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Sand King
Offlane · Position 3
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Offlane · Position 3
Observed pro matches
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BUILDS THAT BRANCH WITH THE GAME
Skill choices · observed upgrade order · Route A
숫자는 습득 순서이며 영웅 레벨을 뜻하지 않습니다.
Skills, talents & facets · 영웅 참고 정보
Abilities 6 listed links
Art source ↗Burrowstrike
sandking_burrowstrike · ID 5102
Sand King burrows into the ground and tunnels forward, damaging and stunning enemy units above him as he resurfaces. Adds Caustic Finale poison to heroes hit Can be put on alt-cast to immediately cast in the desired direction, without walking towards the targeted location.
- 사용 방식
- Point Target
- 마나 소모 / 재사용 대기시간
- 원천 수치 미확인 / 원천 수치 미확인
원천 속성 (6)
- BURROW WIDTH:
- 150 · 원천 키: burrow_width
- STUN DURATION:
- 1.2 / 1.4 / 1.6 / 1.8 · 원천 키: burrow_duration
- BURROW SPEED:
- 2000 · 원천 키: burrow_speed
- BURROW ANIM TIME:
- 0.52 · 원천 키: burrow_anim_time
- CAST RANGE:
- 550 / 625 / 700 / 775 · 원천 키: abilitycastrange
- CAST TIME:
- 0 · 원천 키: abilitycastpoint
Art source ↗Sand Storm
sandking_sand_storm · ID 5103
Sand King creates a fearsome sandstorm that damages enemy units and grants Sand King Invisibility while he is in it. The effect ends when Sand King leaves the area.
- 사용 방식
- No Target
- 마나 소모 / 재사용 대기시간
- 85 / 원천 수치 미확인
원천 속성 (7)
- DAMAGE TICK RATE:
- 0.2 · 원천 키: damage_tick_rate
- DURATION:
- 16 / 20 / 24 / 28 · 원천 키: abilityduration
- RADIUS:
- 475 / 550 / 625 / 700 · 원천 키: sand_storm_radius
- DAMAGE PER SECOND:
- 30 / 50 / 70 / 90 · 원천 키: sand_storm_damage
- FADE DELAY:
- 0.7 · 원천 키: fade_delay
- CAST RANGE:
- 0 · 원천 키: abilitycastrange
- CAST TIME:
- 0 · 원천 키: abilitycastpoint
Art source ↗Stinger
sandking_scorpion_strike · ID 1229
Sand King strikes an area, performing an attack on all enemies in the area of effect, dealing extra damage to each. Enemies within an innermost radius of 125 take 40% extra damage. Applies Caustic Finale and a slow to all enemies hit.
- 사용 방식
- Point Target / AOE
- 마나 소모 / 재사용 대기시간
- 원천 수치 미확인 / 원천 수치 미확인
원천 속성 (10)
- RADIUS:
- 230 / 250 / 270 / 290 · 원천 키: radius
- INNER RADIUS:
- 125 · 원천 키: inner_radius
- INNER RADIUS BONUS DAMAGE PCT:
- 40 · 원천 키: inner_radius_bonus_damage_pct
- INNER RADIUS PROCS CAUSTIC:
- 0 · 원천 키: inner_radius_procs_caustic
- BONUS DAMAGE:
- 50 / 75 / 100 / 125 · 원천 키: attack_damage
- SLOW DURATION:
- 5 · 원천 키: debuff_duration
- MOVEMENT SPEED SLOW:
- 10% / 12% / 14% / 16% · 원천 키: strike_slow
- CAUSTIC DAMAGE PCT:
- 0 · 원천 키: caustic_damage_pct
- CAST RANGE:
- 200 · 원천 키: abilitycastrange
- CAST TIME:
- 0.4 · 원천 키: abilitycastpoint
Art source ↗Caustic Finale
sandking_caustic_finale · ID 1226
Sand King's attacks inject a venom that causes enemy units to violently explode when they die that does a flat amount of damage and an additional amount based on the dying units max health.
- 사용 방식
- Passive / Hidden
- 마나 소모 / 재사용 대기시간
- 원천 필드 미제공 / 원천 필드 미제공
원천 속성 (4)
- EXPLODE RADIUS:
- 400 · 원천 키: caustic_finale_radius
- BASE DAMAGE:
- 17 · 원천 키: caustic_finale_damage_flat
- MAX HEALTH DAMAGE:
- 2.5% · 원천 키: caustic_finale_damage_pct
- DURATION:
- 4.5 · 원천 키: caustic_finale_duration
generic_hidden
generic_hidden · ID 6251
N/A
- 사용 방식
- Hidden
- 마나 소모 / 재사용 대기시간
- 원천 필드 미제공 / 원천 필드 미제공
Art source ↗Epicenter
sandking_epicenter · ID 5105
After a cast point of 2 seconds, Sand King sends a disturbance into the earth, causing it to shudder violently. All enemies caught within range will take damage and become slowed. Each subsequent pulse increases the radius of damage dealt.
- 사용 방식
- No Target
- 마나 소모 / 재사용 대기시간
- 원천 수치 미확인 / 원천 수치 미확인
원천 속성 (12)
- PULSES:
- 12 / 16 / 20 · 원천 키: epicenter_pulses
- DAMAGE PER PULSE:
- 60 / 70 / 80 · 원천 키: epicenter_damage
- BASE RADIUS:
- 450 · 원천 키: epicenter_radius_base
- INCREMENTAL RADIUS:
- 13 · 원천 키: epicenter_radius_increment
- MOVEMENT SLOW:
- -30% / -40% / -50% · 원천 키: epicenter_slow
- ATTACK SLOW:
- -30 / -40 / -50 · 원천 키: epicenter_slow_as
- PROC PASSIVELY:
- 0 · 원천 키: proc_passively
- RADIUS:
- 0 · 원천 키: shard_radius
- SHARD INTERVAL:
- 3 · 원천 키: shard_interval
- DEBUFF DURATION:
- 3 · 원천 키: linger_duration
- EPICENTER DURATION:
- 6 · 원천 키: abilityduration
- CAST TIME:
- 2 · 원천 키: abilitycastpoint
Talents
Provider tiers and choices, not a measured leveling sequence. Unresolved names remain visible.
+12% Stinger Slow
N/A
special_bonus_unique_sand_king_3
+100 Caustic Finale Radius
N/A
special_bonus_unique_sand_king_caustic_finale_radius
+25 Sand Storm Damage Per Second
N/A
special_bonus_unique_sand_king_2
+200 Burrowstrike Cast Range
N/A
special_bonus_unique_sand_king_8
-3s Burrowstrike Cooldown
N/A
special_bonus_unique_sand_king_7
+6 Epicenter Pulses
N/A
special_bonus_unique_sand_king
+125 Stinger Damage
N/A
special_bonus_unique_sand_king_scorpion_strike_damage
35% Sand Storm Slow and Blind
N/A
special_bonus_unique_sand_king_4
Facets
Reference definitions may include deprecated facets. None is selected or inferred from a match.
Sandshroud
Sand Storm has increased radius and grants Sand King Invisibility while in it.
sand_king_sandshroud
Dust Devil
Sand Storm follows Sand King when he moves.
sand_king_dust_devil
Sandblast
When Sand King attacks enemies in Sand Storm, he applies a blinding debuff to his target.
sand_king_obscurity
Final Sting
A Caustic Finale explosion is created around every enemy hero hit in Stinger's innermost radius.
sand_king_pinpoint
Save hero & observed routes · 이 기기에 저장
이 영웅의 참고 정보 저장
이 기기에만 저장됩니다. 직접 선택한 참고 정보이며 추천 빌드나 경기 관측 자료가 아닙니다.
저장한 참고 정보 보기 →Route A · Match 8997682537
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Source, freshness & coverage
- Provider
- odota/dotaconstants
- Source revision
- e7705ee975ebec2a88a59a7b455d4cae5dc69ca1
- Source updated
- 2026-07-28T23:06:33Z
- Retrieved
- 2026-09-10T13:22:58.059Z
- Verified current patch
- N/A
Reference snapshot coverage: 127 heroes · 3226 ability records · 596 item records. Includes provider-listed hidden and legacy records. Snapshot completeness does not prove current-patch completeness.
Dota 2 artwork © Valve. Independent project; not affiliated with Valve. Official Dota 2 source. Missing or unbound art is explicitly N/A; imagery does not establish a current patch.
Game facts are reference metadata, not match statistics. Hero/role selections are manual. Candidate players, matchup samples, win rates and observed item/skill timelines: N/A unless separately evidenced.