Aeon Disk
| Change | Before | After |
|---|---|---|
Recipe cost reduced from 1250 to 1100 | 1250 | 1100 |
Io is optional. Content is ready.
Official patch notes · historical static snapshot
OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT
Tracking the evolving meta.| # | Change | Before | After |
|---|---|---|---|
| 1 | Dire hard camp pull is now easier to do | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain increased from 3.2 to 3.4 | 3.2 | 3.4 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain increased from 2.5 to 2.8 | 2.5 | 2.8 |
| Base stats / mechanics Base agility increased by 6 (base damage unchanged) | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased by 2 | — | — |
| Change | Before | After |
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No notes supplied for this section.

| Change | Before | After |
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No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Omnislash Cooldown increased from 130 to 140 | 130 | 140 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +5 Armor to +125 Cast Range | +5 Armor | +125 Cast Range |
| Talents Level 10 Talent changed from +10 Intelligence to +5 All Stats | +10 Intelligence | +5 All Stats |
| Dream Coil No longer latches on Spell Immune units for non-scepter version (primarily affects new leashed status effect) | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Flesh Heap Regeneration increased from 3/6/9/12 to 5/8/11/14 | 3/6/9/12 | 5/8/11/14 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Sand Storm Damage increased from 20/40/60/80 to 20/45/70/95 | 20/40/60/80 | 20/45/70/95 |
| Burrowstrike Cast range increased from 350/450/550/650 to 400/500/600/700 | 350/450/550/650 | 400/500/600/700 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Intelligence increased from 22 + 3.7 to 23 + 3.9 | 22 + 3.7 | 23 + 3.9 |
| Change | Before | After |
|---|---|---|
| Static Remnant Damage increased from 120/170/220/270 to 120/175/230/285 | 120/170/220/270 | 120/175/230/285 |
| Electric Vortex Pull distance increased from 140/180/220/260 to 180/220/260/300 | 140/180/220/260 | 180/220/260/300 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base strength increased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Focus Fire Attack speed changed from 425 to 450 | 425 | 450 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Intelligence increased from 20 + 3.1 to 21 + 3.3 | 20 + 3.1 | 21 + 3.3 |
| Change | Before | After |
|---|---|---|
| Static Field Damage increased from 4/6/8/10% to 5/7/9/11% | 4/6/8/10% | 5/7/9/11% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility increased from 16 + 1.5 to 23 + 1.8 | 16 + 1.5 | 23 + 1.8 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base intelligence reduced by 2 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
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No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Shrapnel Replenish time reduced from 50 to 40 | 50 | 40 |
| Take Aim Active cooldown reduced from 15/12/9/6 to 9/8/7/6 | 15/12/9/6 | 9/8/7/6 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased by 1 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Poison Nova scepter damage increased from 60/85/110 to 75/100/125 | 60/85/110 | 75/100/125 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain increased from 2.8 to 3.2 | 2.8 | 3.2 |
| Change | Before | After |
|---|---|---|
| Meld Debuff duration increased from 10 to 12 | 10 | 12 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain reduced from 2.8 to 2.5 | 2.8 | 2.5 |
| Change | Before | After |
|---|---|---|
| Nethertoxin Cooldown increased from 5 to 6 | 5 | 6 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from -20% Breath Fire Damage to -25% | -20% Breath Fire Damage | -25% |
| Talents Level 15 Talent increased from +300 Health to +350 | +300 Health | +350 |
| Talents Level 20 Talent increased from +150 Gold/Min to +180 | +150 Gold/Min | +180 |
| Talents Level 25 Talent increased from +1.75s Dragon Tail to +2s | +1.75s Dragon Tail | +2s |
| Elder Dragon Form Slow increased from 30 to 40 | 30 | 40 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Diabolic Edict Damage reduced from 11/22/33/44 to 8/20/32/44 | 11/22/33/44 | 8/20/32/44 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Rage Cooldown increased from 16 to 18 | 16 | 18 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased by 1 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base strength increased by 1 | — | — |
| Base stats / mechanics Base intelligence increased from 17 to 19 | 17 | 19 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage increased by 3 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Divine Favor Duration reduced from 14 to 8/10/12/14 | 14 | 8/10/12/14 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor reduced by 1 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Charge of Darkness Cooldown reduced from 12 to 11 | 12 | 11 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage increased by 3 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +200 Health to +250 | +200 Health | +250 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Glaives of Wisdom Damage increased from 25/40/55/70% to 25/45/65/85% | 25/40/55/70% | 25/45/65/85% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Mirror Image Illusion incoming damage reduced from 400% to 350% | 400% | 350% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent increased from +50 Retaliate Damage to +70 | +50 Retaliate Damage | +70 |
| Double Edge Damage increased from 40/60/80/100% to 60/80/100/120% | 40/60/80/100% | 60/80/100/120% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Mystic Flare Damage increased from 600/1000/1400 to 700/1150/1600 | 600/1000/1400 | 700/1150/1600 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| False Promise Cooldown increased from 100/65/30 to 115/80/45 | 100/65/30 | 115/80/45 |
| False Promise Manacost increased from 100 to 100/150/200 | 100 | 100/150/200 |
| False Promise Cast range rescaled from 1000 to 700/850/1000 | 1000 | 700/850/1000 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain increased from 2.1 to 2.4 | 2.1 | 2.4 |
| Change | Before | After |
|---|---|---|
| Tempest Double Duration increased from 16/18/20 to 16/20/24 | 16/18/20 | 16/20/24 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Lucky Shot Can no longer apply both silence and disarm at the same time | — | — |
| Lucky Shot Chance reduced from 20% to 17% | 20% | 17% |
| Rolling Thunder Manacost increased from 100 to 100/150/200 | 100 | 100/150/200 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain reduced from 3.6 to 3.2 | 3.6 | 3.2 |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent reduced from +1.5s Spears of Mars Stun to +1s | +1.5s Spears of Mars Stun | +1s |
| Spear of Mars Vision AoE reduced from 500 to 300 | 500 | 300 |
| God's Rebuke Manacost increased from 55/60/65/70 to 65/70/75/80 | 55/60/65/70 | 65/70/75/80 |
No neutral-creep section in this official patch.
This collection contains official balance changes. It has no patch-aligned match sample, so pick rates, win rates and performance trends are not established.
Explore match evidence →These notes describe patch 7.21d. Later patches may change or remove these mechanics. Historical Facet and Innate sections are preserved as written, rather than presented as current hero rules.
Balance changes alone do not prove a win-rate effect. Compare a stated sample, role and time window before drawing a performance conclusion.
Explore this patch →Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.
Valve source data ↗SHA-256: aa83bac206c795cedf3000e3860970a4f38ac6ad83b3a98d3f89131dbd54866b