Image delivery failed; source record unchanged.Nature's Grasp
treant_natures_grasp · #338
Creates vines towards the target location. Vines slow down and deal damage to enemies that walk through. Does %creep_penalty%%% less damage to creeps.
Io is optional. Content is ready.
Treant Protector assets / Aghanim explorer
Compare the official snapshot’s Aghanim upgrades. Affected abilities and newly granted skills stay separate.
Not a current-game guarantee, best build, win-rate recommendation or damage/cooldown simulator.
Base mode
Source template: descriptions are displayed as literal text. Unresolved %tokens% mean values are unknown; no numbers or immunity rules are inferred.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.treant_natures_grasp · #338
Creates vines towards the target location. Vines slow down and deal damage to enemies that walk through. Does %creep_penalty%%% less damage to creeps.
Image delivery failed; source record unchanged.treant_leech_seed · #5435
Treant's attack plants a life-sapping seed in an enemy unit. That unit takes additional magic damage, is rooted and disarmed for a short duration, and emits %healing_pulse_count% healing pulses to up to %max_heal_units% nearby allies of Treant Protector based on the damage dealt by the attack.
Image delivery failed; source record unchanged.treant_living_armor · #5436
Infuses the target hero or structure with a protective coating which heals the target and blocks damage from player-controlled sources. Each time this spell blocks damage, the block amount is decreased. If the damage block is decreased to 0, the buff is removed early.
Image delivery failed; source record unchanged.treant_natures_guise · #5434
Grants bonus movement speed when near trees. Treant Protector additionally has Tree Walking if he has not taken damage for %cooldown_time% seconds. While Tree Walking, Nature's Guise can be activated to grant Treant invisibility until he attacks or is no longer near a tree.
Image delivery failed; source record unchanged.treant_overgrowth · #5437
Summons an overgrowth of vines and branches around Treant that deal damage to afflicted enemies and prevent them from moving, blinking, going invisible, or attacking.
Image delivery failed; source record unchanged.treant_overgrowth · #5437
Scepter · Affected
Decreases Cooldown to %AbilityCooldown% seconds. When casting Overgrowth, Treant Protector draws power from the soil, greatly increasing his size for %bloom_duration% seconds. While enlarged, he gains phased movement with a fixed speed of %movement_speed%, %strength_bonus%%% bonus Strength, and a splashing attack that deals %splash_pct%%% of his attack damage in a %splash_radius% unit radius.
affected: true · granted: false
No abilities in this group for the selected source mode.
No missing relationship flags in this selection.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.treant_natures_grasp · #338
Creates vines towards the target location. Vines slow down and deal damage to enemies that walk through. Does %creep_penalty%%% less damage to creeps.
Image delivery failed; source record unchanged.treant_leech_seed · #5435
Treant's attack plants a life-sapping seed in an enemy unit. That unit takes additional magic damage, is rooted and disarmed for a short duration, and emits %healing_pulse_count% healing pulses to up to %max_heal_units% nearby allies of Treant Protector based on the damage dealt by the attack.
Image delivery failed; source record unchanged.treant_living_armor · #5436
Infuses the target hero or structure with a protective coating which heals the target and blocks damage from player-controlled sources. Each time this spell blocks damage, the block amount is decreased. If the damage block is decreased to 0, the buff is removed early.
Image delivery failed; source record unchanged.treant_natures_guise · #5434
Grants bonus movement speed when near trees. Treant Protector additionally has Tree Walking if he has not taken damage for %cooldown_time% seconds. While Tree Walking, Nature's Guise can be activated to grant Treant invisibility until he attacks or is no longer near a tree.
Image delivery failed; source record unchanged.treant_overgrowth · #5437
Summons an overgrowth of vines and branches around Treant that deal damage to afflicted enemies and prevent them from moving, blinking, going invisible, or attacking.
No abilities in this group for the selected source mode.
Image delivery failed; source record unchanged.treant_eyes_in_the_forest · #5649
Shard · Newly granted
Source description is empty.
affected: true · granted: true
No missing relationship flags in this selection.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.treant_natures_grasp · #338
Creates vines towards the target location. Vines slow down and deal damage to enemies that walk through. Does %creep_penalty%%% less damage to creeps.
Image delivery failed; source record unchanged.treant_leech_seed · #5435
Treant's attack plants a life-sapping seed in an enemy unit. That unit takes additional magic damage, is rooted and disarmed for a short duration, and emits %healing_pulse_count% healing pulses to up to %max_heal_units% nearby allies of Treant Protector based on the damage dealt by the attack.
Image delivery failed; source record unchanged.treant_living_armor · #5436
Infuses the target hero or structure with a protective coating which heals the target and blocks damage from player-controlled sources. Each time this spell blocks damage, the block amount is decreased. If the damage block is decreased to 0, the buff is removed early.
Image delivery failed; source record unchanged.treant_natures_guise · #5434
Grants bonus movement speed when near trees. Treant Protector additionally has Tree Walking if he has not taken damage for %cooldown_time% seconds. While Tree Walking, Nature's Guise can be activated to grant Treant invisibility until he attacks or is no longer near a tree.
Image delivery failed; source record unchanged.treant_overgrowth · #5437
Summons an overgrowth of vines and branches around Treant that deal damage to afflicted enemies and prevent them from moving, blinking, going invisible, or attacking.
Image delivery failed; source record unchanged.treant_overgrowth · #5437
Scepter · Affected
Decreases Cooldown to %AbilityCooldown% seconds. When casting Overgrowth, Treant Protector draws power from the soil, greatly increasing his size for %bloom_duration% seconds. While enlarged, he gains phased movement with a fixed speed of %movement_speed%, %strength_bonus%%% bonus Strength, and a splashing attack that deals %splash_pct%%% of his attack damage in a %splash_radius% unit radius.
affected: true · granted: false
Image delivery failed; source record unchanged.treant_eyes_in_the_forest · #5649
Shard · Newly granted
Source description is empty.
affected: true · granted: true
No missing relationship flags in this selection.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.treant_natures_grasp · #338
Creates vines towards the target location. Vines slow down and deal damage to enemies that walk through. Does %creep_penalty%%% less damage to creeps.
Image delivery failed; source record unchanged.treant_leech_seed · #5435
Treant's attack plants a life-sapping seed in an enemy unit. That unit takes additional magic damage, is rooted and disarmed for a short duration, and emits %healing_pulse_count% healing pulses to up to %max_heal_units% nearby allies of Treant Protector based on the damage dealt by the attack.
Image delivery failed; source record unchanged.treant_living_armor · #5436
Infuses the target hero or structure with a protective coating which heals the target and blocks damage from player-controlled sources. Each time this spell blocks damage, the block amount is decreased. If the damage block is decreased to 0, the buff is removed early.
Image delivery failed; source record unchanged.treant_natures_guise · #5434
Grants bonus movement speed when near trees. Treant Protector additionally has Tree Walking if he has not taken damage for %cooldown_time% seconds. While Tree Walking, Nature's Guise can be activated to grant Treant invisibility until he attacks or is no longer near a tree.
Image delivery failed; source record unchanged.treant_overgrowth · #5437
Summons an overgrowth of vines and branches around Treant that deal damage to afflicted enemies and prevent them from moving, blinking, going invisible, or attacking.
Retrieved 2026-09-10T13:39:55.189971+00:00 · hero #83
SHA-256 cee0cd39ad480b47b1a5a3a998511246605d907b7121f1ebf6c0c3637d07e94b
Pinned WEB-495 evidence; artwork joins on exact ability ID and name. Retrieval time is not a patch version.
Official Valve feeds and CDN; historical game-script evidence mirrored by dotabuff/d2vpkr. Retrieval dates are not patch versions.
Taxonomy & coverage (JSON)