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Bounty Hunter

Bounty Hunter

Offlane · Position 3

Offlane · Position 3
Observed pro matches

수집된 대회 경기입니다. 포지션·Spammer·고MMR 모집단과 승률은 확인되지 않았습니다.

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2 observed

BUILDS THAT BRANCH WITH THE GAME

Skill choices · observed upgrade order · Route A

  1. 1Shadow Walk
  2. 2Jinada
  3. 3Shuriken Toss
  4. 4Shuriken Toss
  5. 5Shuriken Toss
  6. 6Track
  7. 7Shuriken Toss
  8. 8Shadow Walk
  9. 9Shadow Walk
  10. 10Shadow Walk
  11. 11+30 Damage · Talent
  12. 12Jinada

숫자는 습득 순서이며 영웅 레벨을 뜻하지 않습니다.

구매·스킬 통계 →영웅 집계 통계 →수동 A/B 비교 →관측 기록의 포지션은 선택한 Position 3로 필터링되지 않습니다.
Skills, talents & facets · 영웅 참고 정보

Abilities 6 listed links

Source slot 1Shuriken TossArt source ↗

Shuriken Toss

bounty_hunter_shuriken_toss · ID 1314

Hurls a deadly shuriken at an enemy unit, dealing damage and slowing the target's movement speed. The shuriken will bounce to any Tracked units who are within a 1200 radius of each other.

사용 방식
Unit Target
마나 소모 / 재사용 대기시간
원천 수치 미확인 / 5
원천 속성 (10)
DAMAGE:
100 / 170 / 240 / 310 · 원천 키: bonus_damage
SPEED:
1000 · 원천 키: speed
BOUNCE AOE:
1200 · 원천 키: bounce_aoe
SLOW DURATION:
0.35 · 원천 키: slow_duration
PASSTHROUGH DAMAGE:
0 · 원천 키: passthrough_damage
PASSTHROUGH WIDTH:
175 · 원천 키: passthrough_width
CAST RANGE:
375 / 425 / 475 / 525 · 원천 키: cast_range
SLOW:
100% · 원천 키: slow
CAST RANGE:
375 / 425 / 475 / 525 · 원천 키: abilitycastrange
CAST TIME:
0.3 · 원천 키: abilitycastpoint
Source slot 2JinadaArt source ↗

Jinada

bounty_hunter_jinada · ID 5286

Bounty Hunter plans his next hit, dealing bonus damage and stealing some unreliable gold.

사용 방식
Unit Target / Autocast / Attack Modifier
마나 소모 / 재사용 대기시간
원천 필드 미제공 / 원천 수치 미확인
원천 속성 (4)
BONUS DAMAGE:
70 / 105 / 140 / 175 · 원천 키: bonus_damage
GOLD STEAL:
15 / 22 / 29 / 36 · 원천 키: gold_steal
CAST RANGE:
150 · 원천 키: abilitycastrange
CAST TIME:
0 · 원천 키: abilitycastpoint
Source slot 3Shadow WalkArt source ↗

Shadow Walk

bounty_hunter_wind_walk · ID 5287

Bounty Hunter becomes invisible and gains bonus movement speed and the ability to move through other units until he attacks or casts a spell. If he breaks the invisibility with an attack, that attack will stun the target for a short duration.

사용 방식
No Target / Instant Cast
마나 소모 / 재사용 대기시간
50 / 원천 수치 미확인
원천 속성 (6)
INVISIBILITY DURATION:
20 / 25 / 30 / 35 · 원천 키: duration
FADE TIME:
1 / 0.75 / 0.5 / 0.25 · 원천 키: fade_time
STUN DURATION:
1 / 1.2 / 1.4 / 1.6 · 원천 키: stun_duration
DAMAGE REDUCTION PCT:
0 · 원천 키: damage_reduction_pct
BONUS SPEED:
11% / 14% / 17% / 20% · 원천 키: bonus_move_speed_pct
CAST TIME:
0 · 원천 키: abilitycastpoint
Source slot 4Friendly ShadowArt source ↗

Friendly Shadow

bounty_hunter_wind_walk_ally · ID 1136

Applies Shadow Walk and all of its bonuses to the target ally. Allied fade time is 0.5s. Does not break Bounty Hunter's invisibility when cast.

사용 방식
Unit Target / Instant Cast
마나 소모 / 재사용 대기시간
50 / 15
원천 속성 (3)
FADE TIME:
0.5 · 원천 키: fade_time
CAST RANGE:
650 · 원천 키: abilitycastrange
CAST TIME:
0 · 원천 키: abilitycastpoint
Source slot 5N/A · missing

Big Game Hunter

bounty_hunter_big_game_hunter · ID 1316

Bounty Hunter receives 20% more kill and assist gold if the dying enemy hero is Big Game. An enemy hero is considered Big Game if they are one of the top 3 net worth heroes on the enemy team.

사용 방식
지속 효과
마나 소모 / 재사용 대기시간
해당 없음 / 해당 없음
원천 속성 (1)
KILL ASSIST GOLD BONUS PERCENT:
20 · 원천 키: kill_assist_gold_bonus_percent
Source slot 6TrackArt source ↗

Track

bounty_hunter_track · ID 5288

Tracks an enemy hero, granting True Sight of the target, increasing the damage they take and providing information on how much gold it is carrying. If the target dies, Bounty Hunter and nearby heroes collect a bonus bounty of gold. Casting Track does not take you out of invisibility.

사용 방식
Unit Target
마나 소모 / 재사용 대기시간
50 / 원천 수치 미확인
원천 속성 (8)
DAMAGE AMPLIFICATION:
8% / 12% / 16% · 원천 키: target_damage_amp
BONUS GOLD RADIUS:
1200 · 원천 키: bonus_gold_radius
SELF BONUS GOLD:
130 / 225 / 320 · 원천 키: bonus_gold_self
ALLIES BONUS GOLD:
50 / 90 / 130 · 원천 키: bonus_gold
DURATION:
25 · 원천 키: duration
GOLD STEAL:
0.3 / 0.4 / 0.5 · 원천 키: gold_steal
CAST RANGE:
1000 · 원천 키: abilitycastrange
CAST TIME:
0.3 · 원천 키: abilitycastpoint

Talents

Provider tiers and choices, not a measured leveling sequence. Unresolved names remain visible.

Provider tier 1

+0.6s Shuriken Toss Slow

N/A

special_bonus_unique_bounty_hunter_5

Provider tier 1

+30 Damage

N/A

special_bonus_attack_damage_30

Provider tier 2

-30% Damage Taken in Shadow Walk

N/A

special_bonus_unique_bounty_hunter_9

Provider tier 2

+50 Track Gold

N/A

special_bonus_unique_bounty_hunter_3

Provider tier 3

Track Grants Shared Vision

N/A

special_bonus_unique_bounty_hunter_8

Provider tier 3

+50 Jinada Gold Steal

N/A

special_bonus_unique_bounty_hunter

Provider tier 4

+250 Shuriken Toss Damage

N/A

special_bonus_unique_bounty_hunter_2

Provider tier 4

No Cooldown on Jinada

N/A

special_bonus_unique_bounty_hunter_jinada_no_cooldown

Facets

Reference definitions may include deprecated facets. None is selected or inferred from a match.

Deprecated in source

bounty_hunter_shuriken

N/A

bounty_hunter_shuriken

Deprecated in source

Cutpurse

Bounty Hunter steals 4 gold when targeting enemy heroes with his abilities or items.

bounty_hunter_mugging

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이 영웅의 참고 정보 저장

이 기기에만 저장됩니다. 직접 선택한 참고 정보이며 추천 빌드나 경기 관측 자료가 아닙니다.

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Route A · Match 8996904414

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Source, freshness & coverage
Provider
odota/dotaconstants
Source revision
e7705ee975ebec2a88a59a7b455d4cae5dc69ca1
Source updated
2026-07-28T23:06:33Z
Retrieved
2026-09-10T13:22:58.059Z
Verified current patch
N/A
Inspect pinned source

Reference snapshot coverage: 127 heroes · 3226 ability records · 596 item records. Includes provider-listed hidden and legacy records. Snapshot completeness does not prove current-patch completeness.

Dota 2 artwork © Valve. Independent project; not affiliated with Valve. Official Dota 2 source. Missing or unbound art is explicitly N/A; imagery does not establish a current patch.

Game facts are reference metadata, not match statistics. Hero/role selections are manual. Candidate players, matchup samples, win rates and observed item/skill timelines: N/A unless separately evidenced.