Image delivery failed; source record unchanged.Penitence
chen_penitence · #5328
Damages enemy unit, forces it to move slower and lets allies attack it more quickly.
Io is optional. Content is ready.
Chen assets / Aghanim explorer
Compare the official snapshot’s Aghanim upgrades. Affected abilities and newly granted skills stay separate.
Not a current-game guarantee, best build, win-rate recommendation or damage/cooldown simulator.
Base mode
Source template: descriptions are displayed as literal text. Unresolved %tokens% mean values are unknown; no numbers or immunity rules are inferred.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.chen_penitence · #5328
Damages enemy unit, forces it to move slower and lets allies attack it more quickly.
Image delivery failed; source record unchanged.chen_holy_persuasion · #5330
Chen takes control of an enemy or neutral creep and receives a percentage of its bounty. Its maximum health is set to %health_min%. Converted creeps will have increased movement speed and bonus damage. Chen may globally target his own creep if it has not taken damage in the last %unsummon_time% seconds to unsummon it.
Image delivery failed; source record unchanged.chen_divine_favor · #7306
Passively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increasing the healing and health regeneration they receive. If cast on Chen, all units controlled by Chen receive the buff.
Image delivery failed; source record unchanged.chen_zealot · #1755
Whenever Chen respawns, he is joined by a Zealot, a melee warrior creep with the ability to sacrifice itself to heal or deal damage to an enemy. The Zealot receives Holy Persuasion's benefits and scales up with other lane melee creeps as game time increases and gains extra base damage. The Zealot respawns next to Chen after %zealot_respawn_time%s.<br><br>Zealot may be activated to teleport a unit under your control to Chen after a %teleport_delay% second delay. If Chen is targeted, it will teleport all units you control. Taking damage from enemy heroes or their units will cancel the teleport.
Image delivery failed; source record unchanged.chen_hand_of_god · #5331
Heals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for %hot_duration% seconds afterwards.
Image delivery failed; source record unchanged.chen_hand_of_god · #5331
Scepter · Affected
Decreases the cooldown of Hand of God to %AbilityCooldown%s and it becomes a channelled spell that lasts for up to %AbilityChannelTime% seconds. The initial heal happens at the start of the channel, and while channeling other nearby allied units become debuff immune with %debuff_immune_resist%%% magic resistance and the power of the heal over time is increased by %nearby_hot_boost%%%.
affected: true · granted: false
No abilities in this group for the selected source mode.
No missing relationship flags in this selection.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.chen_penitence · #5328
Damages enemy unit, forces it to move slower and lets allies attack it more quickly.
Image delivery failed; source record unchanged.chen_holy_persuasion · #5330
Chen takes control of an enemy or neutral creep and receives a percentage of its bounty. Its maximum health is set to %health_min%. Converted creeps will have increased movement speed and bonus damage. Chen may globally target his own creep if it has not taken damage in the last %unsummon_time% seconds to unsummon it.
Image delivery failed; source record unchanged.chen_divine_favor · #7306
Passively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increasing the healing and health regeneration they receive. If cast on Chen, all units controlled by Chen receive the buff.
Image delivery failed; source record unchanged.chen_zealot · #1755
Whenever Chen respawns, he is joined by a Zealot, a melee warrior creep with the ability to sacrifice itself to heal or deal damage to an enemy. The Zealot receives Holy Persuasion's benefits and scales up with other lane melee creeps as game time increases and gains extra base damage. The Zealot respawns next to Chen after %zealot_respawn_time%s.<br><br>Zealot may be activated to teleport a unit under your control to Chen after a %teleport_delay% second delay. If Chen is targeted, it will teleport all units you control. Taking damage from enemy heroes or their units will cancel the teleport.
Image delivery failed; source record unchanged.chen_hand_of_god · #5331
Heals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for %hot_duration% seconds afterwards.
Image delivery failed; source record unchanged.chen_holy_persuasion · #5330
Shard · Affected
Allows Holy Persuasion to target Ancient creeps. Can control up to 1/2/3 Ancient creeps based on Hand of God's level. Additionally levels up some abilities of creeps by 1 level.
affected: true · granted: false
No abilities in this group for the selected source mode.
No missing relationship flags in this selection.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.chen_penitence · #5328
Damages enemy unit, forces it to move slower and lets allies attack it more quickly.
Image delivery failed; source record unchanged.chen_holy_persuasion · #5330
Chen takes control of an enemy or neutral creep and receives a percentage of its bounty. Its maximum health is set to %health_min%. Converted creeps will have increased movement speed and bonus damage. Chen may globally target his own creep if it has not taken damage in the last %unsummon_time% seconds to unsummon it.
Image delivery failed; source record unchanged.chen_divine_favor · #7306
Passively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increasing the healing and health regeneration they receive. If cast on Chen, all units controlled by Chen receive the buff.
Image delivery failed; source record unchanged.chen_zealot · #1755
Whenever Chen respawns, he is joined by a Zealot, a melee warrior creep with the ability to sacrifice itself to heal or deal damage to an enemy. The Zealot receives Holy Persuasion's benefits and scales up with other lane melee creeps as game time increases and gains extra base damage. The Zealot respawns next to Chen after %zealot_respawn_time%s.<br><br>Zealot may be activated to teleport a unit under your control to Chen after a %teleport_delay% second delay. If Chen is targeted, it will teleport all units you control. Taking damage from enemy heroes or their units will cancel the teleport.
Image delivery failed; source record unchanged.chen_hand_of_god · #5331
Heals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for %hot_duration% seconds afterwards.
Image delivery failed; source record unchanged.chen_holy_persuasion · #5330
Shard · Affected
Allows Holy Persuasion to target Ancient creeps. Can control up to 1/2/3 Ancient creeps based on Hand of God's level. Additionally levels up some abilities of creeps by 1 level.
affected: true · granted: false
Image delivery failed; source record unchanged.chen_hand_of_god · #5331
Scepter · Affected
Decreases the cooldown of Hand of God to %AbilityCooldown%s and it becomes a channelled spell that lasts for up to %AbilityChannelTime% seconds. The initial heal happens at the start of the channel, and while channeling other nearby allied units become debuff immune with %debuff_immune_resist%%% magic resistance and the power of the heal over time is increased by %nearby_hot_boost%%%.
affected: true · granted: false
No abilities in this group for the selected source mode.
No missing relationship flags in this selection.
Abilities not explicitly granted by an upgrade. Unknown grant flags are not proof of base availability.
Image delivery failed; source record unchanged.chen_penitence · #5328
Damages enemy unit, forces it to move slower and lets allies attack it more quickly.
Image delivery failed; source record unchanged.chen_holy_persuasion · #5330
Chen takes control of an enemy or neutral creep and receives a percentage of its bounty. Its maximum health is set to %health_min%. Converted creeps will have increased movement speed and bonus damage. Chen may globally target his own creep if it has not taken damage in the last %unsummon_time% seconds to unsummon it.
Image delivery failed; source record unchanged.chen_divine_favor · #7306
Passively provides an aura that grants increased health regeneration. Can be cast on allies to provide them with bonus armor and increasing the healing and health regeneration they receive. If cast on Chen, all units controlled by Chen receive the buff.
Image delivery failed; source record unchanged.chen_zealot · #1755
Whenever Chen respawns, he is joined by a Zealot, a melee warrior creep with the ability to sacrifice itself to heal or deal damage to an enemy. The Zealot receives Holy Persuasion's benefits and scales up with other lane melee creeps as game time increases and gains extra base damage. The Zealot respawns next to Chen after %zealot_respawn_time%s.<br><br>Zealot may be activated to teleport a unit under your control to Chen after a %teleport_delay% second delay. If Chen is targeted, it will teleport all units you control. Taking damage from enemy heroes or their units will cancel the teleport.
Image delivery failed; source record unchanged.chen_hand_of_god · #5331
Heals all allied heroes on the map as well as all units under Chen's control. A large heal is applied at first and a slow heal over time is applied for %hot_duration% seconds afterwards.
Retrieved 2026-09-10T13:39:50.004123+00:00 · hero #66
SHA-256 27ed67091b274aed98e25aaf799088988430e0a5aa26224e7bc0cfa342f22b61
Pinned WEB-495 evidence; artwork joins on exact ability ID and name. Retrieval time is not a patch version.
Official Valve feeds and CDN; historical game-script evidence mirrored by dotabuff/d2vpkr. Retrieval dates are not patch versions.
Taxonomy & coverage (JSON)