Tango
| Change | Before | After |
|---|---|---|
Shared tangos now expire after 40 seconds. Tango pooling has been removed from the Strategy Phase UI. | — | — |
Io is optional. Content is ready.
Official patch notes · historical static snapshot
OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT
Tracking the evolving meta.| # | Change | Before | After |
|---|---|---|---|
| 1 | Terrain updated with various changes | — | — |
| 2 | Added Water Power Rune. Spawns at both Power Rune locations only at minute 2 and 4. Instantly restores 100 health and 80 mana when used. Can be used to fill bottles. Starting at 6 minutes, Power Runes spawn as usual on one side. | — | — |
| 3 | Added +2 Attributes leveling for up to 7 times (for the 7 empty levels from 1-26), and can be leveled in any order (via clicking on the talent tree circle). They will automatically be leveled if there are no other options available. | — | — |
| 4 | Level 30 no longer grants all remaining talents. Instead level 27/28/29/30 will grant you the remaining level 10/15/20/25 talents | — | — |
| 5 | Outposts no longer give XP at the 10/20/30/etc minute mark | — | — |
| 6 | Outposts now provide XPM while controlled (XP = 2*Minute). No extra XP granted when controlling two outposts, similar to the existing rules. | — | — |
| 7 | Notes: | — | — |
| 8 | Compared to the previous version at 10/20/30/40 minutes, total XP given per player changed from 150/500/1050/1800 to 110/420/930/1640. | 150/500/1050/1800 | 110/420/930/1640 |
| 9 | The XP is provided on the minute mark | — | — |
| 10 | The amount you get for each minute at the start is 2/4/6/8/10/12/14/16/18/20 for minutes 1 through 10 | — | — |
| 11 | Bounty Runes after the initial set are reduced by 10% | — | — |
| 12 | Bounty Runes no longer spawn in the river. The amount these runes gave is now provided automatically over time through GPM. | — | — |
| 13 | Bounty Runes now spawn every 3 minutes in the respective jungle area (total rune count reduced from 4 to 2) | 4 | 2) |
| 14 | Bounty Runes no longer disappear when new ones spawn, they now spawn alongside the previous one if it isn't picked up | — | — |
| 15 | At minute 0, Bounty Runes spawn in the jungle and at the power rune locations (4 total at the start of the game) | — | — |
| 16 | Various cast ranges and movement speed talents/items/abilities have been replaced or toned down (these are included in-line with the item and hero sections below) | — | — |
| 17 | Hero kill assist gold now adjusted based on the relative NW difference between the two teams. For example, if your team is down 5,000 gold and the enemy has 50,000 total net worth, your assist gold will be worth 10% more. | — | — |
| 18 | Heroes now start the game with 1 TP scroll rather than 3 | — | — |
| 19 | Heroes now gain 1 TP scroll on death | — | — |
| 20 | TP Scroll cost increased from 90 to 100 | 90 | 100 |
| 21 | Heroes with 1.0 turn rate now have 0.9 turn rate | — | — |
| 22 | Heroes with 0.5 turn rate now have 0.6 turn rate | — | — |
| 23 | Turn rate effect on time to turn improved by 20% | — | — |
| 24 | Aghanim's Scepter: Roshan drop now requires you to activate it to consume it (has no effect until consumed) | — | — |
| 25 | Aghanim's Shard: Now drops on the second Roshan kill, and only that one (has same activation mechanics as the Scepter drop) | — | — |
| 26 | Increase building teleportation range from 575 to 800 (affects TP scrolls and Boots of Travel) | 575 | 800 (affects TP scrolls and Boots of Travel) |
| 27 | Outpost teleport base channel time reduced from 6 to 5 seconds | 6 | 5 seconds |
| 28 | Outpost vision reduced from 700 to 500 | 700 | 500 |
| 29 | Captains Mode initial picking phase changed from 1st-2nd-1st-2nd to 1st-2nd-2nd-1st | 1st-2nd-1st-2nd | 1st-2nd-2nd-1st |
| 30 | Hoodwink added to Captains Mode | — | — |
| 31 | Couriers no longer have vision when inside Roshan's pit | — | — |
| 32 | Wards can now be denied from full health by any allied player if the ward is placed in a spawn camp box | — | — |
| 33 | Ancient neutral creeps armor increased by 1 (except for the Ancient Golems) | — | — |
| 34 | Neutral Items now fly towards the killing hero, rather than spawning under the dead unit | — | — |
| 35 | Hero ban count for matchmaking increased by 6 (still chance-based) | — | — |
| 36 | Buyback cost reduced from 200 + NetWorth/12 to 200 + NetWorth/13 | 200 + NetWorth/12 | 200 + NetWorth/13 |
| 37 | Courier respawn time reduced from 60 + 7*Level to 60 + 6*Level | 60 + 7*Level | 60 + 6*Level |
| 38 | Backdoor protection damage reduction increased from 40% to 50% | 40% | 50% |
| 39 | Hero-to-hero item transfer range increased from 150 to 300 | 150 | 300 |
| 40 | Tree respawn interval reduced from 5 to 3 minutes | 5 | 3 minutes |
| 41 | The following abilities no longer destroy trees: Earth Splitter, Mortimer Kisses, Meteor Hammer, Macropyre. | — | — |
| 42 | Reduced the radius of tree destruction on the following abilities: Wild Axes, Gust, Power Cogs, Vacuum, Fire Remnant, Relocate, Tether, Blinding Light, Skewer, Doppelganger, Telekinesis, Firesnap Cookie, Spit Out, Spider Legs, Blast Off!, Toss, Snowball, Powershot, Will-O-Wisp. | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Shard upgrade. Now causes Blink to have +300 range and reduces cooldown by 2 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +300 Blink Cast Range to +0.6% Max Mana Burn | +300 Blink Cast Range | +0.6% Max Mana Burn |
| Talents Level 20 Talent changed from -2s Blink Cooldown to +1s Mana Void Stun | -2s Blink Cooldown | +1s Mana Void Stun |
| Mana Void Mana cost rescaled from 125/200/275 to 100/200/300 | 125/200/275 | 100/200/300 |
| antimage_mana_overload Scepter illusion incoming damage reduced from 250% to 200% | 250% | 200% |
| antimage_mana_overload Scepter illusion outgoing damage increased from 50% to 75% | 50% | 75% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Attack point reduced from 0.5 to 0.4 | 0.5 | 0.4 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent reduced from +1.75 Mana Regen to +1.5 | +1.75 Mana Regen | +1.5 |
| Talents Level 10 Talent changed from +25 Attack Speed to +9 Strength | +25 Attack Speed | +9 Strength |
| Berserker's Call Scepter upgrade cooldown reduction increased from 2 to 3 | 2 | 3 |
| Counter Helix Shard now also increases proc chance by 10% | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Shard upgrade. Causes Brain Sap to become a 550 target AoE spell. Secondary units heal for 25%. | — | — |
| Base stats / mechanics Reworked Scepter upgrade. Reduces Fiend's Grip cooldown by 45 seconds and causes Fiend's Grip to create two uncontrollable illusions that channel Fiend's Grip on the target. Illusions take 700% damage. | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +12% Spell Amplification to -3s Brain Sap cooldown | +12% Spell Amplification | -3s Brain Sap cooldown |
| Talents Level 15 Talent changed from +100 Cast Range to +5% Fiend's Grip Max Mana Drain | +100 Cast Range | +5% Fiend's Grip Max Mana Drain |
| Brain Sap Backswing reduced from 0.84 to 0.5 | 0.84 | 0.5 |
| Enfeeble Attack damage reduction increased from 25/35/45/55 to 45/50/55/60% | 25/35/45/55 | 45/50/55/60% |
| Enfeeble Health restoration reduction increased from 25/35/45/55 to 45/50/55/60% | 25/35/45/55 | 45/50/55/60% |
| Enfeeble Cooldown rescaled from 20/16/12/8 to 28/21/14/7 | 20/16/12/8 | 28/21/14/7 |
| Enfeeble Cast range reduced from 1100 to 800/900/1000/1100 | 1100 | 800/900/1000/1100 |
| Enfeeble Duration increased from 8 to 8/9/10/11 | 8 | 8/9/10/11 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +6 Armor to +7 | +6 Armor | +7 |
| Talents Level 15 Talent increased from +75 Blood Rite Damage to +85 | +75 Blood Rite Damage | +85 |
| Bloodrage Backswing reduced from 0.63 to 0.4 | 0.63 | 0.4 |
| Rupture Now deals 10% of the target’s current health as damage on cast | — | — |
| Rupture Damage reduced from 36/48/60% to 33/44/55% | 36/48/60% | 33/44/55% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Shard. Now allows you to move, cast, and attack during Freezing Field. Your movement speed is reduced by 75% during this and the Freezing Field follows your movement. Interruptions and Silences will still interrupt the spell. | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +75 Cast Range to +125 Crystal Nova AoE | +75 Cast Range | +125 Crystal Nova AoE |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Attack point reduced from 0.55 to 0.5 | 0.55 | 0.5 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from -6s Multishot Cooldown to -8s | -6s Multishot Cooldown | -8s |
| Frost Arrows Shard burst slow increased from 25% to 40% | 25% | 40% |
| Frost Arrows Shard now affects creeps | — | — |
| Gust Mana cost reduced from 90 to 70 | 90 | 70 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +6 Armor to +7 | +6 Armor | +7 |
| Enchant Totem No longer has True Strike | — | — |
| Enchant Totem No longer gets consumed if the attack misses | — | — |
| Enchant Totem Scepter leap range reduced from 1100 to 950 | 1100 | 950 |
| Enchant Totem Scepter now also provides +40% cleave with Enchant Totem buff | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Omnislash Now provides Spell Immunity | — | — |
| Omnislash Attack rate multiplier reduced from 1.6 to 1.5 | 1.6 | 1.5 |
| Swiftslash Mana cost increased from 100 to 125 | 100 | 125 |
| Swiftslash Cast range reduced from 600 to 550 | 600 | 550 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Intelligence increased from 15 + 1.5 to 19 + 1.8 | 15 + 1.5 | 19 + 1.8 |
| Base stats / mechanics Attribute Shift now has 10 mana cost per second to shift attributes | — | — |
| Base stats / mechanics Attribute Shift interval rescaled from 1/4/10/25 to 3/6/12/24 | 1/4/10/25 | 3/6/12/24 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +10 Agility to +15% Magic Resistance | +10 Agility | +15% Magic Resistance |
| Talents Level 10 Talent reduced from +275 Waveform Range to +250 | +275 Waveform Range | +250 |
| Talents Level 15 Talent changed from +30 Attack Speed to +15 Agility | +30 Attack Speed | +15 Agility |
| Talents Level 20 Talent changed from +12% Cooldown Reduction to +20 Strength | +12% Cooldown Reduction | +20 Strength |
| Talents Level 25 Talent changed from +30 Strength to Attribute Shift While Stunned | +30 Strength | Attribute Shift While Stunned |
| Adaptive Strike Mana cost reduced from 80 to 50/60/70/80 | 80 | 50/60/70/80 |
| Adaptive Strike Shard no longer removes the 3 second Shard cooldown | — | — |
| Adaptive Strike Shard increases stun duration by 1 second | — | — |
| Waveform Mana cost reduced from 150/155/160/165 to 140 | 150/155/160/165 | 140 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base attack time reduced from 1.7 to 1.6 | 1.7 | 1.6 |
| Base stats / mechanics Base armor increased by 1 | — | — |
| Base stats / mechanics Shard has been reworked. Now causes Presence of the Dark Lord to reduce magic resistance by 14% | — | — |
| Change | Before | After |
|---|---|---|
| Necromastery Soul lost on death reduced from 50% to 40% | 50% | 40% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage range rescaled from 52-66 to 54-64 | 52-66 | 54-64 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from -2s Spirit Lance Cooldown to -3 | -2s Spirit Lance Cooldown | -3 |
| Talents Level 20 Talent reduced from +350 Phantom Rush Range to +300 | +350 Phantom Rush Range | +300 |
| Talents Level 20 Talent increased from +4% Juxtapose Damage to +5% | +4% Juxtapose Damage | +5% |
| Doppelganger Cast range reduced from 600 to 575 | 600 | 575 |
| Phantom Rush Range reduced from 600/700/800/900 to 600/675/750/825 | 600/700/800/900 | 600/675/750/825 |
| Spirit Lance Shard damage increased from +30% to +50% | +30% | +50% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +150 Cast Range to +0.75s Waning Rift Silence Duration | +150 Cast Range | +0.75s Waning Rift Silence Duration |
| Talents Level 20 Talent changed from +50% Illusory Orb Distance/Speed to -4s Illusory Orb Cooldown | +50% Illusory Orb Distance/Speed | -4s Illusory Orb Cooldown |
| Talents Level 25 Talent reduced from +275 Waning Rift AoE and Range to +250 | +275 Waning Rift AoE and Range | +250 |
| Phase Shift Cooldown increased from 6 to 7.5/7/6.5/6 | 6 | 7.5/7/6.5/6 |
| Waning Rift Cooldown increased from 16/15/14/13 to 19/17/15/13 | 16/15/14/13 | 19/17/15/13 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased by 1 | — | — |
| Base stats / mechanics Attack range increased from 150 to 175 | 150 | 175 |
| Change | Before | After |
|---|---|---|
| Meat Hook Cooldown reduced from 21/18/15/12 to 18/16/14/12 | 21/18/15/12 | 18/16/14/12 |
| Dismember Shard cast range on allies increased from 160 to 400 | 160 | 400 |
| Rot Scepter radius increased from 450 to 475 | 450 | 475 |
| Rot Scepter damage increased from +80 to +100 | +80 | +100 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +8 Agility to +9 | +8 Agility | +9 |
| Talents Level 15 Talent increased from +12 Strength to +14 | +12 Strength | +14 |
| Static Link Buff duration reduced from 18 to 15/16/17/18 | 18 | 15/16/17/18 |
| Storm Surge Shard damage increased from 120 to 150 | 120 | 150 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +175 Health to +200 | +175 Health | +200 |
| Talents Level 15 Talent increased from +15% Caustic Finale Slow to +20% | +15% Caustic Finale Slow | +20% |
| Talents Level 20 Talent increased from +20 Health Regen to +25 | +20 Health Regen | +25 |
| Talents Level 25 Talent increased from +4 Epicenter Pulses to +5 | +4 Epicenter Pulses | +5 |
| Burrowstrike Scepter cast range reduced from 1400 to 1300 | 1400 | 1300 |
| Epicenter Shard no longer triggers if there are no enemies nearby | — | — |
| Epicenter Shard radius increased from 400 to 475 | 400 | 475 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Electric Rave Shard upgrade is now an active on Overload instead of a dedicated hotkey | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +24 Overload Damage to 200 Health | +24 Overload Damage | 200 Health |
| Talents Level 15 Talent changed from +375 Health to +25 Attack Speed | +375 Health | +25 Attack Speed |
| Talents Level 20 Talent changed from +25 Attack Speed to -1.25s Static Remnant Cooldown | +25 Attack Speed | -1.25s Static Remnant Cooldown |
| Talents Level 25 Talent improved from 600 Distance Auto Remnant to 550 | 600 Distance Auto Remnant | 550 |
| Ball Lightning Travel speed rescaled from 1250/1875/2500 to 1400/1850/2300 | 1250/1875/2500 | 1400/1850/2300 |
| Overload Bounce talent is no longer applied to allies that have the Shard buff, only Storm Spirit benefits from it now | — | — |
| Overload Bounce talent now causes the secondary attacks to do 75% damage instead of 100% | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +2.5 Mana Regen to +15 Attack Speed | +2.5 Mana Regen | +15 Attack Speed |
| Talents Level 10 Talent changed from +7 Strength to +3s Warcry Duration | +7 Strength | +3s Warcry Duration |
| Talents Level 15 Talent changed from +4s Warcry Duration to +25% Great Cleave | +4s Warcry Duration | +25% Great Cleave |
| Talents Level 25 Talent increased from +1s Storm Hammer Stun Duration to +1.25 | +1s Storm Hammer Stun Duration | +1.25 |
| Talents Level 20 Talent changed from -4s Storm Hammer Cooldown to +10 Warcry Armor | -4s Storm Hammer Cooldown | +10 Warcry Armor |
| Storm Hammer Shard now also reduces cooldown by 4 seconds | — | — |
| Storm Hammer Scepter cast range reduced from 950 to 900 | 950 | 900 |
| God's Strength Damage increased from 100/140/180% to 100/150/200% | 100/140/180% | 100/150/200% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base HP regen increased from 1 to 1.5 | 1 | 1.5 |
| Base stats / mechanics Reworked Shard upgrade. Now causes Tree Grab to have no charge limit. | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +25 Damage to +10 Strength | +25 Damage | +10 Strength |
| Talents Level 10 Talent increased from +15 Movement Speed to +20 | +15 Movement Speed | +20 |
| Talents Level 15 Talent changed from +5 Tree Grab Attack Charges to +15% Tree Grab Unit Damage Bonus | +5 Tree Grab Attack Charges | +15% Tree Grab Unit Damage Bonus |
| Talents Level 20 Talent changed from +18 Strength to +15% Status Resistance | +18 Strength | +15% Status Resistance |
| Tree Grab Mana cost reduced from 50 to 40 | 50 | 40 |
| Grow Armor increased from 10/16/22 to 12/18/24 | 10/16/22 | 12/18/24 |
| Tree Volley Cast range reduced from 1300 to 1200 | 1300 | 1200 |
| Tree Throw Cast range reduced from 1300 to 1200 | 1300 | 1200 |
| Toss Cast range rescaled from 850/1000/1150/1300 to 900/1000/1100/1200 | 850/1000/1150/1300 | 900/1000/1100/1200 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage increased from 41-49 to 44-50 | 41-49 | 44-50 |
| Base stats / mechanics Base movement speed increased from 290 to 295 | 290 | 295 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from -1 Wave of Terror Armor to +10 Agility | -1 Wave of Terror Armor | +10 Agility |
| Talents Level 15 Talent changed from +12 Agility to -2 Wave of Terror Armor | +12 Agility | -2 Wave of Terror Armor |
| Talents Level 20 Talent changed from +125 Cast Range to -15s Nether Swap Cooldown | +125 Cast Range | -15s Nether Swap Cooldown |
| Vengeance Aura Scepter illusion movement speed reduced from 30% to 25% | 30% | 25% |
| Wave of Terror Radius increased from 300 to 325 | 300 | 325 |
| Wave of Terror Shard damage steal reduced from 25% to 20% | 25% | 20% |
| Wave of Terror Shard now also steals 20% of the enemy base armor | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Shackleshot Mana cost reduced from 70/85/100/115 to 70/80/90/100 | 70/85/100/115 | 70/80/90/100 |
| Powershot Shard now also reduces cooldown by 1.5 seconds | — | — |
| Powershot Kill threshold no longer scales based on powershot channel | — | — |
| Windrun Scepter no longer unlocks max movement speed (still provides 2 charges) | — | — |
| Windrun Scepter now passively provides 30% Evasion | — | — |
| Windrun Scepter now provides haste instead of increasing the speed from 60% to 100% | 60% | 100% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +200 Health to +20 Movement Speed | +200 Health | +20 Movement Speed |
| Talents Level 15 Talent changed from +25 Movement Speed to +350 Health | +25 Movement Speed | +350 Health |
| Talents Level 25 Talent changed from +275 Cast Range to +50% Spell Lifesteal | +275 Cast Range | +50% Spell Lifesteal |
| Static Field Shard cooldown reduced from 14 to 11 | 14 | 11 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base HP regen increased from 0.25 to 0.75 | 0.25 | 0.75 |
| Base stats / mechanics Agility gain increased from 1.3 to 1.6 | 1.3 | 1.6 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +150 Cast Range to +0.4s Torrent Knock Up/Stun Duration | +150 Cast Range | +0.4s Torrent Knock Up/Stun Duration |
| Talents Level 15 Talent changed from +8 Health Regen to +14 Strength | +8 Health Regen | +14 Strength |
| Talents Level 20 Talent changed from +20 Strength to +70% Tidebringer Cleave | +20 Strength | +70% Tidebringer Cleave |
| Talents Level 25 Talent changed from +140% Tidebringer Cleave to -2s Tidebringer Cooldown | +140% Tidebringer Cleave | -2s Tidebringer Cooldown |
| Torrent Cast range reduced from 1500 to 1300 | 1500 | 1300 |
| Tidal Wave Shard now causes affected units to be unable to attack for the pull duration | — | — |
| Tidal Wave Shard now starts 900 units behind you instead of 600 | — | — |
| Tidal Wave Shard cooldown reduced from 14 to 12 | 14 | 12 |
| Tidal Wave Shard damage increased from 225 to 250 | 225 | 250 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +75 Cast Range to -2s Dragon Slave Cooldown | +75 Cast Range | -2s Dragon Slave Cooldown |
| Talents Level 25 Talent changed from -5s Dragon Slave Cooldown to -25s Laguna Blade Cooldown | -5s Dragon Slave Cooldown | -25s Laguna Blade Cooldown |
| Light Strike Array Damage increased from 80/120/160/200 to 80/130/180/230 | 80/120/160/200 | 80/130/180/230 |
| Laguna Blade Shard now removes the delay before damage is dealt | — | — |
| Laguna Blade Shard cast range bonus increased from +150 to +250 | +150 | +250 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Shard upgrade. Causes Mana Drain to affect up to three enemies. You become Spell Immune while channeling. | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +15% Mana Drain Slow to +15 Movement Speed | +15% Mana Drain Slow | +15 Movement Speed |
| Talents Level 15 Talent changed from +125 Cast Range to +70 Max Health per Finger of Death Kill | +125 Cast Range | +70 Max Health per Finger of Death Kill |
| Talents Level 20 Talent changed from +2 Mana Drain Multi Target to Mana Drain Restores Allies | +2 Mana Drain Multi Target | Mana Drain Restores Allies |
| Mana Drain Cooldown rescaled from 16/12/8/4 to 15/12/9/6 | 16/12/8/4 | 15/12/9/6 |
| Mana Drain Break distance reduced from 1200 to 1100 | 1200 | 1100 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +100 Cast Range to +75 Serpent Wards Attack Range | +100 Cast Range | +75 Serpent Wards Attack Range |
| Talents Level 25 Talent increased from +340 Ether Shock Damage to +370 | +340 Ether Shock Damage | +370 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Sprint no longer unlocks max movement speed | — | — |
| Base stats / mechanics Sprint river speed rescaled from 10/20/30/40% to 25% | 10/20/30/40% | 25% |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +6 Health Regen to +7 | +6 Health Regen | +7 |
| Talents Level 15 Talent increased from +275 Health to +325 | +275 Health | +325 |
| Slithereen Crush Shard now applies the debuff before the damage | — | — |
| Slithereen Crush Shard now also increases the radius by 75 | — | — |
| Bash of the Deep Now does double damage against creeps | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Gush Mana cost rescaled from 90/100/110/120 to 100/105/110/115 | 90/100/110/120 | 100/105/110/115 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +5 Armor to +200 Health | +5 Armor | +200 Health |
| Talents Level 15 Talent increased from +80 Maeldict AoE to +100 | +80 Maeldict AoE | +100 |
| Talents Level 25 Talent increased from +1.2% Max Health Voodoo Restoration to +1.5% | +1.2% Max Health Voodoo Restoration | +1.5% |
| Paralyzing Cask hero damage increased from 50 to 50/60/70/80 | 50 | 50/60/70/80 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +90 Frost Blast AoE Damage to +125 Frost Blast Radius and Damage | +90 Frost Blast AoE Damage | +125 Frost Blast Radius and Damage |
| Talents Level 10 Talent changed from +100 Cast Range to +10% Frost Shield Damage Reduction | +100 Cast Range | +10% Frost Shield Damage Reduction |
| Frost Blast Mana cost reduced from 115/140/165/190 to 115/135/155/175 | 115/140/165/190 | 115/135/155/175 |
| Frost Blast Primary target damage reduced from 50/100/150/200 to 40/80/120/160 | 50/100/150/200 | 40/80/120/160 |
| Frost Blast Area damage increased from 75/100/125/150 to 80/120/160/200 | 75/100/125/150 | 80/120/160/200 |
| Chain Frost Mana cost increased from 200/325/500 to 200/350/500 | 200/325/500 | 200/350/500 |
| Ice Spire Shard health increased from 600 to 800 | 600 | 800 |
| Ice Spire Shard radius increased from 600 to 750 | 600 | 750 |
| Ice Spire Shard slow increased from 20% to 30% | 20% | 30% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Sleeping Dart Shard duration increased from 3 to 4 | 3 | 4 |
| Base stats / mechanics Sleeping Dart Shard sleep no longer makes the target invulnerable to damage. They now wake up after taking 200 damage. | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +6 Health Regen to +8 Strength | +6 Health Regen | +8 Strength |
| Talents Level 15 Talent changed from +20 Damage to 8% Cloak and Dagger Movement Speed While Invisible | +20 Damage | 8% Cloak and Dagger Movement Speed While Invisible |
| Talents Level 20 Talent changed from +475 Blink Strike Cast Range to -4s Blink Strike Replenish Time | +475 Blink Strike Cast Range | -4s Blink Strike Replenish Time |
| Talents Level 25 Talent increased from +125 Smoke Screen AoE to +175 | +125 Smoke Screen AoE | +175 |
| Blink Strike Now provides +50% attack animation increase for the attack | — | — |
| Tricks of the Trade Attack damage reduced from 70/80/90/100% to 50% | 70/80/90/100% | 50% |
| Tricks of the Trade Now increases your agility by 55/70/85/100% | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Demonic Conversion cooldown increased from 35 to 50/45/40/35 | 35 | 50/45/40/35 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +150 Midnight Pulse Radius to +200 | +150 Midnight Pulse Radius | +200 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Defense Matrix Shard status resistance increased from 40% to 50% | 40% | 50% |
| Base stats / mechanics Defense Matrix Shard health increased from 275 to 350 | 275 | 350 |
| Base stats / mechanics Defense Matrix Shard duration increased from 12 to 15 | 12 | 15 |
| Base stats / mechanics Heat-Seeking Missile mana cost reduced from 80/100/120/140 to 80/95/110/125 | 80/100/120/140 | 80/95/110/125 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +125 Cast Range to +8% Mana cost/Mana loss Reduction | +125 Cast Range | +8% Mana cost/Mana loss Reduction |
| Talents Level 15 Talent changed from +9% Mana cost/Mana loss Reduction to +1 Heat-Seeking Missile | +9% Mana cost/Mana loss Reduction | +1 Heat-Seeking Missile |
| Laser Scepter current health reduction reduced from 20% to 15% | 20% | 15% |
| Rearm Cast point reduced from 0.53 to 0 | 0.53 | 0 |
| Rearm Mana cost increased from 100/200/300 to 100/210/320 | 100/200/300 | 100/210/320 |
| Rearm Channel time increased from 3/1.5/0.75 to 3.5/2/1.25 | 3/1.5/0.75 | 3.5/2/1.25 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent increased from +5 Shrapnel to +6 | +5 Shrapnel | +6 |
| Take Aim Active reworked. No longer gives double range for an attack. Now lasts 4 seconds and grants you True Strike and +30% Headshot chance. Causes you to move 30% slower. Cooldown: 35/30/25/20. Manacost: 50 | — | — |
| Concussive Grenade Now knocks sniper back 450 units away from the target direction | — | — |
| Concussive Grenade Cast range increased from 550 to 600 | 550 | 600 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Attack animation time reduced from 0.4 to 0.3 | 0.4 | 0.3 |
| Base stats / mechanics Attack projectile speed increased from 900 to 1200 | 900 | 1200 |
| Change | Before | After |
|---|---|---|
| Death Seeker Shard has been reworked. No longer does 50% more damage/heal. Instead it applies decrepify on the target enemy or ally for 2.5 seconds. Against enemies it reduces magic resistance by 25%. Mana cost: 100. Cooldown: 14. | — | — |
| Ghost Shroud Slow increased from 6/12/18/24% to 12/16/20/24% | 6/12/18/24% | 12/16/20/24% |
| Heartstopper Aura Regen increased from 3.5/4.5/5.5/6.5 to 4/5/6/7 | 3.5/4.5/5.5/6.5 | 4/5/6/7 |
| Heartstopper Aura Regen duration increased from 7 to 8 | 7 | 8 |
| Reaper's Scythe Cast point reduced from 0.55 to 0.45 | 0.55 | 0.45 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Shadow Ward Shard movement speed/slow reduced from 20% to 10% | 20% | 10% |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +150 Cast Range to +50 Chaotic Offering Golem Movement Speed | +150 Cast Range | +50 Chaotic Offering Golem Movement Speed |
| Talents Level 15 Talent reduced from -5.5s Shadow Word Cooldown to -5s | -5.5s Shadow Word Cooldown | -5s |
| Talents Level 15 Talent changed from +8 Armor to +40 Upheaval DPS | +8 Armor | +40 Upheaval DPS |
| Talents Level 20 Talent changed from 500 Shadow Word AoE to +25 Shadow Word Heal/Damage | 500 Shadow Word AoE | +25 Shadow Word Heal/Damage |
| Shadow Word Shard now also changes it to a 450 AoE spell | — | — |
| Upheaval Cast time improved from 0.5 to 0.4 | 0.5 | 0.4 |
| Upheaval AoE reduced from 650 to 500/550/600/650 | 650 | 500/550/600/650 |
| Upheaval Slow cap rescaled from 84% to 40/60/80/100% | 84% | 40/60/80/100% |
| Upheaval Slow per second rescaled from 7/14/21/28% to 12/17/22/27% | 7/14/21/28% | 12/17/22/27% |
| Upheaval Max duration reduced from 16 to 10/12/14/16 | 16 | 10/12/14/16 |
| Chaotic Offering Scepter spawn interval reduced from 0.4 to 0.2 | 0.4 | 0.2 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased by 1 | — | — |
| Base stats / mechanics Divebomb Shard no longer grants free hawk control | — | — |
| Base stats / mechanics Divebomb Shard now has 1200 cast range | — | — |
| Base stats / mechanics Divebomb Shard stun duration increased from 1 to 2 seconds | 1 | 2 seconds |
| Base stats / mechanics Divebomb Shard damage increased from 175 to 250 | 175 | 250 |
| Base stats / mechanics Divebomb Shard can now target couriers | — | — |
| Base stats / mechanics Hawk shard also lowers the cooldown by 15 seconds | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +25 Damage to +30 | +25 Damage | +30 |
| Talents Level 15 Talent changed from +6 Armor to +300 Health Beastmaster Controlled | +6 Armor | +300 Health Beastmaster Controlled |
| Talents Level 20 Talent changed from +50 Wild Axes Damage to -35s Primal Roar Cooldown | +50 Wild Axes Damage | -35s Primal Roar Cooldown |
| Talents Level 25 Talent increased from +20 Inner Beast Attack Speed to +30 | +20 Inner Beast Attack Speed | +30 |
| Talents Level 25 Talent increased from +350 Health Beastmaster Controlled to +4% Wild Axes Damage Amp Per Stack | +350 Health Beastmaster Controlled | +4% Wild Axes Damage Amp Per Stack |
| Wild Axes Scepter now also increases damage by +40 | — | — |
| Wild Axes Mana cost reduced from 80 to 65 | 80 | 65 |
| Primal Roar Movement speed duration increased from 3 to 3/3.5/4 | 3 | 3/3.5/4 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base attack damage changed from 45-53 to 46-52 | 45-53 | 46-52 |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent increased from +25% Spell Lifesteal to +30% | +25% Spell Lifesteal | +30% |
| Talents Level 25 Talent changed from +200 Sonic Wave Damage to -2s Blink Cooldown | +200 Sonic Wave Damage | -2s Blink Cooldown |
| Blink Cooldown reduced from 15/12/9/6 to 12/10/8/6 | 15/12/9/6 | 12/10/8/6 |
| Blink Distance reduced from 1300 to 1075/1150/1225/1300 | 1300 | 1075/1150/1225/1300 |
| Blink Shard silence duration increased from 1.5 to 1.75 | 1.5 | 1.75 |
| Sonic Wave Scepter bonus increased from 390/500/610 to 420/560/680 | 390/500/610 | 420/560/680 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage increased from 42-44 to 44-47 | 42-44 | 44-47 |
| Base stats / mechanics Poison Nova radius increased from 575 to 630 | 575 | 630 |
| Base stats / mechanics Poison Nova duration increased from 18 to 20 | 18 | 20 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +15s Plague Ward Duration to +100 Attack Range | +15s Plague Ward Duration | +100 Attack Range |
| Talents Level 15 Talent changed from +100 Attack Range to +12% Spell Lifesteal | +100 Attack Range | +12% Spell Lifesteal |
| Talents Level 15 Talent reduced from -10% Poison Sting Slow to -8% | -10% Poison Sting Slow | -8% |
| Talents Level 20 Talent changed from +12% Spell Lifesteal to -1.5s Plague Wards Cooldown | +12% Spell Lifesteal | -1.5s Plague Wards Cooldown |
| Poison Sting Slow reduced from 9/11/13/15% to 8/10/12/14% | 9/11/13/15% | 8/10/12/14% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +8 Strength to +9 | +8 Strength | +9 |
| Talents Level 10 Talent changed from +12 Damage to +7 Agility | +12 Damage | +7 Agility |
| Talents Level 15 Talent changed from +250 Time Walk Cast Range to +300 Health | +250 Time Walk Cast Range | +300 Health |
| Talents Level 20 Talent increased from -1.75s Time Walk to -2s | -1.75s Time Walk | -2s |
| Time Dilation Backswing reduced from 0.77 to 0.4 | 0.77 | 0.4 |
| Time Dilation Now does 10/11/12/13 DPS per cooldown | — | — |
| Time Dilation Cooldown reduced from 40/34/28/22 to 28/24/20/16 | 40/34/28/22 | 28/24/20/16 |
| Time Dilation Duration reduced from 8/10/12/14 to 8/9/10/11 | 8/10/12/14 | 8/9/10/11 |
| Time Dilation Cooldown slow reduced from 75% to 60% | 75% | 60% |
| Time Dilation Manacost rescaled from 75 to 60/70/80/90 | 75 | 60/70/80/90 |
| Time Lock Damage increased from 10/15/20/25 to 15/20/25/30 | 10/15/20/25 | 15/20/25/30 |
| Chronosphere Backswing reduced from 0.7 to 0.35 | 0.7 | 0.35 |
| Chronosphere Radius increased from 450 to 500 | 450 | 500 |
| Chronosphere Cast range reduced from 600 to 500 | 600 | 500 |
| Time Walk Cast range reduced from 675 to 650 | 675 | 650 |
| Time Walk Shard cast range increased from +200 to +400 | +200 | +400 |
| Time Walk Shard return ability is now on its own hotkey | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from -1s Wraithfire Blast Cooldown to +0.5s Wraithfire Blast Stun Duration | -1s Wraithfire Blast Cooldown | +0.5s Wraithfire Blast Stun Duration |
| Talents Level 15 Talent changed from +12 Strength to +25 Movement Speed | +12 Strength | +25 Movement Speed |
| Talents Level 20 Talent changed from +30 Movement Speed to +16 Strength | +30 Movement Speed | +16 Strength |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Attack point reduced from 0.56 to 0.5 | 0.56 | 0.5 |
| Base stats / mechanics Base damage reduced from 51-63 to 47-57 | 51-63 | 47-57 |
| Base stats / mechanics Movement speed reduced from 335 to 320 | 335 | 320 |
| Base stats / mechanics Reworked Shard. Increases Spirit Siphon charges by 1 and causes enemies to be feared for 2 seconds if they are siphoned for 4 seconds consecutively. | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +150 Cast Range to +6% Movement Speed | +150 Cast Range | +6% Movement Speed |
| Talents Level 20 Talent increased from -3s Crypt Swarm Cooldown to -3.5 | -3s Crypt Swarm Cooldown | -3.5 |
| Crypt Swarm Backswing reduced from 0.87 to 0.5 | 0.87 | 0.5 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from -1s Stifling Dagger Cooldown to -1.5s | -1s Stifling Dagger Cooldown | -1.5s |
| Talents Level 15 Talent reduced from +300 Phantom Strike Cast Range to +250 | +300 Phantom Strike Cast Range | +250 |
| Stifling Dagger Range rescaled from 525/750/975/1200 to 550/750/950/1150 | 525/750/975/1200 | 550/750/950/1150 |
| Fan of Knives Shard damage increased from 12% to 16% | 12% | 16% |
| Fan of Knives Shard mana cost reduced from 125 to 50 | 125 | 50 |
| Fan of Knives Shard impact time now matches the projectile visuals | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage increased from 43-51 to 45-52 | 43-51 | 45-52 |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent increased from 1.5 Netherward Damage Per Mana to 1.75 | 1.5 Netherward Damage Per Mana | 1.75 |
| Nether Blast Delay reduced from 0.9 to 0.8 | 0.9 | 0.8 |
| Life Drain Shard interval reduced from 1.75 to 1.5 | 1.75 | 1.5 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +20 Movement Speed to +80 Psi Blades Range | +20 Movement Speed | +80 Psi Blades Range |
| Talents Level 10 Talent increased from +15 Attack Speed to +20 | +15 Attack Speed | +20 |
| Talents Level 15 Talent increased from +160 Psionic Trap Damage to +180 | +160 Psionic Trap Damage | +180 |
| Talents Level 25 Talent increased from +6 Refraction Instance to +8 | +6 Refraction Instance | +8 |
| Meld Mana cost reduced from 50 to 35/40/45/50 | 50 | 35/40/45/50 |
| Meld Damage increased from 50/100/150/200 to 80/120/160/200 | 50/100/150/200 | 80/120/160/200 |
| Meld Cooldown increased from 12/10/8/6 to 15/12/9/6 | 12/10/8/6 | 15/12/9/6 |
| Psionic Trap Shard silence duration increased from 0.5/3 min/max to 1.5/3.5 | 0.5/3 min/max | 1.5/3.5 |
| Psionic Trap Shard increases vision from 400 to 525 radius | 400 | 525 radius |
| Psionic Trap Cast range reduced from 2000 to 1800 | 2000 | 1800 |
| Psionic Projection Scepter mana cost reduced from 100 to 50 | 100 | 50 |
| Psionic Projection Scepter cooldown reduced from 15 to 10 | 15 | 10 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from Poison Attack Affects Buildings to 2x Corrosive Skin Slow and Resistance | Poison Attack Affects Buildings | 2x Corrosive Skin Slow and Resistance |
| Talents Level 15 Talent changed from +5 Corrosive Skin Stats to +300 Health | +5 Corrosive Skin Stats | +300 Health |
| Poison Attack Mana cost rescaled from 25 to 20/22/24/26 | 25 | 20/22/24/26 |
| Poison Attack Shard armor reduction reduced from 1.5 to 1 | 1.5 | 1 |
| Poison Attack Shard now also causes it to affect buildings for 40% poison damage. | — | — |
| Viper Strike Mana cost reduced from 125/175/225 to 100/150/200 | 125/175/225 | 100/150/200 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +350 Cast Range to +0.4s Lucent Beam Stun | +350 Cast Range | +0.4s Lucent Beam Stun |
| Eclipse Cast point reduced from 0.6 to 0.5 | 0.6 | 0.5 |
| Lucent Beam Shard no longer increases stun duration | — | — |
| Lucent Beam Shard no longer provides you with movement speed | — | — |
| Lucent Beam Shard now releases an attack at up to two random targets within 500 radius from the target location. These attacks bounce like glaives normally do. Lowers mana cost by 50. | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from -24% Breathe Fire Damage Reduction to -30% | -24% Breathe Fire Damage Reduction | -30% |
| Talents Level 10 Talent changed from +2 Mana Regen to +15 Damage | +2 Mana Regen | +15 Damage |
| Talents Level 15 Talent changed from +25 Damage to +0.5s Dragon Tail Stun Duration | +25 Damage | +0.5s Dragon Tail Stun Duration |
| Talents Level 20 Talent changed from +15% Cooldown Reduction to +150 Elder Dragon Form Attack Range | +15% Cooldown Reduction | +150 Elder Dragon Form Attack Range |
| Talents Level 25 Talent changed from 1.8x Dragon Blood to +12 Dragon Blood Armor and Regeneration | 1.8x Dragon Blood | +12 Dragon Blood Armor and Regeneration |
| Talents Level 25 Talent changed from +1.6s Dragon Tail to +375 AoE Dragon Tail During Dragon Form | +1.6s Dragon Tail | +375 AoE Dragon Tail During Dragon Form |
| Fireball Shard can now be used in melee form. Has 600 cast range when used that way (compared to 1400 in dragon form) | — | — |
| Dragon Tail Mana cost reduced from 100 to 70/80/90/100 | 100 | 70/80/90/100 |
| Dragon Tail Cooldown increased from 12/11/10/9 to 16/14/12/10 | 12/11/10/9 | 16/14/12/10 |
| Dragon Tail Damage increased from 50/75/100/125 to 70/100/130/160 | 50/75/100/125 | 70/100/130/160 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Turn rate improved from 0.6 to 0.7 | 0.6 | 0.7 |
| Base stats / mechanics Reworked Shard upgrade. Now causes Poison Touch to hex affected targets for 1.25 seconds. | — | — |
| Base stats / mechanics Level 15 increased from +35 Attack Speed to +60 | +35 Attack Speed | +60 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +150 Cast Range to 250 Heal On Shallow Grave End | +150 Cast Range | 250 Heal On Shallow Grave End |
| Poison Touch Now does its first instance of damage immediately on impact | — | — |
| Shadow Wave Scepter heal increased from +60 to +100 | +60 | +100 |
| Shadow Wave Scepter damage increased from +80 to +100 | +80 | +100 |
| Shallow Grave Cast time improved from 0.4 to 0.3 | 0.4 | 0.3 |
| Shallow Grave Cooldown reduced from 42/34/26/18 to 36/30/24/18 | 42/34/26/18 | 36/30/24/18 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +4 Armor to +5 | +4 Armor | +5 |
| Talents Level 10 Talent increased from +15 Movement Speed to +20 | +15 Movement Speed | +20 |
| Jetpack Shard movement speed bonus reduced from 22% to 20% | 22% | 20% |
| Jetpack Shard cooldown reduced from 20 to 16 | 20 | 16 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +12 Strength to +100 Lightning Storm Damage | +12 Strength | +100 Lightning Storm Damage |
| Talents level 20 Talent changed from +1s Lightning Storm Slow to +20 Strength | +1s Lightning Storm Slow | +20 Strength |
| Talents Level 25 Talent changed from +175 Lightning Storm Damage to +30% Magic Resistance | +175 Lightning Storm Damage | +30% Magic Resistance |
| Lightning Storm Cast point reduced from 0.4 to 0.3 | 0.4 | 0.3 |
| Pulse Nova Radius increased from 475 to 525 | 475 | 525 |
| Split Earth Shard pulse count increased from 2 to 3 | 2 | 3 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +25 Wraith of Nature Base Damage to +30 | +25 Wraith of Nature Base Damage | +30 |
| Talents Level 25 Talent increased from 2x Treant HP/Damage to 2.5x | 2x Treant HP/Damage | 2.5x |
| Nature's Call Attack damage rescaled from 22/26/30/34 to 18/24/30/36 | 22/26/30/34 | 18/24/30/36 |
| Teleportation Cooldown increased from 50/40/30/20 to 65/50/35/20 | 50/40/30/20 | 65/50/35/20 |
| Wrath of Nature Base damage increased from 110/140/170 to 115/150/185 | 110/140/170 | 115/150/185 |
| Wrath of Nature Increment per bounce reduced from 11% to 10% | 11% | 10% |
| Wrath of Nature Scepter root duration increased from 1.6/3.4 to 2.0/3.8 | 1.6/3.4 | 2.0/3.8 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage reduced by 3 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +200 Health to +20 Movement Speed | +200 Health | +20 Movement Speed |
| Talents Level 15 Talent changed from +20 Movement Speed to +325 Health | +20 Movement Speed | +325 Health |
| Talents Level 20 Talent increased from +8% Ghoul Frenzy Slow to +10% | +8% Ghoul Frenzy Slow | +10% |
| Feast Now does 0.6/0.8/1/1.2% of target max health as damage | — | — |
| Open Wounds Shard now also causes all hero attacks on the target to deal 2% of the target's max health as damage | — | — |
| Open Wounds Shard cooldown reduced from 25 to 15 | 25 | 15 |
| Infest Scepter hero duration increased from 4 to 5 | 4 | 5 |
| Infest Scepter cooldown reduced from 25 to 20 | 25 | 20 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +60 Vacuum AoE to +6 Armor | +60 Vacuum AoE | +6 Armor |
| Talents Level 15 Talent changed from +6 Armor to +100 Vacuum AoE | +6 Armor | +100 Vacuum AoE |
| Talents Level 20 Talent changed from +1s Wall of Replica slow to -30s Wall of Replica cooldown | +1s Wall of Replica slow | -30s Wall of Replica cooldown |
| Ion Shell Damage interval increased from 0.1 to 0.15 | 0.1 | 0.15 |
| Ion Shell Damage increased from 24/46/68/90 to 30/50/70/90 | 24/46/68/90 | 30/50/70/90 |
| Ion Shell Mana cost increased from 100/110/120/130 to 110/120/130/140 | 100/110/120/130 | 110/120/130/140 |
| Ion Shell Scepter max health reduced from 350 to 300 | 350 | 300 |
| Vacuum Backswing reduced from 0.7 to 0.4 | 0.7 | 0.4 |
| Normal Punch Shard max distance required reduced from 1500 to 900 | 1500 | 900 |
| Normal Punch Shard illusion outgoing damage increased from 40% to 80% | 40% | 80% |
| Normal Punch Shard illusion incoming damage reduced from 300% to 200% | 300% | 200% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength changed from 14 + 2.2 to 16 + 2.0 | 14 + 2.2 | 16 + 2.0 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +25 Searing Arrows Damage to +30 | +25 Searing Arrows Damage | +30 |
| Strafe Mana cost increased from 40/50/60/70 to 70 | 40/50/60/70 | 70 |
| Skeleton Walk Shard skeleton duration reduced from 60 to 45 seconds | 60 | 45 seconds |
| Burning Army Scepter spawn interval reduced from 0.7 to 0.5 | 0.7 | 0.5 |
| Burning Army Scepter cooldown reduced from 90 to 80 | 90 | 80 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base strength increased by 2 | — | — |
| Base stats / mechanics Base movement speed increased from 310 to 315 | 310 | 315 |
| Base stats / mechanics Heavenly Grace strength bonus increased from 7/14/21/28 to 8/16/24/32 | 7/14/21/28 | 8/16/24/32 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +40 Base Damage to +50 | +40 Base Damage | +50 |
| Hammer of Purity Damage rescaled from 50 + 150% to 60 + 115% | 50 + 150% | 60 + 115% |
| Hammer of Purity Cooldown reduced from 6 to 4 | 6 | 4 |
| Hammer of Purity Mana cost reduced from 30 to 20 | 30 | 20 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Untouchable Attack speed slow increased from 100/140/180 to 120/160/200 | 100/140/180 | 120/160/200 |
| Nature's Attendants Wisp count rescaled from 4/6/8/10 to 8 | 4/6/8/10 | 8 |
| Nature's Attendants Heal per wisp rescaled from 7/9/11/13 to 4/8/12/16 | 7/9/11/13 | 4/8/12/16 |
| Nature's Attendants Duration increased from 11 to 12 | 11 | 12 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain increased from 3.2 to 3.4 | 3.2 | 3.4 |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from +200 Attack Range to +25% Spell Lifesteal | +200 Attack Range | +25% Spell Lifesteal |
| Inner Fire Knockback duration increased from 0.6 to 1 | 0.6 | 1 |
| Inner Fire Shard upgrade can now be cast while disabled (does not remove the disable) | — | — |
| Burning Spear Cost reduce from 4% of current health to 3% | 4% of current health | 3% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +4 Armor to +6 | +4 Armor | +6 |
| Talents Level 20 Talent changed from +30 Movement Speed to -4s Crippling Fear Cooldown | +30 Movement Speed | -4s Crippling Fear Cooldown |
| Hunter in the Night Shard is no longer restricted from player units (cannot affect special units like Golems or Spirit Bears) | — | — |
| Hunter in the Night Shard can now be cast during the day on non-ancient units | — | — |
| Hunter in the Night Shard healing increased from 25% to 35% | 25% | 35% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility increased by 4 | — | — |
| Base stats / mechanics Spawn Spiderling debuff duration increased from 5 to 20 | 5 | 20 |
| Base stats / mechanics Spawn Spiderling debuff stacks (multiple instances of spiders will come out) | — | — |
| Base stats / mechanics Silken Bola is now a basic ability and no longer roots | — | — |
| Base stats / mechanics Silken Bola slows enemies by 25/35/45/55% for 6 seconds | — | — |
| Base stats / mechanics Silken Bola now causes the enemy to miss 40% of attacks | — | — |
| Base stats / mechanics Silken Bola deals 100/120/140/160 impact damage | — | — |
| Base stats / mechanics Silken Bola causes attacks on the target to deal +5/6/7/8 magical damage per hit | — | — |
| Base stats / mechanics Silken Bola costs 70/75/80/85 mana and has 24/20/16/12 cooldown | — | — |
| Base stats / mechanics Silken Bola cast range is 750 | — | — |
| Base stats / mechanics Reworked Shard. Now causes Silken Bola to be a 550 AoE spell and increases the miss rate to 80% | — | — |
| Change | Before | After |
|---|---|---|
| Spin Web Count/charges increased from 2/4/6/8 to 3/5/7/9 | 2/4/6/8 | 3/5/7/9 |
| Spin Web Movement speed reduced from 25/35/45/55 to 18/30/42/54% | 25/35/45/55 | 18/30/42/54% |
| Spin Web Replenish time improved from 45 to 40 | 45 | 40 |
| Incapacitating Bite Has been removed. | — | — |
| Insatiable Hunger Is now a basic ability. | — | — |
| Insatiable Hunger Manacost reduced from 100 to 50/60/70/80 | 100 | 50/60/70/80 |
| Insatiable Hunger Damage reduced from 60/100/140 to 35/40/45/50 | 60/100/140 | 35/40/45/50 |
| Insatiable Hunger Lifesteal rescaled from 60/100/140 to 70/80/90/100% | 60/100/140 | 70/80/90/100% |
| Insatiable Hunger Cooldown reduced from 45 to 40/35/30/25 | 45 | 40/35/30/25 |
| Insatiable Hunger Duration reduced from 14 to 8/10/12/14 | 14 | 8/10/12/14 |
| Spawn Spiderlings Is now an ultimate ability | — | — |
| Spawn Spiderlings Cooldown rescaled from 11/10/9/8 to 9/8/7 | 11/10/9/8 | 9/8/7 |
| Spawn Spiderlings Damage increased from 70/140/210/280 to 300/370/440 | 70/140/210/280 | 300/370/440 |
| Spawn Spiderlings Spawn count rescaled from 1/2/3/4 to 3/4/5 | 1/2/3/4 | 3/4/5 |
| Spawn Spiderlings Cast range increased from 700 to 900 | 700 | 900 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Shard. Shadow Walk now grants you 40% reduced incoming damage while invisible. Attacking out of invisibility stuns the target for 1 second. Lowers cooldown by 5 seconds. | — | — |
| Change | Before | After |
|---|---|---|
| Shadow Walk Slow no longer pierces Spell Immunity | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +15 Damage to +0.2 Swarm Armor Reduction | +15 Damage | +0.2 Swarm Armor Reduction |
| Talents Level 20 Talent changed from +0.4 Swarm Armor Reduction to +35 Damage | +0.4 Swarm Armor Reduction | +35 Damage |
| Talents Level 20 Talent reduced from +4 Swarm Attacks To Kill to +3 | +4 Swarm Attacks To Kill | +3 |
| Talents Level 25 Talent changed from +160 Shukuchi Movement Speed to 2 Shukuchi Charges | +160 Shukuchi Movement Speed | 2 Shukuchi Charges |
| Shukuchi No longer unlocks max movement speed | — | — |
| Shukuchi Now moves at haste speed always | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility increased from 10 to 15 | 10 | 15 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from -1.5s Ice Path Cooldown to -50 Liquid Fire Attack Speed | -1.5s Ice Path Cooldown | -50 Liquid Fire Attack Speed |
| Talents Level 15 Talent changed from +25 Dual Breath Damage to +325 Health | +25 Dual Breath Damage | +325 Health |
| Talents Level 20 Talent changed from -50 Liquid Fire Attack Speed to +0.5s Ice Path Duration | -50 Liquid Fire Attack Speed | +0.5s Ice Path Duration |
| Talents Level 20 Talent changed from +325 Dual Breath Range to +30 Macropyre Damage | +325 Dual Breath Range | +30 Macropyre Damage |
| Talents Level 25 Talent changed from Macropyre Pure and Pierces Immunity to 2x Dual Breath Damage and Range | Macropyre Pure and Pierces Immunity | 2x Dual Breath Damage and Range |
| Talents Level 25 Talent changed from +1s Ice Path duration to -2.5s Ice Path Cooldown | +1s Ice Path duration | -2.5s Ice Path Cooldown |
| Dual Breath Delay between waves reduced from 0.3 to 0.2 | 0.3 | 0.2 |
| Liquid Frost Shard now also stuns targets initially for 0.4 seconds | — | — |
| Liquid Frost Shard slow reduced from 30% to 20% | 30% | 20% |
| Macropyre Scepter no longer increases damage from 100/140/180 to 125/175/225 | 100/140/180 | 125/175/225 |
| Macropyre Scepter now causes it to become Pure damage and pierce Spell Immunity | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Shard. Now causes Flamebreak to have two charges and apply a Sticky Napalm charge on impact. | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +4 Armor to +6 | +4 Armor | +6 |
| Talents Level 20 Talent changed from 2 Flamebreak Charges to +20% Magic Resistance | 2 Flamebreak Charges | +20% Magic Resistance |
| Flamebreak Backswing reduced from 0.63 to 0.4 | 0.63 | 0.4 |
| Flamebreak Range reduced from 1500 to 1300 | 1500 | 1300 |
| Flamebreak Debuff no longer stacks with multiple instances, but instead adds to the duration | — | — |
| Flaming Lasso Backswing reduced from 0.63 to 0.4 | 0.63 | 0.4 |
| Flaming Lasso Damage per second increased from 20/40/60 to 35/55/75 | 20/40/60 | 35/55/75 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base mana regen increased from 0 to 0.5 | 0 | 0.5 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +175 Cast Range to Penitence Deals 250 Damage | +175 Cast Range | Penitence Deals 250 Damage |
| Talents Level 20 Talent increased from +800 Holy Persuasion Minimum Health to +1200 | +800 Holy Persuasion Minimum Health | +1200 |
| Talents Level 20 Talent increased from -24s Hand of God cooldown to -40s | -24s Hand of God cooldown | -40s |
| Hand of God Heal increased from 250/425/600 to 275/450/625 | 250/425/600 | 275/450/625 |
| Divine Favor Shard mana cost reduced from 200 to 100 | 200 | 100 |
| Divine Favor Shard cast range increased from 500 to 600 | 500 | 600 |
| Divine Favor Shard cooldown reduced from 35 to 25 | 35 | 25 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Desolate Damage increased from 15/30/45/60 to 18/32/46/60 | 15/30/45/60 | 18/32/46/60 |
| Spectral Dagger Cast range reduced from 2000 to 1800 | 2000 | 1800 |
| Shadow Step Cooldown reduced from 35 to 30 | 35 | 30 |
| Dispersion Shard can now target any enemy hero that damaged you in the last 8 seconds. Can ground target to find the closest valid target. | — | — |
| Dispersion Shard mana cost reduced from 150 to 50. | 150 | 50 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Ice Vortex Mana cost reduced from 40/55/70/85 to 40/50/60/70 | 40/55/70/85 | 40/50/60/70 |
| Ice Vortex Cooldown increased from 4 to 7/6/5/4 | 4 | 7/6/5/4 |
| Chilling Touch Scepter now reduces mana cost by 50% | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased from 0 to 3 | 0 | 3 |
| Base stats / mechanics Base damage increased from 54-70 to 58-68 | 54-70 | 58-68 |
| Base stats / mechanics Base attack time improved from 2.0 to 1.9 | 2.0 | 1.9 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +3s Doom Duration to +12% Magic Resistance | +3s Doom Duration | +12% Magic Resistance |
| Talents Level 10 Talent changed from +10% Scorched Earth Movement Speed to +20 Scorched Earth Damage | +10% Scorched Earth Movement Speed | +20 Scorched Earth Damage |
| Talents Level 15 Talent changed from +30 Scorched Earth Damage to -10s Scorched Earth Cooldown | +30 Scorched Earth Damage | -10s Scorched Earth Cooldown |
| Talents Level 15 Talent changed from +120 Devour Bonus Gold to Devour Can Target Ancients | +120 Devour Bonus Gold | Devour Can Target Ancients |
| Talents Level 20 Talent changed from Devour Can Target Ancients to +15% Scorched Earth Movement Speed | Devour Can Target Ancients | +15% Scorched Earth Movement Speed |
| Devour No longer provides health regen | — | — |
| Devour Backswing reduced from 0.93 to 0.5 | 0.93 | 0.5 |
| Devour Gold bonus increased from 50/100/150/200 to 60/120/180/240 | 50/100/150/200 | 60/120/180/240 |
| Scorched Earth Backswing reduced from 0.83 to 0.5 | 0.83 | 0.5 |
| Doom Backswing reduced from 0.73 to 0.4 | 0.73 | 0.4 |
| Doom Scepter no longer reduces cooldown | — | — |
| Doom Scepter now also increases Doom duration by 6 seconds | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Shard upgrade. Now causes Earthshock to apply a 1.5 second Enrage buff on yourself. Reduces cooldown by 2 seconds. | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +1.5 Mana Regen to +1.75 | +1.5 Mana Regen | +1.75 |
| Talents Level 15 Talent reduced from +12 Agility to +10 Agility | +12 Agility | +10 Agility |
| Talents Level 20 Talent changed from -3s Earthshock Cooldown to +10% Enrage Status Resistance | -3s Earthshock Cooldown | +10% Enrage Status Resistance |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent increased from +650 Health to +800 | +650 Health | +800 |
| Nether Strike Cast time reduced from 1.2 to 1 | 1.2 | 1 |
| Bulldoze Speed reduced from 12/18/24/30% to 10/16/22/28% | 12/18/24/30% | 10/16/22/28% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Flak Cannon Attack count increased from 2/3/4/5 to 3/4/5/6 | 2/3/4/5 | 3/4/5/6 |
| Flak Cannon Cooldown increased from 18 to 24/22/20/18 | 18 | 24/22/20/18 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Greevil's Greed Gold bonus cap reduced from 18/21/24/27 to 15/18/21/24 | 18/21/24/27 | 15/18/21/24 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Shard upgrade. Causes two extra Chaos Meteors to land alongside the primary cast at slight angles. Reduces cooldown by 15 seconds. | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +40 DPS Ice Wall to +60 | +40 DPS Ice Wall | +60 |
| Quas Regen reduced from 1/3/5/7/9/11/13 to 1/2/3/4/5/6/7 | 1/3/5/7/9/11/13 | 1/2/3/4/5/6/7 |
| Quas Now provides +2 Strength per level (Invoker does not have attribute levels) | — | — |
| Exort Damage reduced from 2/6/10/14/18/22/26 to 2/4/6/8/10/12/14 | 2/6/10/14/18/22/26 | 2/4/6/8/10/12/14 |
| Exort Now provides +2 Intelligence per level | — | — |
| Wex Now provides +2 Agility per level | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +5 Armor to +6 | +5 Armor | +6 |
| Last Word Mana cost reduced from 115 to 100/105/110/115 | 115 | 100/105/110/115 |
| Arcane Curse Damage reduced from 16/26/36/46 to 16/24/32/40 | 16/26/36/46 | 16/24/32/40 |
| Arcane Curse No longer pauses damage when the debuff duration is delayed | — | — |
| Glaives of Wisdom Shard damage behavior fixed (was reducing non-glaives damage to the secondary target too much) | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Essence Flux Shard now has a 0.75 second cast time instead of a 1.5 second channel | — | — |
| Essence Flux Shard now transfers 100% of the health/mana instead of 75% | — | — |
| Astral Imprisonment Cast point increased from 0.25 to 0.3 | 0.25 | 0.3 |
| Astral Imprisonment Scepter no longer increases cast range by 150 | — | — |
| Astral Imprisonment Scepter now also increases damage by 140 | — | — |
| Astral Imprisonment Scepter now also causes it to do damage in a 400 AoE | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain increased from 1 to 1.4 | 1 | 1.4 |
| Base stats / mechanics Attack backswing reduced from 0.55 to 0.25 | 0.55 | 0.25 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +75 Shapeshift Movement Speed to +175 Summon Wolves Health | +75 Shapeshift Movement Speed | +175 Summon Wolves Health |
| Summon Wolves Mana cost reduced from 145 to 125/130/135/140 | 145 | 125/130/135/140 |
| Feral Impulse Bonus damage increased from 12/22/32/42% to 12/24/36/48% | 12/22/32/42% | 12/24/36/48% |
| Shapeshift Transformation time reduced from 1.25 to 1.1 | 1.25 | 1.1 |
| Shapeshift Movement speed reduced from 650 to 550 | 650 | 550 |
| Shapeshift Duration increased from 22 to 28 | 22 | 28 |
| Shapeshift Now increases Lycan's health by 150/250/350 | — | — |
| Wolf Bite Now grants Shapeshift to the target only, rather than the target and units it controls | — | — |
| Wolf Bite Can now target creep-hero units like Spirit Bear and Golem | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base movement speed increased from 305 to 310 | 305 | 310 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +1s Thunder Clap Slow to +200 Thunder Clap AoE | +1s Thunder Clap Slow | +200 Thunder Clap AoE |
| Talents Level 10 Talent increased from +12 Damage to +15 | +12 Damage | +15 |
| Drunken Brawler Passive evasion increased from 6/12/18/24% to 10/15/20/25% | 6/12/18/24% | 10/15/20/25% |
| Primal Split Split time reduced from 0.65 to 0.55 | 0.65 | 0.55 |
| Primal Split Storm health increased from 1000/1400/1800 to 1000/1500/2000 | 1000/1400/1800 | 1000/1500/2000 |
| Primal Split Fire health increased from 1300 to 1300/1450/1600 | 1300 | 1300/1450/1600 |
| Primal Split Earth health increased from 1400/2200/3000 to 1400/2300/3200 | 1400/2200/3000 | 1400/2300/3200 |
| Primal Split Void health increased from 1200/1400/1600 to 1200/1500/1800 | 1200/1400/1600 | 1200/1500/1800 |
| Primal Split Shard cooldown for Astral Pulse reduced from 20 to 12 | 20 | 12 |
| Primal Split Shard Void Astral Pulse cast point reduced from 0.25 to 0.15 | 0.25 | 0.15 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Intelligence increased from 21 + 3.3 to 22 + 3.6 | 21 + 3.3 | 22 + 3.6 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +15 Intelligence to +15% Shadow Poison Damage | +15 Intelligence | +15% Shadow Poison Damage |
| Talents Level 10 Talent changed from +75 Cast Range to +10 Strength | +75 Cast Range | +10 Strength |
| Talents Level 15 Talent changed from +20% Shadow Poison Damage to +200 Demonic Purge Damage | +20% Shadow Poison Damage | +200 Demonic Purge Damage |
| Talents Level 15 Talent increased from +20 Movement Speed to +25 | +20 Movement Speed | +25 |
| Talents Level 20 Talent increased from -5s Soul Catcher Cooldown to -6s | -5s Soul Catcher Cooldown | -6s |
| Talents Level 25 Talent changed from +400 Demonic Purge Damage to -30s Demonic Purge Cooldown | +400 Demonic Purge Damage | -30s Demonic Purge Cooldown |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Ranged base attack time improved from 1.7 to 1.6 | 1.7 | 1.6 |
| Change | Before | After |
|---|---|---|
| Savage Roar Shard now also applies a basic dispel on you and the Spirit Bear | — | — |
| Savage Roar Shard now also causes the roar to happen on both locations regardless of the casting state on the other side | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +14% Cooldown Reduction to +35% Cleave | +14% Cooldown Reduction | +35% Cleave |
| Talents Level 20 Talent changed from +8s Phantasm Duration to +0.5s Min/Max Chaos Bolt Duration | +8s Phantasm Duration | +0.5s Min/Max Chaos Bolt Duration |
| Talents Level 25 Talent changed from +1s Min/Max Chaos Bolt Duration to +10s Phantasm Duration | +1s Min/Max Chaos Bolt Duration | +10s Phantasm Duration |
| Chaos Bolt Backswing reduced from 0.73 to 0.4 | 0.73 | 0.4 |
| Chaos Bolt Shard illusion now always lasts 6 seconds, rather than the duration of the stun. | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Collision size reduced from 24 to 8 | 24 | 8 |
| Base stats / mechanics Reworked Shard. Now allows you to Poof to allies within a max range of 2000 when directly targeting them. | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increase from +15 Damage to +20 Base Damage | +15 Damage | +20 Base Damage |
| Talents Level 15 Talent changed from +35 Poof Damage to +50 | +35 Poof Damage | +50 |
| Talents Level 25 Talent increased from +325 Health to +375 | +325 Health | +375 |
| Poof Radius increased from 375 to 400 | 375 | 400 |
| Poof Damage reduced from 70/90/110/130 to 60/80/100/120 | 70/90/110/130 | 60/80/100/120 |
| Dig Scepter duration increased from 3.5 to 4 | 3.5 | 4 |
| Dig Scepter health restored increased from 25% to 40% | 25% | 40% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +60 Damage to +1.75 Mana Regen | +60 Damage | +1.75 Mana Regen |
| Talents Level 10 Talent changed from Nature's Guise Invisibility to -5s Nature's Grasp Cooldown | Nature's Guise Invisibility | -5s Nature's Grasp Cooldown |
| Talents Level 15 Talent increased from +24 Nature's Grasp Damage to +30 | +24 Nature's Grasp Damage | +30 |
| Talents Level 20 Talent changed from +12% Cooldown Reduction to +8 Living Armor Bonus Armor | +12% Cooldown Reduction | +8 Living Armor Bonus Armor |
| Talents Level 25 Talent 450 AoE Living Armor now works on creeps | — | — |
| Nature's Guise Shard now also grants invisibility near trees | — | — |
| Leech Seed Mana cost reduced from 110/120/130/140 to 80/90/100/110 | 110/120/130/140 | 80/90/100/110 |
| Living Armor Cast time reduced from 0.4 to 0.3 | 0.4 | 0.3 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +75 Cast Range to -1s Fireblast Cooldown | +75 Cast Range | -1s Fireblast Cooldown |
| Talents Level 20 Talent reduced from +40 Bloodlust Attack Speed to +30 | +40 Bloodlust Attack Speed | +30 |
| Talents Level 20 Talent reduced from +30 Strength to +25 | +30 Strength | +25 |
| Fire Shield Shard incoming damage reduction increased from 70% to 85% | 70% | 85% |
| Fire Shield Shard mana cost reduced from 75 to 50 | 75 | 50 |
| Ignite Cast point reduced from 0.45 to 0.35 | 0.45 | 0.35 |
| Bloodlust Mana cost reduced from 65 to 50/55/60/65 | 65 | 50/55/60/65 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain increased from 0.8 to 1.2 | 0.8 | 1.2 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +40 Decay Duration to +5 Armor | +40 Decay Duration | +5 Armor |
| Talents Level 10 Talent changed from +125 Cast Range to -15s Tombstone Cooldown | +125 Cast Range | -15s Tombstone Cooldown |
| Talents Level 15 Talent increased from +10 Soul Rip Damage/Heal to +12 | +10 Soul Rip Damage/Heal | +12 |
| Decay Mana cost reduced from 85/95/105/115 to 85/90/95/100 | 85/95/105/115 | 85/90/95/100 |
| Decay Now deals double damage to creeps | — | — |
| Flesh Golem Illusions no longer apply the debuff | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +150 Health to +175 Telekinesis Landing Damage | +150 Health | +175 Telekinesis Landing Damage |
| Talents Level 15 Talent changed from +100 Cast Range to +0.6s Telekinesis Lift Duration | +100 Cast Range | +0.6s Telekinesis Lift Duration |
| Telekinesis Shard throw range increased from 60% to 85% | 60% | 85% |
| Telekinesis Cooldown reduced from 34/30/26/22 to 28/26/24/22 | 34/30/26/22 | 28/26/24/22 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +1.5s Static Storm Duration to +2s | +1.5s Static Storm Duration | +2s |
| Talents Level 15 Talent changed from +125 Cast Range to +275 Glimpse Arrival Damage | +125 Cast Range | +275 Glimpse Arrival Damage |
| Talents Level 20 Talent changed from Kinetic Field Grants True Sight to +2s Kinetic Field Duration | Kinetic Field Grants True Sight | +2s Kinetic Field Duration |
| Talents Level 25 Talent increased from -8s Glimpse Cooldown to -11 | -8s Glimpse Cooldown | -11 |
| Talents Level 25 Talent changed from +3s Kinetic Field Duration to +275 Static Storm AoE | +3s Kinetic Field Duration | +275 Static Storm AoE |
| Thunder Strike Shard radius increased from 500 to 650 | 500 | 650 |
| Thunder Strike Shard now always increases the radius, rather than only on allies | — | — |
| Thunder Strike Shard allied bonus duration increased from 1 to 1.25 seconds | 1 | 1.25 seconds |
| Glimpse Cooldown reduced from 60/46/32/18 to 48/38/28/18 | 60/46/32/18 | 48/38/28/18 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent reduced from +140 Impale Damage to +130 | +140 Impale Damage | +130 |
| Talents Level 20 Talent changed from +75% Spiked Carapace Damage to -3.5s Spiked Carapace Cooldown | +75% Spiked Carapace Damage | -3.5s Spiked Carapace Cooldown |
| Vendetta Now provides +50% attack animation speed | — | — |
| Burrow Scepter damage reduction increased from 40% to 50% | 40% | 50% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from +25% Evasion to -10s Mirror Image Cooldown | +25% Evasion | -10s Mirror Image Cooldown |
| Ensnare Cooldown increased from 14 to 23/20/17/14 | 14 | 23/20/17/14 |
| Ensnare Duration increased from 2/3/4/5 to 2.75/3.5/4.25/5 | 2/3/4/5 | 2.75/3.5/4.25/5 |
| Ensnare Cast range reduced from 650 to 575/600/625/650 | 650 | 575/600/625/650 |
| Ensnare Scepter cooldown reduction increased from -5 to -6 | -5 | -6 |
| Rip Tide Shard no longer has an active. | — | — |
| Rip Tide Shard armor reduction increased from -2 to -4 | -2 | -4 |
| Rip Tide Shard now also adds 20% slow when it procs | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base strength increased from 16 to 18 | 16 | 18 |
| Base stats / mechanics Reworked Shard upgrade. Now grants you Recall during Spirit Form | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +200 Cast Range to 2 Solar Bind Charges | +200 Cast Range | 2 Solar Bind Charges |
| Talents Level 15 Talent changed from -8s Blinding Light Cooldown to -4s Chakra Magic Cooldown | -8s Blinding Light Cooldown | -4s Chakra Magic Cooldown |
| Talents Level 20 Talent changed from -4s Chakra Magic Cooldown to Chakra Magic Dispels | -4s Chakra Magic Cooldown | Chakra Magic Dispels |
| Talents Level 25 Talent increased from +160 Illuminate Damage to +180 | +160 Illuminate Damage | +180 |
| Spirit Form No longer grants Recall | — | — |
| Spirit Form Now causes Illuminate to heal for 30/40/50% of its damage | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Level 25 Attack Talent now only attacks if Io is capable of attacking (not when stunned/disarmed/etc) | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent reduced from +35 Damage to +30 | +35 Damage | +30 |
| Talents Level 10 Talent increased from +4 Health Regen to +5 | +4 Health Regen | +5 |
| Talents Level 15 Talent reduced from +325 Spirits Max Range to +300 | +325 Spirits Max Range | +300 |
| Talents Level 15 Talent increased from +10% Spell Lifesteal to +15% | +10% Spell Lifesteal | +15% |
| Talents Level 20 Talent increased from -25s Relocate Cooldown -30s | — | — |
| Talents Level 25 Talent increased from +700 Health to +900 | +700 Health | +900 |
| Tether Cast range reduced from 1800 to 1600 | 1800 | 1600 |
| Tether No longer unlocks max movement speed | — | — |
| Tether Shard now stuns upon connecting with the Tether, rather than on Tether Break. Does not affect the same unit more than once every 7 seconds. | — | — |
| Spirits Max distance reduced from 700 to 650 | 700 | 650 |
| Spirits Collision damage reduced from 10/20/30/40 to 10/15/20/25 | 10/20/30/40 | 10/15/20/25 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Attack animation improved from 0.46 to 0.4 | 0.46 | 0.4 |
| Base stats / mechanics Base armor increased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +75 Cast Range to -3s Grave Chill Cooldown | +75 Cast Range | -3s Grave Chill Cooldown |
| Soul Assumption Mana cost decreased from 135/140/145/150 to 125 | 135/140/145/150 | 125 |
| Gravekeeper's Cloak Shard mana cost reduced from 200 to 125 | 200 | 125 |
| Gravekeeper's Cloak Shard heal increased from 25% to 35% | 25% | 35% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Shard upgrade. Grants Depth Shroud. Creates a 300 AoE cloud at the target location for 3 seconds. All allies inside the radius are hidden and have increased regeneration and movement speed. Cast Range: 800. Cooldown: 75. Manacost: 75 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +7 Agility to +8 | +7 Agility | +8 |
| Talents Level 15 Talent increased from +15% Lifesteal to +18% | +15% Lifesteal | +18% |
| Shadow Dance Movement speed rescaled from 20/35/50% to 24/36/48% | 20/35/50% | 24/36/48% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base HP regen increased from 0 to 0.25 | 0 | 0.25 |
| Base stats / mechanics Intelligence gain reduced from 4 to 3.6 | 4 | 3.6 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +32% Mystic Snake mana gain to +35% | +32% Mystic Snake mana gain | +35% |
| Mana Shield Now passively provides +100/150/200/250 mana | — | — |
| Mystic Snake Scepter stone duration rescaled from 1 + 0.3 per bounce to 1.5 + 0.2 | 1 + 0.3 per bounce | 1.5 + 0.2 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Whirling Axes Ranged mana cost increased from 50 to 60 | 50 | 60 |
| Base stats / mechanics Whirling Axes Ranged distance reduced from 1000 to 950 | 1000 | 950 |
| Base stats / mechanics Reworked Shard upgrade. Grants Rampage. Globally causes all allied heroes to gain +70 Attack Speed or +25% Status resistance for 5 seconds based on whichever stance Troll is currently in. Ranged provides attack speed and melee provides status resistance. Cooldown: 80. Manacost: 75. | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +200 Health to +225 | +200 Health | +225 |
| Talents Level 10 Talent reduced from +8 Agility to +7 | +8 Agility | +7 |
| Berserker's Rage Bonus armor rescaled from 6 to 4/5/6/7 | 6 | 4/5/6/7 |
| Battle Trance Movement speed reduced form 30/35/40% to 25/30/35% | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +15 Movement Speed to +20 | +15 Movement Speed | +20 |
| Talents Level 10 Talent increased from +5 Health Regen to +6 | +5 Health Regen | +6 |
| Talents Level 15 Talent changed from +1s Stampede Duration to +6 Armor | +1s Stampede Duration | +6 Armor |
| Hoof Stomp AoE increased from 315 to 330 | 315 | 330 |
| Double Edge Cast point reduced from 0.4 to 0.3 | 0.4 | 0.3 |
| Double Edge Shard slow increased from 15% to 25% | 15% | 25% |
| Double Edge Shard buff duration increased from 12 to 15 seconds | 12 | 15 seconds |
| Retaliate Strength damage return increased from 20/25/30/35% to 20/26/32/38% | 20/25/30/35% | 20/26/32/38% |
| Stampede Cooldown reduced from 110/100/90 to 90 | 110/100/90 | 90 |
| Stampede Damage reduced from 200/250/300% to 150/225/300% | 200/250/300% | 150/225/300% |
| Stampede Scepter now also increases duration by 1 second | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +0.3s Shockwave Slow Duration to +0.5s | +0.3s Shockwave Slow Duration | +0.5s |
| Talents Level 15 Talent increased from -5s Skewer Cooldown to -7s | -5s Skewer Cooldown | -7s |
| Talents Level 15 Talent increased from +10 Strength to +12 | +10 Strength | +12 |
| Empower Damage increased from 11/18/25/32% to 12/20/28/36% | 11/18/25/32% | 12/20/28/36% |
| Shockwave Mana cost reduced from 90/100/110/120 to 80/90/100/110 | 90/100/110/120 | 80/90/100/110 |
| Skewer Damage increased from 70/140/210/280 to 70/150/230/310 | 70/140/210/280 | 70/150/230/310 |
| Skewer Speed reduced from 950 to 900 | 950 | 900 |
| Reverse Polarity Mana cost reduced from 200/250/300 to 150/225/300 | 200/250/300 | 150/225/300 |
| Horn Toss Shard landing stun duration increased from 0.25 to 0.75 | 0.25 | 0.75 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +8 Reactive Armor Stacks to +6 Reactive Armor Stacks and Duration | +8 Reactive Armor Stacks | +6 Reactive Armor Stacks and Duration |
| Reactive Armor Duration reduced from 10/13/16/19 to 10/12/14/16 | 10/13/16/19 | 10/12/14/16 |
| Reactive Armor Regen per stack reduced from 1/1.1/1.2/1.3 to 0.7/0.9/1.1/1.3 | 1/1.1/1.2/1.3 | 0.7/0.9/1.1/1.3 |
| Timber Chain Cast range reduced from 800/1000/1200/1400 to 800/950/1100/1250 | 800/1000/1200/1400 | 800/950/1100/1250 |
| Timber Chain Travel speed increased from 1900/2200/2500/2800 to 2200/2400/2600/2800 | 1900/2200/2500/2800 | 2200/2400/2600/2800 |
| Flamethrower Shard no longer ignores Ancients | — | — |
| Flamethrower Shard now affects buildings for 40% damage | — | — |
| Whirling Death Debuff duration rescaled from 14 to 12/13/14/15 | 14 | 12/13/14/15 |
| Chakram Scepter damage per second increased by 20 | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base mana regen increased from 0 to 0.25 | 0 | 0.25 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +15 Movement Speed to +20 | +15 Movement Speed | +20 |
| Talents Level 10 Talent reduced from +2.5 Mana Regen to +2 | +2.5 Mana Regen | +2 |
| Talents Level 15 Talent increased from +15 Attack Speed to +20 | +15 Attack Speed | +20 |
| Quill Spray Base damage increased from 20/40/60/80 to 25/45/65/85 | 20/40/60/80 | 25/45/65/85 |
| Quill Spray Stack damage reduced from 30/32/34/36 to 28/30/32/34 | 30/32/34/36 | 28/30/32/34 |
| Viscous Nasal Goo Armor loss per stack increased from 1.4/1.9/2.4/2.9 to 1.5/2/2.5/3 | 1.4/1.9/2.4/2.9 | 1.5/2/2.5/3 |
| Viscous Nasal Goo Scepter removes cast time | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base HP regen reduced from 1 to 0.75 | 1 | 0.75 |
| Base stats / mechanics Frozen Sigil Shard no longer reduces attack speed | — | — |
| Base stats / mechanics Frozen Sigil Shard attacks to destroy increased from 4 to 6 | 4 | 6 |
| Base stats / mechanics Frozen Sigil Shard vision radius increased from 400 to 650 | 400 | 650 |
| Base stats / mechanics Frozen Sigil Shard movement speed increased from 340 to 375 | 340 | 375 |
| Base stats / mechanics Frozen Sigil Shard manacost reduced from 100 to 70 | 100 | 70 |
| Base stats / mechanics Frozen Sigil Shard slow increased from 35% to 40% | 35% | 40% |
| Base stats / mechanics Walrus Punch now does the attack animation 40% faster | — | — |
| Change | Before | After |
|---|---|---|
| Tag Team Damage reduced from 25/50/75/100 to 20/45/70/95 | 25/50/75/100 | 20/45/70/95 |
| Snowball Cast range reduced from 1250 to 1150 | 1250 | 1150 |
| Ice Shards Cast range reduced from 2000 to 1800 | 2000 | 1800 |
| Ice Shards Mana cost reduced from 100/105/110/115 to 100 | 100/105/110/115 | 100 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage increased by 2 | — | — |
| Base stats / mechanics Reworked Shard upgrade. Every time you cast abilities you gain +5 Intelligence and +1 Armor for 35 seconds. Stacks independently. | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +15 Movement Speed to +175 Health | +15 Movement Speed | +175 Health |
| Talents Level 25 Talent reduced from +480 Mystic Flare Damage to +450 | +480 Mystic Flare Damage | +450 |
| Concussive Shot Cooldown reduced from 18/16/14/12 to 15/14/13/12 | 18/16/14/12 | 15/14/13/12 |
| Arcane Bolt Damage multiplier reduced from 1.6 to 1.4 | 1.6 | 1.4 |
| Arcane Bolt Base damage increased from 60/80/100/120 to 60/85/110/135 | 60/80/100/120 | 60/85/110/135 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base health regen increased from 0.5 to 1 | 0.5 | 1 |
| Base stats / mechanics Shard upgrade now also reduces Mist Coil and Aphotic Shield cooldowns by 1 second. | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +50 Mist Coil Heal/Damage to +55 | +50 Mist Coil Heal/Damage | +55 |
| Talents Level 20 Talent increased from +8 Armor to +9 | +8 Armor | +9 |
| Talents Level 25 Talent increased from 425 AoE Mist Coil to 500 | 425 AoE Mist Coil | 500 |
| Mist Coil Backswing reduced from 0.67 to 0.4 | 0.67 | 0.4 |
| Mist Coil Heal/damage rescaled from 120/165/210/255 to 110/160/210/260 | 120/165/210/255 | 110/160/210/260 |
| Mist Coil Self damage is now 50% of the values instead of fixed numbers | — | — |
| Aphotic Shield Backswing reduced from 0.5 to 0.33 | 0.5 | 0.33 |
| Aphotic Shield Mana cost increased from 100/105/110/115 to 100/110/120/130 | 100/105/110/115 | 100/110/120/130 |
| Borrowed Time Scepter duration increased from 6/7/8 to 7/8/9 | 6/7/8 | 7/8/9 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Earth Splitter Cooldown increased from 100 to 120/110/100 | 100 | 120/110/100 |
| Earth Splitter Delay from 3.14 to 2.8 | 3.14 | 2.8 |
| Echo Stomp Mana cost increased from 85/90/95/100 to 100 | 85/90/95/100 | 100 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Shard. Causes Press The Attack to apply Spell Immunity for 1.75 seconds. Reduces cooldown by 3 seconds. | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from -9s Overwhelming Odds Cooldown to +75 Overwhelming Odds Damage Per Hero | -9s Overwhelming Odds Cooldown | +75 Overwhelming Odds Damage Per Hero |
| Overwhelming Odds Radius increased from 330 to 330/340/350/360 | 330 | 330/340/350/360 |
| Duel Scepter no longer grants spell immunity | — | — |
| Duel Scepter damage immunity from non-duel participants changed from 100% to 50% | non-duel participants changed from 100% | 50% |
| Duel Scepter reduces cooldown by 20 seconds | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Movement speed increased from 310 to 320 | 310 | 320 |
| Base stats / mechanics Remote Mines cast time improved from 1 to 0.75 | 1 | 0.75 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +240 Blast Off! Damage to +300 | — | — |
| Talents Level 15 Talent reduced from +5 Mana Regen to +4 | +5 Mana Regen | +4 |
| Minefield Sign Can no longer be placed in fountain areas | — | — |
| Blast Off! Shard cast range reduced from +600 to +300 | +600 | +300 |
| Blast Off! Shard stun radius increased from 200 to 400 (same as damage radius) | 200 | 400 (same as damage radius) |
| Blast Off! Shard stun duration increased from 1.5 to 1.75 | 1.5 | 1.75 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +0.8s Searing Chains to +1s | +0.8s Searing Chains | +1s |
| Searing Chains Backswing reduced from 0.87 to 0.5 | 0.87 | 0.5 |
| Flame Guard Backswing reduced from 1.07 to 0.6 | 1.07 | 0.6 |
| Flame Guard Duration increased from 8/12/16/20 to 11/14/17/20 | 8/12/16/20 | 11/14/17/20 |
| Fire Remnant Shard now provides you with a charge when killing enemy heroes, rather than spawning a Fire Remnant (except in the case where you die) | — | — |
| Fire Remnant Cast range reduced from 1500 to 1400 | 1500 | 1400 |
| Fire Remnant Scepter cast range reduced from 4500 to 3500 | 4500 | 3500 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +50 Damage to +60 | +50 Damage | +60 |
| Talents Level 15 Talent increased from +6 Armor to +8 | +6 Armor | +8 |
| Talents Level 20 Talent increased from +16% Spell Amplification to +18% | +16% Spell Amplification | +18% |
| Boulder Smash Stone slow reduced from 60% to 50% | 60% | 50% |
| Geomagnetic Grip Remnant pull speed reduced from 1000 to 900 (same as Boulder Smash) | 1000 | 900 (same as Boulder Smash) |
| Stone Remnant Vision radius reduced from 400 to 375 | 400 | 375 |
| Enchant Remnant Scepter damage increased from 300 to 450 | 300 | 450 |
| Enchant Remnant Scepter radius increased from 300 to 450 | 300 | 450 |
| Rolling Boulder Distance reduced from 800 to 750 | 800 | 750 |
| Rolling Boulder Stone distance reduced from 1600 to 1500 | 1600 | 1500 |
| Rolling Boulder Damage increased from 70/80/90/100 to 70/90/110/130 | 70/80/90/100 | 70/90/110/130 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Attack range increased from 175 to 200 | 175 | 200 |
| Base stats / mechanics Dark Rift Scepter now also increases radius from 600 to 900 | 600 | 900 |
| Base stats / mechanics Dark Rift Scepter no longer reduces cooldown | — | — |
| Base stats / mechanics Dark Rift Scepter now causes it to have two charges | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +2 Firestorm Wave Count to +125 Firestorm Radius | +2 Firestorm Wave Count | +125 Firestorm Radius |
| Talents Level 20 Talent increased from +50 Attack Speed to +60 | +50 Attack Speed | +60 |
| Talents Level 25 Talent changed from 15% Firestorm Building Damage to 40% Atrophy Allied Hero Bonus | 15% Firestorm Building Damage | 40% Atrophy Allied Hero Bonus |
| Firestorm Radius rescaled from 400/430/460/490 to 425 | 400/430/460/490 | 425 |
| Firestorm Shard no longer provides healing | — | — |
| Firestorm Shard now also increases the Firestorm wave count by 3 | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base HP regen increased from 0 to 1 | 0 | 1 |
| Base stats / mechanics Base damage increased by 4 | — | — |
| Base stats / mechanics Base armor reduced by 2 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +15 Movement Speed to +20 | +15 Movement Speed | +20 |
| Metamorphosis Attack damage bonus reduced from 20/40/60/80 to 15/30/45/60 | 20/40/60/80 | 15/30/45/60 |
| Metamorphosis Attack range bonus reduced from 400 to 340/360/380/400 | 400 | 340/360/380/400 |
| Reflection Illusion damage increased from 40/60/80/100% to 55/70/85/100% | 40/60/80/100% | 55/70/85/100% |
| Reflection Slow rescaled from 25% to 15/20/25/30% | 25% | 15/20/25/30% |
| Reflection Duration rescaled from 3.25/4/4.75/5.5 to 5 | 3.25/4/4.75/5.5 | 5 |
| Reflection Cooldown increased from 22/20/18/16 to 28/24/20/16 | 22/20/18/16 | 28/24/20/16 |
| Reflection Mana cost reduced from 50 to 35/40/45/50 | 50 | 35/40/45/50 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Shard has been reworked. Now causes Sun Ray to slow enemies by 12% and to be castable during Supernova | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent reduced from +1100 Icarus Dive Cast Range to +1000 | +1100 Icarus Dive Cast Range | +1000 |
| Talents Level 20 Talent changed from Sun Ray During Supernova to +0.5s Supernova Stun Duration | Sun Ray During Supernova | +0.5s Supernova Stun Duration |
| Sun Ray Max health damage reduced from 1.5/3.25/5/6.75 to 1/2.75/4.5/6.25 | 1.5/3.25/5/6.75 | 1/2.75/4.5/6.25 |
| Sun Ray Cast range reduced from 1300 to 1200 | 1300 | 1200 |
| Supernova Radius reduced from 1300 to 1200 | 1300 | 1200 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Intelligence gain reduced from 4.0 to 3.8 | 4.0 | 3.8 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +125 Cast Range to +15 Armor False Promise | +125 Cast Range | +15 Armor False Promise |
| Talents Level 15 Talent increased from -1s Purifying Flames Cooldown to -1.25s | -1s Purifying Flames Cooldown | -1.25s |
| Talents Level 20 Talent changed from -50% Purifying Flames Allied Damage to +30% Purifying Flames Enemy Damage | -50% Purifying Flames Allied Damage | +30% Purifying Flames Enemy Damage |
| Talents Level 25 Talent changed from -1.5s Fortune's End Max Channel Time to Instant Fortune's End | -1.5s Fortune's End Max Channel Time | Instant Fortune's End |
| Fortune's End Damage rescaled from 120/150/180/210 to 100/160/220/280 | 120/150/180/210 | 100/160/220/280 |
| False Promise Shard fade delay reduced from 0.3 to 0.15 | 0.3 | 0.15 |
| False Promise Cooldown rescaled from 115/80/45 to 120/90/60 | 115/80/45 | 120/90/60 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +1% Cold Embrace Heal to +1.5% | +1% Cold Embrace Heal | +1.5% |
| Talents Level 20 Talent changed from -4s Cold Embrace cooldown to +100 Splinter Blast Damage | -4s Cold Embrace cooldown | +100 Splinter Blast Damage |
| Arctic Burn Cooldown reduced from 50/40/30/20 to 42/36/28/20 | 50/40/30/20 | 42/36/28/20 |
| Winter's Curse Now ends if there are no enemies in the area for 2.5 seconds | — | — |
| Winter's Curse Cooldown reduced from 90 to 80 | 90 | 80 |
| Winter's Curse Duration increased from 4/4.75/5.5 to 4.5/5/5.5 | 4/4.75/5.5 | 4.5/5/5.5 |
| Winter's Curse Curse radius increased from 500 to 525 | 500 | 525 |
| Winter's Curse Attack speed increased from 55 to 65 | 55 | 65 |
| Cold Embrace Shard no longer increases Splinter Blast damage by +80 | — | — |
| Cold Embrace Shard now also reduces cooldown by 5 seconds | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent reduced from +200 Flux Cast Range to +175 | +200 Flux Cast Range | +175 |
| Talents Level 10 Talent increased from +200 Health to +225 | +200 Health | +225 |
| Magnetic Field Shard magic resistance increased from 20% to 40% | 20% | 40% |
| Magnetic Field Shard now also slows enemies by 20% | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base health regen reduced from 1.5 to 1 | 1.5 | 1 |
| Base stats / mechanics Wukong’s Command soldiers fixed to no longer ignore their attack cooldown when they miss | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent reduced from +475 Tree Dance Cast Range to +450 | +475 Tree Dance Cast Range | +450 |
| Talents Level 20 Talent changed from +350 Primal Spring Damage to -7s Boundless Strike Cooldown | +350 Primal Spring Damage | -7s Boundless Strike Cooldown |
| Talents Level 25 Talent change from +200 Armor Wukong's Command to 0 Cooldown Primal Spring | +200 Armor Wukong's Command | 0 Cooldown Primal Spring |
| Tree Dance Ground-to-tree range reduced from 1000 to 900 | 1000 | 900 |
| Boundless Strike Cast range reduced from 1200 to 1100 | 1200 | 1100 |
| Wukong's Command Scepter soldiers no longer attack Roshan | — | — |
| Wukong's Command Scepter soldiers now die when Monkey King dies | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base health regen increased from 0 to 0.5 | 0 | 0.5 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +125 Cast Range to +160 Cursed Crown AoE | +125 Cast Range | +160 Cursed Crown AoE |
| Shadow Realm Cooldown reduced from 32/26/20/14 to 26/22/18/14 | 32/26/20/14 | 26/22/18/14 |
| Bramble Maze Damage rescaled from 125/150/175/200 to 120/160/200/240 | 125/150/175/200 | 120/160/200/240 |
| Bramble Maze Cast range reduced from 1100/1200/1300/1400 to 1000/1100/1200/1300 | 1100/1200/1300/1400 | 1000/1100/1200/1300 |
| Terrorize Cast range reduced from 1300 to 1200 | 1300 | 1200 |
| Cursed Crown Shard also reduces delay by 1 second | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent reduced from +2 Mana Regen to +1.5 | +2 Mana Regen | +1.5 |
| Swashbuckle Cast range reduced from 900 to 850 | 900 | 850 |
| Rolling Thunder Speed reduced from 600 to 550 | 600 | 550 |
| Rolling Thunder Duration increased from 8 to 10 | 8 | 10 |
| Rolling Thunder Damage reduced from 200/275/350 to 180/260/340 | 200/275/350 | 180/260/340 |
| Shield Crash Mana cost reduced from 80/90/110/110 to 60/70/80/90 | 80/90/110/110 | 60/70/80/90 |
| Shield Crash Damage reduction increased from 9/12/15/18% to 12/14/16/18% | 9/12/15/18% | 12/14/16/18% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Shard upgrade. Causes Ink Swell to deal 50% more damage and heal the target for 50% of the damage Ink Swell deals. Upon expiration, the target will receive a strong dispel. | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from -4s Ink Swell Cooldown to -6 | -4s Ink Swell Cooldown | -6 |
| Talents Level 10 Talent changed from +100 Cast Range to +50 Phantom's Embrace DPS | +100 Cast Range | +50 Phantom's Embrace DPS |
| Phantom's Embrace Damage per second increased from 6/14/22/30 to 10/20/30/40 | 6/14/22/30 | 10/20/30/40 |
| Soulbind Latch radius increased from 550 to 600 | 550 | 600 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Added Aghanim's Scepter. Grants new active ability - Hunter's Boomerang. Tosses a boomerang in an arc at the target enemy. Upon contact, it returns to Hoodwink. The boomerang will deal 350 damage as it passes through or hits enemies, and apply a Hunter's Mark that causes affected enemies to be slowed by 20% and take 25% more spell damage and have 25% reduced status resistance for 7 seconds. Cooldown: 18. Manacost: 125 | — | — |
| Base stats / mechanics Added Aghanim's Shard. Grants new active ability - Decoy. Hoodwink sends a decoy illusion with Scurry to the target location. When the illusion is attacked or hit by a targeted ability, it is destroyed and plants a tree in its place that applies a lesser Bushwhack to enemy heroes around it. The Illusion lasts 12 seconds. Cooldown: 60. Manacost: 50 | — | — |
| Change | Before | After |
|---|---|---|
| Acorn Shot Bonus damage reworked from 100% + 20/40/60/80 to 65% + 50/75/100/125 | 100% + 20/40/60/80 | 65% + 50/75/100/125 |
| Acorn Shot Initial projectile now uses the attacker's projectile speed (halved for bounces) | — | — |
| Acorn Shot Planted tree is no longer considered special for Tango usage | — | — |
| Acorn Shot May now be placed on auto-cast to always use ground targeting | — | — |
| Bushwhack Radius decreased from 275 to 250 | 275 | 250 |
| Bushwhack Damage decreased from 90/180/270/360 to 75/150/225/300 | 90/180/270/360 | 75/150/225/300 |
| Bushwhack Stun duration increased from 1.3/1.6/1.9/2.2 to 1.4/1.7/2.0/2.3 | 1.3/1.6/1.9/2.2 | 1.4/1.7/2.0/2.3 |
| Bushwhack Fixed units dying during Bushwhack sometimes destroying trees and freeing other units from Bushwhack | — | — |
| Scurry Active speed reduced from 25/30/35/40% to 20/25/30/35% | 25/30/35/40% | 20/25/30/35% |
| Scurry Charge replenish time reduced from 30/25/20/15 to 30/24/18/12 | 30/25/20/15 | 30/24/18/12 |
| Sharpshooter Max damage reduced from 600/1000/1400 to 550/900/1250 | 600/1000/1400 | 550/900/1250 |
| Sharpshooter Now has a minimum power level of 20%, and scales normally from there | — | — |
| Sharpshooter Mana cost rescaled from 150 to 125/175/225 | 150 | 125/175/225 |
| Sharpshooter Movement slow reduced from 50% to 30/40/50% | 50% | 30/40/50% |
| Sharpshooter Max debuff duration reduced from 6 to 5 | 6 | 5 |
| Sharpshooter No longer grants vision along the sight | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent reduced from -5s Astral Step Charge Restore Time to -4 | -5s Astral Step Charge Restore Time | -4 |
| Dissimilate Shard damage increased from +125 to +200 | +125 | +200 |
| Aether Remnant Cast range reduced from 1000 to 850 | 1000 | 850 |
| Astral Step Cast range reduced from 700/900/1100 to 700/850/1000 | 700/900/1100 | 700/850/1000 |
| Astral Step Replenish time improved from 30/25/20 to 28/23/18 | 30/25/20 | 28/23/18 |
| Resonant Pulse Mana cost increased from 100/110/120/130 to 115/120/125/130 | 100/110/120/130 | 115/120/125/130 |
| Resonant Pulse Cooldown increased from 16 to 18 | 16 | 18 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased by 1 | — | — |
| Base stats / mechanics Intelligence increased from 18 to 21 | 18 | 21 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +60 Scatterblast Damage to +75 | +60 Scatterblast Damage | +75 |
| Lil' Shredder Damage increased from 20/40/60/80 to 20/45/70/95 | 20/40/60/80 | 20/45/70/95 |
| Lil' Shredder Mana cost rescaled from 75/80/85/90 to 50/60/70/80 | 75/80/85/90 | 50/60/70/80 |
| Lil' Shredder Armor reduction duration increased from 4 to 5 | 4 | 5 |
| Scatterblast Shard stun duration increased from 1.5 to 2 | 1.5 | 2 |
| Firesnap Cookie Jump distance reduced from 450 to 425 | 450 | 425 |
| Firesnap Cookie Cooldown reduced from 24/21/18/15 to 21/19/17/15 | 24/21/18/15 | 21/19/17/15 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Intelligence gain increased from 1.6 to 2.2 | 1.6 | 2.2 |
| Base stats / mechanics Agility gain reduced from 1.9 to 1.7 | 1.9 | 1.7 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +15 Movement Speed to +20 | +15 Movement Speed | +20 |
| Talents Level 15 Talent increased from +6 Armor to +8 | +6 Armor | +8 |
| Talents Level 25 Talent increased from +120 HP Regen Arena of Blood to +180 | +120 HP Regen Arena of Blood | +180 |
| God's Rebuke Damage vs heroes reduced from 35 to 20/25/30/35 | 35 | 20/25/30/35 |
| Bulwark Scepter attack slow increased from 20% to 30% | 20% | 30% |
| Arena Of Blood Damage reduced from 100/175/250 to 100/160/220 | 100/175/250 | 100/160/220 |
No neutral-creep section in this official patch.
This collection contains official balance changes. It has no patch-aligned match sample, so pick rates, win rates and performance trends are not established.
Explore match evidence →These notes describe patch 7.29. Later patches may change or remove these mechanics. Historical Facet and Innate sections are preserved as written, rather than presented as current hero rules.
Balance changes alone do not prove a win-rate effect. Compare a stated sample, role and time window before drawing a performance conclusion.
Explore this patch →Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.
Valve source data ↗SHA-256: 0d4494da56ea0aabde9ced3c992b4ec9b43769530d1c4d1ad2639073803ebc49