Patch 7.22b
Official patch notes · historical static snapshot
OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT
Tracking the evolving meta.On this page
General
0 notes⌃
| # | Change | Before | After |
|---|
No notes supplied for this section.
Items
0 items · including 0 neutral⌃
No item changes in this patch.
Heroes & units
6 entries⌃

Necrophos
↗⌃
Base stats / mechanics
| Change | Before | After |
|---|
No notes supplied for this section.
Abilities & talents
| Change | Before | After |
|---|---|---|
| Heartstopper Aura Damage type changed from Pure to Magical (still does not trigger damage events) | Pure | Magical (still does not trigger damage events) |

Clinkz
↗⌃
Base stats / mechanics
| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base strength increased by 2 | — | — |
Abilities & talents
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent reduced from +20 Searing Arrows to +15 | +20 Searing Arrows | +15 |
| Searing Arrows Damage reduced from 30/40/50/60 to 20/30/40/50 | 30/40/50/60 | 20/30/40/50 |
| Searing Arrows Manacost reduced from 12 to 6/8/10/12 | 12 | 6/8/10/12 |

Lycan
↗⌃
Base stats / mechanics
| Change | Before | After |
|---|---|---|
| Base stats / mechanics Scepter wolves gold and xp bounty reduced by half | — | — |
| Base stats / mechanics Fixed Scepter wolves not gaining crit during Shapeshift | — | — |
Abilities & talents
| Change | Before | After |
|---|
No notes supplied for this section.

Slark
↗⌃
Base stats / mechanics
| Change | Before | After |
|---|
No notes supplied for this section.
Abilities & talents
| Change | Before | After |
|---|---|---|
| Essence Shift Level 4 duration reduced from 120 to 100 | 120 | 100 |

Dark Willow
↗⌃
Base stats / mechanics
| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base attack time increased from 1.3 to 1.5 | 1.3 | 1.5 |
Abilities & talents
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent reduced from +200 Attack Speed to +175 | +200 Attack Speed | +175 |
| Shadow Realm Damage ramp up time increased from 3 to 4 | 3 | 4 |

Grimstroke
↗⌃
Base stats / mechanics
| Change | Before | After |
|---|---|---|
| Base stats / mechanics Scepter illusion incoming damage increased from 200% to 350% | 200% | 350% |
| Base stats / mechanics Scepter illusion duration reduced from 20 to 15 | 20 | 15 |
Abilities & talents
| Change | Before | After |
|---|
No notes supplied for this section.
Neutral creeps
0 entries⌃
No neutral-creep section in this official patch.
Observed impact
This collection contains official balance changes. It has no patch-aligned match sample, so pick rates, win rates and performance trends are not established.
Explore match evidence →Interpretation
These notes describe patch 7.22b. Later patches may change or remove these mechanics. Historical Facet and Innate sections are preserved as written, rather than presented as current hero rules.
Balance changes alone do not prove a win-rate effect. Compare a stated sample, role and time window before drawing a performance conclusion.
Explore this patch →Official source & snapshot
Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.
Valve source data ↗SHA-256: 64b8e14cfa8967f42223e60a02842f59e56ee488393cfb4a586e60863c8184ca

