Patch 7.13
Official patch notes · historical static snapshot
OFFICIAL PATCH NOTES · COLLECTED SNAPSHOT
Tracking the evolving meta.On this page
General
48 notes⌃
| # | Change | Before | After |
|---|---|---|---|
| 1 | Aegis now has an alt tooltip that explains how to pronounce the item | — | — |
| 2 | Tier 1 Tower Team Bounty reduced from 120 to 100 | 120 | 100 |
| 3 | Tier 2 Tower Team Bounty reduced from 200 to 120 | 200 | 120 |
| 4 | Tier 3 Tower Team Bounty reduced from 200 to 140 | 200 | 140 |
| 5 | Tier 4 Tower Team Bounty reduced from 200 to 160 | 200 | 160 |
| 6 | Range barracks team bounty reduced from 150 to 100 | 150 | 100 |
| 7 | Filler buildings gold bounty from 125 to 75 | 125 | 75 |
| 8 | Ranged creep average gold bounty reduced from 57 to 54 | 57 | 54 |
| 9 | Glyph duration increased from 5 to 6 | 5 | 6 |
| 10 | Melee Barracks HP increased from 1500 to 1800 | 1500 | 1800 |
| 11 | Shrines HP increased from 1500 to 1750 | 1500 | 1750 |
| 12 | Shrines now have 5 HP regen | — | — |
| 13 | Rescaled Level 12->25 respawn time curve to be slightly less early and the same later on Changed from 48/52/54/56/58/60/70/74/76/78/82/86/90/100 to 44/46/48/50/52/54/65/70/75/80/85/90/95/100 | — | — |
| 14 | Removed hero class specific perks, the bonuses now affect all classes. | — | — |
| 15 | Removed Status Resistance as a Strength based attribute bonus | — | — |
| 16 | Rebalanced str/int/agi bonuses below (they still provide +1 bonus damage to primary attribute holders) | — | — |
| 17 | Primary Attribute now provides +25% more benefit to the bonuses it provides | — | — |
| 18 | General:Default: Old Strength: | — | — |
| 19 | General:Default: -- | — | — |
| 20 | General:Default: 20 Health | — | — |
| 21 | General:Default: 0.71% HP Regen | — | — |
| 22 | General:Default: 0.15% Status Resistance | — | — |
| 23 | General:Default: New Strength: | — | — |
| 24 | General:Default: -- | — | — |
| 25 | General:Default: 18 Health (+25% for str heroes: 22.5) | — | — |
| 26 | General:Default: 0.55% HP Regen (+25% for str heroes: 0.68%) | — | — |
| 27 | General:Default: +0.08% Magic Resistance (+25% for str heroes: 0.1%) | — | — |
| 28 | General:Default: Old Intelligence: | — | — |
| 29 | General:Default: -- | — | — |
| 30 | General:Default: 12 Mana | — | — |
| 31 | General:Default: 2% Mana Regen | — | — |
| 32 | General:Default: 0.07% Spell Amplication | — | — |
| 33 | General:Default: +0.15% Magic Resistance | — | — |
| 34 | General:Default: New Intelligence: | — | — |
| 35 | General:Default: -- | — | — |
| 36 | General:Default: 12 Mana (+25% for int heroes: 15) | — | — |
| 37 | General:Default: 1.8% Mana Regen (+25% for int heroes: 2.25) | — | — |
| 38 | General:Default: 0.07% Spell Amplication (+25% for int heroes: 0.087%) | — | — |
| 39 | General:Default: Old Agility: | — | — |
| 40 | General:Default: -- | — | — |
| 41 | General:Default: 0.17 Armor | — | — |
| 42 | General:Default: 1 Attack Speed | — | — |
| 43 | General:Default: 0.06% Movement Speed | — | — |
| 44 | General:Default: New Agility: | — | — |
| 45 | General:Default: -- | — | — |
| 46 | General:Default: 0.16 Armor (+25% for agi heroes: 0.2) | — | — |
| 47 | General:Default: 1 Attack Speed (+25% for agi: 1.25) | — | — |
| 48 | General:Default: 0.05% Movement Speed (+25% for agi: 0.062%) | — | — |
Items
0 items · including 0 neutral⌃
No item changes in this patch.
Heroes & units
0 entries⌃
No direct hero changes in this patch.
Neutral creeps
0 entries⌃
No neutral-creep section in this official patch.
Observed impact
This collection contains official balance changes. It has no patch-aligned match sample, so pick rates, win rates and performance trends are not established.
Explore match evidence →Interpretation
These notes describe patch 7.13. Later patches may change or remove these mechanics. Historical Facet and Innate sections are preserved as written, rather than presented as current hero rules.
Balance changes alone do not prove a win-rate effect. Compare a stated sample, role and time window before drawing a performance conclusion.
Explore this patch →Official source & snapshot
Collected 2026-09-18T16:00:25.042681+00:00. Dates use Valve’s official patch timestamp in UTC. All meaningful note text, nested sections and explanatory notes from this response are retained. Standalone news posts and client bug-fix announcements are outside this gameplay-patch collection.
Valve source data ↗SHA-256: 0820664c085f8f52366bb0019a2708033497d8869182083c4207dde8665821f2

