.1 to 2.7

3.12.7

Abilities & talents

ChangeBeforeAfter
Ion Shell

Duration rescaled from 25 to 21/24/27/30

2521/24/27/30
Ion Shell

Scepter bonus duration reduced from 20 to 15

2015
Ion Shell

Can now be cast on Creep Hero units

Normal Punch

Illusion duration reduced from 8s to 6s

8s6s
Clinkz

Clinkz

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 talent +1.75 Mana Regen replaced with +20 Searing Arrows Damage

Talents

Level 10 Talent +12% magic resistance replaced with -3s Skeleton Walk cooldown

Talents

Level 15 Talent +30 Searing Arrows Damage replaced with Death Pact Gains Creep Abilities (Only steals their first ability)

Talents

Level 15 Talent -5s Skeleton Walk cooldown replaced with +25% Death Pact health

Talents

Level 25 Talent +50/5% Death Pact Health/Damage replaced with +25% Burning Barrage damage

Burning Barrage

Channel time decreased from 1.5/1.9/2.3/2.7s to 1.2/1.6/2.0/2.4

1.5/1.9/2.3/2.7s1.2/1.6/2.0/2.4
Omniknight

Omniknight

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Intelligence rescaled from 15+1.8 to 16+2.1

15+1.816+2.1
Base stats / mechanics

Heavenly Grace Increased Cast Range from 500 to 700

500700
Base stats / mechanics

Heavenly Grace No longer grants Status Resist

Base stats / mechanics

Heavenly Grace Is now also applied to Omniknight if casted on an ally

Base stats / mechanics

Heavenly Grace grants an additional 3/4/5/6 Strength and HP Regen for each debuff dispelled

Base stats / mechanics

Reworked Shard: Grants Degen Aura. Slows enemies within 400 radius of Omniknight by 40%

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +10HP/s Repel replaced with +4s Heavenly Grace Buff duration

Talents

Level 15 Talent +30 movement speed replaced with -30s Guardian Angel cooldown

Talents

Level 20 Talent +15% Degen Aura slow replaced with +4 Heavenly Grace Strength/HP regen per stack

Talents

Level 20 Talent -2s Heavenly Grace cooldown replaced with -4 Hammer of Purity cooldown

Talents

Level 25 Talent -60s Guardian Angel cooldown replaced with +75% Hammer of Purity damage

Degen Aura

Is no longer a basic skill

Hammer of Purity

Is now a basic skill

Hammer of Purity

Mana cost is now 50/60/70/80

Hammer of Purity

No longer is an attack modifier

Hammer of Purity

Now has a 350 cast range

Hammer of Purity

Now has a 1200 speed projectile

Hammer of Purity

Now has a 0.3 cast point

Hammer of Purity

Damage rescaled from 60 + 115% base damage to 50/75/100/125 + 60/70/80/90% base damage

60 + 115% base damage50/75/100/125 + 60/70/80/90% base damage
Hammer of Purity

No longer grants damage reduction

Hammer of Purity

Now slows the target for 14/22/30/38%

Hammer of Purity

Debuff duration increased from 4s to 5

4s5
Guardian Angel

Scepter no longer grants 40 HP regen

Guardian Angel

Scepter now grants 40% status resist

Enchantress

Enchantress

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility gain increased from 1.8 to 2.1

1.82.1

Abilities & talents

ChangeBeforeAfter
Impetus

Mana cost reduced from 55 to 50

5550
Impetus

Now deals double damage vs creeps and illusions

Nature's Attendants

Mana cost reduced from 170/160/150/140 to 140

170/160/150/140140
Huskar

Huskar

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength reduced from 21+3.4 to 20+3.3

21+3.420+3.3

Abilities & talents

ChangeBeforeAfter
Berserker's Blood

Now also grants magic resist up to 10/15/20/25% based on Huskar's HP

Night Stalker

Night Stalker

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility gain reduced from 2.3 to 2.2

2.32.2

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +45 Void damage increased to +50

Talents

Level 10 Talent +10s Dark Ascension duration reduced to +8s

Talents

Level 15 Talent +40 Dark Ascension damage reduced to +35

Talents

Level 20 Talent -4s Crippling Fear cooldown increased to -5s

Talents

Level 25 Talent +80 Hunter in the Night attack speed increased to +100

Crippling Fear

Cast point reduced from 0.2 to 0

0.20
Broodmother

Broodmother

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +10 Agility replaced with +3 Spin Web Max Webs (Note: does not affect the charges)

Talents

Level 15 Talent +30 attack speed replaced with +16 Agility

Talents

Level 20 Talent +50% Spiderling building damage replaced with +15% Silken Bola slow

Spinner's Snare

Can now be cast anywhere there's a web regardless of cast range. (Same behavior as Spin Web)

Spawn Spiderlings

Spiderling duration reduced from 60s to 40/45/50s

60s40/45/50s
Spawn Spiderlings

Spiderling damage increased from 14 at all levels to 14/17/20

14 at all levels14/17/20
Spawn Spiderlings

Poison Sting no longer deals damage per second

Spawn Spiderlings

Poison Sting slow rescaled from 8% to 6/8/10%

8%6/8/10%
Bounty Hunter

Bounty Hunter

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Movement Speed increased from 320 to 325

320325

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +2s Shadow Walk Slow Duration replaced with +10% Shadow Walk Slow

Shadow Walk

Cooldown increased from 15s to 18/17/16/15s

15s18/17/16/15s
Weaver

Weaver

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
The Swarm

Hero attacks to destroy reduced from 4 to 3/3/4/4

43/3/4/4
Shukuchi

Cooldown increased from 12/10/8/6 to 15/12/9/6

12/10/8/615/12/9/6
Time Lapse

Aghanim's Scepter no longer reduces its cooldown

Jakiro

Jakiro

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Strength reduced from 27 to 25

2725

Abilities & talents

ChangeBeforeAfter
Ice Path

Cooldown increased from 12/11/10/9s to 21/17/13/9s

12/11/10/9s21/17/13/9s
Ice Path

Stun duration increased from 1/1.5/2/2.5s to 1.6/1.9/2.2/2.5s

1/1.5/2/2.5s1.6/1.9/2.2/2.5s
Dual Breath

Now deals 10 instances of damage instead of 11 (same duration)

Liquid Fire

Cooldown decreased from 20/15/10/4 to 16/12/8/4

20/15/10/416/12/8/4
Macropyre

Cast point reduced from 0.55 to 0.4

0.550.4
Macropyre

Scepter duration reduced from 30s to 25s

30s25s
Batrider

Batrider

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Armor increased by 1

Base stats / mechanics

Reworked Shard. Flaming Lasso no longer disarms you. Your attacks apply 1 stack of Sticky Napalm

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +5% spell amplification replaced with +75 Sticky Napalm radius

Talents

Level 10 Talent +6 armor replaced with +75 Flamebreak knockback

Talents

Level 15 Talent +250 health replaced with -10s Flaming Lasso cooldown

Talents

Level 15 Talent +5 Sticky Napalm damage replaced with +25 movement speed

Talents

Level 20 Talent +30 movement speed replaced with 2 Flamebreak charges

Talents

Level 20 Talent +20% magic resistance replaced with +6 Sticky Napalm damage

Talents

Level 25 Talent -35s Flaming Lasso cooldown replaced with Flamebreak applies 2 Sticky Napalm charges

Flamebreak

Mana cost reduced from 110/120/130/140 to 110/115/120/125

110/120/130/140110/115/120/125
Flaming Lasso

Mana cost reduced from 225 to 175/200/225

225175/200/225
Chen

Chen

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent +280 Hand of God heal replaced with +200/+10 Hand of God heal/heal over time

Holy Persuasion

Bonus movement speed increased from 10/15/20/25 to 10/20/30/40

10/15/20/2510/20/30/40
Hand of God

Heal reduced from 275/400/625 to 200/300/400

275/400/625200/300/400
Hand of God

Now additionally applies a 20/30/40 HP heal per second for 10 seconds

Spectre

Spectre

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +400 health reduced to +350

Talents

Level 20 Talent +14% Spectral Dagger slow/bonus reduced to +12%

Desolate

Search radius reduced from 425 to 400

425400
Desolate

Damage increased from 18/32/46/60 to 21/34/47/60

18/32/46/6021/34/47/60
Haunt

Mana cost reduced from 150/200/250 to 150/175/200

150/200/250150/175/200
Ancient Apparition

Ancient Apparition

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent -6% Ice Vortex slow/magic resistance reduced to -5%

Cold Feet

Now deals damage in 0.5s intervals instead of 1s. (Total damage remains unchanged)

Ice Vortex

Slow rescaled from 15/20/25/30% to 16/19/22/25%

15/20/25/30%16/19/22/25%
Ice Vortex

Magic amplification rescaled from 12/16/20/24% to 16/19/22/25%

12/16/20/24%16/19/22/25%
Chilling Touch

Cooldown reduced from 15/11/7/3s to 12/9/6/3s

15/11/7/3s12/9/6/3s
Chilling Touch

Mana cost reduced from 30/45/60/75 to 30/40/50/60

30/45/60/7530/40/50/60
Chilling Touch

Damage reduced from 50/90/130/170 to 40/80/120/160

50/90/130/17040/80/120/160
Doom

Doom

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Devour

Gold reduced from 60/110/160/210 to 50/100/150/200

60/110/160/21050/100/150/200
Devour

Now grants Doom 1/3/5/7 armor while digesting a creep

Infernal Blade

Burn damage rescaled from 16/24/32/40 + 1.25/2.5/3.75/5% to 20/30/40/50 + 1/2/3/4%

16/24/32/40 + 1.25/2.5/3.75/5%20/30/40/50 + 1/2/3/4%
Doom

Mana cost increased from 150/200/250 to 150/225/300

150/200/250150/225/300
Ursa

Ursa

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent +500 Earthshock range replaced with -3s Earthshock cooldown

Talents

Level 20 Talent +10% Enrage status resist increased to +15%

Spirit Breaker

Spirit Breaker

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +200 Charge of Darkness Speed reduced to +175

Charge of Darkness

Mana cost increased from 100 to 120

100120
Bulldoze

Movement speed bonus reduced from 10/16/22/28% to 10/15/20/25%

10/16/22/28%10/15/20/25%
Bulldoze

Status Resistance rescaled from 34/46/58/70% to 35/45/55/65%

34/46/58/70%35/45/55/65%
Greater Bash

Damage rescaled from 14/20/26/32% to 15/20/25/30%

14/20/26/32%15/20/25/30%
Gyrocopter

Gyrocopter

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Homing Missile

Damage rescaled from 100/175/250/325 to 90/180/270/360

100/175/250/32590/180/270/360
Homing Missile

Stun duration reduced from 2.25/2.5/2.75/3s to 1.8/2.2/2.6/3s

2.25/2.5/2.75/3s1.8/2.2/2.6/3s
Flak Cannon

Cooldown rescaled from 24/22/20/18s to 20s

24/22/20/18s20s
Alchemist

Alchemist

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Unstable Concoction

Grants Alchemist 5/10/15/20% movement speed while charging

Unstable Concoction

Explosion now damages enemy creeps within its radius

Invoker

Invoker

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Movement speed increased from 275 to 285

275285

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +1 Forged Spirit armor reduction replaced with +50 Forged Spirit attack speed

Talents

Level 20 Talent +35 Alacrity damage/speed reduced to +30

Talents

Level 25 Talent 2.5x Quas/Wex/Exort passive effects increased to 3x

Wex

Bonus movement speed decreased from 1 -> 7% to 0.8 -> 5.6%

1 -> 7%0.8 -> 5.6%
Alacrity

Mana cost increased from 60 to 100

60100
Ice Wall

Mana cost reduced from 175 to 125

175125
Forge Spirit

Armor reduced per hit rescaled from 1 to 0.8->1.5. (Affected by Exort)

10.8->1.5. (Affected by Exort)
Forge Spirit

Melting Strike no longer has a 20 armor max cap and instead has a 20 stack cap. (Max armor reduction rescaled from 20 to 16->30)

2016->30)
Ghost Walk

Bonus movement speed rescaled from -30 -> 40 to -15 -> 20

-30 -> 40-15 -> 20
Silencer

Silencer

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +15 Arcane Curse damage reduced to +12

Talents

Level 20 Talent +400 health replaced with -20s Global Silence cooldown

Arcane Curse

Mana Cost increased from 125/130/135/140 to 130/140/150/160

125/130/135/140130/140/150/160
Glaives of Wisdom

Shard now also increases Intelligence stolen on kills by 2

Outworld Devourer

Outworld Devourer

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Arcane Orb

Current mana as damage reduced from 16% to 13/14/15/16%

16%13/14/15/16%
Essence Flux

Max mana restored reduced from 30/40/50/60% to 25/35/45/55%

30/40/50/60%25/35/45/55%
Lycan

Lycan

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +13 Summon Wolves Damage decreased to +10

Talents

Level 10 Talent +10 Feral HP regen replaced with +20% Howl attack damage reduction

Talents

Level 25 Talent +32% Shapeshift critical chance reduced to +30

Feral Impulse

Damage decreased from 11/22/33/44% to 10/20/30/40%

11/22/33/44%10/20/30/40%
Shapeshift

Duration reduced from 28s to 25s

28s25s
Brewmaster

Brewmaster

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 25 Talent +90% Drunken Brawler critical strike replaced with Cinder Brew Applies Fear when Ignited (Lasts 1.5 seconds)

Cinder Brew

Casting Cinder Brew now also drenches Brewmaster himself in his Brew. Brewmaster doesn't get the negative effects

Drunken Brawler

Reworked. Brewmaster gains three stances based on his elements that he can freely switch to. Stances have stronger effects if Brewmaster is affected by Cinder Brew

Drunken Brawler

Earth Brawler Stance grants 1/3/5/7 armor and 5/10/15/20% magic resist. Effect is tripled if Brewmaster is affected by Cinder Brew

Drunken Brawler

Storm Brawler Stance grants Brewmaster 15/20/25/30% evasion and 5/7/9/11% movement speed. Effect is tripled if Brewmaster is affected by Cinder Brew

Drunken Brawler

Fire Brawler Stance grants Brewmaster 24% chance of dealing a 145/160/175/190% damage critical hit. Chance is tripled if Brewmaster is affected by Cinder Brew

Primal Split

Shard no longer grants Brewmaster's attack procs to the Void Brewling

Primal Split

Shard now grants Void Brawler stance: Grants Brewmaster 20% Status Resist and a 25% movement slow for 2 seconds on attack. Effects are tripled if Brewmaster is affected by Cinder Brew

Shadow Demon

Shadow Demon

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Demonic Cleanse

Is now granted as a secondary ability with Aghanim's Shard. Repeatedly applies a basic dispel on the target allied unit, removing negative buffs for the duration. At the end of the duration, the unit is healed. Units under the effect of Disruption can still be affected by Demonic Cleanse.

Demonic Cleanse

Scepter also grants charges to Demonic Cleanse

Lone Druid

Lone Druid

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Summon Spirit Bear

Spirit Bear base damage increased by 8

Summon Spirit Bear

Entangle duration rescaled from 0.75/1.5/2.25/3s to 1/1.6/2.2/2.8

0.75/1.5/2.25/3s1/1.6/2.2/2.8
Summon Spirit Bear

Entangle damage interval reduced from 0.25 to 0.2

0.250.2
Summon Spirit Bear

Entangle now deals damage immediately when applied

Summon Spirit Bear

Entangle damage per second rescaled from 60 to 30/40/50/60 (total damage reduced from 45/90/135/180 to 36/72/120/180)

Spirit Link

Now also shares 10/15/20/25% of Lone Druid's armor with the Spirit Bear and vice versa

True Form

Dying while casting True Form does not put the ability on cooldown

Chaos Knight

Chaos Knight

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Chaos Strike

Deals 1.5x damage to creeps

Meepo

Meepo

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain increased from 1.6 to 2.2

1.62.2
Base stats / mechanics

Agility gain increased from 1.6 to 2.4

1.62.4
Base stats / mechanics

Intelligence gain increased from 1.6 to 1.9

1.61.9

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +20 Base Damage replaced with +30 Poof Damage

Talents

Level 15 Talent +40 Poof Damage replaced with Earthbind grants True Strike on targets

Divided We Stand

Clones no longer benefit twice from Power Treads stat bonuses

Divided We Stand

Clones no longer benefit twice from level attribute stat bonuses

Divided We Stand

Shard fling mana cost reduced from 100 to 75

10075
Divided We Stand

Passively grants a bonus 5/10/15% Magic Resistance to all Meepos

Earthbind

Mana cost reduced from 100 to 70/80/90/100

10070/80/90/100
Dig

Mana cost reduced from 150 to 125

150125
Dig

Cooldown increased from 40s to 50s

40s50s
Dig

Health restored increased from 40% to 60%

40%60%
Treant Protector

Treant Protector

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Living Armor

Cooldown increased from 26/22/18/14 to 30/25/20/15

26/22/18/1430/25/20/15
Living Armor

Duration increased from 12 to 15/20/25/30

1215/20/25/30
Living Armor

Bonus armor rescaled from 5/6/7/8 to 3/6/9/12

5/6/7/83/6/9/12
Living Armor

Total heal rescaled from 60/100/140/180 to 45/80/125/180

60/100/140/18045/80/125/180
Ogre Magi

Ogre Magi

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +275 health reduced to +250

Talents

Level 20 Talent +25 Strength increased to +30

Talents

Level 25 Talent 20% bash chance replaced with 17% Fireblast chance

Fireblast

Mana cost increased from 70/80/90/100 to 70/85/100/115

70/80/90/10070/85/100/115
Ignite

Cooldown increased from 15s to 17s

15s17s
Undying

Undying

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Soul Rip

Max units rescaled from 8/9/10/11 to 10

8/9/10/1110
Soul Rip

Damage/heal per unit rescaled from 19/26/33/40 to 15/25/35/45. (Total damage/heal rescaled from 152/234/330/440 to 150/250/350/450)

Soul Rip

Mana cost rescaled from 85/100/115/130 to 90/100/110/120

85/100/115/13090/100/110/120
Soul Rip

Cooldown reduced from 24/18/12/6 to 18/14/10/6

24/18/12/618/14/10/6
Flesh Golem

Shard cooldown reduction increased from 30s to 35s

30s35s
Rubick

Rubick

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Telekinesis

Lift duration increased from 0.8/1.2/1.6/2.0 to 1.2/1.5/1.8/2.1

0.8/1.2/1.6/2.01.2/1.5/1.8/2.1
Spell Steal

Cooldown reduced from 20/15/10 to 20/12/4

20/15/1020/12/4
Spell Steal

Aghanim's Scepter no longer reduces cooldown

Spell Steal

Aghanim's Scepter now lets you steal 2 spells. (Note: If you steal a spell with 2 subabilities like Sun Ray, it will take both your spell slots.)

Spell Steal

Tinker's Rearm is no longer stealable

Disruptor

Disruptor

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Thunder Strike

Damage per strike reduced from 45/70/95/120 to 35/60/85/110

45/70/95/12035/60/85/110
Thunder Strike

Shard can no longer target allies. Now causes all allies within the radius of the Thunder Strike to gain 50 attack speed and 25% movement speed for 1.5s every strike. (Radius: 450)

Glimpse

Mana cost reduced from 100 to 55/70/85/100

10055/70/85/100
Glimpse

Cooldown reduced from 48/38/28/18 to 24/22/20/18

48/38/28/1824/22/20/18
Nyx Assassin

Nyx Assassin

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +20 movement speed replaced with +0.5x Mana Burn damage multiplier

Talents

Level 25 Talent +80 Agility replaced with 300 AoE Mana Burn

Impale

Cooldown reduced from 14s to 17/16/15/14s

14s17/16/15/14s
Mana Burn

Cooldown reduced from 28/20/12/4s to 20/15/10/5s

28/20/12/4s20/15/10/5s
Mana Burn

Mana cost reduced from 100 to 70/80/90/100

10070/80/90/100
Mana Burn

Intelligence damage multiplier reduced from 3.5/4/4.5/5x to 2.3/3.2/4.1/5x

3.5/4/4.5/5x2.3/3.2/4.1/5x
Vendetta

Shard now increases target's incoming spell damage by 17% instead of reducing their magic resistance

Vendetta

Shard now applies the debuff before the damage

Naga Siren

Naga Siren

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +8 Agility replaced with +20 Riptide Damage

Talents

Level 20 Talent +12% Rip Tide chance replaced with -1 Rip Tide hits

Rip Tide

Damage rescaled from 30/45/60/75 to 40/50/60/70

30/45/60/7540/50/60/70
Rip Tide

No longer triggers on a random chance

Rip Tide

Now triggers every 5 attacks on an enemy by Naga and her images

Keeper of the Light

Keeper of the Light

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Illuminate

Radius increased from 375 to 400

375400
Illuminate

Cast point reduced from 0.3 to 0

0.30
Illuminate

Max vision increased from 1125 to 1125/1275/1425/1575

11251125/1275/1425/1575
Spirit Form

Cooldown reduced from 70s to 65s

70s65s
Blinding Light

Pushback duration increased from 0.4s to 0.8s

0.4s0.8s
Io

Io

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Reworked Shard. Passively grants Io 10% spell lifesteal. Increases Overcharge spell amplification by 10% and causes it to also share Io's current spell lifesteal with any Tethered units

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +30 damage replaced with +15 damage to Tethered units

Talents

Level 15 Talent +15% spell lifesteal replaced with +6% Tether movement speed

Talents

Level 15 Talent +300 Spirits max range replaced with +45 spirit damage

Talents

Level 20 Talent +60 Spirit damage replaced with +0.2 Overcharge max HP regen bonus

Talents

Level 25 Talent +900 health replaced with +400 health to Tethered units

Tether

Heal transfer rescaled from 70/90/110/130% to 75/90/105/120%

70/90/110/130%75/90/105/120%
Spirits

Scepter now also causes Spirits to apply a 15% slow for 0.3 seconds when impacting an enemy hero

Overcharge

Cooldown increased from 22/20/18/16s to 25/22/19/16s

22/20/18/16s25/22/19/16s
Overcharge

Spell Amplification reduced from 10/12/14/16% to 8/10/12/14%

10/12/14/16%8/10/12/14%
Visage

Visage

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +25 attack damage replaced with +8 damage to Visage and Familiars

Talents

Level 15 Talent +3 Corruption replaced with +1.5 Corruption to Visage and Familiars (Corruption from different sources stack so Visage + 2 familiars hitting an enemy would give -4.5 armor)

Talents

Level 20 Talent +40 Familiar movement speed replaced with +30 movement speed to Visage and Familiars

Talents

Level 25 Talent +5 Gravekeeper's Cloak stacks replaced with Gravekeeper's Cloak aura also grants +10 armor

Summon Familiars

Familiar vision range increased from 390 to 400

390400
Summon Familiars

Familiar attack acquisition range increased from 250 to 400

250400
Slark

Slark

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base Strength reduced from 21 to 20

2120

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +8 Agility replaced with +0.5s Pounce Leash

Talents

Level 15 Talent +50 Shadow Dance attack speed replaced with +1.5% Shadow Dance regen

Talents

Level 20 Talent +0.8s Pounce leash replaced with +75 Shadow Dance attack speed

Talents

Level 25 Talent +55s Essence Shift duration reduced to +50s

Pounce

Now deals 40 damage on contact

Pounce

Latch Radius increased from 95 to 120

95120
Medusa

Medusa

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +15 attack damage replaced with +20 Attack Speed

Talents

Level 10 Talent +15% evasion replaced with +0.5 Mana Shield damage per mana

Talents

Level 15 Talent +30 Attack Speed replaced with -12% Split Shot Damage Penalty

Talents

Level 20 Talent +30% Mystic Snake mana gain replaced with +2 Mystic Snake bounces

Mystic Snake

Mana cost reduced from 140/150/160/170 to 140

140/150/160/170140
Cold Blooded

Is now disabled by break

Cold Blooded

No longer activates if the spellcaster is further than 2000 units away

Troll Warlord

Troll Warlord

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +20% Evasion replaced with -15s Battle Trance Cooldown

Talents

Level 25 Talent +2s Battle Trance Duration replaced with Whirling Axes pierce Magic Immunity

Battle Trance

Now grants phased movement

Centaur Warrunner

Centaur Warrunner

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain reduced from 4.6 to 4.0

4.64.0
Base stats / mechanics

Base armor increased by 1

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +5 armor replaced with +15 Strength

Talents

Level 20 Talent decreased from +50 Retaliate Damage to +45

+50 Retaliate Damage+45
Hoof Stomp

Damage increased from 100/150/200/250 to 120/180/240/300

100/150/200/250120/180/240/300
Double Edge

Shard now applies its Strength bonus before dealing damage

Stampede

Scepter damage reduction decreased from 40% to 20/25/30%

40%20/25/30%
Stampede

Scepter now leashes affected enemies for the duration of the debuff

Magnus

Magnus

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +350 Health replaced with +125 Shockwave Damage

Shockwave

Reworked Scepter. Increases Shockwave range by 150 and radius by 50. Shockwaves now Erupt after 1.5 seconds, dealing an additional 50% of Shockwave's base damage and applying a debuff that slows and reduces base Armor by 50%. Affected units recover over 5 seconds.

Timbersaw

Timbersaw

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Whirling Death

Damage increased from 60/100/140/180 to 80/120/160/200

60/100/140/18080/120/160/200
Whirling Death

Primary attribute reduction reduced from 13/14/15/16% to 12%

13/14/15/16%12%
Whirling Death

Cooldown increased from 6s to 7.5/7/6.5/6s

6s7.5/7/6.5/6s
Flamethrower

Cooldown increased from 18s to 20s

18s20s
Flamethrower

Damage per Second reduced from 90 to 80

9080
Bristleback

Bristleback

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base movement speed increased from 290 to 295

290295
Base stats / mechanics

Strength gain reduced from 2.9 to 2.5

2.92.5

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +2 mana regen reduced to 1.5

Talents

Level 25 Talent 13% spell lifesteal reduced to 12%

Talents

Level 25 Talent +24 Warpath damage per stack increased to +25

Warpath

Max charges increased from 5/7/9 to 6/8/10

5/7/96/8/10
Tusk

Tusk

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Movement speed reduced from 315 to 310

315310

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +0.4s Walrus Punch stun duration increased to +0.5s

Talents

Level 20 Talent +80% Walrus Punch critical damage reduced to 75%

Ice Shards

Damage increased from 70/140/210/280 to 75/150/225/300

70/140/210/28075/150/225/300
Snowball

Damage increased from 80/120/160/200 to 80/140/200/260

80/120/160/20080/140/200/260
Walrus PUNCH!

Cooldown reduced from 36/24/12 to 20/15/10

36/24/1220/15/10
Walrus PUNCH!

Mana cost rescaled from 50/75/100 to 75

50/75/10075
Walrus PUNCH!

Critical damage reduced from 350/375/400% to 300/350/400%

350/375/400%300/350/400%
Walrus Kick

Cooldown increased from 8 to 12

812
Walrus Kick

Cooldown is now reduced by 50% if you kick a creep

Walrus Kick

Now also deals 350 damage to all other units within 250 radius of the landing area

Walrus Kick

Is now unit and vector targeted

Skywrath Mage

Skywrath Mage

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Arcane Bolt

Damage multiplier increased from 1.4x to 1.5x

1.4x1.5x
Concussive Shot

Damage increased from 100/160/220/280 to 120/180/240/300

100/160/220/280120/180/240/300
Ancient Seal

Magic resistance reduction reduced from 30/35/40/45% to 20/25/30/35%

30/35/40/45%20/25/30/35%
Mystic Flare

Damage increased from 750/1175/1600 to 800/1200/1600

750/1175/1600800/1200/1600
Abaddon

Abaddon

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain reduced from 2.8 to 2.6

2.82.6
Base stats / mechanics

Base Mana Regen increased from 0 to 0.25

00.25
Base stats / mechanics

Reworked Shard. Causes Mist Coil to deal Abaddon's attack damage on impact (applying on hit effects) and increases Curse of Avernus base slow by 10%

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +55 Mist Coil heal/damage reduced to +50

Talents

Level 25 Talent 500 AoE Mist Coil reduced to 400

Elder Titan

Elder Titan

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base mana regen from 0 to 0.25

00.25
Base stats / mechanics

Added a second sub-ability for Ancestral Spirit, Move Ancestral Spirit. Moves the spirit towards the target location. (This is equivalent to selecting the spirit and move-clicking that location)

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +20 attack speed increased to +25

Talents

Level 10 Talent +15 movement speed replaced with +2% Astral Spirit move speed per hero

Legion Commander

Legion Commander

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Reworked Shard. Legion Commander gains 4 armor for every hero hit with Overwhelming Odds and 0.5 armor for each creep. Increases Overwhelming Odds duration by 8 seconds

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +30 movement speed replaced with +250 AoE Press the Attack

Talents

Level 25 Talent +400 AoE Press the Attack replaced with Press the Attack grants 2s spell immunity

Overwhelming Odds

Base damage rescaled from 40/60/80/100 to 35/65/95/125

40/60/80/10035/65/95/125
Overwhelming Odds

Hero damage increased from 30/60/90/120 to 35/65/95/125

30/60/90/12035/65/95/125
Techies

Techies

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Stasis Trap Removed

Base stats / mechanics

Remote Mines Removed

Base stats / mechanics

Base movement speed reduced from 320 to 300

320300
Base stats / mechanics

Base damage increased by 12

Base stats / mechanics

Base armor reduced by 2

Base stats / mechanics

Base attack speed increased from 90 to 100

90100

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +300 Blast Off damage reduced to +200

Talents

Level 20 Talent +40 movement speed replaced with +100 Sticky Bomb damage

Talents

Level 20 Talent -22s Blast Off! cooldown reduced to -15s

Talents

Level 25 Talent +60ms Proximity Mines replaced with -0.8s Proximity Mine activation delay

Sticky Bomb

New basic ability. Lobs a Sticky Bomb up to 1000 range towards the target 250 AoE area. If it falls next to an enemy hero it will stick to them, slowing their movement speed by 25/35/45/55%. The bomb will explode after 3 seconds dealing 90/180/270/360 damage in an 300 units area around it. Mana cost: 100/115/130/145. Cooldown: 12/10/8/6

Reactive Tazer

New basic ability. Techies trigger an electric charge giving him 15/20/25/30% bonus movement speed for 6s. Enemies attacking Techies will be disarmed for 3 seconds. At the end of its duration, it will disarm all enemies within 400 radius. Mana cost: 60. Cooldown: 28/24/20/16s

Reactive Tazer

Reworked Scepter. Reactive Tazer can be cast on allies within 500 range and deals 300 damage in its final detonation

Proximity Mines

Now Techies' ultimate ability

Proximity Mines

Mana Cost rescaled from 110/130/150/170 to 110/140/170

110/130/150/170110/140/170
Proximity Mines

Charge restore time decreased from 23 to 19/17/15

2319/17/15
Proximity Mines

Minimum distance between mines reduced from 400 to 350

400350
Proximity Mines

Detonation delay decreased from 1.6s to 1s

1.6s1s
Proximity Mines

Activation delay decreased from 1.75s to 1s

1.75s1s
Proximity Mines

Detonation Radius increased from 400 to 500

400500
Proximity Mines

Cast range increased from 100 to 400

100400
Proximity Mines

Damage rescaled from 200/380/560/740 to 400/575/750

200/380/560/740400/575/750
Proximity Mines

Mines deal full damage to targets within 150 radius and decreasing damage down to 50% to enemies on the edge

Proximity Mines

Mines only detonate if there's a damageable target within range. (Magic immune enemies will reveal them and can't attack them but they won't detonate on their own)

Proximity Mines

Mines now apply a 5s debuff reducing the magic resistance of all enemies in its radius by 10/15/20%. (Multiple mines refresh the debuff)

Blast Off!

Cooldown rescaled from 35s to 45/40/35/30s

35s45/40/35/30s
Blast Off!

Self damage reduced from 50% to 50/45/40/35%

50%50/45/40/35%
Blast Off!

Damage reduced from 300/400/500/600 to 275/350/425/500

300/400/500/600275/350/425/500
Blast Off!

Can no longer be cast while leashed

Blast Off!

No longer deals lethal damage to Techies

Ember Spirit

Ember Spirit

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +280 Flame Guard absorption reduced to +200

Sleight of Fist

No longer deals reduced damage to creeps

Sleight of Fist

Cooldown decreased from 18/14/10/6 to 15/12/9/6

18/14/10/615/12/9/6
Sleight of Fist

Bonus hero damage rescaled from 40/80/120/160 to 60/90/120/150

40/80/120/16060/90/120/150
Flame Guard

Now absorbs 70% of magical damage taken

Flame Guard

Absorb amount reduced from 110/240/370/500 to 85/190/295/400. (Shield disables after receiving 121/271/421/571 damage)

110/240/370/50085/190/295/400. (Shield disables after receiving 121/271/421/571 damage)
Fire Remnant

Cast point increased from 0 to 0.1

00.1
Earth Spirit

Earth Spirit

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain decreased from 4.4 to 3.8

4.43.8
Base stats / mechanics

Base HP regen increased from 0.25 to 1.0

0.251.0

Abilities & talents

ChangeBeforeAfter
Boulder Smash

Damage increased from 105/170/235/300 to 120/180/240/300

105/170/235/300120/180/240/300
Boulder Smash

Unit knockback distance increased from 480/600/680/800 to 500/600/700/800

480/600/680/800500/600/700/800
Boulder Smash

Cast point reduced from 0.01 to 0

0.010
Rolling Boulder

Cast point reduced from 0.01 to 0

0.010
Rolling Boulder

Mana cost increased from 50 to 70

5070
Rolling Boulder

Roll delay reduced from 0.6 to 0.5

0.60.5
Rolling Boulder

Speed increased from 800 to 1000

8001000
Rolling Boulder

Stone speed multiplier reduced from 2x to 1.6x

2x1.6x
Rolling Boulder

Damage rescaled from 70/90/110/130 to 30 + 100% Strength

70/90/110/13030 + 100% Strength
Geomagnetic Grip

Cast point increased from 0.01 to 0.1

0.010.1
Geomagnetic Grip

Mana cost reduced from 100 to 75

10075
Magnetize

Cast point increased from 0.01 to 0.2

0.010.2
Enchant Remnant

Cast range increased from 125 to 175

125175
Enchant Remnant

Has 500 cast range when cast on an ally

Underlord

Underlord

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Removed Dark Rift

Abilities & talents

ChangeBeforeAfter
Firestorm

Shard No longer reduces cast point

Firestorm

Shard Now also reduces Wave and Burn intervals and duration by 25%

Fiend's Gate

Now Underlord's Ultimate. Opens 2 portals, one next to Underlord and one in the target location with global range. The destination portal has to be at least 2000 units away from Underlord. Heroes can channel a portal for 3 seconds to teleport to the other side. Allies that pass through the portal temporarily gain 10/20/30% damage reduction and 10/20/30% movement speed for 5/6/7s. Casting Fiend's Gate will cause Underlord to immediately start teleporting. Mana cost: 100 Cooldown: 140/120/100

Fiend's Gate

Reworked Scepter: Fiend's Gate spawns a Pit of Malice under both portals. Pit of Malice slows enemies by 40%

Terrorblade

Terrorblade

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility gain reduced from 4.4 to 4.0

4.44.0
Base stats / mechanics

Base attack speed increased from 100 to 110

100110

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +16% evasion replaced with +10% Conjure Image outgoing damage

Talents

Level 15 Talent +30 attack speed replaced with +15% Reflection slow

Talents

Level 15 Talent +275 health increased to +300

Talents

Level 20 Talent +8 all stats increased to +10

Talents

Level 20 Talent +8 Conjure Image duration increased to +10

Conjure Image

Mana cost reduced from 70/75/80/85 to 55/65/75/85

70/75/80/8555/65/75/85
Metamorphosis

Duration rescaled from 36/40/44/48 to 35/40/45/50

36/40/44/4835/40/45/50
Phoenix

Phoenix

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain increased from 3.5 to 3.6

3.53.6
Base stats / mechanics

Agility gain increased from 1.3 to 1.5

1.31.5

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +24% Icarus Dive slow increased to +25%

Talents

Level 20 Talent +1000 Icarus Dive cast range replaced with +1.5% max health Sun Ray damage

Talents

Level 25 Talent +1.5% max health Sun Ray damage replaced with +1000 Icarus Dive cast range

Icarus Dive

Movement slow reduced from 19/22/25/28% to 16/19/22/25%

19/22/25/28%16/19/22/25%
Fire Spirits

Cooldown rescaled from 51/44/37/30 to 50/40/30/20

51/44/37/3050/40/30/20
Fire Spirits

Mana cost reduced from 120 to 100

120100
Oracle

Oracle

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Fate's Edict

Cooldown increased from 16/13/10/7s to 17/14/11/8s

16/13/10/7s17/14/11/8s
Fate's Edict

Duration increased from 3.0/3.5/4.0/4.5s to 3.5/4.0/4.5/5.0s

3.0/3.5/4.0/4.5s3.5/4.0/4.5/5.0s
Purifying Flames

Mana cost reduced from 80/85/90/95 to 80

80/85/90/9580
Rain of Destiny

Reworked Scepter. Grants Rain of Destiny. Brings forth rain on a 650 unit area for 10 seconds. Enemies standing in the area receive 50 damage per second and have -25% heal amplification. Allies heal 50 health per second and have 25% increased incoming heal amplification. CD: 40s Mana cost 150s

Winter Wyvern

Winter Wyvern

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Winter's Curse

Cast Range increased from 700 to 700/750/800

700700/750/800
Arc Warden

Arc Warden

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility gain increased from 2.5 to 3.0

2.53.0

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +8 Armor replaced with +2s Flux Duration

Talents

Level 25 Talent +35% Lifesteal replaced with Tempest Double has 50% Cooldown Reduction

Spark Wraith

Damage increased from 100/170/240/310 to 100/180/260/340

100/170/240/310100/180/260/340
Tempest Double

Now has a 50% attack damage penalty if more than 2000 units away from Arc Warden

Monkey King

Monkey King

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Tree Dance

Perched vision reduced from 800/600 to 700/500

800/600700/500
Wukong's Command

Scepter now also gives soldiers the ability to increase their Jingu Mastery stacks.

Dark Willow

Dark Willow

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base HP regeneration increased from 0.5 to 0.75

0.50.75

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent +32 Bedlam damage reduced to +30

Talents

Level 25 Talent +110 attack speed reduced to +100

Bramble Maze

Now deals 50 damage every 0.5s at all levels. (Total damage rescaled from 120/160/200/240 to 100/150/200/250)

120/160/200/240100/150/200/250)
Bramble Maze

Now provides true sight over rooted targets

Shadow Realm

Now has a 0.3s fade time

Cursed Crown

Shard no longer reduces cooldown by 2s

Bedlam

Seconds per revolution decreased from 1.8s to 1.5

1.8s1.5
Bedlam

Damage reduced from 75/125/175 to 70/120/170

75/125/17570/120/170
Pangolier

Pangolier

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent +18 Strength increased to +20

Talents

Level 25 Talent 2.5s Swashbuckle cooldown reduction increased to 3s

Swashbuckle

Damage increased from 24/42/60/78 to 25/45/65/85

24/42/60/7825/45/65/85
Lucky Shot

Armor reduction rescaled from 4/5/6/7 to 2/4/6/8

4/5/6/72/4/6/8
Lucky Shot

Duration rescaled from 2/3/4/5 to 2.5/3/3.5/4

2/3/4/52.5/3/3.5/4
Grimstroke

Grimstroke

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Stroke of Fate

Base damage reduced from 120/180/240/300 to 100/160/220/280

120/180/240/300100/160/220/280
Stroke of Fate

Damage per unit hit increased from 18/27/36/45 to 20/30/40/50

18/27/36/4520/30/40/50
Stroke of Fate

Cast point improved from 0.8 to 0.6

0.80.6
Stroke of Fate

Projectile speed reduced from 2400 to 2000

24002000
Hoodwink

Hoodwink

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 20 Talent -3 armor corruption increased to -4

Talents

Level 25 Talent Sharpshooter pierces magic immunity replaced with +135 Bushwhack radius

Acorn Shot

Initial projectile speed increased from 1800 to 2100

18002100
Acorn Shot

No longer benefits twice from cast range bonus

Scurry

Passive evasion rescaled from 8/16/24/32% to 15/20/25/30%

8/16/24/32%15/20/25/30%
Void Spirit

Void Spirit

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Astral Step

Max distance increased from 700/850/1000 to 800/900/1000

700/850/1000800/900/1000
Dissimilate

Shard bonus damage reduced from 175 to 135. (Level 4 damage from 515 to 475)

Snapfire

Snapfire

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +200 health replaced with +0.3s Firesnap Cookie stun

Talents

Level 10 Talent +1s Scatterblast slow duration replaced with Firesnap Cookie restores 125 health

Talents

Level 15 Talent Firesnap Cookie restores 200 health replaced with +2 Lil Shredder attacks

Talents

Level 15 Talent +75 Scatterblast damage increased to 80

Scatterblast

Damage rescaled from 80/150/220/290 to 100/160/220/280

80/150/220/290100/160/220/280
Scatterblast

Cooldown increased from 13/12/11/10 to 16/14/12/10

13/12/11/1016/14/12/10
Scatterblast

Mana cost rescaled from 80/90/100/110 to 85/90/95/100

80/90/100/11085/90/95/100
Scatterblast

Shard now increases point blank damage by 35% instead of 125 flat damage

Scatterblast

Shard stun duration reduced from 1.5s to 1.4s

1.5s1.4s
Lil' Shredder

Armor reduction decreased from 0.75 to 0.5

0.750.5
Gobble Up

Mana cost reduced from 150 to 120

150120
Mars

Mars

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain increased from 3.4 to 3.7

3.43.7

Abilities & talents

ChangeBeforeAfter
Spear of Mars

Cooldown increased from 14/13/12/11 to 15/14/13/12

14/13/12/1115/14/13/12
Arena Of Blood

Spear damage reduced from 100/160/220 to 100/150/200

100/160/220100/150/200
Arena Of Blood

Can no longer be escaped vertically

Dawnbreaker

Dawnbreaker

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent +30 swipe damage replaced with +25 swipe/smash damage

Talents

Level 15 Talent +40% Luminosity crit increased to +50%

Starbreaker

Mana cost increased from 80 to 100

80100
Starbreaker

Swipe radius reduced from 360 to 300

360300
Starbreaker

Smash radius increased from 250 to 300

250300
Starbreaker

Swipe damage increased from 20/30/40/50 to 25/40/55/70

20/30/40/5025/40/55/70
Starbreaker

Smash damage reduced from 30/60/90/120 to 25/40/55/70

30/60/90/12025/40/55/70
Starbreaker

Shard now also grants free movement to Dawnbreaker. (Orientation is still locked while swinging)

Celestial Hammer

Fire trail radius and projectile radius increased from 150 to 200

150200
Celestial Hammer

Return impact radius reduced from 250 to 200

250200
Luminosity

Allied healing percentage increased from 35% to 50%

35%50%
Marci

Marci

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Added Aghanim's Scepter. Reduces Unleash Cooldown by 10 seconds. While Unleash is Active, Marci's abilities trigger Unleash pulses

Base stats / mechanics

Added Shard. Rebound can be set to autocast to throw the target instead of rebounding off them

Abilities & talents

ChangeBeforeAfter
Rebound

Can no longer target enemy units

Rebound

Ally movement speed bonus increased from 35% to 45%

35%45%
Unleash

Pulse damage reduced from 60/130/200 to 50/100/150

60/130/20050/100/150

Neutral creeps

37 entries

Ancient Ice Shaman

ChangeBeforeAfter
New Neutral Creep

Ranged - 500 attack range

New Neutral Creep

1500 HP / 400 mana

New Neutral Creep

58-62 damage

New Neutral Creep

290 move speed

New Neutral Creep

3 armor

New Neutral Creep

30% magic resistance

New Neutral Creep

78-82 gold and 124 XP bounty

New Neutral Creep

Level 6

New Neutral Creep

Ability: Icefire Bomb: Ice Shaman throws a bomb to an enemy unit or building dealing 50 damage per second for 8 seconds. Deals only 25% damage to buildings. Range: 700. Mana cost: 100. Cooldown: 30s

Ancient Frostbitten Golem

ChangeBeforeAfter
New Neutral Creep

Melee

New Neutral Creep

900 HP

New Neutral Creep

29-31 damage

New Neutral Creep

300 move speed

New Neutral Creep

7 armor

New Neutral Creep

30% magic resistance

New Neutral Creep

39-45 gold and 95 XP bounty

New Neutral Creep

Level 5

New Neutral Creep

Ability: Time Warp Aura. Grants 10% Cooldown Reduction in a 1200 radius (Note: All neutral creep auras have a radius of 800 when they aren't player controlled)

Warpine Raider

ChangeBeforeAfter
New Neutral Creep

Melee

New Neutral Creep

850 HP / 300 mana

New Neutral Creep

39-41 damage

New Neutral Creep

310 move speed

New Neutral Creep

6 armor

New Neutral Creep

30% magic resistance

New Neutral Creep

50-52 gold and 76 XP bounty

New Neutral Creep

Level 5

New Neutral Creep

Ability: Seed Shot. Throws a seed to a unit slowing for 100% for 1s and dealing 100 damage. Can bounce to nearby enemies up to 4 hits (3 bounces). Range: 500. Mana cost: 100. Cooldown: 15s

Kobold Foreman

ChangeBeforeAfter

Attack damage increased from 14-15 to 19-21

14-1519-21

Armor increased by 1

Gold bounty rescaled from 20-25 to 21-23

20-2521-23

XP bounty increased from 28 to 30

2830

Base attack time increased from 1.35 to 2.0

1.352.0

Base attack speed increased from 100 to 200

100200

Turn rate improved from 0.5 to 0.9

0.50.9

Kobold Soldier

ChangeBeforeAfter

Damage increased from 14-15 to 17-18

14-1517-18

Gold bounty rescaled from 14-18 to 14-16

14-1814-16

Base attack time increased from 1.35 to 2.0

1.352.0

Base attack speed improved from 100 to 200

100200

Turn rate improved from 0.5 to 0.9

0.50.9

New Passive Ability: Steal Weapon. Every third attack Kobold Soldier will disarm its target for 3 seconds. Attack Counter does not increase while ability is on Cooldown. Cooldown: 9s

Model size increased by 10%

Kobold

ChangeBeforeAfter

Movement speed increased from 270 to 290

270290

Base attack time increased from 1.35 to 2.0

1.352.0

Base attack speed improved from 100 to 200

100200

Gold bounty reduced from 6-8 to 5-7

6-85-7

Bounty XP reduced from 17 to 14

1714

Turn rate improved from 0.5 to 0.9

0.50.9

New Passive Ability: Prospecting Aura. Allied heroes within a 1200 radius gain 20 gold per minute

Hill Troll Berserker

ChangeBeforeAfter

Now has the Piercing ability

Base attack time increased from 1.6 to 2.0

1.62.0

Base attack speed improved from 100 to 125

100125

Gold bounty reduced from 20-23 to 19-21

20-2319-21

Turn rate improved from 0.5 to 0.9

0.50.9

New Passive Ability: Break. Whenever Hill Troll Berserker attacks a unit it applies break to it for 3 seconds. Cooldown: 10s

Hill Troll Priest

ChangeBeforeAfter

Now has the Piercing ability

Base attack speed improved from 100 to 125

100125

Base attack time increased from 1.8 to 2.0

1.82.0

Gold bounty increased from 19-22 to 20-22

19-2220-22

XP bounty increased from 26 to 28

2628

Turn rate improved from 0.5 to 0.9

0.50.9

No longer has Mana Aura

New Passive Ability: Heal Amplification Aura. Grants 15% heal amplification to all allies within 1200 range

Heal mana cost increased from 5 to 60

560

Heal cooldown increased from 0.5 to 10

0.510

Heal health restored increased from 15 to 100

15100

Vhoul Assassin

ChangeBeforeAfter

Now has the Piercing ability

Health increased from 370 to 400

370400

Damage reduced from 30-36 to 30-32

30-3630-32

Base attack time increased from 1.6 to 2.0

1.62.0

Base attack speed improved from 100 to 125

100125

Gold bounty reduced from 19-22 to 18-20

19-2218-20

XP bounty increased from 28 to 30

2830

Turn rate increased from 0.5 to 0.9

0.50.9

Envenomed Weapon No longer deals 2 damage per second

Envenomed Weapon duration decreased from 20 to 10

2010

Envenomed Weapon hero duration decreased from 10 to 2

102

Envenomed Weapon now reduces health regen by 75%

Ghost

ChangeBeforeAfter

Now has the Piercing ability

Armor increased by 1

Base attack time increased from 1.2 to 2.0

1.22.0

Base attack speed improved from 100 to 165

100165

Gold bounty rescaled from 28-34 to 25-27

28-3425-27

XP bounty reduced from 44 to 42

4442

Turn rate improved from 0.5 to 0.9

0.50.9

Fell Spirit

ChangeBeforeAfter

Base attack time increased from 1.5 to 2

1.52

Base attack speed improved from 100 to 135

100135

Gold bounty increased from 17-20 to 14-15

17-2014-15

XP bounty decreased from 28 to 26

2826

Turn rate improved from 0.5 to 0.9

0.50.9

Now has 200 mana

New Ability: Vex. Silences a unit for 3 seconds. Mana cost: 75. Range: 600. Cooldown 15s

Harpy Scout

ChangeBeforeAfter

Now has the Piercing ability

Damage reduced from 28-37 to 28-34

28-3728-34

Base attack time increased from 1.6 to 2.0

1.62.0

Base attack speed improved from 100 to 125

100125

Gold bounty reduced from 21-24 to 16-18

21-2416-18

XP bounty reduced from 28 to 26

2826

Turn rate improved from 0.5 to 0.9

0.50.9

Now has 200 mana

New Ability: Take Off. Can be toggled to gain flying movement and lose 50% movement speed. Harpy Scout is disarmed while flying. Costs 2.5% max mana per second. Initial Mana cost: 20

Harpy Stormcrafter

ChangeBeforeAfter

Now has the Piercing ability

Damage reduced from 30-37 to 30-36

30-3730-36

Health reduced from 550 to 500

550500

Base attack time increased from 1.6 to 2.0

1.62.0

Base attack speed improved from 100 to 125

100125

Gold bounty reduced from 29-33 to 27-29

29-3327-29

XP bounty reduced from 44 to 42

4442

Turn rate improved from 0.5 to 0.9

0.50.9

Will now cast Chain Lightning against low health units

Mud Golem

ChangeBeforeAfter

Damage reduced from 29-33 to 24-26

29-3324-26

Health reduced from 800 to 750

800750

Magic resistance decreased from 50% to 30%

50%30%

Base attack time increased from 1.35 to 2.0

1.352.0

Base attack speed improved from 100 to 150

100150

Gold bounty reduced from 24-27 to 24-26

24-2724-26

XP bounty reduced from 44 to 42

4442

Turn rate improved from 0.5 to 0.9

0.50.9

Hurl Rock now deals double damage to creeps

Now will occasionally cast Hurl Rock at player controlled creeps. Multiple golems won't chain cast their rocks.

Shard Golem

ChangeBeforeAfter

Damage increased from 9-10 to 10-14

9-1010-14

Health increased from 240 to 250

240250

Magic resistance decreased from 50% to 30%

50%30%

Base attack time increased from 1.35 to 2.0

1.352.0

Base attack speed improved from 100 to 150

100150

Gold bounty reduced from 8-13 to 8-12

8-138-12

XP bounty increased from 17 to 18

1718

Hurl Rock now deals double damage to creeps

Now will occasionally cast Hurl Rock at player controlled creeps. Multiple golems won't chain cast their rocks.

Ogre Bruiser

ChangeBeforeAfter

Damage decreased from 24-27 to 22-24

24-2722-24

Health decreased from 850 to 800

850800

Base attack time increased from 1.35 to 2.0

1.352.0

Base attack speed improved from 100 to 150

100150

Gold bounty rescaled from 18-38 to 24-28

18-3824-28

XP bounty increased from 31 to 32

3132

Turn rate improved from 0.5 to 0.9

0.50.9

New Ability: Ogre Smash!. Ogre slowly charges a big attack for 2.8s, stunning for 3 seconds and dealing 200 + 8% of target Current HP as damage to all units in a 200 radius in front of him. Cooldown: 12s. No mana cost

Now will occasionally cast Ogre Smash in their camps. Multiple Ogres won't chain cast their stun.

Ogre Frostmage

ChangeBeforeAfter

Damage decreased from 24-27 to 18-20

24-2718-20

Base attack time increased from 1.35 to 2.0

1.352.0

Base attack speed improved from 100 to 150

100150

Gold bounty rescaled from 28-36 to 30-34

28-3630-34

XP bounty increased from 47 to 48

4748

Turn rate improved from 0.5 to 0.9

0.50.9

Satyr Banisher

ChangeBeforeAfter

Damage increased from 7-10 to 10-12

7-1010-12

Turn rate improved from 0.5 to 0.9

0.50.9

XP bounty decreased from 31 to 24

3124

Gold bounty increased from 12-14 to 14-16

12-1414-16

Base attack time increased from 1.7 to 2.0

1.72.0

Base attack speed improved from 100 to 125

100125

Can now cast Purge in his camp after 5 seconds of attacking a hero

Satyr Mindstealer

ChangeBeforeAfter

Damage decreased from 24-27 to 21-23

24-2721-23

Armor increased by 1

Turn rate improved from 0.5 to 0.9

0.50.9

XP bounty decreased from 47 to 46

4746

Base attack time increased from 1.7 to 2.0

1.72.0

Base attack speed improved from 100 to 125

100125

Now has the Mana Aura ability, providing 2.5 Mana Regen per second in a 1200 AoE

Alpha Wolf

ChangeBeforeAfter

Turn rate improved from 0.5 to 0.9

0.50.9

Gold bounty increased from 30-36 to 34-36

30-3634-36

XP bounty decreased from 66 to 60

6660

Base attack time increased from 1.35 to 2.0

1.352.0

Base attack speed improved from 100 to 150

100150

Giant Wolf

ChangeBeforeAfter

Damage reduced from 29-33 to 15-17

29-3315-17

Turn rate improved from 0.5 to 0.9

0.50.9

Gold bounty increased from 18-21 to 20-24

18-2120-24

XP bounty decreased from 47 to 40

4740

Base attack time increased from 1.45 to 2.0

1.452.0

Base attack speed improved from 100 to 125

100125

Now has 200 mana

New Ability: Intimidate. Reduces the total attack damage of all enemies within 300 radius by 50% for 4 seconds. Mana cost: 50. Cooldown: 16s

Now casts Intimidate on nearby enemies when on low health in his camp

Centaur Courser

ChangeBeforeAfter

Damage reduced from 18-21 to 18-20

18-2118-20

Turn rate improved from 0.5 to 0.9

0.50.9

Attack point reduced from 0.5 to 0.3

0.50.3

Base attack time increased from 1.35 to 2.0

1.352.0

Base attack speed improved from 100 to 150

100150

XP bounty increased from 31 to 32

3132

Gold bounty increased from 16-19 to 18-20

16-1918-20

Cloak Aura Magic Resistance Heroes increased from 10% to 15%

10%15%

Cloak Aura Magic Resistance Creeps increased from 20% to 30%

20%30%

Centaur Conqueror

ChangeBeforeAfter

Turn rate improved from 0.5 to 0.9

0.50.9

Base attack time increased from 1.5 to 2.0

1.52.0

Base attack speed improved from 100 to 135

100135

Gold bounty increased from 53-62 to 56-62

53-6256-62

Satyr Tormenter

ChangeBeforeAfter

Armor increased by 2

Gold bounty increased from 62-73 to 62-68

62-7362-68

Turn rate improved from 0.5 to 0.9

0.50.9

Base attack time increased from 1.35 to 2.0

1.352.0

Base attack speed improved from 100 to 150

100150

Hellbear Smasher

ChangeBeforeAfter

Turn rate improved from 0.5 to 0.9

0.50.9

Base attack time increased from 1.55 to 2.0

1.552.0

Base attack speed improved from 100 to 135

100135

Gold bounty rescaled from 61-79 to 64-68

61-7964-68

No longer has Swiftness Aura

New Passive Ability: Death Throe: Power. When Hellbear Smasher dies, all allies within 700 range gain +50% base attack damage for 5 seconds

Hellbear

ChangeBeforeAfter

Turn rate improved from 0.5 to 0.9

0.50.9

Gold bounty increased from 36-44 to 32-40

36-4432-40

Base attack time increased from 1.5 to 2.0

1.52.0

Base attack speed improved from 100 to 135

100135

No longer has Cloak Aura

Now has Swiftness Aura

New Passive Ability: Death Throe: Rush. When Hellbear dies, all allies within 700 range gain +100 attack speed for 5 seconds

Wildwing

ChangeBeforeAfter

Damage reduced from 20-25 to 18-20

20-2518-20

Turn rate improved from 0.5 to 0.9

0.50.9

Gold bounty increased from 12-16 to 18-20

12-1618-20

XP bounty increased from 19 to 26

1926

Base attack time increased from 1.35 to 2.0

1.352.0

Base attack speed improved from 100 to 150

100150

Now has 200 mana

Now has the Tornado ability

Tornado channeling time reduced from 40s to 15s

40s15s

Tornado mana cost reduced from 200 to 100

200100

Tornado cooldown reduced from 70 to 40

7040

Tornado now lasts for 5 seconds after channel is interrupted

Whenever a Wildwing Ripper dies to a hero in his camp, there's a 33% chance that nearby Wildwings will cast tornado on the attacker

Wildwing Ripper

ChangeBeforeAfter

Turn rate improved from 0.5 to 0.9

0.50.9

Gold bounty increased from 54-70 to 60-66

54-7060-66

Base attack time increased from 1.35 to 2.0

1.352.0

Base attack speed improved from 100 to 150

100150

No longer has Tornado

New Active Ability: Hurricane. Vector targeted. Target a unit and a direction. The unit will be pulled 400 units in that direction over 0.5s. Range: 400. Mana cost: 100. Cooldown: 30s

Only being attacked, will cast Hurricane to heroes chasing other heroes in the vicinity pushing them in the opposite direction.

Dark Troll Summoner

ChangeBeforeAfter

Armor increased by 3

Turn rate improved from 0.5 to 0.9

0.50.9

Base attack time increased from 1.35 to 2.0

1.352.0

Base attack speed improved from 100 to 150

100150

Gold bounty decreased from 43-50 to 42-48

43-5042-48

Raise Dead no longer needs nearby corpses

Raise Dead skeletons summoned increased from 2 to 3

23

No longer has Ensnare as an ability

Max mana reduced from 550 to 250

550250

Skeleton Warrior

ChangeBeforeAfter

Attack reduced from 24-25 to 11-13

24-2511-13

Turn rate improved from 0.5 to 0.9

0.50.9

Gold bounty decreased from 6-12 to 4-6

6-124-6

XP bounty decreased from 12 to 4

124

New Passive Ability: Rally. Skeleton's allies within 1200 range gain 3 bonus attack damage. This Aura stacks

Hill Troll

ChangeBeforeAfter

Now has the Piercing ability

Turn rate improved from 0.5 to 0.9

0.50.9

Gold bounty decreased from 21-26 to 20-24

21-2620-24

XP bounty decreased from 47 to 42

4742

Base attack time increased from 1.35 to 2.0

1.352.0

Base attack speed improved from 100 to 150

100150

Now has Ensnare as an ability

Max mana increased from 0 to 200

0200

Will sometimes cast Ensnare to targets attacking it

Ancient Black Dragon

ChangeBeforeAfter

Turn rate improved from 0.5 to 0.9

0.50.9

Attack point improved from 0.94 to 0.5

0.940.5

Backswing improved from 0.56 to 0.5

0.560.5

Damage rescaled from 48-81 to 62-68

48-8162-68

Gold bounty decreased from 108-137 to 78-82

108-13778-82

Magic resistance reduced from 50% to 30%

50%30%

Base attack time increased from 1.5 to 2.0

1.52.0

Base attack speed improved from 100 to 135

100135

Ancient Black Drake

ChangeBeforeAfter

Damage reduced from 34-45 to 20-22

34-4520-22

Armor increased by 2

Attack point improved from 0.94 to 0.5

0.940.5

Backswing improved from 0.56 to 0.5

0.560.5

Magic resistance increased from 0% to 25%

0%25%

Turn rate improved from 0.5 to 0.9

0.50.9

Base attack time increased from 1.8 to 2.0

1.82.0

Base attack speed improved from 100 to 120

100120

XP bounty increased from 50 to 95

5095

Gold bounty increased from 26-33 to 39-45

26-3339-45

New Passive Ability: Magic Amplification Aura. Increases spell damage received by enemy units within 1200 units by 5%

Ancient Granite Golem

ChangeBeforeAfter

Magic resistance decreased from 50% to 30%

50%30%

Gold bounty decreased from 78-88 to 78-82

78-8878-82

Health decreased from 1700 to 1500

17001500

Damage rescaled from 77-87 to 80-84

77-8780-84

Base attack time increased from 1.35 to 2.0

1.352.0

Base attack speed improved from 100 to 150

100150

Ancient Rock Golem

ChangeBeforeAfter

Attack damage reduced from 29-33 to 22-24

29-3322-24

Magic resistance decreased from 50% to 30%

50%30%

Base attack time increased from 1.35 to 2.0

1.352.0

Base attack speed improved from 100 to 150

100150

New Passive Ability: Weakness Aura. Reduces the armor of enemy units within 1200 units by 2

Ancient Thunderhide

ChangeBeforeAfter

Turn rate improved from 0.5 to 0.9

0.50.9

Base attack time increased from 1.8 to 2.0

1.82.0

Base attack speed improved from 100 to 120

100120

Magic resistance decreased from 50% to 30%

50%30%

Health increased from 1400 to 1700

14001700

Attack point improved from 0.5 to 0.3

0.50.3

Backswing improved from 0.5 to 0.3

0.50.3

Gold bounty increased from 64-71 to 78-82

64-7178-82

Ancient Rumblehide

ChangeBeforeAfter

Attack damage reduced from 41-48 to 32-34

41-4832-34

Turn rate improved from 0.5 to 0.9

0.50.9

Health increased from 800 to 850

800850

Magic resistance decreased from 50% to 30%

50%30%

Attack point improved from 0.5 to 0.3

0.50.3

Backswing improved from 0.5 to 0.3

0.50.3

Gold bounty reduced from 44-51 to 39-45

44-5139-45

Base attack time increased from 1.8 to 2.0

1.82.0

Base attack speed improved from 100 to 120

100120
End of official patch notes
Official source & snapshot

Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.

Valve source data ↗

SHA-256: 9a5a76422eba02b2e45bf80c81450e9c7155d1a028cc59a8cfecf9cd10fdf28a