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Patch 7.23c

Official patch notes · historical static snapshot

Dec 6, 2019 · UTC Balance Original patch notes ↗

OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT

Tracking the evolving meta.
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General

10 notes
#ChangeBeforeAfter
1

Outpost XP reduced from 25 per minute to 18

25 per minute18
2

Level 10 XP talents reduced from 20/25/30/40 (most were 25/30) to 20%

20/25/30/40 (most were 25/30)20%
3

Level 15 XP talents reduced from 35/40/50 to 35%

35/40/5035%
4

Glyph duration on creeps reduced from 7 to 4

74
5

Innate Damage Block now works against player units again (same rules as regular damage block now)

6

Innate Damage Block changed from 100% for 8 block to 50% for 16 block

100% for 8 block50% for 16 block
7

Innate Damage Block no longer stacks with damage block instances

8

Courier items that are locked will now not be delivered nor will they be returned to the stash

9

Courier base movement speed increased from 275 to 280

275280
10

Neutral Items no longer roll if there is an enemy of the killer within 600 AoE of the dying unit

Items

21 items · including 12 neutral

Boots of Travel

ChangeBeforeAfter

Now has the same 6 second teleportation delay when teleporting to outposts

Buckler

ChangeBeforeAfter

Recipe cost increased from 250 to 300

250300

Bracer

ChangeBeforeAfter

Recipe cost reduced from 215 to 210

215210

Wraith Band

ChangeBeforeAfter

Recipe cost reduced from 215 to 210

215210

Null Talisman

ChangeBeforeAfter

Recipe cost reduced from 215 to 210

215210

Vladmir's Offering

ChangeBeforeAfter

Recipe cost increased from 350 to 450

350450

Drum of Endurance

ChangeBeforeAfter

All stats reduced from 6 to 4

64

Sentry Ward

ChangeBeforeAfter

Replenish interval reduced from 95 to 90

9590

Silver Edge

ChangeBeforeAfter

Bonus damage increased from 36 to 40

3640

Grove Bow Neutral

ChangeBeforeAfter
Neutral item

Now provides 10 Attack Speed

Neutral item

Debuff duration reduced from 10 to 6

106

Essence Ring Neutral

ChangeBeforeAfter
Neutral item

Health increased from 375 to 425

375425
Neutral item

Cooldown reduced from 25 to 20

2520

Vampire Fangs Neutral

ChangeBeforeAfter
Neutral item

Lifesteal increased from 14 to 15

1415

Enchanted Quiver Neutral

ChangeBeforeAfter
Neutral item

Bonus damage increased from 175 to 225

175225

Imp Claw Neutral

ChangeBeforeAfter
Neutral item

Cooldown reduced from 10 to 8

108

Third Eye Neutral

ChangeBeforeAfter
Neutral item

Removed

Telescope Neutral

ChangeBeforeAfter
Neutral item

Changed from Tier 4 to Tier 3

Tier 4Tier 3

Mind Breaker Neutral

ChangeBeforeAfter
Neutral item

Silence duration reduced from 4 to 2 seconds

42 seconds

Repair Kit Neutral

ChangeBeforeAfter
Neutral item

Now provides you with +13 Health Regen while carrying it

Greater Faerie Fire Neutral

ChangeBeforeAfter
Neutral item

Charges increased from 2 to 3

23

Havoc Hammer Neutral

ChangeBeforeAfter
Neutral item

No longer increases base attack time

Neutral item

Bonus damage reduced from 60 to 35

6035

Illusionist's Cape Neutral

ChangeBeforeAfter
Neutral item

Now provides +10 Strength and +10 Agility

Heroes & units

27 entries
Bloodseeker

Bloodseeker

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Bloodrage

Heal percentage reduced from 16/19/22/25% to 13/17/21/25%

16/19/22/25%13/17/21/25%
Crystal Maiden

Crystal Maiden

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent changed from +14% Manacost/Manaloss Reduction Aura to +10% Magic Resistance Arcane Aura

+14% Manacost/Manaloss Reduction Aura+10% Magic Resistance Arcane Aura
Arcane Aura

No longer provides Magic Resistance

Crystal Nova

Cooldown reduced from 14/12/10/8 to 11/10/9/8

14/12/10/811/10/9/8

Juggernaut

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base attack speed increased from 100 to 110

100110

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent increased from +20 Attack Speed to +25

+20 Attack Speed+25
Shadow Fiend

Shadow Fiend

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain increased from 2.5 to 2.7

2.52.7

Abilities & talents

ChangeBeforeAfter
Requiem of Souls

Fear per wave increased from 0.6 to 0.8

0.60.8
Requiem of Souls

Max fear duration increased from 2.2 to 2.4

2.22.4
Puck

Puck

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base armor reduced by 2

Abilities & talents

ChangeBeforeAfter
Waning Rift

Damage reduced from 100/160/220/280 to to 70/140/210/280

100/160/220/280to 70/140/210/280
Dream Coil

Level 1 scepter duration fixed to not be lower than original (1.5 to 1.8)

Tiny

Tiny

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Tree Grab

Building damage reduced from 50/80/110/140% to 20/50/80/110%

50/80/110/140%20/50/80/110%
Vengeful Spirit

Vengeful Spirit

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Vengeance Aura

Attack range reduced from 60/90/120/150 to 50/75/100/125

60/90/120/15050/75/100/125
Vengeance Aura

Illusion outgoing damage from 100% to 70/80/90/100%

100%70/80/90/100%
Kunkka

Kunkka

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Torrent

Slow duration from 1.75/2.5/3.25/4 to 1/2/3/4

1.75/2.5/3.25/41/2/3/4
Tidehunter

Tidehunter

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Kraken Shell

Damage block increased from 5/10/20/40 to 12/24/36/48 (as a result of the innate damage block changes)

5/10/20/4012/24/36/48 (as a result of the innate damage block changes)
Riki

Riki

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base movement speed increased from 315 to 320

315320
Base stats / mechanics

Base HP regen increased from 2 to 3

23

Abilities & talents

ChangeBeforeAfter
Tricks of the Trade

Damage increased from 55/70/85/100 to 70/80/90/100

55/70/85/10070/80/90/100
Sniper

Sniper

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Agility gain increased from 3.1 to 3.4

3.13.4

Abilities & talents

ChangeBeforeAfter

No notes supplied for this section.

Venomancer

Venomancer

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Poison Sting

Regen reduction reduced from 30% to 15/20/25/30%

30%15/20/25/30%
Poison Sting

Damage reduced from 6/14/22/30 to 6/12/18/24

6/14/22/306/12/18/24
Templar Assassin

Templar Assassin

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent reduced from +25 Movement Speed to +20

+25 Movement Speed+20
Talents

Level 25 Talent reduced 1.5s Meld Hit Bash to 1.25s

Nature's Prophet

Nature's Prophet

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Max base damage reduced by 4

Abilities & talents

ChangeBeforeAfter

No notes supplied for this section.

Clinkz

Clinkz

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Death Pact

Health gain increased from 200/300/400/500 to 250/350/450/550

200/300/400/500250/350/450/550
Enchantress

Enchantress

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base movement speed increased from 315 to 320

315320
Base stats / mechanics

Base intelligence increased by 3 (base damage unaffected)

Abilities & talents

ChangeBeforeAfter
Sproink

Distance increased from 400 to 450

400450
Ursa

Ursa

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Strength gain reduced from 3.3 to 3.1

3.33.1

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent reduced from +3 Mana Regen to +2

+3 Mana Regen+2
Lone Druid

Lone Druid

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Summon Spirit Bear

Base damage reduced by 5

Treant Protector

Treant Protector

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Now has an innate Nature's Guise passive ability. Whenever you haven't taken damage in the last 3 seconds, you gain the ability to path through trees. While in trees you gain 25% more regeneration and heal as well as a 15% Movement Speed bonus. (Once you have the ability to walk through trees, you don't lose it until you aren't near trees.)

Base stats / mechanics

Scepter now also causes trees to respawn every 10 seconds instead of the default 5 minutes

Abilities & talents

ChangeBeforeAfter
Talents

Level 10 Talent changed from +10% Cooldown Reduction to Nature's Guise Invisibility

+10% Cooldown ReductionNature's Guise Invisibility
Talents

Level 10 Talent changed from +60 Living Armor Heal to +50 Damage

+60 Living Armor Heal+50 Damage
Talents

Level 15 Talent changed from +90 Damage to +60 Living Armor Heal

+90 Damage+60 Living Armor Heal
Talents

Level 20 Talent changed from Gains Tree Walking to +15% Cooldown Reduction

Gains Tree Walking+15% Cooldown Reduction
Living Armor

Is now global.

Living Armor

Bonus armor reduced from 7/10/13/16 to 4/6/8/10

7/10/13/164/6/8/10
Living Armor

Now heals over 12 seconds instead of 8

Living Armor

Total heal reduced from 60/120/180/240 to 60/100/140/180

60/120/180/24060/100/140/180
Undying

Undying

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Tombstone

Zombies damage increased from 33 to 36

3336
Flesh Golem

Damage per second increased from 15/25/35 to 25/35/45

15/25/3525/35/45
Medusa

Medusa

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Mana Shield

Absorption increased from 60 to 70%

6070%
Stone Gaze

Movement speed bonus increased from 25% to 35%

25%35%
Magnus

Magnus

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Skewer

Scepter reduces manacost by 50% rather than 100%

Skewer

Scepter cooldown increased from 4 to 6 seconds

46 seconds
Abaddon

Abaddon

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base intelligence reduced by 3

Base stats / mechanics

Base damage reduced by 2

Abilities & talents

ChangeBeforeAfter

No notes supplied for this section.

Phoenix

Phoenix

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base armor increased by 1

Abilities & talents

ChangeBeforeAfter

No notes supplied for this section.

Oracle

Oracle

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base intelligence increased by 5 (base damage unchanged)

Abilities & talents

ChangeBeforeAfter

No notes supplied for this section.

Monkey King

Monkey King

Base stats / mechanics

ChangeBeforeAfter
Base stats / mechanics

Base armor increased by 1

Abilities & talents

ChangeBeforeAfter
Talents

Level 15 Talent increased from +75 Jingu Mastery Damage to +100

+75 Jingu Mastery Damage+100
Mars

Mars

Base stats / mechanics

ChangeBeforeAfter

No notes supplied for this section.

Abilities & talents

ChangeBeforeAfter
Bulwark

Front damage reduction increased from 25/40/55/70% to 40/50/60/70%

25/40/55/70%40/50/60/70%
Bulwark

Side damage reduction increased from 12/20/27/35% to 20/25/30/35%

12/20/27/35%20/25/30/35%

Neutral creeps

0 entries

No neutral-creep section in this official patch.

End of official patch notes
Official source & snapshot

Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.

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