Bracer
| Change | Before | After |
|---|---|---|
Magic resistance reduced from 6% to 5% | 6% | 5% |
Io is optional. Content is ready.
Official patch notes · historical static snapshot
OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT
Tracking the evolving meta.| # | Change | Before | After |
|---|---|---|---|
| 1 | Basic Neutrals now give 5% less bounty | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +40% Gust Blind to +50% | +40% Gust Blind | +50% |
| Precision Aura Increased from 20/40/60/80% to 22/44/66/88% | 20/40/60/80% | 22/44/66/88% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Sacred Arrow Base damage reduced from 80/160/240/320 to 40/120/200/280 | 80/160/240/320 | 40/120/200/280 |
| Sacred Arrow Bonus damage increased from 140 to 180 | 140 | 180 |
| Moonlight Shadow Manacost increased from 75 to 125 | 75 | 125 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Juxtapose Illusions damage increased from 20% to 22% | 20% | 22% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Jaunt is now disabled by Root | — | — |
| Base stats / mechanics Agility gain increased from 1.7 to 2.2 | 1.7 | 2.2 |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent increased from -8s Waning Rift Cooldown to -9s | -8s Waning Rift Cooldown | -9s |
| Talents Level 20 Talent increased from +40% Illusory Orb Distance/Speed to +50% | +40% Illusory Orb Distance/Speed | +50% |
| Phase Shift Is no longer disabled by Root | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base strength reduced by 2 (damage unchanged) | — | — |
| Change | Before | After |
|---|---|---|
| Tree Volley Damage reduced from 120% to 100% | 120% | 100% |
| Tree Volley Manacost increased from 150 to 200 | 150 | 200 |
| Tree Volley Cooldown increased from 12 to 15 | 12 | 15 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent reduced from +12 Health Regen to +10 | +12 Health Regen | +10 |
| Talents Level 20 Talent reduced from +25 Strength to +20 | +25 Strength | +20 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Plague Ward Base attack time improved from 1.5 to 1.4 | 1.5 | 1.4 |
| Venomous Gale Interval damage increased from 10/40/70/100 to 15/45/75/105 | 10/40/70/100 | 15/45/75/105 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain reduced from 3.2 to 3.0 | 3.2 | 3.0 |
| Change | Before | After |
|---|---|---|
| Chronosphere Cooldown increased from 140/130/120 to 140 | 140/130/120 | 140 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Intelligence increased from 17 + 1.3 to 18 + 1.5 | 17 + 1.3 | 18 + 1.5 |
| Base stats / mechanics Base movement speed increased from 310 to 315 | 310 | 315 |
| Change | Before | After |
|---|---|---|
| Power Cogs Knockback radius increased by 15 | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage reduced by 4 | — | — |
| Change | Before | After |
|---|---|---|
| Nature's Attendants Heal reduced from 10/11/12/13 to 7/9/11/13 | 10/11/12/13 | 7/9/11/13 |
| Impetus Damage reduced from 16/22/28% to 14/20/26% | 16/22/28% | 14/20/26% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Void No longer does half damage during daytime | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Spin Web Scepter upgrade reduced from +12 Charges to +10 | +12 Charges | +10 |
| Spin Web Scepter upgrade reduced from +30% Movement Speed to +20% | +30% Movement Speed | +20% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from -30s Divine Favor Cooldown to -40s | -30s Divine Favor Cooldown | -40s |
| Holy Persuasion Maximum creep level reduced from 4/5/6/6 to 3/4/5/6 | 4/5/6/6 | 3/4/5/6 |
| Divine Favor Heal amplification reduced from 8/12/16/20% to 6/10/14/18% | 8/12/16/20% | 6/10/14/18% |
| Divine Favor Active cooldown increased from 120/100/80/60 to 140/120/100/80 | 120/100/80/60 | 140/120/100/80 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Earthshock Damage increased from 50/100/150/200 to 75/125/175/225 | 50/100/150/200 | 75/125/175/225 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Side Gunner Scepter attack rate changed from every 1.1 to 1.2 seconds | every 1.1 | 1.2 seconds |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent reduced from +50 Damage to +30 | +50 Damage | +30 |
| Talents Level 25 Talent reduced from -0.2 Chemical Rage Base Attack Time to -0.15 | -0.2 Chemical Rage Base Attack Time | -0.15 |
| Greevil's Greed Gold bonus per stack reduced from 4 to 3 | 4 | 3 |
| Chemical Rage No longer provides mana regeneration | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Summon Wolves Scepter spawn amount increased from 2 to 3 | 2 | 3 |
| Summon Wolves Scepter gold bounty reduced from 20 to 15 | 20 | 15 |
| Shapeshift Cooldown reduced from 130/105/80 to 110/95/80 | 130/105/80 | 110/95/80 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Primal Split Storm's Wind Walk damage increased from 100/160/220 to 140/200/260 | 100/160/220 | 140/200/260 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent reduced from +30 Movement Speed to +25 | +30 Movement Speed | +25 |
| Soul Catcher Damage reduced from 25/30/35/40% to 20/25/30/35% | 25/30/35/40% | 20/25/30/35% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +12% Cooldown Reduction to +15% | +12% Cooldown Reduction | +15% |
| Chaos Strike Max crit increased from 160/195/230/265% to 160/200/240/280% | 160/195/230/265% | 160/200/240/280% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage reduced by 4 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Soul Rip Max unit count reduced from 8/10/12/14 to 8/9/10/11 | 8/10/12/14 | 8/9/10/11 |
| Soul Rip Damage/heal per unit increased from 22/26/30/34 to 22/29/36/43 | 22/26/30/34 | 22/29/36/43 |
| Flesh Golem Current health loss per second increased from 7% to 9% | 7% | 9% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Static Storm Maximum damage per second increased from 200/250/300 to 200/275/350 | 200/250/300 | 200/275/350 |
| Static Storm Radius increased from 450 to 500 | 450 | 500 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent increased from +2 Will-O-Wisp Flicker to +3 | +2 Will-O-Wisp Flicker | +3 |
| Blinding Light Cooldown reduced from 30/25/20/15 to 14 | 30/25/20/15 | 14 |
| Blinding Light Cast range increased from 550/600/650/700 to 575/650/725/800 | 550/600/650/700 | 575/650/725/800 |
| Chakra Magic Mana leak increased from 4/4.5/5/5.5% to 4.5/5/5.5/6% | 4/4.5/5/5.5% | 4.5/5/5.5/6% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from Spirits Apply Slow to +90 Gold/Min | Spirits Apply Slow | +90 Gold/Min |
| Talents Level 15 Talent changed from +75 Spirits Hero Damage to Spirits Apply Slow | +75 Spirits Hero Damage | Spirits Apply Slow |
| Talents Level 20 Talent changed from +150 Gold/Min to +75 Spirits Hero Damage | +150 Gold/Min | +75 Spirits Hero Damage |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Astral Spirit Cooldown increased from 17 to 23/21/19/17 | 17 | 23/21/19/17 |
| Astral Spirit Buff is now dispellable | — | — |
No neutral-creep section in this official patch.
This collection contains official balance changes. It has no patch-aligned match sample, so pick rates, win rates and performance trends are not established.
Explore match evidence →These notes describe patch 7.22g. Later patches may change or remove these mechanics. Historical Facet and Innate sections are preserved as written, rather than presented as current hero rules.
Balance changes alone do not prove a win-rate effect. Compare a stated sample, role and time window before drawing a performance conclusion.
Explore this patch →Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.
Valve source data ↗SHA-256: 3e1ca2f67c5b49dfad733b00e2d175d89f12b4758536d0facb1e7ad2cebfe169