Aeon Disk
| Change | Before | After |
|---|---|---|
Bonus HP reduced from 300 to 250 | 300 | 250 |
Aeon Disk Cooldown increases by 20s every time it triggers up to 165s. Cooldown: 105/125/145/165s | — | — |
Io is optional. Content is ready.
Official patch notes · historical static snapshot
OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT
Tracking the evolving meta.| # | Change | Before | After |
|---|---|---|---|
| 1 | Captain's Mode second pick phase is changed from Dire/Radiant/Dire/Radiant to Dire/Radiant/Radiant/Dire (assuming Radiant is first pick) | Dire/Radiant/Dire/Radiant | Dire/Radiant/Radiant/Dire (assuming Radiant is first pick) |
| 2 | Multiple Critical Strike procs are now rolled from strongest to weakest and will stop rolling once a proc occurs (this results in the same DPS but is less lilkely to have multiple crits in a row or multiple attacks without a crit.) | strongest | weakest and will stop rolling once a proc occurs (this results in the same DPS but is less lilkely to have multiple crits in a row or multiple attacks without a crit.) |
| 3 | Cooldown Percentage Reduction no longer stacks (Sources of flat cooldown reduction still stack) | — | — |
| 4 | Increased HP Regen of all heroes with 0 HP Regen to 0.25 | — | — |
| 5 | Water Rune healing reduced from 80HP to 40HP | 80HP | 40HP |
| 6 | Second Roshan no longer drops cheese | — | — |
| 7 | Neutral Creeps now drop 5 neutral items per tier | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength Gain increased from 1.3 to 1.6 | 1.3 | 1.6 |
| Base stats / mechanics Reworked Shard: Counterspell now also passively grants a 900 range offensive aura reducing enemies' magic damage by 10%. Grants triple the effect to enemies within 300 range | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +15 Attack Speed replaced with -1s Blink Cooldown | — | — |
| Talents Level 15 Talent +8 armor replaced with +0.7s Mana Void Stun | — | — |
| Talents Level 20 Talent +1s Mana Void Stun replaced with +250 Blink Cast Range | — | — |
| antimage_mana_overload Scepter now has 3 charges (25s recharge time) | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Shard: Now causes Counter Helix to apply a 6s stacking debuff that reduces attack damage by 20% and increases Counter Helix chance by 10% | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +9 Strength replaced with +12% Magic Resistance | — | — |
| Talents Level 15 Talent +300 Health replaced with +30 Counter Helix Damage | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Brain Sap Mana cost decreased from 120/140/160/180 to 100/120/140/160 | 120/140/160/180 | 100/120/140/160 |
| Brain Sap Cast Range increased from 600 to 625 | 600 | 625 |
| Nightmare Now deals 15/20/25/30 Pure damage per second to enemy nightmared targets | — | — |
| Fiend's Grip Cast Point reduced from 0.4 to 0.2 | 0.4 | 0.2 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +7 armor replaced by +10% Bloodrage Spell Amplification | — | — |
| Talents Level 15 Talent +15% Lifesteal replaced by +10% HP Rupture Initial Damage | — | — |
| Thirst Now heals half the amount on denies | — | — |
| Thirst Health threshold increased from 75% to 80% | 75% | 80% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Attack Speed reduced from 115 to 100 | 115 | 100 |
| Change | Before | After |
|---|---|---|
| Crystal Nova Mana cost reduced from 130/145/160/175 to 115/135/155/175 | 130/145/160/175 | 115/135/155/175 |
| Freezing Field Explosion distribution is now more even across its radius | — | — |
| Freezing Field Shard now also increases total explosions by 20% | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +5 All Stats replaced with +15 Frost Arrow Bonus Damage | — | — |
| Talents Level 15 Talent +10 Agility replaced with +250 Gust Width | — | — |
| Talents Level 25 talent 30% Cooldown Reduction replaced with +2 Multishot Waves | — | — |
| Marksmanship Bonus Damage reduced from 50/70/90 to 40/60/80 | 50/70/90 | 40/60/80 |
| Frost Arrows Scepter Split Arrows no longer consume mana | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Movement Speed increased from 310 to 315 | 310 | 315 |
| Base stats / mechanics Intelligence increased from 16 + 1.8 to 18 + 2.1 | 16 + 1.8 | 18 + 2.1 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 base damage increased to +30 | — | — |
| Talents Level 10 Talent +200 mana replaced with +80 Fissure Damage | — | — |
| Talents Level 15 Talent +7 armor replaced with +50 Aftershock Damage | — | — |
| Talents Level 25 Talent +40% Magic Resistance replaced with +200 Aftershock Radius | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Movement Speed replaced with +75 Blade Fury Radius | — | — |
| Blade Fury Damage increased from 85/110/135/160 to 90/115/140/165 | 85/110/135/160 | 90/115/140/165 |
| Healing Ward Movement Speed reduced from 350 to 325 | 350 | 325 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +15 damage replaced with -2s Sacred Arrow Cooldown | — | — |
| Talents Level 10 Talent +150 health replaced with +100 Leap Distance | — | — |
| Talents Level 15 Talent -3 Sacred Arrow Cooldown replaced with Moonlight Shadow gives 20% Evasion (Evasion is always active during Moonlight Shadow, even when units are visible) | — | — |
| Talents Level 20 Talent +8% Spell Amplification replaced with -25s Moonlight Shadow Cooldown | — | — |
| Talents Level 25 Talent -60s Moonlight Shadow Cooldown replaced with +180 Starstorm Damage | — | — |
| Sacred Arrow Max Stun reduced from 3.5/4/4.5/5s to 3.2/3.8/4.4/5 | 3.5/4/4.5/5s | 3.2/3.8/4.4/5 |
| Sacred Arrow Vision reduced from 500 to 400 | 500 | 400 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Waveform Mana cost reduced from 140 to 130 | 140 | 130 |
| Adaptive Strike (Agility) base damage reduced from 70/80/90/100 to 40/50/60/70 | 70/80/90/100 | 40/50/60/70 |
| Morph Replicate No longer steals Shard/Scepter abilities if Morphling doesn't have a Shard/Scepter | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +20 Attack Speed to +25 | +20 Attack Speed | +25 |
| Talents Level 10 Talent increased from +6% Spell Amplification to +8% | +6% Spell Amplification | +8% |
| Talents Level 15 Talent +25 Move Speed replaced with +80 Shadowraze Damage | — | — |
| Talents Level 20 Talent +120 Shadowraze Damage replaced with +0.3s Requiem Fear/Slow per line (Maximum 2.4 ->3.3) | — | — |
| Talents Level 25 Talent 30% Cooldown Reduction replaced with -40s Requiem of Souls Cooldown | — | — |
| Necromastery Reworked Shard. Necromastery is now an attack modifier that consumes 1 soul granting your next attack 170% crit with a 3 second cooldown. Additionally, enemies killed grant an extra soul | — | — |
| Requiem of Souls Slow rescaled from 25% to 20/25/30% | 25% | 20/25/30% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Juxtapose Aghanim's Scepter's cooldown reduced from 60s to 40s | 60s | 40s |
| Juxtapose Aghanim's Scepter also increases max illusion count by 2 | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Damage reduced by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 talent +25 Attack Damage replaced with +300 Illusory Orb distance | — | — |
| Phase Shift Cooldown increased from 7.5/7.0/6.5/6.0s to 8/7.5/7/6.5s | 7.5/7.0/6.5/6.0s | 8/7.5/7/6.5s |
| Dream Coil No longer has an initial stun (It still cancels TPs since it leashes the target) | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Meat Hook Mana cost rescaled from 125/130/135/140 to 135 | 125/130/135/140 | 135 |
| Meat Hook Now instantly kills any non-ancient creep it hits | — | — |
| Dismember Shard cast range on allies reduced from 400 to 300 | 400 | 300 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +175 Health replaced by +30 Plasma Field Damage | — | — |
| Talents Level 20 Talent +8 armor replaced with +6s Static Link Drain Duration | — | — |
| Eye of the Storm Now applies its armor reduction before applying its damage | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength Gain reduced from 3.0 to 2.7 | 3.0 | 2.7 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 damage per Epicenter Pulse replaced with +20 Sand Storm DPS | — | — |
| Talents Level 15 Talent +30 Sand Storm DPS replaced +150 Sand Storm Radius | — | — |
| Talents Level 20 Talent +25 Health Regen replaced with +120 Caustic Finale Damage | — | — |
| Epicenter Shard now also grants +20 damage per Pulse | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 talent +200 Health replaced with +40 Static Remnant Damage | — | — |
| Talents Level 15 talent +65 Static Remnant Damage replaced with +250 Health | — | — |
| Static Remnant Damage increased from 120/175/230/285 to 120/180/240/300 | 120/175/230/285 | 120/180/240/300 |
| Ball Lightning Starting mana cost reduced from 30 + 8% to 25 + 7.5% | 30 + 8% | 25 + 7.5% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Great Cleave Damage rescaled from 30/50/70/90% to 25/50/75/100% | 30/50/70/90% | 25/50/75/100% |
| Storm Hammer Cast Point reduced from 0.3 to 0.2 | 0.3 | 0.2 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Tree Throw Splash percentage increased from 150% to 200% | 150% | 200% |
| Grow Attack Speed Penalty reduced from 20/35/50 to 20/30/40 | 20/35/50 | 20/30/40 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Nether Swap Now deals 50 damage to enemies | — | — |
| Nether Swap Nether Swap now causes Vengeful Spirits and allies she Swaps to take 30/40/50% less damage for 3 seconds | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +100 Attack Range replaced with Windrun Undispellable | — | — |
| Talents Level 25 Talent 25% Cooldown Reduction replaced with Focus Fire Kills Advance Cooldown by 20s | — | — |
| Gale Force Reworked Shard: Now Grants Gale Force. Vector Targeted: Summons a strong wind that pushes all enemies within a 1000 AoE by 250 units per second in the target direction for 3 seconds (Units can still move, attack and cast spells, does not interrupt channeling). Mana Cost: 150 Cooldown: 40s | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent +50% Spell Lifesteal replaced with 325 range AoE Lightning Bolt | — | — |
| Lightning Bolt Mana Cost reduced from 125/130/135/140 to 120/125/130/135 | 125/130/135/140 | 120/125/130/135 |
| Lightning Bolt Vision Duration increased from 4.5s to 5 | 4.5s | 5 |
| Static Field Shard Active Mana Cost reduced from 100 to 75 | 100 | 75 |
| Static Field Shard Active now grants 900 radius unobstructed vision around Zeus for 3 seconds | — | — |
| Nimbus Duration reduced from 35s to 30s | 35s | 30s |
| Nimbus Lightning Bolt Interval increased from 2.25s to 2.5s | 2.25s | 2.5s |
| Nimbus Bounty increased from 100 to 125 | 100 | 125 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Ghost Ship Fleet Interval increased from 3.35s to 3.5s | 3.35s | 3.5s |
| Change | Before | After |
|---|---|---|
| Torrent Move Speed Slow rescaled from -35% to -25/-30/-35/-40% | -35% | -25/-30/-35/-40% |
| Tidebringer Cleave Percentage reduced from 165% to 150% | 165% | 150% |
| Tidebringer Bonus Damage increased from 25/50/75/100 to 30/60/90/120 | 25/50/75/100 | 30/60/90/120 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Attack Damage increased by 2 | — | — |
| Change | Before | After |
|---|---|---|
| Fiery Soul Attack Speed Bonus Per Stack reduced from 40/60/80/100 to 30/50/70/90 | 40/60/80/100 | 30/50/70/90 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Armor reduced by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 talent reduced from +70 damage to +60 | +70 damage | +60 |
| Earth Spike Travel Distance reduced from 900 to 850 (Cast Range is unchanged, only bonus length is reduced) | 900 | 850 (Cast Range is unchanged, only bonus length is reduced) |
| Finger of Death Scepter Damage reduced from 725/875/1025 to 700/825/950 | 725/875/1025 | 700/825/950 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +175 Health replaced with -3s Hex Cooldown | — | — |
| Talents Level 15 Talent -5s Hex Cooldown replaced with +1s Shackle Duration | — | — |
| Talents Level 15 Talent +75 Serpent Ward Attack Range increased to +100 | — | — |
| Talents Level 20 Talent +2s Shackle Duration replaced with Hex Breaks | — | — |
| Mass Serpent Ward Cooldown rescaled from 120 to 130/120/110 | 120 | 130/120/110 |
| Mass Serpent Ward Mana Cost reduced from 200/350/600 to 200/350/550 | 200/350/600 | 200/350/550 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Attack Damage replaced with -3s Guardian Sprint Cooldown | — | — |
| Talents Level 10 Talent +7 HP Regen replaced with +10% Slithereen Crush Attack/Move Speed Slow | — | — |
| Talents Level 20 Talent +25% Lifesteal replaced with +100 Slithereen Crush Damage | — | — |
| Guardian Sprint Cooldown increased from 17 to 32/27/22/17 | 17 | 32/27/22/17 |
| Guardian Sprint Bonus Movement Speed increased from 16/24/32/40 to 25/30/35/40 | 16/24/32/40 | 25/30/35/40 |
| Slithereen Crush Damage rescaled from 80/140/200/260 to 70/140/210/280 | 80/140/200/260 | 70/140/210/280 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Mana Regen increased from 0 to 0.5 | 0 | 0.5 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Movement Speed replaced with +10% Gush Slow | — | — |
| Talents Level 10 Talent +1.75 Mana Regen replaced with -100 damage Kraken Shell Threshold | — | — |
| Talents Level 25 Talent +200 Damage replaced with 50% chance to proc Anchor Smash on attacks | — | — |
| Talents Level 25 Talent 20% Cooldown Reduction replaced with +1s Ravage Stun Duration | — | — |
| Gush Armor reduction decreased from 4/5/6/7 to 3/4/5/6 | 4/5/6/7 | 3/4/5/6 |
| Anchor Smash Bonus Damage reduced from 45/90/135/180 to 40/85/130/175 | 45/90/135/180 | 40/85/130/175 |
| Kraken Shell Threshold timer increased from 6 to 7 | 6 | 7 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +60 damage replaced with -25% Voodoo Restoration Mana Per Second | — | — |
| Talents Level 10 Talent +200 Health replaced with +75 Maledict Radius | — | — |
| Talents Level 15 Talent +100 Maledict Radius replaced with +300 Health | — | — |
| Paralyzing Cask Creep damage rescaled from 50/70/125/150 to 75 | 50/70/125/150 | 75 |
| Paralyzing Cask Hero damage reduced from 50/60/70/80 to 40 | 50/60/70/80 | 40 |
| Paralyzing Cask Deals 10/15/20/25 more damage per each bounce | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +100 Attack Damage replaced with +0.5s Sinister Gaze Duration | — | — |
| Frost Blast Mana cost reduced from 115/135/155/175 to 110/130/150/170 | 115/135/155/175 | 110/130/150/170 |
| Sinister Gaze Cast range increased from 500/525/550/575 to 600 | 500/525/550/575 | 600 |
| Sinister Gaze Mana cost reduced from 120/130/140/150 to 80 | 120/130/140/150 | 80 |
| Sinister Gaze Scepter now also lets you cast your other abilities while channeling Sinister Gaze | — | — |
| Chain Frost Initial projectile speed increased from 850 to 1050 | 850 | 1050 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Sleeping dart cast range reduced from 1200 to 1000 | 1200 | 1000 |
| Base stats / mechanics Sleeping dart mana cost reduced from 85 to 75 | 85 | 75 |
| Change | Before | After |
|---|---|---|
| Blink Strike Damage increased from 25/50/75/100 to 40/60/80/100 | 25/50/75/100 | 40/60/80/100 |
| Tricks of the Trade Damage per attack reduced from 50% to 40% | 50% | 40% |
| Tricks of the Trade Scepter Attack count increased from 4 to 5 | 4 | 5 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +135 Eidolon Health replaced with +20 Eidolon Attack Speed | — | — |
| Talents Level 15 Talent +8% Cooldown Reduction replaced with +30 Malefice Damage per Instance | — | — |
| Midnight Pulse Multiple Instances no longer stack | — | — |
| Black Hole Scepter now deals 5% bonus pure damage instead of the current level of Midnight Pulse | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Defense Matrix Defense Matrix is now a basic skill | — | — |
| Base stats / mechanics Defense Matrix Mana Cost reduced from 100 to 70/80/90/100 | 100 | 70/80/90/100 |
| Base stats / mechanics Defense Matrix Damage Absorbed reduced from 350 to 100/180/240/320 | 350 | 100/180/240/320 |
| Base stats / mechanics Defense Matrix Status Resistance reduced from 50 to 20/30/40/50 | 50 | 20/30/40/50 |
| Base stats / mechanics Defense Matrix cast range increased from 400 to 600 | 400 | 600 |
| Base stats / mechanics Defense Matrix Cooldown reduced from 30 to 12 | 30 | 12 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +8% Spell Amplification replaced with +2s Laser Blind Duration | — | — |
| Talents Level 15 Talent +2.5s March of the Machines Duration replaced with -0.5 Keen Teleport Channel Time | — | — |
| Talents Level 20 Talent +8 March of the Machines Damage replaced with +150 Defense Matrix Damage Absorbed | — | — |
| Talents Level 20 Talent +8 Armor replaced with +10% Spell Amplification | — | — |
| Laser Now splashes 100% of its damage on a 250 AoE (Only the main target gets blinded/shrink ray'd) | — | — |
| Laser Shrink Ray bonus cast range reduced from 400 to 300 | 400 | 300 |
| Laser Shrink Ray HP Reduction reduced from 15% to 10% | 15% | 10% |
| Rearm Mana cost rescaled from 100/210/320 to 130/210/290 | 100/210/320 | 130/210/290 |
| Keen Conveyance New Rearm Sub-ability. Channel for 4.5/4/3.5s to teleport to a friendly Building. Level 2 allows targeting units and level 3 allows targeting heroes. Mana cost: 75 | — | — |
| March of the Machines March of the Machines is now a shard ability | — | — |
| March of the Machines Mana cost increased from 130/150/170/190 to 190 | 130/150/170/190 | 190 |
| March of the Machines Robot Explosion Damage rescaled from 16/24/32/40 to 30 | 16/24/32/40 | 30 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent 15% Cooldown Reduction replaced with +1s Take Aim Duration | — | — |
| Shrapnel Damage increased from 20/35/50/65 to 25/40/55/70 | 20/35/50/65 | 25/40/55/70 |
| Take Aim No longer grants True Strike | — | — |
| Take Aim Active Self Move Speed slow increased from 25% to 45%/40%/35%/30% | 25% | 45%/40%/35%/30% |
| Take Aim Active Headshot Chance Increased from 70% to 100% | 70% | 100% |
| Take Aim Cooldown reduced from 35/30/25/20 to 20/18/16/14 | 35/30/25/20 | 20/18/16/14 |
| Take Aim Mana Cost reduced from 50 to 25 | 50 | 25 |
| Take Aim Duration reduced from 4 to 3 | 4 | 3 |
| Concussive Grenade Knockback increased from 450 to 475 | 450 | 475 |
| Concussive Grenade Self Knockback increased from 425 to 475 | 425 | 475 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength Gain reduced from 2.6 to 2.3 | 2.6 | 2.3 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +25 damage replaced with +100 Reaper's Scythe Cast Range | — | — |
| Death Pulse Damage increased from 100/150/200/250 to 100/160/220/280 | 100/150/200/250 | 100/160/220/280 |
| Death Pulse Heal increased from 60/80/100/120 to 60/85/110/135 | 60/80/100/120 | 60/85/110/135 |
| Ghost Shroud Self Restoration Amplification reduced from 75% to 45/55/65/75% | 75% | 45/55/65/75% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +40DPS Upheaval replaced by +10% Attack Speed per second to allies (Maximum 70%) | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Call of the Wild Boar attack damage increased from 16/32/48/64 to 20/35/50/65 | 16/32/48/64 | 20/35/50/65 |
| Base stats / mechanics Call of the Wild Hawk vision increased from 600/700/800/900 to 750/800/850/900 | 600/700/800/900 | 750/800/850/900 |
| Base stats / mechanics Aghanim's Shard Call of the Wild Hawk can now be unit targeted, which will cause the hawk to move in the direction of the target and cast dive when/if in range | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage increased by 3 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent 10% Cooldown Reduction replaced with +2 Shadow Strike Damage Instances (Same Duration, ticks happen more often) | — | — |
| Talents Level 20 Talent +30% Spell Lifesteal replaced with +120 Scream of Pain Damage | — | — |
| Shadow Strike Now heals Queen of Pain for 10/20/30/40 Health on every tick. Heals 50% on creeps | — | — |
| Shadow Strike Tick Damage reduced from 30/50/70/90 to 20/40/60/80 | 30/50/70/90 | 20/40/60/80 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility reduced from 26 + 3.2 to 24 + 3.0 | 26 + 3.2 | 24 + 3.0 |
| Base stats / mechanics Poison Nova damage rescaled from 40/65/90 to 20/30/40 + 2/2.75/3.5% Max Health in damage | 40/65/90 | 20/30/40 + 2/2.75/3.5% Max Health in damage |
| Base stats / mechanics Poison Nova Scepter damage rescaled from 75/100/125 to 20/30/40 + 3/3.75/4.5% Max Health in damage per second | 75/100/125 | 20/30/40 + 3/3.75/4.5% Max Health in damage per second |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +100 Attack Range replaced with +175 Health | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +7 Agility replaced with +6 Time Dilation Damage Per Second | — | — |
| Talents Level 10 Talent +9 Strength replaced with +0.5s Time Walk Backtracked Time | — | — |
| Talents Level 15 Talent +300 Health replaced with -1.5s Time Walk Cooldown | — | — |
| Talents Level 15 Talent +55 Time Lock Damage with +7% Time Dilation slow per Cooldown | — | — |
| Talents Level 20 Talent +40 Attack Speed replaced with +120 Attack Speed in Chronosphere | — | — |
| Talents Level 20 Talent -2s Time Walk Cooldown with +70 Time Lock Damage | — | — |
| Chronosphere Cooldown reduced from 160s to 160/150/140s | 160s | 160/150/140s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +0.5s Wraithfire Blast duration replaced with +20 Movement Speed | — | — |
| Talents Level 15 Talent +25 Movement Speed replaced with +0.7s Wraithfire Blast Stun Duration | — | — |
| Talents Level 20 Talent +16 Strength replaced with +25% Cleave | — | — |
| Reincarnation Cooldown increased from 200/120/40 to 200/130/60 | 200/120/40 | 200/130/60 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Strength increased from 19 to 21 | 19 | 21 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +6% Movement Speed replaced with -2s Crypt Swarm Cooldown | — | — |
| Talents Level 15 Talent +0.8% Max Health Spirit Siphon increased to +1% | — | — |
| Talents Level 20 Talent -3.5s Crypt Swarm Cooldown replaced with +20% Spirit Siphon Slow | — | — |
| Silence Now fires a 1000 speed projectile towards the targeted area and silences units in the AOE upon impact | — | — |
| Silence Cast Point reduced from 0.4 to 0.2 | 0.4 | 0.2 |
| Exorcism Cooldown increased from 145 to 150 | 145 | 150 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +175 Health replaced with +1s Phantom Strike Duration | — | — |
| Stifling Dagger Slow duration increased from 1.75/2.5/3.25/4s 2.2/2.8/3.4/4s | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 talent improved from -0.8s Nether Blast Cooldown to -1s | -0.8s Nether Blast Cooldown | -1s |
| Nether Ward No longer has a mana reducing aura | — | — |
| Nether Ward Now additionally Heals 2 hits whenever it triggers | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 talent +100 Psi Blades Range replaced with +110 Psionic Trap Damage | — | — |
| Talents Level 15 talent +180 Psionic Trap Damage replaced with +120 Psi Blades Range | — | — |
| Psi Blades Spill range multiplier reduced from 2 to 1.5 | 2 | 1.5 |
| Psi Blades Now deals 5% less spill damage to each successive enemy after the first one. | — | — |
| Psionic Projection Channel Time increased from 1s to 1.5s | 1s | 1.5s |
| Psionic Projection No longer teleports if Templar Assassin is rooted or leashed | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +100 Attack Range replaced with +70 Nethertoxin Max Damage | — | — |
| Poison Attack Mana Cost decreased from 20/22/24/26 to 18/20/22/24 | 20/22/24/26 | 18/20/22/24 |
| Nethertoxin Max damage reduced from 80/100/120/140 to 50/75/100/125 | 80/100/120/140 | 50/75/100/125 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +15 Attack Speed replaced with -8% Moon Glaives Damage Reduction | — | — |
| Talents Level 15 Talent +25 Movement Speed replaced with -20s Eclipse Cooldown | — | — |
| Talents Level 20 Talent +8 All Stats replaced with Global Lunar Blessing | — | — |
| Talents Level 25 Talent +30% Lifesteal replaced with +35 Lunar Blessing Damage | — | — |
| Lucent Beam Cooldown increased from 6s to 9/8/7/6s | 6s | 9/8/7/6s |
| Lucent Beam Shard glaives acquisition range reduced from 500 to 325 | 500 | 325 |
| Moon Glaives Damage Reduction Percentage increased from 50/44/38/32 to 56/50/44/38 | 50/44/38/32 | 56/50/44/38 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Dragon Tail Stun duration reduced from 2.5/2.75/3.0/3.25 to 2.25/2.5/2.75/3 | 2.5/2.75/3.0/3.25 | 2.25/2.5/2.75/3 |
| Dragon Blood Health regen reduced from 4/8/12/16 to 3/6/9/12 | 4/8/12/16 | 3/6/9/12 |
| Elder Dragon Form Black Elder Dragon Splash damage reduced from 115% to 100% | 115% | 100% |
| Elder Dragon Form Black Elder Dragon Magic Resistance reduced from 40% to 20% | 40% | 20% |
| Fireball DPS reduced from 80 to 60 | 80 | 60 |
| Fireball Damage debuff now lingers for 2 seconds | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Agility reduced from 21 to 20 | 21 | 20 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +225 Heal on Shallow Grave end replaced with +20 Strength | — | — |
| Talents Level 20 Talent +30 Movement Speed replaced with +250 Heal on Shallow Grave | — | — |
| Poison Touch Now only refreshes its duration when Dazzle attacks the target | — | — |
| Poison Touch Base slow increased from 14/16/18/20 to 16/18/20/22 | 14/16/18/20 | 16/18/20/22 |
| Poison Touch Now increases its slow by 2/2.5/3/3.5% every time it's refreshed | — | — |
| Shallow Grave Mana cost rescaled from 150 to 120/130/140/150 | 150 | 120/130/140/150 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 talent +20 Movement Speed replaced with +60 Power Cogs Mana Burn | — | — |
| Talents Level 10 talent +5 Armor replaced with -2s Rocket Flare Cooldown | — | — |
| Overclocking Bonus Movement Speed decreased from 40% to 30% | 40% | 30% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 talent +4 Armor replaced with +1.75 Mana Regen | — | — |
| Talents Level 25 Talent +30% Magic Resistance replaced with Lightning Storm can bounce twice on units (Only after there's no more jumps left) | — | — |
| Diabolic Edict Now deals pure damage | — | — |
| Diabolic Edict No longer deals bonus damage to towers | — | — |
| Diabolic Edict Damage per explosion reduced from 8/20/32/44 to 7/14/21/28 | 8/20/32/44 | 7/14/21/28 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Mana Regen increased from 0 to 0.5 | 0 | 0.5 |
| Change | Before | After |
|---|---|---|
| Talents Level 20 talent 20% Cooldown Reduction replaced with 75% Miss Chance for Sprouted units | — | — |
| Sprout Fixed multiple instances where destroying Shard Sprout trees wouldn't spawn Greater Treants | — | — |
| Sprout Vision range reduced from 500 to 250 | 500 | 250 |
| Nature's Call Treant base HP regen per second increased from 0.5 to 2.5 | 0.5 | 2.5 |
| Wrath of Nature Damage per kill increased from 4/5/6 to 6 | 4/5/6 | 6 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Movement Speed reduced from 325 to 320 | 325 | 320 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Movement Speed replaced with +10% Rage Move Speed Bonus | — | — |
| Infest Can no longer target Undying zombies | — | — |
| Infest Mana cost reduced from 100/150/200 to 100/125/150 | 100/150/200 | 100/125/150 |
| Infest Scepter now also applies Disarm to the enemy | — | — |
| Infest Scepter now also deals damage immediately after infesting | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +75 Ion Shell Radius replaced with +20% Wall of Replica Illusion Damage | — | — |
| Talents Level 15 Talent +25% Wall of Replica Illusion Damage replaced with +75 Ion Shell Radius | — | — |
| Talents Level 20 Talent reduced from +60 Ion Shell damage to +50 | +60 Ion Shell damage | +50 |
| Talents Level 20 Talent increased from -30s Wall of Replica Cooldown to -35s | -30s Wall of Replica Cooldown | -35s |
| Surge Fixed self cast behavior not working with AOE Surge talent | — | — |
| Wall of Replica Duration reduced from 45s to 30s | 45s | 30s |
| Normal Punch Now has True Strike | — | — |
| Normal Punch Illusion Duration increased from 5s to 8s | 5s | 8s |
| Normal Punch Max Damage increased from 250 to 300 | 250 | 300 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +8 Agility replaced with +12% Magic Resistance | — | — |
| Talents Level 15 Talent -7s Skeleton Walk reduced to -5s | — | — |
| Talents Level 20 Talent -10s Strafe Cooldown replaced with +2 Burning Barrage Arrows | — | — |
| Burning Barrage New Ability. Burning Barrage channels for 1.5/1.9/2.3/2.7s shooting 3/4/5/6 piercing arrows in the target direction up to 750/800/850/900 distance away, that hit all enemy units dealing 60% attack damage and applying attack modifiers. Arrow width: 200 Cooldown: 28/24/20/16 Mana Cost: 40/50/60/70 | — | — |
| Searing Arrows Mana cost reduced from 12 to 10 | 12 | 10 |
| Strafe Removed | — | — |
| Skeleton Walk No longer can cast spells without breaking invisibility | — | — |
| Death Pact Can be casted from Skeleton Walk without breaking invisibility | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength reduced from 24 + 3.4 to 23 + 3.1 | 24 + 3.4 | 23 + 3.1 |
| Base stats / mechanics Agility Gain increased from 1.8 to 2.0 | 1.8 | 2.0 |
| Base stats / mechanics Heavenly Grace Bonus Strength increased from 8/16/24/32 to 8/18/28/38 | 8/16/24/32 | 8/18/28/38 |
| Change | Before | After |
|---|---|---|
| Guardian Angel Cooldown reduced from 160/150/140 to 160/140/120 | 160/150/140 | 160/140/120 |
| Hammer of Purity No longer heals Omniknight on attack | — | — |
| Hammer of Purity Can no longer be cast on creeps | — | — |
| Hammer of Purity Now puts a debuff on the enemy hero which reduces the enemy's outgoing damage by 60% for 4 seconds | — | — |
| Hammer of Purity Manacost increased from 20 to 40 | 20 | 40 |
| Hammer of Purity Cooldown increased from 4 to 10 | 4 | 10 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent reduced from +12% Magic Resistance to +10% | +12% Magic Resistance | +10% |
| Talents Level 15 Talent increased from +40 damage to +45 | +40 damage | +45 |
| Talents Level 15 Talent reduced from +6 Nature's Attendance Wisps to +5 | +6 Nature's Attendance Wisps | +5 |
| Enchant Range reduced from 700 to 500/550/600/650 | 700 | 500/550/600/650 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Movement Speed increased from 290 to 295 | 290 | 295 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +175 Health replaced with +1s Inner Fire Duration | — | — |
| Talents Level 10 Talent +12 Attack Damage replaced with +2s Life Break Slow Duration | — | — |
| Talents Level 25 Talent +25% Spell Lifesteal replaced with +16% Life Break Damage | — | — |
| Inner Fire Shard no longer reduces Healing by 50% | — | — |
| Inner Fire Shard now heals Huskar for 50% of the damage dealt to heroes and 10% of damage dealt to creeps | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Damage increased by 2 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +6 armor replaced with +10 Dark Ascension Duration | — | — |
| Talents Level 15 Talent +12 Strength replaced with +50 Dark Ascension Damage | — | — |
| Talents Level 20 Talent +35 damage replaced with +25 Strength | — | — |
| Dark Ascension Cooldown increased from 140/130/120 to 150/140/130 | 140/130/120 | 150/140/130 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent +15 Spider Attack Damage replaced with +50% Spiders Damage to buildings | — | — |
| Spin Web Now grants Broodmother and her spiderlings movement speed based on the health of the unit. (Grants the full amount at 100% health and 0% when the unit is at 20% health or less) | — | — |
| Spawn Spiderlings Mana Cost increased from 100 to 120 | 100 | 120 |
| Spawn Spiderlings Damage reduced from 300/370/440 to 240/320/400 | 300/370/440 | 240/320/400 |
| Spinner's Snare Reworked Scepter. Vector Targeted. Broodmother creates a 900 width invisible web line that takes 2 seconds to form. Enemy Heroes that cross the web line will make it visible and become rooted after 0.25s of 100% slow. They will also be visible in fog and receive 100dps for 4 seconds. Broodmother's team is notified in the Minimap whenever someone trips in a Web line. Multiple Heroes can trip on the same line until the duration expires, but illusions don't trigger it. Maximum of 5 Snares can be active and Snares can't be cast overlapping another. 2 Charges: Mana Cost: 100. Cooldown: 20s. Cast Range: 600 | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Movement Speed replaced with +2s Shadow Walk Slow | — | — |
| Talents Level 15 Talent +275 Health replaced with 50% Track Bonus Move Speed to allies | — | — |
| Talents Level 20 Talent +50 Attack Speed replaced with Track grants ground vision around the target | — | — |
| Talents Level 25 Talent 40% Evasion replaced with 2 Shuriken Toss Charges | — | — |
| Shuriken Toss Cooldown reduced from 8 to 5 | 8 | 5 |
| Shuriken Toss Damage reduced from 150/225/300/375 to 80/120/160/200 | 150/225/300/375 | 80/120/160/200 |
| Shuriken Toss Mana cost reduced from 120/125/130/135 to 50/60/70/80 | 120/125/130/135 | 50/60/70/80 |
| Shuriken Toss Cast Range rescaled from 400 to 375/425/475/525 | 400 | 375/425/475/525 |
| Shuriken Toss Scepter no longer reduces cooldown | — | — |
| Shuriken Toss Scepter Cast Range increased from 650 to 700 | 650 | 700 |
| Track Now also causes Shuriken Toss to deal 1.4/1.7/2.0x damage | — | — |
| Jinada Can now be toggled to disable autocast. | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +0.2 Swarm Armor Reduction replaced with +9 Strength | — | — |
| Talents Level 15 Talent +12 Strength replaced with +2 Swarm Attacks to Kill | — | — |
| Talents Level 20 Talent +35 damage replaced with +90 Geminate Attack Damage | — | — |
| Talents Level 20 Talent +3 Swarm Attacks to Kill replaced with +0.5 Swarm Armor Reduction | — | — |
| The Swarm Travel Speed increased from 600 to 750 | 600 | 750 |
| The Swarm Now ignores damage block | — | — |
| Geminate Attack Can now be toggled to disable autocast | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Dual Breath Cast Point improved from 0.55 to 0.35 | 0.55 | 0.35 |
| Liquid Fire Burn damage increased from 12/16/20/24 to 15/20/25/30 | 12/16/20/24 | 15/20/25/30 |
| Macropyre Cooldown increased from 60 to 80/70/60 | 60 | 80/70/60 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Sticky Napalm Bonus Damage increased from 6/12/18/24 to 7/14/21/28 | 6/12/18/24 | 7/14/21/28 |
| Firefly Damage rescaled from 10/30/50/70 to 20/35/50/65 | 10/30/50/70 | 20/35/50/65 |
| Firefly Cooldown increased from 40/38/36/34 to 46/42/38/34 | 40/38/36/34 | 46/42/38/34 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Divine Favor Aura no longer provides Heal Amplification | — | — |
| Divine Favor Aura now also provides 2/3/4/5 armor | — | — |
| Holy Persuasion Reworked Shard. Allows Holy Persuasion to target 1/2/3 Ancient creeps based on Hand of God level. (Old Scepter effect) | — | — |
| Hand of God Reworked Scepter. Hand of God now applies a Strong Dispel | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Shard: Causes dispersion to fire a spectral dagger every 300 damage absorbed in the direction of the last source of damage. Can fire a maximum of one dagger every 7 seconds and only triggers off player based damage within 700 range | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +5 HP Regen replaced with -5s Spectral Dagger Cooldown | — | — |
| Talents Level 15 Talent -8s Spectral Dagger Cooldown replaced with +100 Spectral Dagger Damage | — | — |
| Spectral Dagger Debuff is now dispellable | — | — |
| Shadow Step Fixed being able to target creep hero units | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +12 HP Regen replaced with +150 Cold Feet Break Distance | — | — |
| Cold Feet Cooldown increased from 10/9/8/7 to 12/11/10/9 | 10/9/8/7 | 12/11/10/9 |
| Ice Blast Cooldown increased from 40 to 60/50/40 | 40 | 60/50/40 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Intelligence Gain reduced from 2.1 to 1.7 | 2.1 | 1.7 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent reduced from -10s Scorched Earth cooldown to -8s | -10s Scorched Earth cooldown | -8s |
| Talents Level 25 Talent reduced from +2.4% Infernal Blade Damage to +2.1% | +2.4% Infernal Blade Damage | +2.1% |
| Devour Bonus Gold reduced from 60/120/160/240 to 60/110/160/210 | 60/120/160/240 | 60/110/160/210 |
| Scorched Earth Cooldown reduced from 50/45/40/35 to 35 | 50/45/40/35 | 35 |
| Scorched Earth Damage increased from 15/30/45/60 to 18/32/46/60 | 15/30/45/60 | 18/32/46/60 |
| Scorched Earth Duration rescaled from 15s to 10/12/14/16s | 15s | 10/12/14/16s |
| Infernal Blade Burn Base Damage increased from 16/20/24/28 to 16/24/32/40 | 16/20/24/28 | 16/24/32/40 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Strength increased from 24 to 25 | 24 | 25 |
| Change | Before | After |
|---|---|---|
| Earthshock Cooldown increased from 11/10/9/8 to 14/12/10/8 | 11/10/9/8 | 14/12/10/8 |
| Earthshock Shard no longer reduces cooldown by 1 | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength reduced from 29 + 3.1 to 27 + 3.0 | 29 + 3.1 | 27 + 3.0 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +10 HP Regen replaced with -4s Bulldoze Cooldown | — | — |
| Talents Level 20 Talent -5.5s Bulldoze Cooldown replaced with +200 movement speed during Charge of Darkness. | — | — |
| Talents Level 20 Talent +12% Greater Bash Damage replaced with +10% Greater Bash Chance | — | — |
| Talents Level 25 Talent +20% Greater Bash Chance replaced with +25% Greater Bash Damage | — | — |
| Charge of Darkness Mana cost increased from 70/80/90/100 to 100 | 70/80/90/100 | 100 |
| Charge of Darkness Scepter no longer grants 175 bonus movement speed | — | — |
| Charge of Darkness Scepter now pierces spell immunity and reduces cast point to 0.1 | — | — |
| Greater Bash Now deals 1.5x damage to creeps | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility Gain reduced from 3.6 to 3.3 | 3.6 | 3.3 |
| Base stats / mechanics Intelligence Gain increased from 2.1 to 2.4 | 2.1 | 2.4 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +16 Attack Damage replaced by +300 Flak Cannon Range | — | — |
| Talents Level 15 Talent -40s Call Down cooldown to +2 Flak Cannon attacks | — | — |
| Talents Level 25 Talent 3 Homing Missile Charges replaced with -6s Flak Cannon Cooldown | — | — |
| Talents Level 25 Talent Global Call Down replaced with Air Strike. Causes Call Down to be vector targeted and fires 3 Call Down attacks in the vector direction, 500 range and 0.75 seconds from each other. Secondary call downs deal 50% damage | — | — |
| Homing Missile Reworked Shard. Homing Missile now constantly fires a 700 radius Rocket Barrage, starting 1 second after casting. Rocket Barrage prioritizes the Homing Missile's target | — | — |
| Flak Cannon Range reduced from 1250 to 1000 | 1250 | 1000 |
| Call Down Cooldown reduced from 90 to 90/75/60 | 90 | 90/75/60 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent -6s Unstable Concoction Cooldown replaced with +125 Unstable Concoction Radius | — | — |
| Unstable Concoction Cooldown reduced from 16s to 13s | 16s | 13s |
| Unstable Concoction Mana Cost rescaled from 90/100/110/120 to 100 | 90/100/110/120 | 100 |
| Berserk Potion Now additionally grants 30 bonus movement speed | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Movement Speed reduced from 280 to 275 | 280 | 275 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +60dps Ice Wall replaced with +1 Forged Spirit Armor Reduction | — | — |
| Talents Level 25 Talent +2 Forged Spirit Armor Reduction replaced with 2.5x Quas/Wex/Exort Passive Bonuses | — | — |
| Tornado Lift Duration rescaled from 0.8 ->2.9 to 0.85->2.6 | 0.8 ->2.9 | 0.85->2.6 |
| Chaos Meteor Main Damage rescaled from 57.5->180 to 52->185 | 57.5->180 | 52->185 |
| Chaos Meteor Burn Damage rescaled from 11.5->36 to 10->38 | 11.5->36 | 10->38 |
| Deafening Blast Damage reduced from 40->320 to 20->300 | 40->320 | 20->300 |
| Deafening Blast Knockback reduced from 0.25->2.0s to 0.2->1.6s | 0.25->2.0s | 0.2->1.6s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength Gain reduced from 2.7 to 2.4 | 2.7 | 2.4 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +6 Armor replaced with +15 Arcane Curse Damage | — | — |
| Talents Level 15 Talent +30 Arcane Curse Damage replaced with +100 Attack Range | — | — |
| Talents Level 15 Talent +2 Permanent Intelligence per kill replaced with +10% Arcane Curse Slow | — | — |
| Talents Level 20 Talent +100 Attack Range replaced with +400 Health | — | — |
| Talents Level 20 Talent +20% Arcane Curse Slow replaced with +1.5x Last Word Int Multiplier | — | — |
| Talents Level 25 Talent 30% Cooldown Reduction replaced with Last Word Mutes Items | — | — |
| Arcane Curse Now deals double damage and slow when target is silenced | — | — |
| Arcane Curse Penalty duration reduced from 5s to 3s | 5s | 3s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Arcane Orb Now affects Roshan | — | — |
| Astral Imprisonment Fixed Astral Imprisonment debuff not displaying correctly | — | — |
| Astral Imprisonment Grants an additional +5% Mana Capacity steal to Astral Imprisonment. Also allows allies to move at 40% movement speed during Astral Imprisonment (they are visible, but untargettable and can't perform any other actions). | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Shard Wolves now have Low Attack Priority (Will only acquire enemy aggro if they are the only unit in aggro range) | — | — |
| Base stats / mechanics Shard Wolves now can Cripple towers (Does not affect regular wolves) | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Damage replaced with +20 Summon Wolves Damage | — | — |
| Talents Level 15 Talent +12% Cooldown Reduction replaced with -20s Shapeshift Cooldown | — | — |
| Howl Duration increased from 5/6/7/8 to 8 | 5/6/7/8 | 8 |
| Howl Cooldown rescaled from 18 to 22/20/18/16 | 18 | 22/20/18/16 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Void Brewling Base Attack Damage reduced from 45-55/65-75/85-95 to 45-55/55-65/65-75 | 45-55/65-75/85-95 | 45-55/55-65/65-75 |
| Base stats / mechanics Void Brewling Base Attack Time improved from 1.35 to 1.2/1.0/0.8 | 1.35 | 1.2/1.0/0.8 |
| Base stats / mechanics Void Brewling now inherits Brewmaster's Attack Modifiers (e.g: Maelstrom's Chain Lightning, Skadi's Cold Attack, Basher's Bash, etc.) | — | — |
| Change | Before | After |
|---|---|---|
| Drunken Brawler Passive dodge chance increased from 10/15/20/25% to 15/20/25/30% | 10/15/20/25% | 15/20/25/30% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Disruption Cast range increased from 600 to 650 | 600 | 650 |
| Shadow Poison Stack damage rescaled from 20/35/50/65 to 24/36/48/60 | 20/35/50/65 | 24/36/48/60 |
| Soul Catcher Now temporarily gives Shadow Demon 5/7/9/11% Spell Amplification for each hero debuffed | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Savage Roar Fixed shard granting 40 Attack Speed to allies instead of 60 | — | — |
| Spirit Link Attack Speed increased from 15/30/45/60 to 16/34/52/70 | 15/30/45/60 | 16/34/52/70 |
| True Form Entangle chance increased from 20% to 30%. (Affects only Lone Druid) | 20% | 30%. (Affects only Lone Druid) |
| True Form Demolish bonus damage increased from 10/20/30/40% to 15/30/45/60% (Affects only Lone Druid) | 10/20/30/40% | 15/30/45/60% (Affects only Lone Druid) |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength Gain reduced from 3.4 to 3.2 | 3.4 | 3.2 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 talent +20 Movement Speed replaced with +200 Reality Rift Target Pull Distance | — | — |
| Talents Level 10 talent +5 all stats replaced with +20% Chaos Strike Lifesteal | — | — |
| Talents Level 15 talent +35% Cleave replaced with -3s Chaos Bolt Cooldown | — | — |
| Reality Rift Cooldown increased from 15/12/9/6 to 18/14/10/6 | 15/12/9/6 | 18/14/10/6 |
| Chaos Strike Lifesteal decreased from 25/40/55/70% to 24/36/48/60% | 25/40/55/70% | 24/36/48/60% |
| Chaos Strike Max Critical Damage increased from 140/170/200/230% to 140/175/210/245% | 140/170/200/230% | 140/175/210/245% |
| Phantasm Fixed Strong Illusion buff on Phantasm being dispellable (which would cause illusions to die to illusion killing effects after that) | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength Gain reduced from 1.8 to 1.6 | 1.8 | 1.6 |
| Base stats / mechanics Agility Gain reduced from 1.8 to 1.6 | 1.8 | 1.6 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 talent reduced from +50 Poof Damage to +40 | +50 Poof Damage | +40 |
| Poof Damage reduced from 60/80/100/120 to 45/60/75/90 | 60/80/100/120 | 45/60/75/90 |
| Poof Now deals Pure Damage | — | — |
| Divided We Stand Reworked Shard: Divided we Stand can be cast from any Meepo as long as there's another Meepo within 300 radius, causing the nearby Meepo to fling you towards a target within 900 range, dealing 100 damage and slowing the target's movement speed by 50%. Cooldown 18/16/14s Mana Cost: 100 (Each Meepo has its own independent cooldown) | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Movement Speed increased from 280 to 285 | 280 | 285 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +1.75 Mana Regen replaced with +36 Living Armor Heal | — | — |
| Talents Level 15 Talent +48 Living Armor Heal replaced with +15% Leech Seed Slow | — | — |
| Nature's Grasp Duration reduced from 12s to 9/10/11/12s | 12s | 9/10/11/12s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength Gain reduced from 3.5 to 3.3 | 3.5 | 3.3 |
| Base stats / mechanics Shard Fire Shield no longer procs on creep attacks | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent +30 Bloodlust AS reduced to +25 | — | — |
| Fire Shield Fixed recasting Fire Shield on an ally not replenishing its charges | — | — |
| Fireblast Damage Increased from 60/120/180/240 to 70/130/190/250 | 60/120/180/240 | 70/130/190/250 |
| Unrefined Fireblast Mana cost increased from 30% of current mana to 35% | 30% of current mana | 35% |
| Ignite Mana Cost reduced from 110 to 80/90/100/110 | 110 | 80/90/100/110 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +5 armor to +50 Decay Damage | +5 armor | +50 Decay Damage |
| Soul Rip Mana cost reduced from 100/110/120/130 to 85/100/115/130 | 100/110/120/130 | 85/100/115/130 |
| Flesh Golem Movement Speed Bonus increased from 30 to 30/40/50 | 30 | 30/40/50 |
| Flesh Golem Reworked Shard: Now Reduces Flesh Golem Cooldown by 30s and causes Undying to spawn one zombie on each attack | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent Fade Bolt Borrows Hero Damage replaced with +10% Fade Bolt Damage Reduction | — | — |
| Talents Level 15 Talent +100 base damage replaced with -25% Stolen Spell Cooldown | — | — |
| Spell Steal Cooldown reduced from 26/20/14 to 20/15/10 | 26/20/14 | 20/15/10 |
| Spell Steal Projectile Speed increased from 900 to 1200 | 900 | 1200 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Kinetic Field Formation time reduced from 1.2 to 1.0 | 1.2 | 1.0 |
| Thunder Strike Slow per strike duration increased from 0.1s to 0.1/0.2/0.3/0.4s | 0.1s | 0.1/0.2/0.3/0.4s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Strength reduced from 18 to 17 | 18 | 17 |
| Base stats / mechanics Base Agility reduced from 19 to 18 | 19 | 18 |
| Base stats / mechanics Base Health Regen reduced from 2.5 to 2.0 | 2.5 | 2.0 |
| Change | Before | After |
|---|---|---|
| Burrow HP and Mana regeneration reduced from 1.5% to 1% | 1.5% | 1% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility Gain reduced from 3.5 to 3.3 | 3.5 | 3.3 |
| Base stats / mechanics Reworked Shard: Now makes Song of the Siren heal allies for 5% Max HP per second | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +9% Mirror Image Damage replaced with +8 Agility | — | — |
| Talents Level 15 Talent +10 Agility replaced with +13% Mirror Image Damage | — | — |
| Talents Level 15 talent +13 Strength increased to +15 | — | — |
| Talents Level 20 Talent -30s Song of the Siren Cooldown replaced with +10% Rip Tide chance. | — | — |
| Talents Level 25 Talent -5 Rip Tide armor increased to -6 | — | — |
| Rip Tide Damage increased from 30/40/50/60 to 30/45/60/75 | 30/40/50/60 | 30/45/60/75 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Armor increased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Illuminate Channel Time rescaled from 2/2.7/3.4/4.1s to 3s | 2/2.7/3.4/4.1s | 3s |
| Chakra Magic Cooldown reduced from 20/18/16/14 to 18/16/14/12 | 20/18/16/14 | 18/16/14/12 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Max Tether distance increased from 900 to 1000 | 900 | 1000 |
| Change | Before | After |
|---|---|---|
| Tether Heal Amplification increased from 0.6/0.8/1.0/1.2 to 0.7/0.9/1.1/1.3 | 0.6/0.8/1.0/1.2 | 0.7/0.9/1.1/1.3 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Grave Chill Move Speed Drain reduced from 17/23/29/35% to 15/20/25/30% | 17/23/29/35% | 15/20/25/30% |
| Soul Assumption Gather Damage radius increased from 1500 to 1800 | 1500 | 1800 |
| Summon Familiars Cooldown reduced from 130 to 130/120/110 | 130 | 130/120/110 |
| Summon Familiars Armor increased from 0/1/2 to 0/2/4 | 0/1/2 | 0/2/4 |
| Summon Familiars Turn Rate increased from 0.5 to 0.9 | 0.5 | 0.9 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +9 strength replaced with -1s Dark Pact Cooldown | — | — |
| Talents Level 15 Talent +18% Lifesteal replaced with +50 Shadow Dance Attack Speed | — | — |
| Talents Level 15 Talent +20 Attack Speed replaced with +80 Dark Pact Damage | — | — |
| Talents Level 20 Talent +120 Dark Pact Damage replaced with +1 Agi per Essence Shift stack | — | — |
| Dark Pact Self damage reduced from 50% to 30% | 50% | 30% |
| Shadow Dance Cooldown reduced from 80/65/50 to 75/60/45 | 80/65/50 | 75/60/45 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Mystic Snake Jump radius reduced from 475 to 450 | 475 | 450 |
| Mana Shield Damage per mana reduced from 1.6/1.9/2.2/2.5 to 1.3/1.7/2.1/2.5 | 1.6/1.9/2.2/2.5 | 1.3/1.7/2.1/2.5 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +225 Health replaced with +7 Berserker's Rage Armor | — | — |
| Talents Level 10 Talent +7 Agility replaced with +25 Berserker's Rage Movement Speed | — | — |
| Whirling Axes (Ranged) Damage increased from 75 to 90 | 75 | 90 |
| Battle Trance Cooldown reduced from 90s to 90/80/70s | 90s | 90/80/70s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Hoof Stomp Stun duration decreased from 1.7/2.0/2.3/2.6s to 1.6/1.9/2.2/2.5s | 1.7/2.0/2.3/2.6s | 1.6/1.9/2.2/2.5s |
| Stampede Damage Strength Multiplier increased from 1.5/2.25/3 to 1.75/2.5/3.25 | 1.5/2.25/3 | 1.75/2.5/3.25 |
| Stampede Slow Duration increased from 2.3s to 2.5s | 2.3s | 2.5s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Damage replaced with +10s Empower Duration | — | — |
| Skewer Damage increased from 70/150/220/310 to 80/170/260/350 | 70/150/220/310 | 80/170/260/350 |
| Empower Duration reduced from 40 to 35 | 40 | 35 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent 12% Cooldown Reduction replaced with +3% Chakram Slow | — | — |
| Whirling Death Damage reduced from 80/120/160/200 to 60/100/140/180 | 80/120/160/200 | 60/100/140/180 |
| Whirling Death Tree damage scale rescaled from 12/18/24/30 to 8/16/24/32 | 12/18/24/30 | 8/16/24/32 |
| Whirling Death Debuff duration increased from 12/13/14/15s to 13/14/15/16s | 12/13/14/15s | 13/14/15/16s |
| Timber Chain Damage reduced from 100/140/180/220 to 70/120/170/220 | 100/140/180/220 | 70/120/170/220 |
| Timber Chain Fixed Timber Chain Cast Range being slightly larger than Timber Chain Length, causing timber chain to sometimes miss | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Viscous Nasal Goo Base Slow reduced from 20% to 15% | 20% | 15% |
| Viscous Nasal Goo Scepter Radius reduced from 900 to 800 | 900 | 800 |
| Viscous Nasal Goo Scepter max Stacks reduced from 8 to 7 | 8 | 7 |
| Warpath Stack duration increased from 14 to 16 | 14 | 16 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 talent +8HP Regen replaced with +25 Tag Team Damage | — | — |
| Ice Shards Reworked Shard: Enemies within 200 radius of the center of the ice shard suffer from 40% slow and take 60 damage per second. Increases the length of ice shard by 300 | — | — |
| Snowball Bonus damage per hero increased from 20/40/60/80 to 25/50/75/100 | 20/40/60/80 | 25/50/75/100 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Arcane Bolt Base damage increased from 60/85/110/135 to 75/95/115/135 | 60/85/110/135 | 75/95/115/135 |
| Concussive Shot Movement Speed slow rescaled from 30/35/40/45% to 40% | 30/35/40/45% | 40% |
| Mystic Flare Duration reduced from 2.4s to 2.2s | 2.4s | 2.2s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength changed from 23 + 3.0 to 22 + 2.8 | 23 + 3.0 | 22 + 2.8 |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent -15% Cooldown Reduction replaced with +100 Aphotic Shield Health | — | — |
| Talents Level 25 Talent +180 Aphotic Shield Health replaced with -1 Curse of Avernus Attacks Required | — | — |
| Aphotic Shield Cast Range increased from 500 to 550 | 500 | 550 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Echo Stomp Damage reduced from 70/100/130/160 to 70/90/110/130 | 70/100/130/160 | 70/90/110/130 |
| Astral Spirit Duration increased from 8s to 10 | 8s | 10 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +7 Strength replaced with +200 Duel Cast Range | — | — |
| Talents Level 10 Talent +1.5 Mana Regen replaced with +100 Overwhelming Odds Radius | — | — |
| Talents Level 15 Talent +20 Attack Speed replaced with +40 Press the Attack HP Regen | — | — |
| Press The Attack Fixed Level 25 Talent AOE not working correctly with Self Cast | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Proximity Mines Damage reduced from 200/400/600/800 to 200/380/560/740 | 200/400/600/800 | 200/380/560/740 |
| Proximity Mines Building Damage Percentage increased from 25% to 30% | 25% | 30% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent +8% Spell Amplification replaced with +1 Searing Chains Targets | — | — |
| Searing Chains Damage per second rescaled from 50/75/90/100 to 50/70/90/110 | 50/75/90/100 | 50/70/90/110 |
| Flame Guard Absorb Amount increased from 80/220/360/500 to 110/240/370/500 | 80/220/360/500 | 110/240/370/500 |
| Fire Remnant Aghanim's Scepter Maximum Travel Distance reduced from 3500 to 3000 | 3500 | 3000 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +60 damage replaced with +2s Magnetize Duration | — | — |
| Talents Level 15 talent +8 Armor replaced with +300 Boulder Smash Push Distance | — | — |
| Stone Remnant Charge Replenish time decreased from 25s to 20s | 25s | 20s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base Movement speed reduced from 295 to 290 | 295 | 290 |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent +60 Attack Speed replaced with +1% Firestorm Burn Damage | — | — |
| Talents Level 20 Talent +20 Health Regen replaced with +12% Atrophy Aura Damage Reduction | — | — |
| Talents Level 25 Talent increased from +40% Allies Atrophy Aura to +50% | +40% Allies Atrophy Aura | +50% |
| Firestorm Mana cost increased from 100/110/120/130 to 110/120/130/140 | 100/110/120/130 | 110/120/130/140 |
| Fiend's Gate Reworked Scepter: Grants a new ability Fiend's Gate. Cast within 4000 range to create a Portal next to Underlord and a Portal at the target location. Allies can click on either Portal to teleport to the other one after a 2s channel. Portals are indestructible, last 20 seconds, and can only be cast in locations where Wards can be placed | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility Gain reduced from 4.8 to 4.4 | 4.8 | 4.4 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Movement Speed replaced with +2s Reflection duration | — | — |
| Talents Level 25 talent +240 Metamorphosis Attack Range replaced with +20s Metamorphosis Duration | — | — |
| Metamorphosis Duration decreased from 40/44/48/52s to 36/40/44/48 | 40/44/48/52s | 36/40/44/48 |
| Demon Zeal Now also applies a basic dispel on Terrorblade | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Icarus Dive Dash length reduced from 1400 to 1100/1200/1300/1400 | 1400 | 1100/1200/1300/1400 |
| Sun Ray Max Health as Heal per second reduced from 0.625/1.25/1.875/2.5% to 0.5/1.0/1.5/2.0% | 0.625/1.25/1.875/2.5% | 0.5/1.0/1.5/2.0% |
| Fire Spirits Radius increased from 175 to 200 | 175 | 200 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Armor increased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Purifying Flames Cooldown increased from 2.25s to 2.5 | 2.25s | 2.5 |
| False Promise Duration reduced from 8/9/10 to 7/8.5/10 | 8/9/10 | 7/8.5/10 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility Gain reduced from 1.9 to 1.7 | 1.9 | 1.7 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +50 Damage reduced to +35 | — | — |
| Talents Level 10 Talent +1.5% Cold Embrace Heal replaced with +25HP/s Cold Embrace Heal | — | — |
| Talents Level 15 Talent +275 Health replaced with +2s Arctic Burn Debuff Duration | — | — |
| Talents Level 15 Talent +400 Night Vision replaced with +400 Splinter Blast Radius | — | — |
| Arctic Burn Attack Range Bonus decreased from 350/425/500/575 to 350/400/450/500 | 350/425/500/575 | 350/400/450/500 |
| Arctic Burn Movement Speed Slow reduced from 22/28/34/40% to 16/24/32/40% | 22/28/34/40% | 16/24/32/40% |
| Winter's Curse Cast Range reduced from 800 to 700 | 800 | 700 |
| Cold Embrace Shard cooldown reduction reduced from 5s to 4s | 5s | 4s |
| Cold Embrace Percentage Heal reduced from 2/3/4/5% to 1.75/2.5/3.25/4% | 2/3/4/5% | 1.75/2.5/3.25/4% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent +12% Cooldown Reduction replaced with +8 Armor | — | — |
| Talents Level 15 Talent + 40 Attack Speed replaced with +40 Magnetic Field Attack Speed | — | — |
| Talents Level 20 talent +100 Attack Range replaced with +40 Flux Damage Per second | — | — |
| Magnetic Field Shard slow increased from 20% to 30% | 20% | 30% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Attack Speed replaced with +0.3s Boundless Strike Stun | — | — |
| Talents Level 20 Talent +40% Boundless Strike Crit replaced with +2 Jingu Mastery Charges | — | — |
| Tree Dance Cast Point decreased from 0.3 to 0.1 | 0.3 | 0.1 |
| Tree Dance Travel Speed increased from 700 to 800 | 700 | 800 |
| Jingu Mastery Lifesteal increased from 15/30/45/60 to 25/40/55/70 | 15/30/45/60 | 25/40/55/70 |
| Mischief Reworked Shard: Now reduces Mischief Cooldown to 8s, increases the invulnerability time to 0.5s and disjoints projectiles on transformation. Mischief no longer reduces your move speed below your current one | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +0.6s Cursed Crown duration reduced to +0.5s | — | — |
| Talents Level 20 Talent +50 Damage replaced with +2s Shadow Realm Duration | — | — |
| Cursed Crown Stun duration reduced from 1.75/2.25/2.75/3.25 to 1.5/2.0/2.5/3.0 | 1.75/2.25/2.75/3.25 | 1.5/2.0/2.5/3.0 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Shield Crash Now slows enemies for 25/30/35/40% for 3 seconds | — | — |
| Shield Crash Damage Reduction per hero increased from 12/14/16/18 to 15/16/17/18 | 12/14/16/18 | 15/16/17/18 |
| Shield Crash Damage Reduction Duration rescaled from 10 to 5/7/9/11 | 10 | 5/7/9/11 |
| Shield Crash Cooldown reduced from 18/16/14/12s to 16/14/12/10s | 18/16/14/12s | 16/14/12/10s |
| Lucky Shot No longer slows enemies | — | — |
| Lucky Shot Armor reduction increased from 3/4/5/6 to 4/5/6/7 | 3/4/5/6 | 4/5/6/7 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Stroke of Fate Damage Increment Per Hit increased from 16/24/32/40 to 18/27/36/45 | 16/24/32/40 | 18/27/36/45 |
| Ink Swell Duration increased from 3s to 4s | 3s | 4s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Movement Speed reduced from 320 to 310 | 320 | 310 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +200 Health replaced with +1s Scurry Duration | — | — |
| Talents Level 15 Talent +16 Agility replaced with +2 Acorn Shot Bounces | — | — |
| Bushwhack Damage is now dealt over time on a 0.3s interval for the duration of the debuff. (Damage stops if hero is released) | — | — |
| Decoy Now throws a Lesser Bushwhack towards the unit that attacked the illusion and spawns a tree in its location | — | — |
| Decoy Cooldown reduced from 40s to 25s | 40s | 25s |
| Decoy Stun duration increased from 1s to 2s | 1s | 2s |
| Hunter's Boomerang Can now be ground targeted | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +15 Damage replaced with +60 Aether Remnant Damage | — | — |
| Aether Remnant Mana Cost reduced from 85/90/95/100 to 75/80/85/90 | 85/90/95/100 | 75/80/85/90 |
| Aether Remnant Pull Duration increased from 1.2/1.4/1.6/1.8 to 1.4/1.6/1.8/2.0 | 1.2/1.4/1.6/1.8 | 1.4/1.6/1.8/2.0 |
| Astral Step Debuff Damage increased from 150/200/250 to 150/250/350 | 150/200/250 | 150/250/350 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength Gain increased from 3.3 to 3.5 | 3.3 | 3.5 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +20 Movement Speed replaced with +1s Scatterblast Slow Duration | — | — |
| Firesnap Cookie Mana Cost reduced from 110 to 100 | 110 | 100 |
| Mortimer Kisses Burn Damage increased from 50/75/100 to 60/80/100 | 50/75/100 | 60/80/100 |
| Mortimer Kisses Cooldown Rescaled from 110 to 120/110/100 | 110 | 120/110/100 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +15 Damage replaced with +1.5s God's Rebuke Slow | — | — |
| Talents Level 10 Talent +20 Movement Speed replaced with -10% Bulwark Movement Penalty | — | — |
| Talents Level 15 Talent +8 Armor replaced with +100 Spear of Mars Damage | — | — |
| Talents Level 20 Talent +160 Spear of Mars Damage replaced with +10%/5% Bulwark Front/Side Damage Reduction | — | — |
| Spear of Mars Cooldown decreased from 14 to 14/13/12/11 | 14 | 14/13/12/11 |
| Arena Of Blood Cooldown increased from 90/75/60 to 90 | 90/75/60 | 90 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent +7 Strength replaced with +15% Celestial Hammer Slow | — | — |
| Talents Level 10 Talent +20 Movement Speed replaced with +30 Starbreaker Swipe Damage | — | — |
| Talents Level 15 Talent +20 Attack Damage replaced with +40% Luminosity Crit Damage | — | — |
| Talents Level 20 Talent +40% Luminosity Crit Damage replaced with -1 Luminosity Attacks Required | — | — |
| Talents Level 20 Talent 2 Starbreaker charges replaced with +150 Solar Guardian Radius | — | — |
| Talents Level 25 Talent +200 Solar Guardian Radius replaced with 2 Starbreaker Charges | — | — |
| Starbreaker No longer ignores movement restriction abilities (e.g: Kinetic Field) | — | — |
| Starbreaker No longer gets cancelled if Starbreaker gets rooted, instead just the movement is interrupted. | — | — |
| Starbreaker Added Aghanim’s Shard. Grants magic immunity during Starbreaker | — | — |
| Solar Guardian Added Aghanim’s Scepter. Reduces Solar Guardian Channeling time to 1s. Solar Guardian can be cast again upon takeoff to land early. Solar Guardian now gives allies in the area +60% evasion while Dawnbreaker is airborne, increases Heal Per Pulse from 45/70/95 to 60/90/120 and total airborne time by 3.5 seconds | 45/70/95 | 60/90/120 and total airborne time by 3.5 seconds |
No neutral-creep section in this official patch.
This collection contains official balance changes. It has no patch-aligned match sample, so pick rates, win rates and performance trends are not established.
Explore match evidence →These notes describe patch 7.30. Later patches may change or remove these mechanics. Historical Facet and Innate sections are preserved as written, rather than presented as current hero rules.
Balance changes alone do not prove a win-rate effect. Compare a stated sample, role and time window before drawing a performance conclusion.
Explore this patch →Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.
Valve source data ↗SHA-256: 19e8b45247517db57af70f85510c7dd6355b7a93fde92a85d469e5b9ac59b2bd