Hand of Midas
| Change | Before | After |
|---|---|---|
Gold bonus reduced from 200 to 180 | 200 | 180 |
Io is optional. Content is ready.
Official patch notes · historical static snapshot
OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT
Tracking the evolving meta.| # | Change | Before | After |
|---|---|---|---|
| 1 | XP earned when being denied increased from 25% to 30% | 25% | 30% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base agility increased by 2 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength Gain increased from 2.4 to 2.6 | 2.4 | 2.6 |
| Base stats / mechanics Agility Gain increased from 2.4 to 2.6 | 2.4 | 2.6 |
| Base stats / mechanics Intelligence gain reduced from 2.8 to 2.6 | 2.8 | 2.6 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
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No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Freezing Field Armor increased from 10 to 20 | 10 | 20 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Omnislash Attack rate multiplier reduced from 1.8 to 1.7 | 1.8 | 1.7 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base strength increased by 1 | — | — |
| Base stats / mechanics Intelligence gain increased from 2.0 to 2.2 | 2.0 | 2.2 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Phantom Rush Agility bonus increased from 6/14/22/30 to 9/18/27/36 | 6/14/22/30 | 9/18/27/36 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Static Remnant Manacost reduced from 100 to 70/80/90/100 | 100 | 70/80/90/100 |
| Electric Vortex Cooldown reduced from 22/20/18/16 to 16 | 22/20/18/16 | 16 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Great Cleave Reduced from 45/60/75/90% to 30/50/70/90% | 45/60/75/90% | 30/50/70/90% |
| Warcry Bonus speed reduced from 8/12/16/20% to 5/10/15/20% | 8/12/16/20% | 5/10/15/20% |
| Warcry Shield base capacity reduced from 80/110/140/170 to 60/90/120/150 | 80/110/140/170 | 60/90/120/150 |
| God's Strength Cooldown increased from 80 to 100 | 80 | 100 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Tree Grab Bonus damage reduced from 25/30/35/40% to 10/20/30/40% | 25/30/35/40% | 10/20/30/40% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base intelligence increased by 2 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Movement speed reduced from 305 to 295 | 305 | 295 |
| Change | Before | After |
|---|---|---|
| Sinister Gaze Duration reduced from 1.6/1.9/2.2/2.5 to 1.3/1.7/2.1/2.5 | 1.6/1.9/2.2/2.5 | 1.3/1.7/2.1/2.5 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base health regen increased by 1.5 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base strength increased by 2 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +15% Shrapnel Slow to +20% | +15% Shrapnel Slow | +20% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base intelligence increased by 3 | — | — |
| Change | Before | After |
|---|---|---|
| Upheaval Manacost reduced from 100/110/120/130 to 70/90/110/130 | 100/110/120/130 | 70/90/110/130 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Meld Debuff now stacks | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility gain increased from 1.7 to 2.3 | 1.7 | 2.3 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain reduced from 3.6 to 3.2 | 3.6 | 3.2 |
| Change | Before | After |
|---|---|---|
| Feast Reduced from 1.75/2.5/3.25/4% to 1.5/2.25/3/3.75% | 1.75/2.5/3.25/4% | 1.5/2.25/3/3.75% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor reduced by 2 | — | — |
| Base stats / mechanics Agility gain increased from 1.2 to 1.8 | 1.2 | 1.8 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Heavenly Grace duration increased from 10 to 12 | 10 | 12 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain reduced from 3.6 to 3.2 | 3.6 | 3.2 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Geminate Attack Now deals 10/20/30/40 bonus physical damage on the second hit | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base strength increased by 2 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +4 All Stats to +5 | +4 All Stats | +5 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor reduced by 2 | — | — |
| Change | Before | After |
|---|---|---|
| Overpower Cooldown increased from 10 to 16/14/12/10 | 10 | 16/14/12/10 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased by 1 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Chaos Strike Lifesteal rescaled from 40/50/60/70% to 25/40/55/70% | 40/50/60/70% | 25/40/55/70% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Living Armor Damage block increased from 25/50/75/100 to 40/60/80/100 | 25/50/75/100 | 40/60/80/100 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Will-O-Wisp Being cast a second time will follow the same tick interval as the first | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from Tether Grants Scepter Bonus to +8 Health Regen | Tether Grants Scepter Bonus | +8 Health Regen |
| Talents Level 20 Talent changed from +16 Health Regen to Tether Grants Scepter Bonus | +16 Health Regen | Tether Grants Scepter Bonus |
| Tether No longer makes you unslowable | — | — |
| Spirits No longer has a toggle cooldown | — | — |
| Spirits Min range increased from 100 to 200 | 100 | 200 |
| Spirits Rotation interval from every 2.4 seconds to 2.7 | every 2.4 seconds | 2.7 |
| Spirits No longer does a micro animation interruption when initially casting (already has zero cast point) | — | — |
| Overcharge Damage reduction reduced from 15/20/25/30% to 5/10/15/20% | 15/20/25/30% | 5/10/15/20% |
| Relocate Manacost increased from 100 to 175 | 100 | 175 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength reduced from 24 + 3.0 to 22 + 2.8 | 24 + 3.0 | 22 + 2.8 |
| Change | Before | After |
|---|---|---|
| Summon Familiars Attack damage reduced from 30/45/60 to 20/40/60 | 30/45/60 | 20/40/60 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased by 1 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain reduced from 3.7 to 3.5 | 3.7 | 3.5 |
| Change | Before | After |
|---|---|---|
| Skewer Slow reduced from 25/30/35/40% to 10/20/30/40% | 25/30/35/40% | 10/20/30/40% |
| Empower Manacost increased from 30/50/70/90 to 45/60/75/90 | 30/50/70/90 | 45/60/75/90 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base intelligence increased by 2 | — | — |
| Change | Before | After |
|---|---|---|
| Whirling Death Stat loss increased from 12/13/14/15% to 13/14/15/16% | 12/13/14/15% | 13/14/15/16% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Ink Swell Stun duration reduced from 1.4/2.2/3.0/3.8 to 1.0/1.9/2.8/3.7 | 1.4/2.2/3.0/3.8 | 1.0/1.9/2.8/3.7 |
| Soulbind Slow reduced from 15/30/45% to 10/20/30% | 15/30/45% | 10/20/30% |
No neutral-creep section in this official patch.
This collection contains official balance changes. It has no patch-aligned match sample, so pick rates, win rates and performance trends are not established.
Explore match evidence →These notes describe patch 7.21b. Later patches may change or remove these mechanics. Historical Facet and Innate sections are preserved as written, rather than presented as current hero rules.
Balance changes alone do not prove a win-rate effect. Compare a stated sample, role and time window before drawing a performance conclusion.
Explore this patch →Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.
Valve source data ↗SHA-256: d71bf09bb0d90cd171b5cdc0e194e04ddbd7cc655c01bfb003ac2617b2e8de07