Phase Boots
| Change | Before | After |
|---|---|---|
Reworked item ability and recipe | — | — |
Io is optional. Content is ready.
Official patch notes · historical static snapshot
OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT
Tracking the evolving meta.| # | Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Removed Scepter upgrade | — | — |
| Base stats / mechanics Spell Shield replaced with Counterspell | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Berserker's Call Armor bonus reduced from 40 to 30 | 40 | 30 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from Enfeeble Steals Damage to Enfeeble Steals Attack Speed | Enfeeble Steals Damage | Enfeeble Steals Attack Speed |
| Talents Level 20 Talent changed from +100 Enfeeble Damage Reduction to +100 Enfeeble Attack Speed Reduction | +100 Enfeeble Damage Reduction | +100 Enfeeble Attack Speed Reduction |
| Enfeeble Has been reworked | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent changed from +18% Rupture Damage to +600 Rupture Cast Range | +18% Rupture Damage | +600 Rupture Cast Range |
| Thirst Changed from giving attack damage to +30/45/60/75 Attack Speed | giving attack damage | +30/45/60/75 Attack Speed |
| Thirst Movement speed increased from 7/18/29/40% to 12/24/36/48% | 7/18/29/40% | 12/24/36/48% |
| Bloodrage Incoming and outgoing damage reduced from 25/30/35/40% to 10/15/20/25% | 25/30/35/40% | 10/15/20/25% |
| Bloodrage Now does full amplification regardless of the distance | — | — |
| Blood Rite Damage from 120/160/200/240 to 125/175/225/275 | 120/160/200/240 | 125/175/225/275 |
| Rupture Now deals 8% of current health as pure damage per 100 units moved. No longer lethal | — | — |
| Rupture Duration from 12 to 8/10/12 | 12 | 8/10/12 |
| Rupture Cast range from 800 to 700/800/900 | 800 | 700/800/900 |
| Rupture Cooldown from 60 to 70/60/50 | 60 | 70/60/50 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage increased by 2 | — | — |
| Change | Before | After |
|---|---|---|
| Frostbite No longer has an interrupt | — | — |
| Frostbite Cast range increased from 525 to 550 | 525 | 550 |
| Freezing Field No longer has a 0.3 cast point | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent changed from +20 Marksmanship Agility to +25% Evasion | +20 Marksmanship Agility | +25% Evasion |
| Talents Level 25 Talent changed from +20% Precision Aura Damage to +25% Precision Aura Attack Speed | +20% Precision Aura Damage | +25% Precision Aura Attack Speed |
| Precision Aura Now provides attack speed based on 20/36/52/68% of your Agility | — | — |
| Marksmanship Has been reworked | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Fissure Cooldown increased from 18/17/16/15 to 21/19/17/15 | 18/17/16/15 | 21/19/17/15 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Agility increased by 10 (base damage unchanged) | — | — |
| Base stats / mechanics Changed how Omnislash does the strikes | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from +5 Omnislash Strikes to +1s Omnislash Duration | +5 Omnislash Strikes | +1s Omnislash Duration |
| Omnislash No longer constantly issues self interrupts during each attack | — | — |
| Omnislash No longer instantly kills creeps | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Leap Now causes the direction Mirana is facing to point towards the leap direction | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Waveform Cooldown increased from 14/13/12/11 to 17/15/13/11 | 14/13/12/11 | 17/15/13/11 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased by 1 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Phantom Lance slow reduced from 10/20/30/40% to 10/18/26/34% | 10/20/30/40% | 10/18/26/34% |
| Change | Before | After |
|---|---|---|
| Juxtapose Incoming damage increased from 600% to 650% | 600% | 650% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +50 Attack Damage to +90 | +50 Attack Damage | +90 |
| Talents Level 15 Talent increased from +8% Spell Amplification to +15% | +8% Spell Amplification | +15% |
| Dream Coil Now applies a Leashed state to the targets | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Flesh Heap No longer gives Magic Resistance | — | — |
| Flesh Heap Now grants 3/6/9/12 HP regen | — | — |
| Dismember Strength based damage increased from 30/45/60% to 30/60/90% | 30/45/60% | 30/60/90% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from -3s Unstable Current to +200 Unstable Current Damage | -3s Unstable Current | +200 Unstable Current Damage |
| Unstable Current No longer slows or purges a random enemy unit every 5 seconds | — | — |
| Unstable Current Now deals 60/80/100/120 damage to every enemy unit within 500 AoE every 6/5/4/3 seconds | — | — |
| Plasma Field Now applies a slow on units it hits, Minimum 5% Maximum 25/30/35/40% for 1.5 seconds | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Sand Storm Is no longer a channeled ability | — | — |
| Sand Storm AoE changed from 525 to 350/450/550/650 | 525 | 350/450/550/650 |
| Sand Storm Damage rescaled from 40/60/80/100 to 25/50/75/100 | 40/60/80/100 | 25/50/75/100 |
| Sand Storm Cooldown rescaled from 34/26/18/10 to 34/28/22/16 | 34/26/18/10 | 34/28/22/16 |
| Sand Storm Duration reduced from 50 to 20/25/30/35 | 50 | 20/25/30/35 |
| Sand Storm Visual effects updated slightly | — | — |
| Epicenter AoE growth now always increases by 50 per pulse | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Warcry Has been reworked | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +20% Magic Resistance to +20 Movement Speed | +20% Magic Resistance | +20 Movement Speed |
| Talents Level 25 Talent changed from -12s Avalanche CD to -9s | -12s Avalanche CD | -9s |
| Tree Grab Area damage no longer works when denying units | — | — |
| Tree Grab Cooldown increased from 24/20/16/12 to 27/22/17/12 | 24/20/16/12 | 27/22/17/12 |
| Grow No longer provides 30/40/50% Status Resistance | — | — |
| Grow Armor increased from 5/10/15 to 7/16/25 | 5/10/15 | 7/16/25 |
| Avalanche Has been reworked | — | — |
| Avalanche Duration increased from 1 to 1.8 | 1 | 1.8 |
| Avalanche AoE increased from 275 to 400 | 275 | 400 |
| Avalanche Cooldown reduced from 23/21/19/17 to 23/20/17/14 | 23/21/19/17 | 23/20/17/14 |
| Avalanche Total damage rescaled from 120/180/240/300 to 90/160/230/300 | 120/180/240/300 | 90/160/230/300 |
| Toss Avalanche damage bonus increased from 2x to 3x | 2x | 3x |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Netherswap cast range rescaled from 700/950/1200 to 700/850/1000 | 700/950/1200 | 700/850/1000 |
| Base stats / mechanics Netherswap now has 2 charges with 90/80/70 second replenish time | — | — |
| Change | Before | After |
|---|---|---|
| Vengeance Aura No longer creates illusions of dying allies | — | — |
| Vengeance Aura Now creates the Scepter effect on dying as a base mechanic | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Nimbus Is no longer automatically selected when hitting Tab | — | — |
| Nimbus S Lightning Bolt no longer benefits from cooldown reductions on your hero | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Mana Drain Slow increased from 16/19/22/25% to 20/24/28/32% | 16/19/22/25% | 20/24/28/32% |
| Finger of Death Now gains +50 Damage per hero kill. | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Mass Serpent Ward now spawn in a circle, with a slightly bigger empty spot in the middle | — | — |
| Mass Serpent Ward now has an AoE spawn indicator | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base armor increased by 1 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +100 Bash Damage to +75 | +100 Bash Damage | +75 |
| Talents Level 25 Talent changed from +15% Bash Chance to +1.5s Slithereen Crush Stun | +15% Bash Chance | +1.5s Slithereen Crush Stun |
| Bash of the Deep Has been reworked | — | — |
| Slithereen Crush Bonuses have been reworked | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent increased from +80 Gush Damage to +100 | +80 Gush Damage | +100 |
| Anchor Smash Now attacks every unit in the area with a bonus 45/90/135/180 damage on top of your attack | — | — |
| Ravage Damage increased from 200/290/380 to 200/300/400 | 200/290/380 | 200/300/400 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Death Ward Damage increased from 60/105/150 to 75/125/175 | 60/105/150 | 75/125/175 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Intelligence increased from 16 + 3.3 to 20 + 3.6 | 16 + 3.3 | 20 + 3.6 |
| Base stats / mechanics Frost Nova manacost reduced from 125/150/170/190 to 105/130/155/180 | 125/150/170/190 | 105/130/155/180 |
| Base stats / mechanics Ice Armor replaced with Frost Shield | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent changed from 180 Gold/Min to +2s Frost Shield | 180 Gold/Min | +2s Frost Shield |
| Talents Level 20 Talent reduced from +175 Cast Range to +150 | +175 Cast Range | +150 |
| Talents Level 25 Talent increased from Ice Armor Provides +30 HP Regen to Frost Shield Provides +60 HP Regen | Ice Armor Provides +30 HP Regen | Frost Shield Provides +60 HP Regen |
| Sacrifice Replaced with Sinister Gaze | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Blink Strike Cooldown rescaled from 16/12/8/4 to 10/8/6/4 | 16/12/8/4 | 10/8/6/4 |
| Blink Strike Damage rescaled from 100 to 75/90/105/120 | 100 | 75/90/105/120 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base movement speed reduced from 300 to 290 | 300 | 290 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Take Aim Can now be activated to double your attack range for your next attack | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base attack range reduced from 550 to 500 | 550 | 500 |
| Change | Before | After |
|---|---|---|
| Heartstopper Aura Now provides the unit kill regeneration instead of Death Pulse | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Fatal Bonds Now bounces from unit to unit | unit | unit |
| Fatal Bonds No longer ignores units in Fog of War | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Call of the Wild has been reworked | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from +2 Hawks Summoned to -15s Hawks Cooldown | +2 Hawks Summoned | -15s Hawks Cooldown |
| Primal Roar Self movement boost increased from 30 to 40% | 30 | 40% |
| Primal Roar Secondary units push distance from 300 to 450 | 300 | 450 |
| Primal Roar Secondary units push duration from 0.6 to 1.0 | 0.6 | 1.0 |
| Primal Roar Secondary unit slow duration now matches primary target | — | — |
| Primal Roar Secondary unit slow increased from 50 to 60 | 50 | 60 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Sonic Wave Now knocks units back 350 units over 1.4 seconds | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +200 Cast Range to Gale Hero Impact Summons 2 Wards | +200 Cast Range | Gale Hero Impact Summons 2 Wards |
| Talents Level 20 Talent changed from Gale Hero Impact Summons 2 Wards to +15% Spell Lifesteal | Gale Hero Impact Summons 2 Wards | +15% Spell Lifesteal |
| Plague Ward collision size increased | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent from +100 Time Lock Damage to +70 | +100 Time Lock Damage | +70 |
| Time Lock Now causes Faceless Void to land a free second attack while the target is locked in place | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Skeletons health reduced from 350 to 250 | 350 | 250 |
| Base stats / mechanics Skeletons now reincarnate 3 seconds after dying the first time | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Movement speed increased from 305 to 310 | 305 | 310 |
| Change | Before | After |
|---|---|---|
| Spirit Siphon Now drains 4/6/8/10% speed | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Phantom Strike Cooldown rescaled from 14/11/8/5 to 11/9/7/5 | 14/11/8/5 | 11/9/7/5 |
| Phantom Strike Cast point reduced from 0.3 to 0.25 | 0.3 | 0.25 |
| Phantom Strike Attack Speed rescaled from 130 to 100/125/150/175 | 130 | 100/125/150/175 |
| Phantom Strike No longer has an attack limit | — | — |
| Phantom Strike Attack Speed bonus now lasts for 2.5 seconds | — | — |
| Phantom Strike Manacost rescaled from 50 to 35/40/45/50 | 50 | 35/40/45/50 |
| Phantom Strike Attack Speed bonus no longer depends on attacking the specific target | — | — |
| Blur S non-evasion passive component has been changed into an active | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent changed from Refraction Dispels to Meld Dispels | Refraction Dispels | Meld Dispels |
| Talents Level 25 Talent changed from Psi Blades Spill Paralyzes to 1.5s Meld Hit Bash | Psi Blades Spill Paralyzes | 1.5s Meld Hit Bash |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Nethertoxin AoE increased from 300 to 350 | 300 | 350 |
| Nethertoxin Damage rescaled from 20/30/40/50 to 20/35/50/65 | 20/30/40/50 | 20/35/50/65 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +24 Lunar Blessing Damage to +14 Lunar Blessing Attributes | +24 Lunar Blessing Damage | +14 Lunar Blessing Attributes |
| Lunar Blessing Now provides +8/14/20/26 Primary Attribute bonus as the aura bonus | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Elder Dragon Form Splash Attack now does 75% damage in the 300 AoE | — | — |
| Elder Dragon Form Splash Attack no longer does partial damage if the attack misses | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from +0.5 Weave Armor Per Second to +0.5 Bad Juju Armor Reduction | +0.5 Weave Armor Per Second | +0.5 Bad Juju Armor Reduction |
| Talents Level 25 Talent changed from -4s Shadow Wave Cooldown to +40% Poison Touch Slow | -4s Shadow Wave Cooldown | +40% Poison Touch Slow |
| Poison Touch Mana cost increased from 80 to 80/90/100/110 | 80 | 80/90/100/110 |
| Poison Touch Debuff now stacks | — | — |
| Weave Replaced with Bad Juju | — | — |
| Shadow Wave Cooldown increased from 12/10/8/6 to 13/11/9/7 | 12/10/8/6 | 13/11/9/7 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Rocket Flare Projectile speed increased from 1750 to 2250 | 1750 | 2250 |
| Power Cogs Knockback distance increased from 250 to 300 | 250 | 300 |
| Power Cogs Knockback duration increased from 0.85 to 1 | 0.85 | 1 |
| Power Cogs Damage from 50/100/150/200 to 50/125/200/275 | 50/100/150/200 | 50/125/200/275 |
| Power Cogs Mana burn from 50/100/150/200 to 50/80/110/140 | 50/100/150/200 | 50/80/110/140 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Treants experience bounty reduced from 30 to 20 | 30 | 20 |
| Base stats / mechanics Treants gold bounty reduced from 21 to 16 | 21 | 16 |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from +2% Current Health to +1% Max Health | +2% Current Health | +1% Max Health |
| Feast Changed from 4.5/5.5/6.5/7.5% of Current Health to 1.75/2.5/3.25/4% of Max Health | 4.5/5.5/6.5/7.5% of Current Health | 1.75/2.5/3.25/4% of Max Health |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Surge Duration rescaled from 3/4.5/6/7.5 to 6 | 3/4.5/6/7.5 | 6 |
| Surge Cooldown rescaled from 13/12/11/10 to 16/14/12/10 | 13/12/11/10 | 16/14/12/10 |
| Surge Now causes the target to be unslowable | — | — |
| Surge Speed changed from 550 to +36/54/72/90% | 550 | +36/54/72/90% |
| Surge Now causes the target to ignore movement speed limit | — | — |
| Surge Now causes the target to ignore unit collisions | — | — |
| Wall of Replica Now uses Vector Targeting to cast | — | — |
| Wall of Replica Cast point reduced from 0.4 to 0.2 | 0.4 | 0.2 |
| Wall of Replica Cast range increased 500/900/1300 to 1300 | — | — |
| Wall of Replica Always now slows heroes touching the wall continuously | — | — |
| Wall of Replica Slow reduced from 75% to 50/60/70% | 75% | 50/60/70% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Death Pact Replaced with Burning Army | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from +3s Repel Duration to -8s Heavenly Grace Cooldown | +3s Repel Duration | -8s Heavenly Grace Cooldown |
| Purification Can now be cast on Spell Immune units | — | — |
| Repel Replaced with Heavenly Grace | — | — |
| Guardian Angel AoE increased from 600 to 1200 | 600 | 1200 |
| Guardian Angel Cooldown reduced from 180/170/160 to 160/150/140 | 180/170/160 | 160/150/140 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Inner Vitality replaced with Inner Fire | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +15% Lifesteal to +20% | +15% Lifesteal | +20% |
| Talents Level 15 Talent increased from +10 Burning Spears DPS to +15 | +10 Burning Spears DPS | +15 |
| Talents Level 20 Talent increased from +15 Strength to +20 | +15 Strength | +20 |
| Talents Level 25 Talent increased from +150 Attack Range to +175 | +150 Attack Range | +175 |
| Berserker's Blood No longer gives magic resistance. Now provides health regen up to 20/40/60/80% of Strength based on missing health | — | — |
| Berserker's Blood Now ramps up faster when lower health | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Darkness replaced with Dark Ascension | — | — |
| Base stats / mechanics Level 25 changed from -8s Crippling Fear Cooldown to -40s Dark Ascension cooldown | -8s Crippling Fear Cooldown | -40s Dark Ascension cooldown |
| Change | Before | After |
|---|---|---|
| Crippling Fear Has been reworked | — | — |
| Hunter in the Night No longer has an active | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Spiderling/Spiderite magic resistance reduced from 50% to 40% | 50% | 40% |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength from 18+2.1 to 20+2.5 | 18+2.1 | 20+2.5 |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent changed from +125% Jinada Critical Strike to +90 Jinada Gold Steal | +125% Jinada Critical Strike | +90 Jinada Gold Steal |
| Shadow Walk No longer deals 30/60/90/120 damage. Attacking out of invisibility now applies a 14/20/26/32% movement slow for 4 seconds | — | — |
| Jinada Has been reworked | — | — |
| Track Movement speed bonus is now given to your hero only | — | — |
| Track Now causes all attacks you do to the Tracked enemy to crit for 1.4/1.6/1.8x | — | — |
| Track Cast no longer breaks invisibility | — | — |
| Track Gold radius from 925 to 1200 | 925 | 1200 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| The Swarm Units now have higher attack priority | — | — |
| Geminate Attack Cooldown increased from 7/6/5/3 to 9/7/5/3 | 7/6/5/3 | 9/7/5/3 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Macropyre Damage now lingers on the affected units for 2 seconds | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Flaming Lasso Now does 20/40/60 damage per second | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Test of Faith has been replaced with Divine Favor | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from -10s Test of Faith Cooldown to -10s Divine Favor Cooldown | -10s Test of Faith Cooldown | -10s Divine Favor Cooldown |
| Penitence Projectile speed reduced from 2000 to 1400 | 2000 | 1400 |
| Penitence No longer amplifies damage | — | — |
| Penitence Now causes all allied units attacking the target unit to gain 30/60/90/120 Attack Speed | — | — |
| Holy Persuasion Now has a neutral creep level requirement of 4/5/6/6 | — | — |
| Holy Persuasion Minimum health increased from 700/800/900/1000 to 1000 | 700/800/900/1000 | 1000 |
| Holy Persuasion Now sends an allied unit anywhere on the map to you instead of sending them home | — | — |
| Holy Persuasion Cooldown changed from 32/24/18/10 to 15 | 32/24/18/10 | 15 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Ice Vortex No longer has a self bonus | — | — |
| Chilling Touch Has been reworked | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base attack range increased from 150 to 175 | 150 | 175 |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +10 Scorched Earth Damage/Heal to +20 Scorched Earth Damage | +10 Scorched Earth Damage/Heal | +20 Scorched Earth Damage |
| Devour No longer has a restriction on consuming while another unit is being consumed | — | — |
| Devour Now gives you 5/10/15/20 HP regen per second while the creep is being consumed | — | — |
| Devour Now takes a constant 80 seconds to consume a creep | — | — |
| Devour Can now be toggled off to not steal the creep ability | — | — |
| Scorched Earth No longer heals | — | — |
| Scorched Earth Cooldown reduced from 55 to 55/50/45/40 | 55 | 55/50/45/40 |
| Scorched Earth Damage increased from 16/24/32/40 to 20/30/40/50 | 16/24/32/40 | 20/30/40/50 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Fixed Overpower not consuming attack count when an attack is evaded | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Fixed Charge of Darkness not using the movement speed for the impact damage | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent reduced from +30% Greater Bash chance to +15% | +30% Greater Bash chance | +15% |
| Talents Level 20 Talent changed from +400 Charge Speed to -7s Bulldoze Cooldown | +400 Charge Speed | -7s Bulldoze Cooldown |
| Nether Strike Can no longer be cast when rooted | — | — |
| Charge of Darkness No longer moves at a fixed speed | — | — |
| Greater Bash No longer gives you movement speed | — | — |
| Greater Bash Damage reduced from 12/24/36/48 to 16/24/32/40% | 12/24/36/48 | 16/24/32/40% |
| Empowering Haste Replaced with Bulldoze | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Essence Aura replaced with Equilibrium | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +15% Essence Aura Chance to +6 Armor | +15% Essence Aura Chance | +6 Armor |
| Arcane Orb Now splashes its bonus damage in a 175 AoE around the target | — | — |
| Arcane Orb No longer does bonus damage to illusions | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from +600 Howl Health to +40% Chance Shapeshift Critical Strike | +600 Howl Health | +40% Chance Shapeshift Critical Strike |
| Howl Has been reworked | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Intelligence gain increased from 1.3 to 1.6 | 1.3 | 1.6 |
| Base stats / mechanics Base movement speed increased from 295 to 305 | 295 | 305 |
| Base stats / mechanics Thunderclap manacost from 90/105/130/150 to 90/100/110/120 | 90/105/130/150 | 90/100/110/120 |
| Base stats / mechanics Drunken Haze has been replaced with Cinder Brew | — | — |
| Base stats / mechanics Level 25 changed from +15% Drunken Brawler Chance to +200% Critical Strike Damage | +15% Drunken Brawler Chance | +200% Critical Strike Damage |
| Change | Before | After |
|---|---|---|
| Drunken Brawler Has been reworked | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Soul Catcher Has been reworked | — | — |
| Disruption Illusions health is now determined at the start of the cast | — | — |
| Disruption Duration increased from 2.5 to 2.75 | 2.5 | 2.75 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base movement speed increased from 320 to 340 | 320 | 340 |
| Base stats / mechanics Spirit Bear movement speed increased from 320/330/340/350 to 340/350/360/370 | 320/330/340/350 | 340/350/360/370 |
| Base stats / mechanics Spirit Bear attack backswing time reduced from 0.67 to 0.4 | 0.67 | 0.4 |
| Base stats / mechanics Spirit Bear attack damage increased from 35/45/55/65 to 35/50/65/80 | 35/45/55/65 | 35/50/65/80 |
| Base stats / mechanics Spirit Bear now has a level 1 ability, Defender | — | — |
| Base stats / mechanics Rabid replaced with Spirit Link | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from -7 Reality Rift Armor Reduction to -2s Chaos Strike Cooldown | -7 Reality Rift Armor Reduction | -2s Chaos Strike Cooldown |
| Chaos Strike Has been reworked | — | — |
| Reality Rift No longer reduces armor | — | — |
| Reality Rift Now moves the target a fixed amount of distance | — | — |
| Reality Rift Now maims the target applying a 15/25/35/45% movement and 30/50/70/90 attack speed slow for 2 seconds | — | — |
| Reality Rift Cooldown rescaled from 18/14/10/6 to 20/15/10/5 | 18/14/10/6 | 20/15/10/5 |
| Reality Rift Cast range from 550/600/650/700 to 475/550/625/700 | 550/600/650/700 | 475/550/625/700 |
| Chaos Bolt Minimum damage rescaled from 75/100/125/150 to 60/90/120/150 | 75/100/125/150 | 60/90/120/150 |
| Chaos Bolt Maximum damage rescaled from 200/225/250/275 to 180/210/240/270 | 200/225/250/275 | 180/210/240/270 |
| Chaos Bolt Projectile speed reduced from 1000 to 700 | 1000 | 700 |
| Phantasm Phantasm no longer has a chance to summon an extra illusion | — | — |
| Phantasm Illusion count increased from 1/2/3 to 3 | 1/2/3 | 3 |
| Phantasm Illusion damage rescaled from 100% to 40/70/100% | 100% | 40/70/100% |
| Phantasm Illusion duration reduced from 42 to 30 | 42 | 30 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base movement speed increased from 310 to 320 | 310 | 320 |
| Base stats / mechanics Geostrike replaced with Ransack | — | — |
| Base stats / mechanics Clones now only drain 50% of normal XP from the area | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent reduced from +20 Damage to +15 | +20 Damage | +15 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Nature's Guise Has been reworked | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Fire Blast cooldown rescaled from 12 to 12/11/10/9 | 12 | 12/11/10/9 |
| Change | Before | After |
|---|---|---|
| Multicast Now affects targeted offensive items | — | — |
| Multicast No longer provides passive improvements to the base abilities | — | — |
| Ignite Cast range increased from 700 to 700/800/900/1000 | 700 | 700/800/900/1000 |
| Ignite Base cast launches two projectiles | — | — |
| Bloodlust Cooldown reduced from 20 to 20/18/16/14 | 20 | 20/18/16/14 |
| Bloodlust Movement speed reduced from 10/12/14/16% to 8/10/12/14% | 10/12/14/16% | 8/10/12/14% |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base movement speed reduced from 305 to 295 | 305 | 295 |
| Change | Before | After |
|---|---|---|
| Flesh Golem Has been reworked | — | — |
| Flesh Golem Model size increased a bit | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage increased by 3 | — | — |
| Base stats / mechanics Agility increased from 14 + 1.6 to 19 + 2.1 | 14 + 1.6 | 19 + 2.1 |
| Base stats / mechanics Intelligence gain increased from 2.4 to 2.7 | 2.4 | 2.7 |
| Base stats / mechanics Null Field replaced with Arcane Supremacy | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent increased from +100 Cast Range to +125 | +100 Cast Range | +125 |
| Talents Level 20 Talent changed from +5% Null Field to -5s Fade Bolt Cooldown | +5% Null Field | -5s Fade Bolt Cooldown |
| Talents Level 25 Talent changed from +75% Spell Amp For Stolen Spells to +50% | +75% Spell Amp For Stolen Spells | +50% |
| Spell Steal Ability cast points now have a min of 0.15 instead of 0 | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Thunder Strike Damage increased from 40/60/80/100 to 45/70/95/120 | 40/60/80/100 | 45/70/95/120 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Vendetta Now applies a break debuff on the target for 4 seconds | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Mirror Image Duration reduced from 30 to 24 | 30 | 24 |
| Mirror Image Cooldown reduced from 40 to 45/40/35/30 | 40 | 45/40/35/30 |
| Mirror Image Manacost rescaled from 70/80/90/100 to 70/85/100/115 | 70/80/90/100 | 70/85/100/115 |
| Mirror Image Incoming damage reduced from 550/500/450/400% to 475/450/425/400% | 550/500/450/400% | 475/450/425/400% |
| Rip Tide Has been reworked | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Removed Mana Leak and Spirit Form | — | — |
| Base stats / mechanics Scepter now just causes your Illuminate to heal during the day | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from +2s Mana Leak Stun to +2 Will-O-Wisp Flickers | +2s Mana Leak Stun | +2 Will-O-Wisp Flickers |
| Illuminate Cooldown increased from 10 to 11 | 10 | 11 |
| Chakra Magic Now works differently | — | — |
| Blinding Light Reworked into a basic ability | — | — |
| Will-O-Wisp Added as new Ultimate | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Spirits Cooldown increased from 26/22/18/14 to 26/24/22/20 | 26/22/18/14 | 26/24/22/20 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Turn rate improved from 0.6 to 0.7 | 0.6 | 0.7 |
| Base stats / mechanics A hero dying with Essence Shift debuff on them causes Slark to permanently steal 1 Agility | — | — |
| Change | Before | After |
|---|---|---|
| Pounce Now applies a Leashed state to the target, disallowing teleportation and mobility based abilities | — | — |
| Shadow Dance Duration rescaled from 4 to 4/4.5/5 | 4 | 4/4.5/5 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Stone Gaze No longer grants enemies +100% Magic Resistance | — | — |
| Stone Gaze No longer instantly kills illusions | — | — |
| Mystic Snake No longer changes damage type against Stone Gazed enemies | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base damage increased from 38-56 to 44-56 | 38-56 | 44-56 |
| Base stats / mechanics Basher and Abyssal Blade are no longer restricted items | — | — |
| Base stats / mechanics Fixed Fervor incrementing when missing attacks | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from Battle Trance Basic Dispel to Battle Trance Strong Dispel | Battle Trance Basic Dispel | Battle Trance Strong Dispel |
| Berserker's Rage Now applies an ensnare instead of a bash | — | — |
| Berserker's Rage Proc chance increased from 10% to 10/12/14/16% | 10% | 10/12/14/16% |
| Fervor Stack limit increased from 7 to 12 | 7 | 12 |
| Fervor Now starts at 0 stacks when attacking a new unit | — | — |
| Battle Trance Has been reworked | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain reduced from 4.3 to 4.0 | 4.3 | 4.0 |
| Base stats / mechanics Return has been renamed to Retaliate | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 10 Talent changed from +10% Magic Resistance to +20 Movement Speed | +10% Magic Resistance | +20 Movement Speed |
| Talents Level 15 Talent changed from +15% Return Strength Damage to +50% Double Edge Strength Damage | +15% Return Strength Damage | +50% Double Edge Strength Damage |
| Talents Level 15 Talent changed from +75 Damage to +30 Base Damage | +75 Damage | +30 Base Damage |
| Talents Level 20 Talent changed from +300 Double Edge Damage to +50 Retaliate Damage | +300 Double Edge Damage | +50 Retaliate Damage |
| Hoof Stomp Damage reduced from 100/150/200/250 to 80/110/140/170 | 100/150/200/250 | 80/110/140/170 |
| Double Edge Damage changed from 175/250/325/400 to 150/200/250/300 + 40/60/80/100% of Strength as damage | 175/250/325/400 | 150/200/250/300 + 40/60/80/100% of Strength as damage |
| Double Edge Cast point from 0.5 to 0.4 | 0.5 | 0.4 |
| Retaliate No longer has a strength component | — | — |
| Retaliate Damage increased from 16/18/20/22 to 16/32/48/64 | 16/18/20/22 | 16/32/48/64 |
| Retaliate Now gains charges each time you are attacked by an enemy hero or tower | — | — |
| Stampede Cooldown increased from 90/75/60 to 110/100/90 | 90/75/60 | 110/100/90 |
| Stampede Manacost increased from 100 to 150 | 100 | 150 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Skewer Cooldown reduced from 25 to 26/24/22/20 | 25 | 26/24/22/20 |
| Shockwave Has been reworked | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent increased from +8% Whirling Death to +12% | +8% Whirling Death | +12% |
| Chakram Projectile damage no longer ignores Ancients | — | — |
| Whirling Death Is now always pure damage | — | — |
| Whirling Death Damage changed from 100/150/200/250 to 90/120/150/180 | 100/150/200/250 | 90/120/150/180 |
| Whirling Death Stat reduction rescaled from 15% to 12/13/14/15% | 15% | 12/13/14/15% |
| Whirling Death Now deals 10/14/18/22 extra damage per tree cut down | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Viscous Nasal Goo Armor reduction increased from 1/1.4/1.8/2.2 to 1.4/1.8/2.2/2.6 | 1/1.4/1.8/2.2 | 1.4/1.8/2.2/2.6 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Frozen Sigil replaced with Tag Team | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Concussive Shot Now hits a creep if there are no nearby enemy heroes | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base movement speed increased from 310 to 325 | 310 | 325 |
| Base stats / mechanics Base agility increased by 6 | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from Curse of Avernus to +375 AoE Mist Coil | Curse of Avernus | +375 AoE Mist Coil |
| Mist Coil Projectile speed reduced from 1600 to 1300 | 1600 | 1300 |
| Curse of Avernus Reworked | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from +100% Lifesteal to Astral Spirit Grants Spell Immunity | +100% Lifesteal | Astral Spirit Grants Spell Immunity |
| Astral Spirit Damage reduced from 60/90/120/150 to 50 | 60/90/120/150 | 50 |
| Astral Spirit Return speed increased from 600 to 800 | 600 | 800 |
| Astral Spirit Attack damage per hero from 15/30/45/60 to 20/40/60/80 | 15/30/45/60 | 20/40/60/80 |
| Astral Spirit Now provides +1.5/3/4.5/6 Armor per hero hit and +0.5 per creep | — | — |
| Astral Spirit Movement speed increased from 5% to 7% | 5% | 7% |
| Astral Spirit Movement speed cap increased from 30% to 40% | 30% | 40% |
| Astral Spirit Bonus duration increased from 9 to 10 seconds | 9 | 10 seconds |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Winning a Duel automatically casts Press the Attack on you | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Base movement speed increased from 270 to 315 | 270 | 315 |
| Base stats / mechanics Base intelligence increased by 2 | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Fire Remnant Now does damage along the way (at half radius) instead of only at the destination | — | — |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Strength gain increased from 3.5 to 3.8 | 3.5 | 3.8 |
| Change | Before | After |
|---|---|---|
| Talents Level 25 Talent changed from +1s Boulder Smash Stun duration to +0.75s Rolling Boulder Stun Duration | +1s Boulder Smash Stun duration | +0.75s Rolling Boulder Stun Duration |
| Rolling Boulder Changed from an 80% slow for 0.4/0.6/0.8/1.0 seconds to a stun for 0.4/0.6/0.8/1.0 | an 80% slow for 0.4/0.6/0.8/1.0 seconds | a stun for 0.4/0.6/0.8/1.0 |
| Rolling Boulder Stun duration lasts an extra 0.4/0.6/0.8/1.0 seconds when using a rock | — | — |
| Boulder Smash Changed from a stun for 0.5/1/1.5/2 seconds to an 80% slow for 1.25/2.5/3.25/4 seconds | a stun for 0.5/1/1.5/2 seconds | an 80% slow for 1.25/2.5/3.25/4 seconds |
| Boulder Smash Damage increased from 50/100/150/200 to 105/170/235/300 | 50/100/150/200 | 105/170/235/300 |
| Stone Remnant Max charges increased from 6 to 7 | 6 | 7 |
| Magnetize AoE increased from 300 to 350 | 300 | 350 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Atrophy Aura Now provides a permanent +2/3/4/5 bonus damage when a hero dies under the aura | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent reduced from -10s Reflection Cooldown to -8 | -10s Reflection Cooldown | -8 |
| Sunder Can no longer pierce Spell Immunity | — | — |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Icarus Dive Slow rescaled from 28% to 19/22/25/28% | 28% | 19/22/25/28% |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Fortune's End Damage increased from 90/120/150/180 to 120/150/180/210 | 90/120/150/180 | 120/150/180/210 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Talents Level 15 Talent changed from +350 Health to +300 | +350 Health | +300 |
| Tempest Double Bounty increased from a fixed 180 Gold/XP to 180/240/300 | a fixed 180 Gold/XP | 180/240/300 |

| Change | Before | After |
|---|
No notes supplied for this section.
| Change | Before | After |
|---|---|---|
| Mischief Will now always transform into a courier when nearby another courier | — | — |
| Mischief Now grants you 0.3 seconds of invulnerability when transforming into another unit | — | — |
| Mischief Cooldown increased from 3 to 20 | 3 | 20 |

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Heartpiercer replaced with Lucky Shot | — | — |
| Change | Before | After |
|---|
No notes supplied for this section.

| Change | Before | After |
|---|---|---|
| Base stats / mechanics Enabled in Captains Mode | — | — |
| Change | Before | After |
|---|---|---|
| Talents Level 20 Talent changed from +2 Hits to Kill Phantom to +1 | +2 Hits | Kill Phantom to +1 |
| Soulbind Now applies a Leashed state to the targets, disallowing teleportation and mobility based abilities | — | — |
| Soulbind Duration reduced from 6/8/10 to 6/7/8 | 6/8/10 | 6/7/8 |
| Phantom's Embrace Creature now gets closer to the target before latching on | — | — |
| Ink Swell Now does its maximum impact based on the duration it hit any hero | — | — |
| Ink Swell Max stun duration reduced from 2.2/2.8/3.4/4 to 2/2.6/3.2/3.8 | 2.2/2.8/3.4/4 | 2/2.6/3.2/3.8 |
No neutral-creep section in this official patch.
This collection contains official balance changes. It has no patch-aligned match sample, so pick rates, win rates and performance trends are not established.
Explore match evidence →These notes describe patch 7.20. Later patches may change or remove these mechanics. Historical Facet and Innate sections are preserved as written, rather than presented as current hero rules.
Balance changes alone do not prove a win-rate effect. Compare a stated sample, role and time window before drawing a performance conclusion.
Explore this patch →Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.
Valve source data ↗SHA-256: 8592bf03c323953b7e80c79fbbd38138e388f165585a332b63368efdcab995ac