Town Portal Scroll
| Change | Before | After |
|---|---|---|
Cost increased from 50 to 90 | 50 | 90 |
Io is optional. Content is ready.
Official patch notes · historical static snapshot
OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT
Tracking the evolving meta.| # | Change | Before | After |
|---|---|---|---|
| 1 | All Pick hero picking has been reworked. It now has 5 rounds, each round Radiant and Dire pick 1 hero each at the same time and the selections each team makes is hidden until the next round. If a duplicate pick occurs, the player who picked it second will be given some extra time to select another hero. | — | — |
| 2 | Reworked how hero banning works in All Pick. Previously half of the voted heroes would get banned. Now each ban has a 50% chance of succeeding. If there are less than 10 heroes banned, heroes will automatically roll for banning based on their ban rate at your MMR bracket. | — | — |
| 3 | Power Runes initially spawn at 4 minutes now (subsequent spawns are still every 2 minutes) | — | — |
| 4 | Power Runes no longer spawn on both sides of the map at 40 minutes | — | — |
| 5 | Removed the team based rubber band mechanic for hero kills (formula reworked and simplified below) | — | — |
| 6 | Old Hero Kill AoE Gold: | — | — |
| 7 | = | — | — |
| 8 | Definitions: | — | — |
| 9 | - NWRankingFactor = 1.6 -> 0.4 based on the killer's NW rank within the team | — | — |
| 10 | - NWPoorFactor = 1.2->0.6 based on the victims NW rank within their team | — | — |
| 11 | - ComebackFactor = 1 if the team is behind, 0 if ahead | — | — |
| 12 | 1 Hero: NWPoorFactor* NWRankingFactor * ( 126 + 4.5 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 1 ) ) | — | — |
| 13 | 2 Hero: NWPoorFactor* NWRankingFactor * ( 63 + 3.6 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 2 ) ) | — | — |
| 14 | 3 Hero: NWPoorFactor* NWRankingFactor * ( 31.5 + 2.7 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 3 ) ) | — | — |
| 15 | 4 Hero: NWPoorFactor* NWRankingFactor * ( 22.5 + 1.8 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 4 ) ) | — | — |
| 16 | 5 Hero: NWPoorFactor* NWRankingFactor * ( 18 + 0.9 * VictimLevel + ComebackFactor * ( VictimNetWorth * 0.026 + 70) / 5 ) ) | — | — |
| 17 | New Hero Kill AoE Gold: | — | — |
| 18 | = | — | — |
| 19 | ( 50 + VictimNetWorth*0.03 ) / #Heroes | — | — |
| 20 | Hero kill sprees gold bounty increased from 60->480 to 200->690 | 60->480 | 200->690 |
| 21 | Hero kill sprees xp bounty increased from 400->1800 to 500->2040 | 400->1800 | 500->2040 |
| 22 | Captain's Mode now has ban counts per phase changed from 3/2/1 to 4/1/1 | 3/2/1 | 4/1/1 |
| 23 | Random Draft hero pool reduced from 50 to 40 | 50 | 40 |
| 24 | Radiant Ancient creeps are now easier to stack | — | — |
| 25 | Tier 1 neutral item drop rates increased from 10 to 14% | 10 | 14% |
| 26 | Fountain attack damage increased from 275 to 300 | 275 | 300 |
| 27 | Neutral creep Ice Armor slow reduced from 30 to 25 | 30 | 25 |
| 28 | Neutral creep Ice Armor armor reduced from 6 to 5 | 6 | 5 |
| 29 | Illusion rune now has similar cast mechanics as Manta (shuffle, dispel, dodge) | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Bloodrage Heal rescaled from 13/17/21/25% to 10/15/20/25% | 13/17/21/25% | 10/15/20/25% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Freezing Field Scepter Frostbite timer reduced from 2.5 to 2.0 | 2.5 | 2.0 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Attack animation improved from 0.65 to 0.55 | 0.65 | 0.55 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Scepter. Grants Swift Slash. Performs a mini omnislash that lasts 0.8 seconds. Cast Range 650. Cooldown 15. Manacost 100 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage increased by 2 | — | — |
| Change | Before | After |
|---|---|---|
| Sacred Arrow Damage increased from 40/120/200/280 to 60/150/240/330 | 40/120/200/280 | 60/150/240/330 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage reduced by 2 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base health regen increased from 0 to 1 | 0 | 1 |
| Change | Before | After |
|---|---|---|
| Flesh Heap Now provides 8/10/12/14% Magic Resistance instead of health regen | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Caustic Finale Slow duration increased from 3 to 3/3.5/4/4.5 | 3 | 3/3.5/4/4.5 |
| Caustic Finale Now reduces attack speed as well | — | — |
| Epicenter Damage per pulse increased from 110 to 110/120/130 | 110 | 110/120/130 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base attack speed increased from 100 to 110 | 100 | 110 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base movement speed increased by 5 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Attack backswing reduced from 1 to 0.7 | 1 | 0.7 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Magic Missile Cast range increased from 500 to 550 | 500 | 550 |
| Magic Missile Damage rescaled from 100/175/250/325 to 90/180/270/360 | 100/175/250/325 | 90/180/270/360 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Intelligence gain increased from 3 to 3.6 | 3 | 3.6 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base movement speed increased from 295 to 300 | 295 | 300 |
| Base stats / mechanics Attack point improved from 0.45 to 0.35 | 0.45 | 0.35 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +6 Armor to +7 | +6 Armor | +7 |
| Talents Level 25 Talent increased from +60% Tidebringer Cleave to +80% | +60% Tidebringer Cleave | +80% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Attack point reduced from 0.75 to 0.65 | 0.75 | 0.65 |
| Base stats / mechanics Attack backswing reduced from 0.78 to 0.6 | 0.78 | 0.6 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base strength increased by 3 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Paralzying Casks manacost reduced from 110/120/130/140 to 80/100/120/140 | 110/120/130/140 | 80/100/120/140 |
| Change | Before | After |
|---|---|---|
| Death Ward Scepter no longer has a bounce limit | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent reduced from +35 Damage to +30 | +35 Damage | +30 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base intelligence increased by 3 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +40 Malefice Instance Damage to +100 | +40 Malefice Instance Damage | +100 |
| Black Hole Damage increased from 50/100/150 to 100/150/200 | 50/100/150 | 100/150/200 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +125 Cast Range to +150 | +125 Cast Range | +150 |
| Talents Level 15 Talent changed from +2s March of the Machines Duration to +3s | +2s March of the Machines Duration | +3s |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage increased by 4 | — | — |
| Change | Before | After |
|---|---|---|
| Headshot Damage reduced from 30/60/90/120 to 20/50/80/110 | 30/60/90/120 | 20/50/80/110 |
| Assassinate Scepter cast time reduced from 1 to 0.5 seconds | 1 | 0.5 seconds |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +150 Cast Range to +175 | +150 Cast Range | +175 |
| Talents Level 20 Talent increased from 300 Shadow Word AoE to 375 | 300 Shadow Word AoE | 375 |
| Shadow Word Cast point improved from 0.5 to 0.4 | 0.5 | 0.4 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base attack speed increased from 100 to 110 | 100 | 110 |
| Change | Before | After |
|---|---|---|
| Wild Axes Damage type changed from Physical to Magical | Physical | Magical |
| Wild Axes Debuff duration increased from 10 to 12 | 10 | 12 |
| Wild Axes No longer pierce Spell Immunity | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Shadow Strike Slow increased from 20/30/40/50% to 20/35/50/65% | 20/30/40/50% | 20/35/50/65% |
| Sonic Wave Cooldown reduced from 135 to 125 | 135 | 125 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Vampiric Aura lifesteal reduced from 6/12/18/24% to 5/10/15/20% | 6/12/18/24% | 5/10/15/20% |
| Base stats / mechanics Vampiric Aura lifesteal and damage on your hero is now 1.5x | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Exorcism Now provides a 20% movement speed increase | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Nether Ward Mana drain rescaled from 0.3/0.6/0.9/1.2% to 0.6/0.8/1/1.2% | 0.3/0.6/0.9/1.2% | 0.6/0.8/1/1.2% |
| Life Drain Damage reduced from 175/275/375 to 150/225/300 | 175/275/375 | 150/225/300 |
| Life Drain Cooldown reduced from 22 to 7 | 22 | 7 |
| Life Drain Scepter now also increases damage to 200/300/400 | — | — |
| Life Drain Break distance reduced from 1000 to 900 | 1000 | 900 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Psionic Projection Scepter ability cast time reduced from 2 to 1 second | 2 | 1 second |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +8% Spell Lifesteal to +10% | +8% Spell Lifesteal | +10% |
| Viper Strike Damage increased from 60/100/145 to 80/120/160 | 60/100/145 | 80/120/160 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base strength increased from 18 to 21 | 18 | 21 |
| Base stats / mechanics Base intelligence increased from 18 to 23 | 18 | 23 |
| Base stats / mechanics Agility gain reduced from 3.6 to 3.4 | 3.6 | 3.4 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base movement speed increased by 5 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Scepter. When you cast an ability, you automatically launch an attack on 8 enemy units (up to 800 units away). | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent reduced from +75 Damage to +60 | +75 Damage | +60 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain increased from 2.3 to 2.8 | 2.3 | 2.8 |
| Base stats / mechanics Attack backswing reduced from 0.77 to 0.6 | 0.77 | 0.6 |
| Change | Before | After |
|---|---|---|
| Pulse Nova Activation cost reduced from 70/90/110 to 70 | 70/90/110 | 70 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Attack backswing reduced from 0.77 to 0.6 | 0.77 | 0.6 |
| Change | Before | After |
|---|---|---|
| Wrath of Nature Cooldown increased from 60 to 85 | 60 | 85 |
| Wrath of Nature Now provides you with +4/5/6 damage per unit killed for 50 seconds. | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +90 Damage to +125 Ion Shell Radius | +90 Damage | +125 Ion Shell Radius |
| Surge Movement speed changed from 70% to +250 | 70% | +250 |
| Surge Cooldown increased from 16/14/12/10 to 19/16/13/10 | 16/14/12/10 | 19/16/13/10 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Death Pact No longer has a neutral level requirement | — | — |
| Burning Army Damage increased from 28% to 30% | 28% | 30% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Sproink Distance increased from 450 to 500 | 450 | 500 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Berserker's Blood Max attack speed reduced from 160/220/280/340 to 140/200/260/320 | 160/220/280/340 | 140/200/260/320 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base intelligence increased by 2 | — | — |
| Base stats / mechanics Base health regen increased by 0.5 | — | — |
| Base stats / mechanics Movement speed increased from 295 to 300 | 295 | 300 |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +15% Lifesteal to +25% | +15% Lifesteal | +25% |
| Talents Level 25 Talent increased from -40s Dark Ascension Cooldown to -60s | -40s Dark Ascension Cooldown | -60s |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +200 Health to +250 | +200 Health | +250 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Scepter. Now applies Jinada to Shuriken Toss, increases cast range to 650 and lowers cooldown to 6. | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +50 Attack Speed to +75 Shuriken Toss Damage | +50 Attack Speed | +75 Shuriken Toss Damage |
| Talents Level 20 Talent changed from +125 Shuriken Toss Damage to +60 Attack Speed | +125 Shuriken Toss Damage | +60 Attack Speed |
| Shuriken Toss Manacost from 135 to 120/125/130/135 | 135 | 120/125/130/135 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base intelligence increased from 13 to 16 | 13 | 16 |
| Base stats / mechanics Intelligence gain increased from 1.8 to 2.0 | 1.8 | 2.0 |
| Base stats / mechanics Base mana regen increased from 0.4 to 0.75 | 0.4 | 0.75 |
| Change | Before | After |
|---|---|---|
| Shukuchi Movement bonus increased from +225 to +220/240/260/280 | +225 | +220/240/260/280 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Firefly Movement speed reduced from 5/10/15/20% to 4/8/12/16% | 5/10/15/20% | 4/8/12/16% |
| Flamebreak Impact damage reduced from 50/75/100/125 to 30/60/90/120 | 50/75/100/125 | 30/60/90/120 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base health regen increased from 1.5 to 2.5 | 1.5 | 2.5 |
| Change | Before | After |
|---|---|---|
| Shadow Step Scepter ability cooldown reduced from 70 to 35 | 70 | 35 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from Enrage +80% Status Resistance to +3 Overpower Attacks | Enrage +80% Status Resistance | +3 Overpower Attacks |
| Fury Swipes Damage increased from 7/14/21/28 to 10/20/30/40 | 7/14/21/28 | 10/20/30/40 |
| Overpower Attack count reduced from 4/5/6/7 to 3/4/5/6 | 4/5/6/7 | 3/4/5/6 |
| Overpower Cooldown reduced from 16/14/12/10 to 16/13/10/7 | 16/14/12/10 | 16/13/10/7 |
| Overpower Manacost reduced from 75 to 55/60/65/70 | 75 | 55/60/65/70 |
| Enrage No longer has a Fury Swipes multiplier | — | — |
| Enrage Duration increased from 4 to 4/4.5/5 | 4 | 4/4.5/5 |
| Enrage Cooldown reduced from 70/50/30 to 50/40/30 | 70/50/30 | 50/40/30 |
| Enrage Now grants +50% Status Resistance | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Reworked Scepter. Increases Charge of Darkness movement speed by 100 and reduces cooldown by 5. | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Attack backswing reduced from 0.97 to 0.65 | 0.97 | 0.65 |
| Base stats / mechanics Strength gain increased from 2.3 to 2.5 | 2.3 | 2.5 |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent increased from -25s Call Down Cooldown to -50s | -25s Call Down Cooldown | -50s |
| Flak Cannon Attack count from 3/4/5/6 to 2/3/4/5 | 3/4/5/6 | 2/3/4/5 |
| Flak Cannon Cooldown reduced from 40 to 20 | 40 | 20 |
| Flak Cannon Duration reduced from 15 to 10 | 15 | 10 |
| Call Down Missile two damage increased from 100/150/200 to 200/275/350 | 100/150/200 | 200/275/350 |
| Call Down Cooldown increased from 55/50/45 to 90 | 55/50/45 | 90 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain increased from 1.2 to 1.5 | 1.2 | 1.5 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Intelligence steal is now part of Glaives of Wisdom instead of being innate | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +12% Arcane Curse Slow to +14% | +12% Arcane Curse Slow | +14% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Feral Impulse Health regen increased from 1/3/5/7 to 2/4/6/8 | 1/3/5/7 | 2/4/6/8 |
| Shapeshift Duration increased from 18 to 22 | 18 | 22 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent increased from +1500 Health to Primal Split Units to +1750 | +1500 Health | Primal Split Units to +1750 |
| Talents Level 25 Talent increased from -65s Primal Split Cooldown to -75s | -65s Primal Split Cooldown | -75s |
| Primal Split Fire brewling damage increased from 80/120/160 to 80/130/180 | 80/120/160 | 80/130/180 |
| Primal Split Fire Permanent Immolation interval changed from 1 to 0.5 | 1 | 0.5 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Demonic Purge Damage increased from 250/350/450 to 300/400/500 | 250/350/450 | 300/400/500 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +125 Attack Range to +30 Spirit Bear Movement Speed | +125 Attack Range | +30 Spirit Bear Movement Speed |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Phantasm Cooldown reduced from 145 to 145/135/125 | 145 | 145/135/125 |
| Reality Rift Cast range increased from 475/550/625/700 to 550/600/650/700 | 475/550/625/700 | 550/600/650/700 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Nature's Guise Regen amplification increased from 25% to 40% | 25% | 40% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor reduced by 1 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Tombstone Zombies damage increased from 36 to 46 | 36 | 46 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Fade Bolt Manacost increased from 120/130/140/150 to 135/140/145/150 | 120/130/140/150 | 135/140/145/150 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +6% Spell Amplification to -3s Blinding Light Cooldown | +6% Spell Amplification | -3s Blinding Light Cooldown |
| Talents Level 15 Talent changed from +1 Will-O-Wisp Health Count to +2 Will-O-Wisp Flicker | +1 Will-O-Wisp Health Count | +2 Will-O-Wisp Flicker |
| Talents Level 20 Talent changed from +40% Magic Resistance to +250 Will-O-Wisp AoE | +40% Magic Resistance | +250 Will-O-Wisp AoE |
| Talents Level 25 Talent changed from +3 Will-O-Wisp Flicker to +3 Will-O-Wisp Health Count | +3 Will-O-Wisp Flicker | +3 Will-O-Wisp Health Count |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base attack speed increased from 100 to 110 | 100 | 110 |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from -2s Gravekeeper's Cloak to +6 Gravekeeper's Cloak Stacks | -2s Gravekeeper's Cloak | +6 Gravekeeper's Cloak Stacks |
| Soul Assumption Collection radius increased from 1375 to 1500 | 1375 | 1500 |
| Soul Assumption Cast range increased from 900 to 1000 | 900 | 1000 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Pounce Scepter distance reduced from 1200 to 1100 | 1200 | 1100 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +25% Mystic Snake Mana Gain to +40% | +25% Mystic Snake Mana Gain | +40% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +200 Health to +250 | +200 Health | +250 |
| Talents Level 15 Talent increased from +75 Shockwave Damage to +100 | +75 Shockwave Damage | +100 |
| Shockwave Slow duration increased from 0.75 to 0.9 | 0.75 | 0.9 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base movement speed increased by 5 | — | — |
| Change | Before | After |
|---|---|---|
| Ice Shards Damage increased from 60/120/180/240 to 70/140/210/280 | 60/120/180/240 | 70/140/210/280 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent increased from 375 AoE Mist Coil to 425 | 375 AoE Mist Coil | 425 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +15% Magic Resistance to +20% | +15% Magic Resistance | +20% |
| Talents Level 20 Talent increased from +100 Echo Stomp Damage to +125 | +100 Echo Stomp Damage | +125 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +65 Overwhelming Odds Hero Damage to +80 | +65 Overwhelming Odds Hero Damage | +80 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent increased from +25 Mines Movement Speed to +75 | +25 Mines Movement Speed | +75 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +275 Flame Guard Absorption to +350 | +275 Flame Guard Absorption | +350 |
| Searing Chains Cooldown reduced from 14/12/10/8 to 11/10/9/8 | 14/12/10/8 | 11/10/9/8 |
| Searing Chains Manacost rescaled from 110 to 80/90/100/110 | 110 | 80/90/100/110 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain increased from 1.5 to 2.4 | 1.5 | 2.4 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +50 Damage to +65 | +50 Damage | +65 |
| Talents Level 10 Talent increased from +300 Rolling Boulder Distance to +400 | +300 Rolling Boulder Distance | +400 |
| Talents Level 20 Talent increased from +15% Spell Amplification to +20% | +15% Spell Amplification | +20% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +20 Movement Speed to +25 | +20 Movement Speed | +25 |
| Talents Level 10 Talent increased from +15% Evasion to +20% | +15% Evasion | +20% |
| Talents Level 15 Talent increased from +250 Health to +300 | +250 Health | +300 |
| Talents Level 15 Talent increased from +25 Attack Speed to +30 | +25 Attack Speed | +30 |
| Talents Level 20 Talent increased from -8s Reflection Cooldown to -10s | -8s Reflection Cooldown | -10s |
| Metamorphosis Scepter is now a standalone ability you gain while in Metamorphosis. Cooldown 90. | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base health regen increased from 0.5 to 1 | 0.5 | 1 |
| Base stats / mechanics Base damage increased by 2 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Cold Embrace Is now considered a heal instead of regen | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base movement speed increased from 280 to 285 | 280 | 285 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +15% Spell Amplification to +20% | +15% Spell Amplification | +20% |
| Talents Level 20 Talent increased from +600 Stroke of Fate Cast Range to +800 | +600 Stroke of Fate Cast Range | +800 |
| Phantom's Embrace Rend damage increased from 80/170/260/350 to 120/200/280/360 | 80/170/260/350 | 120/200/280/360 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Added Scepter. Resonant Pulse is now a charge-based ability with 2 charges and it now silences enemies for 2 seconds. | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Added Scepter ability, Gobble Up. Allows you to swallow an allied creep or hero and spit it towards enemies, stunning enemies in the area for 1.5 seconds and leaving a glob on the floor dealing 100 DPS for 3 seconds. Units can stay in his belly up to 3 seconds. Impact radius 400. Cooldown 40 seconds. Cast Range 150 | — | — |
| Change | Before | After |
|---|---|---|
| Scatterblast Cooldown increased from 10 to 13/12/11/10 | 10 | 13/12/11/10 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| God's Rebuke Scepter now always lowers the cooldown rather than just during Arena of Blood | — | — |
| God's Rebuke Scepter cooldown from 1.4 to 3.5 | 1.4 | 3.5 |
No neutral-creep section in this official patch.
This collection contains official balance changes. It has no patch-aligned match sample, so pick rates, win rates and performance trends are not established.
Explore match evidence →These notes describe patch 7.25. Later patches may change or remove these mechanics. Historical Facet and Innate sections are preserved as written, rather than presented as current hero rules.
Balance changes alone do not prove a win-rate effect. Compare a stated sample, role and time window before drawing a performance conclusion.
Explore this patch →Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.
Valve source data ↗SHA-256: 669cf2e1278623febf0a4f7b960d0c59e3edab7dc498450090ac2befe3388d1b