overcharge.io
Sniper

Sniper

Hard support · Position 5

Hard support · Position 5
Observed pro matches

수집된 대회 경기입니다. 포지션·Spammer·고MMR 모집단과 승률은 확인되지 않았습니다.

D2PT Spammer Builds 데이터는 아직 제공되지 않았습니다.

0 observed

BUILDS THAT BRANCH WITH THE GAME

아직 관측 경로가 없습니다

구매·스킬 로그를 수집하면 여기에 실제 순서를 표시합니다.

수동 A/B 비교 열기 →
구매·스킬 통계 →영웅 집계 통계 →수동 A/B 비교 →관측 기록의 포지션은 선택한 Position 5로 필터링되지 않습니다.
Skills, talents & facets · 영웅 참고 정보

Abilities 6 listed links

Source slot 1ShrapnelArt source ↗

Shrapnel

sniper_shrapnel · ID 5154

Consumes a charge to launch a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Reveals the targeted area. Shrapnel charges restore every 35 seconds.

사용 방식
AOE / Point Target
마나 소모 / 재사용 대기시간
75 / 0
원천 속성 (10)
CHARGE RESTORE TIME:
35 · 원천 키: abilitychargerestoretime
MOVEMENT SLOW:
-12% / -18% / -24% / -30% · 원천 키: slow_movement_speed
RADIUS:
400 / 425 / 450 / 475 · 원천 키: radius
DAMAGE:
30 / 45 / 60 / 75 · 원천 키: shrapnel_damage
DURATION:
10 · 원천 키: duration
DAMAGE DELAY:
1.2 · 원천 키: damage_delay
SLOW DURATION:
2 · 원천 키: slow_duration
MAX CHARGES:
3 · 원천 키: abilitycharges
CAST RANGE:
1800 · 원천 키: abilitycastrange
CAST TIME:
0.3 · 원천 키: abilitycastpoint
Source slot 2HeadshotArt source ↗

Headshot

sniper_headshot · ID 5155

Sniper increases his accuracy, giving him a chance to deal 20 extra damage and knock back his enemies. Knockback distance increases based on how close the enemy is to Sniper. Headshots briefly slow enemy movement and attack speed by -100%.

사용 방식
지속 효과
마나 소모 / 재사용 대기시간
해당 없음 / 해당 없음
원천 속성 (5)
DAMAGE:
20 / 50 / 80 / 110 · 원천 키: damage
CHANCE:
40% · 원천 키: proc_chance
MAX KNOCKBACK DISTANCE:
50 · 원천 키: knockback_distance
SLOW:
-100 · 원천 키: slow
SLOW DURATION:
0.2 / 0.3 / 0.4 / 0.5 · 원천 키: slow_duration
Source slot 3Take AimArt source ↗

Take Aim

sniper_take_aim · ID 5156

Passively increases Sniper's attack range by 160. On cast, Sniper gains increased vision, Headshot chance, and attack range. Slows you by 65% for the duration and restricts your vision to a frontal cone.

사용 방식
No Target
마나 소모 / 재사용 대기시간
50 / 원천 수치 미확인
원천 속성 (12)
DURATION:
3 · 원천 키: duration
SLOW:
65 · 원천 키: slow
HEADSHOT CHANCE:
100% · 원천 키: headshot_chance
ACTIVE BONUS ATTACK RANGE:
75 / 150 / 225 / 300 · 원천 키: active_attack_range_bonus
PASSIVE ATTACK RANGE BONUS:
160 / 240 / 320 / 400 · 원천 키: passive_attack_range_bonus
BONUS VISION:
500 / 750 / 1000 / 1250 · 원천 키: bonus_vision
VIEW RESTRICT:
140 · 원천 키: view_restrict
DOES ROOT:
0 · 원천 키: does_root
REQUIRE TARGET:
0 · 원천 키: require_target
ATTACK SPEED:
0 · 원천 키: attack_speed
CAST RANGE:
0 · 원천 키: abilitycastrange
CAST TIME:
0 · 원천 키: abilitycastpoint
Source slot 4Concussive GrenadeArt source ↗

Concussive Grenade

sniper_concussive_grenade · ID 694

Launches a grenade at the target area, dealing damage to enemies and knocking them and Sniper back. Enemies affected are disarmed and have their movement slowed after the knockback.

사용 방식
Point Target / AOE
마나 소모 / 재사용 대기시간
50 / 10
원천 속성 (10)
DAMAGE:
200 · 원천 키: damage
CAST RANGE:
600 · 원천 키: abilitycastrange
RADIUS:
375 · 원천 키: radius
MOVE SLOW:
50% · 원천 키: slow
SLOW DURATION:
3 · 원천 키: debuff_duration
KNOCKBACK HEIGHT:
100 · 원천 키: knockback_height
KNOCKBACK DISTANCE:
475 · 원천 키: knockback_distance
KNOCKBACK DURATION:
0.4 · 원천 키: knockback_duration
SELF PUSH:
1 · 원천 키: self_push
CAST TIME:
0.1 · 원천 키: abilitycastpoint
Source slot 5N/A · missing

Keen Scope

sniper_keen_scope · ID 1268

Sniper’s attacks deal bonus damage for every 100 units of distance Sniper is from the target.

사용 방식
지속 효과
마나 소모 / 재사용 대기시간
해당 없음 / 해당 없음
원천 속성 (2)
BONUS DAMAGE:
1.50% · 원천 키: bonus_damage_for_range
BONUS DAMAGE DISTANCE:
100 · 원천 키: bonus_damage_distance
Source slot 6AssassinateArt source ↗

Assassinate

sniper_assassinate · ID 5157

Sniper locks onto a target enemy unit and, after a short aiming duration, fires a devastating shot that deals Sniper's attack damage plus bonus damage at long range and mini-stuns the target. Whenever Sniper kills an enemy hero, Assassinate is refreshed.

사용 방식
Unit Target
마나 소모 / 재사용 대기시간
175 / 원천 수치 미확인
원천 속성 (7)
DAMAGE:
300 / 400 / 500 · 원천 키: damage
PROJECTILE SPEED:
2500 · 원천 키: projectile_speed
COOLDOWN REDUCTION ON KILL:
0 / 5 / 10 · 원천 키: cooldown_reduction_on_kill
ATTACK FACTOR:
0 · 원천 키: attack_factor
ATTACK FACTOR TOOLTIP:
100 · 원천 키: attack_factor_tooltip
CAST RANGE:
3000 · 원천 키: abilitycastrange
AIM DURATION:
2 · 원천 키: abilitycastpoint

Talents

Provider tiers and choices, not a measured leveling sequence. Unresolved names remain visible.

Provider tier 1

+50 Take Aim Passive Attack Range

N/A

special_bonus_unique_sniper_5

Provider tier 1

+30 Headshot Damage

N/A

special_bonus_unique_sniper_headshot_damage

Provider tier 2

+45 Attack Speed During Take Aim

N/A

special_bonus_unique_sniper_6

Provider tier 2

+150 Assassinate Damage

N/A

special_bonus_unique_sniper_1

Provider tier 3

+2s Take Aim Duration

N/A

special_bonus_unique_sniper_4

Provider tier 3

+{s:bonus_shrapnel_damage}% Shrapnel Damage

N/A

special_bonus_unique_sniper_shrapnel_damage

Provider tier 4

-30s Shrapnel Charge Restore Time

N/A

special_bonus_unique_sniper_2

Provider tier 4

+50 Max Headshot Knockback Distance

N/A

special_bonus_unique_sniper_3

Facets

Reference definitions may include deprecated facets. None is selected or inferred from a match.

Deprecated in source

Ghillie Suit

While Take Aim is active, Sniper's attacks do not reveal him from fog of war.

sniper_ghillie_suit

Deprecated in source

Scattershot

Shrapnel slow and damage are increased, but duration is decreased.

sniper_scattershot

Save hero & observed routes · 이 기기에 저장

이 영웅의 참고 정보 저장

이 기기에만 저장됩니다. 직접 선택한 참고 정보이며 추천 빌드나 경기 관측 자료가 아닙니다.

저장한 참고 정보 보기 →
Source, freshness & coverage
Provider
odota/dotaconstants
Source revision
e7705ee975ebec2a88a59a7b455d4cae5dc69ca1
Source updated
2026-07-28T23:06:33Z
Retrieved
2026-09-10T13:22:58.059Z
Verified current patch
N/A
Inspect pinned source

Reference snapshot coverage: 127 heroes · 3226 ability records · 596 item records. Includes provider-listed hidden and legacy records. Snapshot completeness does not prove current-patch completeness.

Dota 2 artwork © Valve. Independent project; not affiliated with Valve. Official Dota 2 source. Missing or unbound art is explicitly N/A; imagery does not establish a current patch.

Game facts are reference metadata, not match statistics. Hero/role selections are manual. Candidate players, matchup samples, win rates and observed item/skill timelines: N/A unless separately evidenced.