Elixir
| Change | Before | After |
|---|---|---|
Removed | — | — |
Io is optional. Content is ready.
Official patch notes · historical static snapshot
OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT
Tracking the evolving meta.| # | Change | Before | After |
|---|---|---|---|
| 1 | Passive gold income no longer increases with hero level | — | — |
| 2 | Tome of Knowledge initial stock capacity reduced from 2 to 1 at 10 minutes | 2 | 1 at 10 minutes |
| 3 | Hero kills XP bounty reduced from 40 + CurrentXP * 0.14 to 40 + CurrentXP * 0.13 | 40 + CurrentXP * 0.14 | 40 + CurrentXP * 0.13 |
| 4 | Outpost experience reduced from 18 * Min to 15 * Min | 18 * Min | 15 * Min |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Rupture Cooldown increased from 60 to 70 | 60 | 70 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base mana regeneration from 1.5 to 1 | 1.5 | 1 |
| Change | Before | After |
|---|---|---|
| Arcane Aura Self multiplier increased from 2 to 3 | 2 | 3 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent reduced from +14 Agility to +12 | +14 Agility | +12 |
| Talents Level 25 Talent reduced from 50% Cooldown Reduction to 40% | 50% Cooldown Reduction | 40% |
| Multishot Damage reduced from 95/125/155/185% to 90/115/140/165% | 95/125/155/185% | 90/115/140/165% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage reduced by 2 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Sanity's Eclipse Damage multiplier from 0.5/0.6/0.7 to 0.5 | 0.5/0.6/0.7 | 0.5 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Leech Seed Manacost increased from 80 to 110 | 80 | 110 |
| Leech Seed Cooldown increased from 16/15/14/13 to 22/19/16/13 | 16/15/14/13 | 22/19/16/13 |
| Overgrowth Cooldown increased from 100/85/70 to 100 | 100/85/70 | 100 |
No neutral-creep section in this official patch.
This collection contains official balance changes. It has no patch-aligned match sample, so pick rates, win rates and performance trends are not established.
Explore match evidence →These notes describe patch 7.23d. Later patches may change or remove these mechanics. Historical Facet and Innate sections are preserved as written, rather than presented as current hero rules.
Balance changes alone do not prove a win-rate effect. Compare a stated sample, role and time window before drawing a performance conclusion.
Explore this patch →Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.
Valve source data ↗SHA-256: fc46fd7788d6117bb46f409a56862da17fedc1512e5d8cb6ef73820ed9ab7637